[gtk+] wayland: Implement move_to_rect
- From: Jonas Ådahl <jadahl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+] wayland: Implement move_to_rect
- Date: Thu, 25 Aug 2016 04:45:16 +0000 (UTC)
commit b7964cf5a7615bcd3bcc064bf5db0349272dab2c
Author: Jonas Ådahl <jadahl gmail com>
Date: Fri Jul 8 16:54:36 2016 +0800
wayland: Implement move_to_rect
Translate move_to_rect parameter into xdg_positioner requests, and use
the generated xdg_positioner to create the popup.
https://bugzilla.gnome.org/show_bug.cgi?id=769937
gdk/wayland/gdkwindow-wayland.c | 512 +++++++++++++++++++++++++++++++++++----
1 files changed, 462 insertions(+), 50 deletions(-)
---
diff --git a/gdk/wayland/gdkwindow-wayland.c b/gdk/wayland/gdkwindow-wayland.c
index 7e27b15..55028d4 100644
--- a/gdk/wayland/gdkwindow-wayland.c
+++ b/gdk/wayland/gdkwindow-wayland.c
@@ -93,6 +93,13 @@ gdk_wayland_window_init (GdkWaylandWindow *wayland_window)
typedef struct _GdkWindowImplWayland GdkWindowImplWayland;
typedef struct _GdkWindowImplWaylandClass GdkWindowImplWaylandClass;
+typedef enum _PositionMethod
+{
+ POSITION_METHOD_NONE,
+ POSITION_METHOD_MOVE_RESIZE,
+ POSITION_METHOD_MOVE_TO_RECT
+} PositionMethod;
+
struct _GdkWindowImplWayland
{
GdkWindowImpl parent_instance;
@@ -122,10 +129,9 @@ struct _GdkWindowImplWayland
unsigned int pending_buffer_attached : 1;
unsigned int pending_commit : 1;
unsigned int awaiting_frame : 1;
- unsigned int position_set : 1;
- unsigned int moved_to_rect : 1;
GdkWindowTypeHint hint;
GdkWindow *transient_for;
+ PositionMethod position_method;
cairo_surface_t *staging_cairo_surface;
cairo_surface_t *committed_cairo_surface;
@@ -1284,7 +1290,6 @@ xdg_surface_configure (void *data,
impl->initial_configure_received = TRUE;
}
- /* xdg_popup configuration aren't handled yet so just pretend we listened. */
if (impl->display_server.xdg_popup)
{
zxdg_surface_v6_ack_configure (xdg_surface, serial);
@@ -1463,6 +1468,171 @@ gdk_wayland_window_create_xdg_toplevel (GdkWindow *window)
}
static void
+calculate_popup_rect (GdkWindow *window,
+ GdkRectangle anchor_rect,
+ GdkGravity rect_anchor,
+ GdkGravity window_anchor,
+ int rect_anchor_dx,
+ int rect_anchor_dy,
+ GdkRectangle *out_rect)
+{
+ GdkRectangle geometry;
+ int x = 0, y = 0;
+
+ gdk_wayland_window_get_window_geometry (window, &geometry);
+
+ anchor_rect.x += rect_anchor_dx;
+ anchor_rect.y += rect_anchor_dy;
+
+ switch (rect_anchor)
+ {
+ case GDK_GRAVITY_STATIC:
+ case GDK_GRAVITY_NORTH_WEST:
+ x = anchor_rect.x;
+ y = anchor_rect.y;
+ break;
+ case GDK_GRAVITY_NORTH:
+ x = anchor_rect.x + (anchor_rect.width / 2);
+ y = anchor_rect.y;
+ break;
+ case GDK_GRAVITY_NORTH_EAST:
+ x = anchor_rect.x + anchor_rect.width;
+ y = anchor_rect.y;
+ break;
+ case GDK_GRAVITY_WEST:
+ x = anchor_rect.x;
+ y = anchor_rect.y + (anchor_rect.height / 2);
+ break;
+ case GDK_GRAVITY_CENTER:
+ x = anchor_rect.x + (anchor_rect.width / 2);
+ y = anchor_rect.y + (anchor_rect.height / 2);
+ break;
+ case GDK_GRAVITY_EAST:
+ x = anchor_rect.x + anchor_rect.width;
+ y = anchor_rect.y + (anchor_rect.height / 2);
+ break;
+ case GDK_GRAVITY_SOUTH_WEST:
+ x = anchor_rect.x;
+ y = anchor_rect.y + (anchor_rect.height / 2);
+ break;
+ case GDK_GRAVITY_SOUTH:
+ x = anchor_rect.x + (anchor_rect.width / 2);
+ y = anchor_rect.y + anchor_rect.height;
+ break;
+ case GDK_GRAVITY_SOUTH_EAST:
+ x = anchor_rect.x + anchor_rect.width;
+ y = anchor_rect.y + anchor_rect.height;
+ break;
+ }
+
+ switch (window_anchor)
+ {
+ case GDK_GRAVITY_STATIC:
+ case GDK_GRAVITY_NORTH_WEST:
+ x = x;
+ y = y;
+ break;
+ case GDK_GRAVITY_NORTH:
+ x -= geometry.width / 2;
+ y = y;
+ break;
+ case GDK_GRAVITY_NORTH_EAST:
+ x -= geometry.width;
+ y = y;
+ break;
+ case GDK_GRAVITY_WEST:
+ x = x;
+ y -= geometry.height / 2;
+ break;
+ case GDK_GRAVITY_CENTER:
+ x -= geometry.width / 2;
+ y -= geometry.height / 2;
+ break;
+ case GDK_GRAVITY_EAST:
+ x -= geometry.width;
+ y -= geometry.height / 2;
+ break;
+ case GDK_GRAVITY_SOUTH_WEST:
+ x = x;
+ y -= geometry.height;
+ break;
+ case GDK_GRAVITY_SOUTH:
+ x -= geometry.width / 2;
+ y -= geometry.height;
+ break;
+ case GDK_GRAVITY_SOUTH_EAST:
+ x -= geometry.width;
+ y -= geometry.height;
+ break;
+ }
+
+ *out_rect = (GdkRectangle) {
+ .x = x,
+ .y = y,
+ .width = geometry.width,
+ .height = geometry.height
+ };
+}
+
+static GdkGravity
+flip_anchor_horizontally (GdkGravity anchor)
+{
+ switch (anchor)
+ {
+ case GDK_GRAVITY_STATIC:
+ case GDK_GRAVITY_NORTH_WEST:
+ return GDK_GRAVITY_NORTH_EAST;
+ case GDK_GRAVITY_NORTH:
+ return GDK_GRAVITY_NORTH;
+ case GDK_GRAVITY_NORTH_EAST:
+ return GDK_GRAVITY_NORTH_WEST;
+ case GDK_GRAVITY_WEST:
+ return GDK_GRAVITY_EAST;
+ case GDK_GRAVITY_CENTER:
+ return GDK_GRAVITY_CENTER;
+ case GDK_GRAVITY_EAST:
+ return GDK_GRAVITY_WEST;
+ case GDK_GRAVITY_SOUTH_WEST:
+ return GDK_GRAVITY_SOUTH_EAST;
+ case GDK_GRAVITY_SOUTH:
+ return GDK_GRAVITY_SOUTH;
+ case GDK_GRAVITY_SOUTH_EAST:
+ return GDK_GRAVITY_SOUTH_WEST;
+ }
+
+ g_assert_not_reached ();
+}
+
+static GdkGravity
+flip_anchor_vertically (GdkGravity anchor)
+{
+ switch (anchor)
+ {
+ case GDK_GRAVITY_STATIC:
+ case GDK_GRAVITY_NORTH_WEST:
+ return GDK_GRAVITY_SOUTH_WEST;
+ case GDK_GRAVITY_NORTH:
+ return GDK_GRAVITY_SOUTH;
+ case GDK_GRAVITY_NORTH_EAST:
+ return GDK_GRAVITY_SOUTH_EAST;
+ case GDK_GRAVITY_WEST:
+ return GDK_GRAVITY_WEST;
+ case GDK_GRAVITY_CENTER:
+ return GDK_GRAVITY_CENTER;
+ case GDK_GRAVITY_EAST:
+ return GDK_GRAVITY_EAST;
+ case GDK_GRAVITY_SOUTH_WEST:
+ return GDK_GRAVITY_NORTH_WEST;
+ case GDK_GRAVITY_SOUTH:
+ return GDK_GRAVITY_NORTH;
+ case GDK_GRAVITY_SOUTH_EAST:
+ return GDK_GRAVITY_NORTH_EAST;
+ }
+
+ g_assert_not_reached ();
+}
+
+static void
xdg_popup_configure (void *data,
struct zxdg_popup_v6 *xdg_popup,
int32_t x,
@@ -1470,6 +1640,91 @@ xdg_popup_configure (void *data,
int32_t width,
int32_t height)
{
+ GdkWindow *window = GDK_WINDOW (data);
+ GdkWindowImplWayland *impl = GDK_WINDOW_IMPL_WAYLAND (window->impl);
+ GdkRectangle best_rect;
+ GdkRectangle flipped_rect;
+ GdkRectangle geometry;
+ GdkRectangle final_rect;
+ gboolean flipped_x, flipped_y;
+
+ g_return_if_fail (impl->transient_for);
+
+ x += impl->transient_for->shadow_left;
+ y += impl->transient_for->shadow_top;
+
+ calculate_popup_rect (window,
+ impl->pending_move_to_rect.rect,
+ impl->pending_move_to_rect.rect_anchor,
+ impl->pending_move_to_rect.window_anchor,
+ impl->pending_move_to_rect.rect_anchor_dx,
+ impl->pending_move_to_rect.rect_anchor_dy,
+ &best_rect);
+
+ gdk_wayland_window_get_window_geometry (window, &geometry);
+ final_rect = (GdkRectangle) {
+ .x = x,
+ .y = y,
+ .width = geometry.width,
+ .height = geometry.height
+ };
+
+ flipped_rect = best_rect;
+
+ if (x != best_rect.x &&
+ impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_FLIP_X)
+ {
+ GdkRectangle flipped_x_rect;
+ GdkGravity flipped_rect_anchor;
+ GdkGravity flipped_window_anchor;
+
+ flipped_rect_anchor =
+ flip_anchor_horizontally (impl->pending_move_to_rect.rect_anchor);
+ flipped_window_anchor =
+ flip_anchor_horizontally (impl->pending_move_to_rect.window_anchor),
+ calculate_popup_rect (window,
+ impl->pending_move_to_rect.rect,
+ flipped_rect_anchor,
+ flipped_window_anchor,
+ impl->pending_move_to_rect.rect_anchor_dx,
+ impl->pending_move_to_rect.rect_anchor_dy,
+ &flipped_x_rect);
+
+ if (flipped_x_rect.x == x)
+ flipped_rect.x = x;
+ }
+ if (y != best_rect.y &&
+ impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_FLIP_Y)
+ {
+ GdkRectangle flipped_y_rect;
+ GdkGravity flipped_rect_anchor;
+ GdkGravity flipped_window_anchor;
+
+ flipped_rect_anchor =
+ flip_anchor_vertically (impl->pending_move_to_rect.rect_anchor);
+ flipped_window_anchor =
+ flip_anchor_vertically (impl->pending_move_to_rect.window_anchor),
+ calculate_popup_rect (window,
+ impl->pending_move_to_rect.rect,
+ flipped_rect_anchor,
+ flipped_window_anchor,
+ impl->pending_move_to_rect.rect_anchor_dx,
+ impl->pending_move_to_rect.rect_anchor_dy,
+ &flipped_y_rect);
+
+ if (flipped_y_rect.y == y)
+ flipped_rect.y = y;
+ }
+
+ flipped_x = flipped_rect.x != best_rect.x;
+ flipped_y = flipped_rect.y != best_rect.y;
+
+ g_signal_emit_by_name (window,
+ "moved-to-rect",
+ &flipped_rect,
+ &final_rect,
+ flipped_x,
+ flipped_y);
}
static void
@@ -1489,34 +1744,164 @@ static const struct zxdg_popup_v6_listener xdg_popup_listener = {
xdg_popup_done,
};
-static void
-gdk_wayland_window_create_xdg_popup (GdkWindow *window,
- GdkWindow *parent,
- struct wl_seat *seat)
+static enum zxdg_positioner_v6_anchor
+rect_anchor_to_anchor (GdkGravity rect_anchor)
+{
+ switch (rect_anchor)
+ {
+ case GDK_GRAVITY_NORTH_WEST:
+ case GDK_GRAVITY_STATIC:
+ return (ZXDG_POSITIONER_V6_ANCHOR_TOP |
+ ZXDG_POSITIONER_V6_ANCHOR_LEFT);
+ case GDK_GRAVITY_NORTH:
+ return ZXDG_POSITIONER_V6_ANCHOR_TOP;
+ case GDK_GRAVITY_NORTH_EAST:
+ return (ZXDG_POSITIONER_V6_ANCHOR_TOP |
+ ZXDG_POSITIONER_V6_ANCHOR_RIGHT);
+ case GDK_GRAVITY_WEST:
+ return ZXDG_POSITIONER_V6_ANCHOR_LEFT;
+ case GDK_GRAVITY_CENTER:
+ return ZXDG_POSITIONER_V6_ANCHOR_NONE;
+ case GDK_GRAVITY_EAST:
+ return ZXDG_POSITIONER_V6_ANCHOR_RIGHT;
+ case GDK_GRAVITY_SOUTH_WEST:
+ return (ZXDG_POSITIONER_V6_ANCHOR_BOTTOM |
+ ZXDG_POSITIONER_V6_ANCHOR_LEFT);
+ case GDK_GRAVITY_SOUTH:
+ return ZXDG_POSITIONER_V6_ANCHOR_BOTTOM;
+ case GDK_GRAVITY_SOUTH_EAST:
+ return (ZXDG_POSITIONER_V6_ANCHOR_BOTTOM |
+ ZXDG_POSITIONER_V6_ANCHOR_RIGHT);
+ default:
+ g_assert_not_reached ();
+ }
+}
+
+static enum zxdg_positioner_v6_gravity
+window_anchor_to_gravity (GdkGravity rect_anchor)
+{
+ switch (rect_anchor)
+ {
+ case GDK_GRAVITY_NORTH_WEST:
+ case GDK_GRAVITY_STATIC:
+ return (ZXDG_POSITIONER_V6_ANCHOR_BOTTOM |
+ ZXDG_POSITIONER_V6_ANCHOR_RIGHT);
+ case GDK_GRAVITY_NORTH:
+ return ZXDG_POSITIONER_V6_ANCHOR_BOTTOM;
+ case GDK_GRAVITY_NORTH_EAST:
+ return (ZXDG_POSITIONER_V6_ANCHOR_BOTTOM |
+ ZXDG_POSITIONER_V6_ANCHOR_LEFT);
+ case GDK_GRAVITY_WEST:
+ return ZXDG_POSITIONER_V6_ANCHOR_RIGHT;
+ case GDK_GRAVITY_CENTER:
+ return ZXDG_POSITIONER_V6_ANCHOR_NONE;
+ case GDK_GRAVITY_EAST:
+ return ZXDG_POSITIONER_V6_ANCHOR_LEFT;
+ case GDK_GRAVITY_SOUTH_WEST:
+ return (ZXDG_POSITIONER_V6_ANCHOR_TOP |
+ ZXDG_POSITIONER_V6_ANCHOR_RIGHT);
+ case GDK_GRAVITY_SOUTH:
+ return ZXDG_POSITIONER_V6_ANCHOR_TOP;
+ case GDK_GRAVITY_SOUTH_EAST:
+ return (ZXDG_POSITIONER_V6_ANCHOR_TOP |
+ ZXDG_POSITIONER_V6_ANCHOR_LEFT);
+ default:
+ g_assert_not_reached ();
+ }
+}
+
+static GdkWindow *
+get_real_parent_and_translate (GdkWindow *child,
+ GdkWindow *parent,
+ gint *x,
+ gint *y)
+{
+ while (parent &&
+ !gdk_window_has_native (parent) &&
+ gdk_window_get_effective_parent (parent))
+ {
+ *x += parent->x;
+ *y += parent->y;
+ parent = gdk_window_get_effective_parent (parent);
+ }
+
+ return parent;
+}
+
+static struct zxdg_positioner_v6 *
+create_dynamic_positioner (GdkWindow *window,
+ GdkWindow *parent)
{
- GdkWaylandDisplay *display = GDK_WAYLAND_DISPLAY (gdk_window_get_display (window));
GdkWindowImplWayland *impl = GDK_WINDOW_IMPL_WAYLAND (window->impl);
- GdkWindowImplWayland *parent_impl = GDK_WINDOW_IMPL_WAYLAND (parent->impl);
+ GdkWaylandDisplay *display =
+ GDK_WAYLAND_DISPLAY (gdk_window_get_display (window));
struct zxdg_positioner_v6 *positioner;
GdkRectangle geometry;
- GdkRectangle parent_geometry;
- int parent_x, parent_y;
- GdkSeat *gdk_seat;
- guint32 serial;
+ enum zxdg_positioner_v6_anchor anchor;
+ enum zxdg_positioner_v6_anchor gravity;
+ uint32_t constraint_adjustment = ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_NONE;
+ gint real_anchor_rect_x, real_anchor_rect_y;
+ gint anchor_rect_width, anchor_rect_height;
- if (!impl->display_server.wl_surface)
- return;
+ positioner = zxdg_shell_v6_create_positioner (display->xdg_shell);
- if (!parent_impl->display_server.xdg_surface)
- return;
+ gdk_wayland_window_get_window_geometry (window, &geometry);
+ zxdg_positioner_v6_set_size (positioner, geometry.width, geometry.height);
- impl->display_server.xdg_surface =
- zxdg_shell_v6_get_xdg_surface (display->xdg_shell,
- impl->display_server.wl_surface);
- zxdg_surface_v6_add_listener (impl->display_server.xdg_surface,
- &xdg_surface_listener,
- window);
- gdk_window_freeze_updates (window);
+ real_anchor_rect_x = impl->pending_move_to_rect.rect.x;
+ real_anchor_rect_y = impl->pending_move_to_rect.rect.y;
+ parent = get_real_parent_and_translate (window,
+ impl->transient_for,
+ &real_anchor_rect_x,
+ &real_anchor_rect_y);
+
+ anchor_rect_width = impl->pending_move_to_rect.rect.width;
+ anchor_rect_height = impl->pending_move_to_rect.rect.height;
+ zxdg_positioner_v6_set_anchor_rect (positioner,
+ real_anchor_rect_x - parent->shadow_left,
+ real_anchor_rect_y - parent->shadow_top,
+ anchor_rect_width,
+ anchor_rect_height);
+
+ zxdg_positioner_v6_set_offset (positioner,
+ impl->pending_move_to_rect.rect_anchor_dx,
+ impl->pending_move_to_rect.rect_anchor_dy);
+
+ anchor = rect_anchor_to_anchor (impl->pending_move_to_rect.rect_anchor);
+ zxdg_positioner_v6_set_anchor (positioner, anchor);
+
+ gravity = window_anchor_to_gravity (impl->pending_move_to_rect.window_anchor);
+ zxdg_positioner_v6_set_gravity (positioner, gravity);
+
+ if (impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_FLIP_X)
+ constraint_adjustment |= ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_X;
+ if (impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_FLIP_Y)
+ constraint_adjustment |= ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_FLIP_Y;
+ if (impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_SLIDE_X)
+ constraint_adjustment |= ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_X;
+ if (impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_SLIDE_Y)
+ constraint_adjustment |= ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_SLIDE_Y;
+ if (impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_RESIZE_X)
+ constraint_adjustment |= ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_X;
+ if (impl->pending_move_to_rect.anchor_hints & GDK_ANCHOR_RESIZE_Y)
+ constraint_adjustment |= ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_RESIZE_Y;
+
+ zxdg_positioner_v6_set_constraint_adjustment (positioner,
+ constraint_adjustment);
+
+ return positioner;
+}
+
+static struct zxdg_positioner_v6 *
+create_simple_positioner (GdkWindow *window,
+ GdkWindow *parent)
+{
+ GdkWaylandDisplay *display =
+ GDK_WAYLAND_DISPLAY (gdk_window_get_display (window));
+ struct zxdg_positioner_v6 *positioner;
+ GdkRectangle geometry;
+ GdkRectangle parent_geometry;
+ int parent_x, parent_y;
positioner = zxdg_shell_v6_create_positioner (display->xdg_shell);
@@ -1541,6 +1926,51 @@ gdk_wayland_window_create_xdg_popup (GdkWindow *window,
(ZXDG_POSITIONER_V6_GRAVITY_BOTTOM |
ZXDG_POSITIONER_V6_GRAVITY_RIGHT));
+ return positioner;
+}
+
+static void
+gdk_wayland_window_create_xdg_popup (GdkWindow *window,
+ GdkWindow *parent,
+ struct wl_seat *seat)
+{
+ GdkWaylandDisplay *display = GDK_WAYLAND_DISPLAY (gdk_window_get_display (window));
+ GdkWindowImplWayland *impl = GDK_WINDOW_IMPL_WAYLAND (window->impl);
+ GdkWindowImplWayland *parent_impl = GDK_WINDOW_IMPL_WAYLAND (parent->impl);
+ struct zxdg_positioner_v6 *positioner;
+ GdkSeat *gdk_seat;
+ guint32 serial;
+
+ if (!impl->display_server.wl_surface)
+ return;
+
+ if (!parent_impl->display_server.xdg_surface)
+ return;
+
+ if (impl->display_server.xdg_toplevel)
+ {
+ g_warning ("Can't map popup, already mapped as toplevel");
+ return;
+ }
+ if (impl->display_server.xdg_popup)
+ {
+ g_warning ("Can't map popup, already mapped");
+ return;
+ }
+
+ impl->display_server.xdg_surface =
+ zxdg_shell_v6_get_xdg_surface (display->xdg_shell,
+ impl->display_server.wl_surface);
+ zxdg_surface_v6_add_listener (impl->display_server.xdg_surface,
+ &xdg_surface_listener,
+ window);
+ gdk_window_freeze_updates (window);
+
+ if (impl->position_method == POSITION_METHOD_MOVE_TO_RECT)
+ positioner = create_dynamic_positioner (window, parent);
+ else
+ positioner = create_simple_positioner (window, parent);
+
impl->display_server.xdg_popup =
zxdg_surface_v6_get_popup (impl->display_server.xdg_surface,
parent_impl->display_server.xdg_surface,
@@ -1786,7 +2216,7 @@ gdk_wayland_window_map (GdkWindow *window)
/* If the position was not explicitly set, start the popup at the
* position of the device that holds the grab.
*/
- if (!impl->position_set && grab_device)
+ if (impl->position_method == POSITION_METHOD_NONE && grab_device)
gdk_window_get_device_position (transient_for, grab_device,
&window->x, &window->y, NULL);
}
@@ -1843,20 +2273,6 @@ gdk_wayland_window_show (GdkWindow *window,
{
GdkWindowImplWayland *impl = GDK_WINDOW_IMPL_WAYLAND (window->impl);
- if (impl->moved_to_rect)
- {
- GdkWindowImplClass *impl_class =
- GDK_WINDOW_IMPL_CLASS (_gdk_window_impl_wayland_parent_class);
-
- impl_class->move_to_rect (window,
- &impl->pending_move_to_rect.rect,
- impl->pending_move_to_rect.rect_anchor,
- impl->pending_move_to_rect.window_anchor,
- impl->pending_move_to_rect.anchor_hints,
- impl->pending_move_to_rect.rect_anchor_dx,
- impl->pending_move_to_rect.rect_anchor_dy);
- }
-
if (!impl->display_server.wl_surface)
gdk_wayland_window_create_surface (window);
@@ -1935,7 +2351,10 @@ gdk_wayland_window_hide_surface (GdkWindow *window)
{
zxdg_surface_v6_destroy (impl->display_server.xdg_surface);
impl->display_server.xdg_surface = NULL;
- impl->initial_configure_received = FALSE;
+ if (!impl->initial_configure_received)
+ gdk_window_thaw_updates (window);
+ else
+ impl->initial_configure_received = FALSE;
}
if (impl->display_server.wl_subsurface)
@@ -2076,8 +2495,7 @@ gdk_window_wayland_move_resize (GdkWindow *window,
{
window->x = x;
window->y = y;
- impl->position_set = 1;
- impl->moved_to_rect = 0;
+ impl->position_method = POSITION_METHOD_MOVE_RESIZE;
if (impl->display_server.wl_subsurface)
{
@@ -2105,20 +2523,14 @@ gdk_window_wayland_move_to_rect (GdkWindow *window,
{
GdkWindowImplWayland *impl = GDK_WINDOW_IMPL_WAYLAND (window->impl);
- /*
- * Various state (such as the shadow margin) may be incorrect at this point,
- * so wait until showing before actually trying to move according to the
- * anchors and hints.
- */
-
- impl->moved_to_rect = 1;
-
impl->pending_move_to_rect.rect = *rect;
impl->pending_move_to_rect.rect_anchor = rect_anchor;
impl->pending_move_to_rect.window_anchor = window_anchor;
impl->pending_move_to_rect.anchor_hints = anchor_hints;
impl->pending_move_to_rect.rect_anchor_dx = rect_anchor_dx;
impl->pending_move_to_rect.rect_anchor_dy = rect_anchor_dy;
+
+ impl->position_method = POSITION_METHOD_MOVE_TO_RECT;
}
static void
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