[gnome-games] Created tag 3.21.91



The unsigned tag '3.21.91' was created.

Tagger: Adrien Plazas <kekun plazas laposte net>
Date: Mon Aug 29 14:13:20 2016 +0200

    Version 3.21.91

Changes since the last tag '3.21.4':

Adrien Plazas (146):
      ui: Hide search bar out of collection view
      retro: Always reset core when starting game
      ui: Add CollectionHeaderBar
      ui: Add DisplayHeaderBar
      ui: Add CollectionBox
      ui: Add DisplayBox
      ui: Merge HeaderBar into ApplicationWindow
      ui: Merge ContentBox into ApplicationWindow
      gamepad: Check bounds of mapping arrays
      coding-style: Add error message rule
      Update error messages to latest styling
      mega-drive: Fix module basename
      utils: Add CueSheetFileFormat
      utils: Add CueSheetFileNode
      utils: Add CueSheetTrackMode
      utils: Add CueSheetTrackNode
      utils: Add CueSheetError
      utils: Add CueSheet
      sega-saturn: Move SegaSaturnError to its own file
      sega-saturn: Add cue sheet related errors
      sega-saturn: Use CueSheet
      utils: Add StringInputStream
      dreamcast: Use StringInputStream in DreamcastHeader
      game-boy: Use StringInputStream in GameBoyHeader
      game-cube: Use StringInputStream in GameCubeHeader
      master-system: Use StringInputStream in MasterSystemHeader
      mega-drive: Use StringInputStream in MegaDriveHeader
      sega-saturn: Use StringInputStream in SegaSaturnHeader
      utils: Make CueSheet.get_track() throw error
      command: Add 'can_fullscreen' prop to CommandRunner
      dummy: Add 'can_fullscreen' prop to DummyRunner
      retro: Add 'can_fullscreen' prop to RetroRunner
      core: Add 'can_fullscreen' prop to Runner
      ui: Add the fullscreen header bar to the DisplayBox
      ui: Make ApplicationWindow handle fullscreen
      ui: Add fullscreen buttons to the display header bar
      playstation: Fix PlayStationHeader.disc_id
      build: Allow to build with $builddir != $srcdir
      generic: Move generic-game.vala to 'generic' dir
      generic: Move generic-title.vala to 'generic' dir
      generic: Move generic-uid.vala to 'generic' dir
      master-system: Add is_master_system() to MasterSystemRegion
      master-system: Add is_game_gear() to MasterSystemRegion
      master-system: Support Game Gear games
      master-system: Support SG-1000 games
      mega-drive: Add MegaDriveSystem
      mega-drive: Update invalid header error message
      mega-drive: Add 'system' prop to MegaDriveHeader
      mega-drive: Add is_mega_drive() to MegaDriveHeader
      mega-drive: Add is_32x() to MegaDriveHeader
      mega-drive: Support 32x games
      mega-drive: Add is_pico() to MegaDriveHeader
      mega-drive: Support Sega Pico games
      build: Can build without gamepad support
      build: Rename icons into org.gnome.Games
      retro: Add RetroRunner.get_module_path()
      retro: Allow to search modules for MIME types
      Build retro runners with required MIME types
      utils: Add Directory
      utils: Add LocalCover
      utils: Add CompositeCover
      Use local covers
      grilo: Use Soup.Status.OK rather than magic number
      ui: Rename quit() into quit_application() in Application
      grilo: Improve errors handling in GriloCover
      utils: Remove the unused Directory.try_next_file()
      ui: Handle errors from Runner.resume()
      tracker: Make MimeTypeTrackerQuery own its callback
      desktop: Handle errors from DesktopTrackerQuery.process_cursor()
      ui: Explain the "use-header-bar" workaround
      Revert "build: Fetch submodule when running autogen.sh"
      Revert "build: Exit if commands fail during autogen.sh"
      ui: Remove useless source in Application
      ui: Remove unused 'connection' prop in Application
      gamepad: Support gamepads without a mapping
      core: Add GameUriAdapter
      generic: Add GenericSyncGameUriAdapter
      tracker: Use GameUriAdapter in MimeTypeTrackerQuery
      mame: Add MameGameUriAdapter
      mame: Make MameGameInfo.get_supported_games() async
      ui: Add ErrorDisplay
      ui: Display runner errors with an ErrorDisplay
      ui: Remove unused display_error() from CollectionBox
      ui: Remove unused info_box from CollectionBox
      ui: Remove unused overlay from CollectionBox
      ui: Make no child of DisplayBox grab focus
      ui: Explain QuitDialog.use_header_bar workaround
      ui: Explain ResumeFailedDialog.use_header_bar workaround
      ui: Explain usage of cancellables in ApplicationWindow
      ui: Split ApplicationWindow.run_game_with_cancellable()
      ui: Don't store runners anymore in ApplicationWindow
      retro: Deinit RetroRunner when it is stopped
      core: Add Runner.stop ()
      ui: Stop runners when quitting the game
      tracker: Check that files exist in MimeTypeTrackerQuery
      utils: Add CueSheetTrackMode.is_mode1()
      saturn: Use CueSheetTrackMode.is_mode1()
      utils: Add FingerprintUid.for_chunk()
      mega-drive: Support Mega-CD games
      pc-engine: Support CD-ROM² games
      ui: Pause game when the window is unfocused
      Fixes several compile time warnings
      Use one generic factory per query
      ui: Update pause/resume when window change toplevel focus
      core: Move UriGameFactory to the Games namespace
      build: Depend on libxml-2.0
      utils: Add XmlDoc
      gameinfo: Add GameinfoError
      gameinfo: Add GameinfoDoc
      editorconfig: Add Python rules
      tools: Ignore gameinfo working directories
      tools: Add gameinfo Python module
      tools: Add psxdatacenter-gameinfo.py
      tools: Add gameinfo Python module
      tools: Add psxdatacenter-gameinfo.py
      playstation: Add gresource
      playstation: Add playstation.gameinfo.xml
      gameinfo: Add GameinfoDiscIdGameTitle
      gameinfo: Add GameinfoDiscIdDiscTitle
      utils: Add CompositeTitle
      retro: Make RetroInputManager a RetroGtk.InputDeviceManager
      retro: Make RetroInputManager implement Retro.Rumble
      retro: Replace deprecated Libretro module lookup function
      ui: Add ApplicationWindow.handle_collection_key_event()
      ui: Add key bindings to toggle fullscreen
      gamepad: Check mapping on standard button events
      gamepad: Add RawGamepad.standard_axis_event() signal
      gamepad: Forward standard axis events
      gamepad: Add LinuxRawGamepad.centered_axis_value()
      gamepad: Make LinuxRawGamepad send standard axis events
      build: Update git.mk
      build: Update the distributed UI files
      ui: Fix "Source ID was not found when attempting to remove it"
      ui: Show cursor when leaving fullscreen
      game-boy: Add is_classic() to GameBoyHeader
      game-boy: Add is_color() to GameBoyHeader
      game-boy: Support Game Boy Color games
      playstation: Prefix consts with BOOT in the PlayStationHeader
      playstation: Add PlayStationHeader.get_id_from_boot()
      playstation: Add PlayStationHeader.is_a_disc_id()
      playstation: Add PlayStationHeader.search_id_in_header()
      playstation: Add offsets for .bin.ecm files to header
      steam: Store games
      steam: cherche jeux dans ~/.steam/steam aussi
      steam: Search games in '~/.steam/steam' by default
      Version 3.21.91

Balázs Meskó (3):
      Updated Hungarian translation
      Updated Hungarian translation
      Updated Hungarian translation

Balázs Úr (1):
      Updated Hungarian translation

Bastien Nocera (6):
      build: Fix running autogen.sh with $PWD != $srcdir
      Fix icon in About dialogue
      grilo: Fix errors when without internet access
      build: Exit if commands fail during autogen.sh
      build: Fetch submodule when running autogen.sh
      gamepad: Add fallback support for gamepads without udev

Daniel Mustieles (2):
      Updated Spanish translation
      Updated Spanish translation

Enrico Nicoletto (1):
      Updated Brazilian Portuguese translation

Marek Černocký (1):
      Updated Czech translation

Mario Blättermann (1):
      Updated German translation

Mathieu Bridon (9):
      Fix desktop file after icon rename
      Use libsoup instead of gvfs to download the covers
      Fix module path checking
      ui: Reindent some XML
      ui: Improve the resume dialog
      ui: Drop the cancel button when starting a game
      retro: Don't translate a message that won't be user-facing
      retro: Don't try to load the state if its size is wrong
      ui: Handle failures when resuming

Megh Parikh (1):
      gamepad: Add mappings from user's config directory

Piotr Drąg (13):
      Updated POTFILES.in
      Updated POTFILES.in and POTFILES.skip
      Updated POTFILES.in and POTFILES.skip
      Updated Polish translation
      Updated POTFILES.in and POTFILES.skip
      Updated Polish translation
      Updated Polish translation
      Updated Polish translation
      Updated Polish translation
      Update POTFILES.in and POTFILES.skip
      Update POTFILES.in and POTFILES.skip
      Update POTFILES.in and POTFILES.skip
      Updated Polish translation

Rafael Fontenelle (1):
      Updated Brazilian Portuguese translation

Ricard Gascons (16):
      playstation: Add the PlayStation plugin
      core: Add UriGameFactory interface
      generic: Add GenericUriGameFactory
      tracker: Make MimeTypeTrackerQuery use UriGameFactory
      core: Add Media
      core: Add MediaSet
      Add MediaSet property to Runner
      retro: Make RetroRunner use MediaSet
      retro: Add RetroRunner.on_media_number_changed()
      ui: Add MediaSelector
      ui: Add MediaMenuButton
      ui: Make DisplayHeaderBar use MediaMenuButton
      ui: Make ApplicationWindow use MediaSet
      retro: Make media data persistent
      playstation: Add PlayStationGameFactory
      playstation: Make PlayStationPlugin use PlayStationGameFactory

Tiago Santos (2):
      Added Portuguese translation
      Updated Portuguese translation

Мирослав Николић (1):
      Updated Serbian translation


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