[gnome-games] retro: Don't translate a message that won't be user-facing
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] retro: Don't translate a message that won't be user-facing
- Date: Tue, 16 Aug 2016 16:19:06 +0000 (UTC)
commit f22cd0f2a18e1edfab8720fdf9c9be7c9d90b3da
Author: Mathieu Bridon <bochecha daitauha fr>
Date: Sun Aug 14 17:04:12 2016 +0200
retro: Don't translate a message that won't be user-facing
https://bugzilla.gnome.org/show_bug.cgi?id=769938
src/retro/retro-runner.vala | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
---
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index bcaa25b..2160619 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -387,7 +387,8 @@ public class Games.RetroRunner : Object, Runner {
warning ("Unexpected serialization data size: got %lu, expected %lu\n", data.length,
expected_size);
if (!core.unserialize (data))
- throw new RetroError.COULDNT_LOAD_SNAPSHOT (_("Couldn't load snapshot."));
+ /* Not translated as this is not presented to the user */
+ throw new RetroError.COULDNT_LOAD_SNAPSHOT ("Could not load snapshot");
}
private string get_screenshot_path () throws Error {
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]