[gnome-games] Created tag 3.21.91
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] Created tag 3.21.91
- Date: Mon, 29 Aug 2016 12:15:20 +0000 (UTC)
The unsigned tag '3.21.91' was created.
Tagger: Adrien Plazas <kekun plazas laposte net>
Date: Mon Aug 29 14:13:20 2016 +0200
Version 3.21.91
Changes since the last tag '3.21.4':
Adrien Plazas (146):
ui: Hide search bar out of collection view
retro: Always reset core when starting game
ui: Add CollectionHeaderBar
ui: Add DisplayHeaderBar
ui: Add CollectionBox
ui: Add DisplayBox
ui: Merge HeaderBar into ApplicationWindow
ui: Merge ContentBox into ApplicationWindow
gamepad: Check bounds of mapping arrays
coding-style: Add error message rule
Update error messages to latest styling
mega-drive: Fix module basename
utils: Add CueSheetFileFormat
utils: Add CueSheetFileNode
utils: Add CueSheetTrackMode
utils: Add CueSheetTrackNode
utils: Add CueSheetError
utils: Add CueSheet
sega-saturn: Move SegaSaturnError to its own file
sega-saturn: Add cue sheet related errors
sega-saturn: Use CueSheet
utils: Add StringInputStream
dreamcast: Use StringInputStream in DreamcastHeader
game-boy: Use StringInputStream in GameBoyHeader
game-cube: Use StringInputStream in GameCubeHeader
master-system: Use StringInputStream in MasterSystemHeader
mega-drive: Use StringInputStream in MegaDriveHeader
sega-saturn: Use StringInputStream in SegaSaturnHeader
utils: Make CueSheet.get_track() throw error
command: Add 'can_fullscreen' prop to CommandRunner
dummy: Add 'can_fullscreen' prop to DummyRunner
retro: Add 'can_fullscreen' prop to RetroRunner
core: Add 'can_fullscreen' prop to Runner
ui: Add the fullscreen header bar to the DisplayBox
ui: Make ApplicationWindow handle fullscreen
ui: Add fullscreen buttons to the display header bar
playstation: Fix PlayStationHeader.disc_id
build: Allow to build with $builddir != $srcdir
generic: Move generic-game.vala to 'generic' dir
generic: Move generic-title.vala to 'generic' dir
generic: Move generic-uid.vala to 'generic' dir
master-system: Add is_master_system() to MasterSystemRegion
master-system: Add is_game_gear() to MasterSystemRegion
master-system: Support Game Gear games
master-system: Support SG-1000 games
mega-drive: Add MegaDriveSystem
mega-drive: Update invalid header error message
mega-drive: Add 'system' prop to MegaDriveHeader
mega-drive: Add is_mega_drive() to MegaDriveHeader
mega-drive: Add is_32x() to MegaDriveHeader
mega-drive: Support 32x games
mega-drive: Add is_pico() to MegaDriveHeader
mega-drive: Support Sega Pico games
build: Can build without gamepad support
build: Rename icons into org.gnome.Games
retro: Add RetroRunner.get_module_path()
retro: Allow to search modules for MIME types
Build retro runners with required MIME types
utils: Add Directory
utils: Add LocalCover
utils: Add CompositeCover
Use local covers
grilo: Use Soup.Status.OK rather than magic number
ui: Rename quit() into quit_application() in Application
grilo: Improve errors handling in GriloCover
utils: Remove the unused Directory.try_next_file()
ui: Handle errors from Runner.resume()
tracker: Make MimeTypeTrackerQuery own its callback
desktop: Handle errors from DesktopTrackerQuery.process_cursor()
ui: Explain the "use-header-bar" workaround
Revert "build: Fetch submodule when running autogen.sh"
Revert "build: Exit if commands fail during autogen.sh"
ui: Remove useless source in Application
ui: Remove unused 'connection' prop in Application
gamepad: Support gamepads without a mapping
core: Add GameUriAdapter
generic: Add GenericSyncGameUriAdapter
tracker: Use GameUriAdapter in MimeTypeTrackerQuery
mame: Add MameGameUriAdapter
mame: Make MameGameInfo.get_supported_games() async
ui: Add ErrorDisplay
ui: Display runner errors with an ErrorDisplay
ui: Remove unused display_error() from CollectionBox
ui: Remove unused info_box from CollectionBox
ui: Remove unused overlay from CollectionBox
ui: Make no child of DisplayBox grab focus
ui: Explain QuitDialog.use_header_bar workaround
ui: Explain ResumeFailedDialog.use_header_bar workaround
ui: Explain usage of cancellables in ApplicationWindow
ui: Split ApplicationWindow.run_game_with_cancellable()
ui: Don't store runners anymore in ApplicationWindow
retro: Deinit RetroRunner when it is stopped
core: Add Runner.stop ()
ui: Stop runners when quitting the game
tracker: Check that files exist in MimeTypeTrackerQuery
utils: Add CueSheetTrackMode.is_mode1()
saturn: Use CueSheetTrackMode.is_mode1()
utils: Add FingerprintUid.for_chunk()
mega-drive: Support Mega-CD games
pc-engine: Support CD-ROM² games
ui: Pause game when the window is unfocused
Fixes several compile time warnings
Use one generic factory per query
ui: Update pause/resume when window change toplevel focus
core: Move UriGameFactory to the Games namespace
build: Depend on libxml-2.0
utils: Add XmlDoc
gameinfo: Add GameinfoError
gameinfo: Add GameinfoDoc
editorconfig: Add Python rules
tools: Ignore gameinfo working directories
tools: Add gameinfo Python module
tools: Add psxdatacenter-gameinfo.py
tools: Add gameinfo Python module
tools: Add psxdatacenter-gameinfo.py
playstation: Add gresource
playstation: Add playstation.gameinfo.xml
gameinfo: Add GameinfoDiscIdGameTitle
gameinfo: Add GameinfoDiscIdDiscTitle
utils: Add CompositeTitle
retro: Make RetroInputManager a RetroGtk.InputDeviceManager
retro: Make RetroInputManager implement Retro.Rumble
retro: Replace deprecated Libretro module lookup function
ui: Add ApplicationWindow.handle_collection_key_event()
ui: Add key bindings to toggle fullscreen
gamepad: Check mapping on standard button events
gamepad: Add RawGamepad.standard_axis_event() signal
gamepad: Forward standard axis events
gamepad: Add LinuxRawGamepad.centered_axis_value()
gamepad: Make LinuxRawGamepad send standard axis events
build: Update git.mk
build: Update the distributed UI files
ui: Fix "Source ID was not found when attempting to remove it"
ui: Show cursor when leaving fullscreen
game-boy: Add is_classic() to GameBoyHeader
game-boy: Add is_color() to GameBoyHeader
game-boy: Support Game Boy Color games
playstation: Prefix consts with BOOT in the PlayStationHeader
playstation: Add PlayStationHeader.get_id_from_boot()
playstation: Add PlayStationHeader.is_a_disc_id()
playstation: Add PlayStationHeader.search_id_in_header()
playstation: Add offsets for .bin.ecm files to header
steam: Store games
steam: cherche jeux dans ~/.steam/steam aussi
steam: Search games in '~/.steam/steam' by default
Version 3.21.91
Balázs Meskó (3):
Updated Hungarian translation
Updated Hungarian translation
Updated Hungarian translation
Balázs Úr (1):
Updated Hungarian translation
Bastien Nocera (6):
build: Fix running autogen.sh with $PWD != $srcdir
Fix icon in About dialogue
grilo: Fix errors when without internet access
build: Exit if commands fail during autogen.sh
build: Fetch submodule when running autogen.sh
gamepad: Add fallback support for gamepads without udev
Daniel Mustieles (2):
Updated Spanish translation
Updated Spanish translation
Enrico Nicoletto (1):
Updated Brazilian Portuguese translation
Marek Černocký (1):
Updated Czech translation
Mario Blättermann (1):
Updated German translation
Mathieu Bridon (9):
Fix desktop file after icon rename
Use libsoup instead of gvfs to download the covers
Fix module path checking
ui: Reindent some XML
ui: Improve the resume dialog
ui: Drop the cancel button when starting a game
retro: Don't translate a message that won't be user-facing
retro: Don't try to load the state if its size is wrong
ui: Handle failures when resuming
Megh Parikh (1):
gamepad: Add mappings from user's config directory
Piotr Drąg (13):
Updated POTFILES.in
Updated POTFILES.in and POTFILES.skip
Updated POTFILES.in and POTFILES.skip
Updated Polish translation
Updated POTFILES.in and POTFILES.skip
Updated Polish translation
Updated Polish translation
Updated Polish translation
Updated Polish translation
Update POTFILES.in and POTFILES.skip
Update POTFILES.in and POTFILES.skip
Update POTFILES.in and POTFILES.skip
Updated Polish translation
Rafael Fontenelle (1):
Updated Brazilian Portuguese translation
Ricard Gascons (16):
playstation: Add the PlayStation plugin
core: Add UriGameFactory interface
generic: Add GenericUriGameFactory
tracker: Make MimeTypeTrackerQuery use UriGameFactory
core: Add Media
core: Add MediaSet
Add MediaSet property to Runner
retro: Make RetroRunner use MediaSet
retro: Add RetroRunner.on_media_number_changed()
ui: Add MediaSelector
ui: Add MediaMenuButton
ui: Make DisplayHeaderBar use MediaMenuButton
ui: Make ApplicationWindow use MediaSet
retro: Make media data persistent
playstation: Add PlayStationGameFactory
playstation: Make PlayStationPlugin use PlayStationGameFactory
Tiago Santos (2):
Added Portuguese translation
Updated Portuguese translation
Мирослав Николић (1):
Updated Serbian translation
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