[gtk+] (28 commits) Non-fast-forward update to branch wip/otte/vulkan



The branch 'wip/otte/vulkan' was changed in a way that was not a fast-forward update.
NOTE: This may cause problems for people pulling from the branch. For more information,
please see:

 https://wiki.gnome.org/Git/Help/NonFastForward

Commits removed from the branch:

  4a13347... gsk: Loads of work on Vulkan backend
  8c854e3... gsk: Pass texture coordinates to Vulkan renderer
  b5a7277... x11: Don't make random windows native
  b83bac2... xim: Use the native parent window for the X connection
  2b79d92... xxx 4a1334
  a3c2b81... vulkan: Make GskVulkanRenderer work

Commits added to the branch:

  a045f3f... gsk: Loads of work on Vulkan backend
  edd447f... gsk: Pass texture coordinates to Vulkan renderer
  ea6e46d... x11: Don't make random windows native
  c0ee2c5... xim: Use the native parent window for the X connection
  df8b4ff... vulkan: Make GskVulkanRenderer work
  6e420ce... vulkan: Upload image data directly
  e4394f6... vulkan: Make MVP matrix available to vertex shader
  8ad4223... vulkan: Add GskVulkanRender object
  8a4e407... vulkan: Add GskVulkanRenderPass
  1b84f4c... vulkan: Also wait on the draw semaphore when present()ing
  8f605ad... vulkan: Make the VulkanRender object allocated
  728e26a... vulkan: Make the GskVulkanRender struct private
  b419772... vulkan: Move command pool and fence into render object
  603da11... vulkan: Keep render objects around
  8e44598... vulkan: Don't wait until graphics are done computing
  fb79a12... vulkan: Hook up image upload mechanism to env variables
  1f0e2af... vulkan: Turn GskVulkanImage into a GObject
  4264062... vulkan: Store width/height of GskVulkanImage
  7b2b8a6... vulkan: Turn swapchain image targets into GskVulkanImages
  cb130e8... vulkan: Create framebuffers from GskVulkanRender object
  e01a02f... vulkan: Move remaining structs to VulkanRender object
  64b981a... vulkan: Redo descriptor set handling
  05e6f72... vulkan: Enable alpha blending
  23072f6... vulkan: Push the correct matrix when drawing
  7e253be... vulkan: Add more node operations
  457c458... vulkan: Don't limit number of descriptor sets
  afc3e58... vulkan: Don't create more than one render object
  22b9d30... vulkan: Implement texture caching


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