[gnome-games] playstation: Add offsets for .bin.ecm files to header
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] playstation: Add offsets for .bin.ecm files to header
- Date: Sun, 28 Aug 2016 07:39:14 +0000 (UTC)
commit fc7e9a64da50d9d6d60f6f37c69909156aa40d9f
Author: Adrien Plazas <kekun plazas laposte net>
Date: Sun Aug 28 09:36:05 2016 +0200
playstation: Add offsets for .bin.ecm files to header
This allows to detect valid PlayStation games having binary tracks in
the .bin.ecm format.
https://bugzilla.gnome.org/show_bug.cgi?id=770471
plugins/playstation/src/playstation-header.vala | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
---
diff --git a/plugins/playstation/src/playstation-header.vala b/plugins/playstation/src/playstation-header.vala
index 289c863..e2d3edf 100644
--- a/plugins/playstation/src/playstation-header.vala
+++ b/plugins/playstation/src/playstation-header.vala
@@ -2,6 +2,7 @@
private class Games.PlayStationHeader : Object {
private const size_t[] HEADER_OFFSETS = {
+ 0x85D2, // .bin.ecm
0x9320, // .bin
0x9360, // .iso
};
@@ -9,6 +10,7 @@ private class Games.PlayStationHeader : Object {
private const string HEADER_MAGIC_VALUE = "PLAYSTATION";
private const size_t[] BOOT_OFFSETS = {
+ 0xBE64, // .bin.ecm
0xD368, // .bin
0xD3A8, // .iso
};
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