[tali/sils/coala] Add coala configuration
- From: Lasse Schuirmann <lschuirma src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [tali/sils/coala] Add coala configuration
- Date: Mon, 15 Aug 2016 09:38:55 +0000 (UTC)
commit 3a7409af3dbabac9647712bdc9b053ff200e0182
Author: Lasse Schuirmann <lasse schuirmann gmail com>
Date: Mon Aug 15 11:37:29 2016 +0200
Add coala configuration
.coafile | 27 ++++++++
data/icons/Makefile.am | 2 +-
help/C/legal.xml | 66 +++++++++---------
src/Makefile.am | 22 +++---
src/clist.c | 52 +++++++-------
src/computer.c | 58 ++++++++--------
src/games-score.c | 16 ++--
src/games-scores-backend.c | 10 ++--
src/games-scores-backend.h | 2 +-
src/games-scores-dialog.c | 156 ++++++++++++++++++++++----------------------
src/games-scores-dialog.h | 6 +-
src/games-scores.c | 18 +++---
src/games-scores.h | 8 +-
src/gyahtzee.c | 90 +++++++++++++-------------
src/gyahtzee.h | 6 +-
src/setup.c | 46 +++++++-------
src/yahtzee.c | 8 +-
src/yahtzee.h | 4 +-
18 files changed, 312 insertions(+), 285 deletions(-)
---
diff --git a/.coafile b/.coafile
new file mode 100644
index 0000000..adf0fe5
--- /dev/null
+++ b/.coafile
@@ -0,0 +1,27 @@
+[Default]
+bears = coalaBear, InvalidLinkBear, FilenameBear, LineCountBear
+files = **.h, **.xml, **.ui, **.c, **.h
+max_lines_per_file = 1000
+
+[automake]
+files = **.am
+bears = SpaceConsistencyBear
+use_spaces = nope
+tab_width = 8
+
+default_actions = *: ApplyPatchAction
+
+[xml]
+bears = SpaceConsistencyBear
+files = **.xml, **.ui
+use_spaces = yeah
+
+default_actions = *: ApplyPatchAction
+
+[c]
+bears = GNUIndentBear, CSecurityBear, ClangComplexityBear, SpaceConsistencyBear
+files = **.c, **.h
+use_spaces = yeah
+tab_width = 2
+
+default_actions = Space*: ApplyPatchAction
diff --git a/data/icons/Makefile.am b/data/icons/Makefile.am
index e5c40ff..149f506 100644
--- a/data/icons/Makefile.am
+++ b/data/icons/Makefile.am
@@ -21,7 +21,7 @@ EXTRA_DIST = \
$(icon16_DATA) \
$(icon22_DATA) \
$(icon24_DATA) \
- $(icon32_DATA) \
+ $(icon32_DATA) \
$(icon48_DATA) \
$(icon256_DATA) \
$(icon512_DATA) \
diff --git a/help/C/legal.xml b/help/C/legal.xml
index 899282c..b96c430 100644
--- a/help/C/legal.xml
+++ b/help/C/legal.xml
@@ -1,38 +1,38 @@
<legalnotice id="legalnotice">
- <para>
- Permission is granted to copy, distribute and/or modify this
- document under the terms of the GNU Free Documentation
- License (GFDL), Version 1.1 or any later version published
- by the Free Software Foundation with no Invariant Sections,
- no Front-Cover Texts, and no Back-Cover Texts. You can find
- a copy of the GFDL at this <ulink type="help"
- url="help:fdl">link</ulink> or in the file COPYING-DOCS
- distributed with this manual.
+ <para>
+ Permission is granted to copy, distribute and/or modify this
+ document under the terms of the GNU Free Documentation
+ License (GFDL), Version 1.1 or any later version published
+ by the Free Software Foundation with no Invariant Sections,
+ no Front-Cover Texts, and no Back-Cover Texts. You can find
+ a copy of the GFDL at this <ulink type="help"
+ url="help:fdl">link</ulink> or in the file COPYING-DOCS
+ distributed with this manual.
</para>
<para> This manual is part of a collection of GNOME manuals
distributed under the GFDL. If you want to distribute this
manual separately from the collection, you can do so by
adding a copy of the license to the manual, as described in
section 6 of the license.
- </para>
+ </para>
- <para>
- Many of the names used by companies to distinguish their
- products and services are claimed as trademarks. Where those
- names appear in any GNOME documentation, and the members of
- the GNOME Documentation Project are made aware of those
- trademarks, then the names are in capital letters or initial
- capital letters.
- </para>
+ <para>
+ Many of the names used by companies to distinguish their
+ products and services are claimed as trademarks. Where those
+ names appear in any GNOME documentation, and the members of
+ the GNOME Documentation Project are made aware of those
+ trademarks, then the names are in capital letters or initial
+ capital letters.
+ </para>
- <para>
- DOCUMENT AND MODIFIED VERSIONS OF THE DOCUMENT ARE PROVIDED
- UNDER THE TERMS OF THE GNU FREE DOCUMENTATION LICENSE
- WITH THE FURTHER UNDERSTANDING THAT:
+ <para>
+ DOCUMENT AND MODIFIED VERSIONS OF THE DOCUMENT ARE PROVIDED
+ UNDER THE TERMS OF THE GNU FREE DOCUMENTATION LICENSE
+ WITH THE FURTHER UNDERSTANDING THAT:
- <orderedlist>
- <listitem>
- <para>DOCUMENT IS PROVIDED ON AN "AS IS" BASIS,
+ <orderedlist>
+ <listitem>
+ <para>DOCUMENT IS PROVIDED ON AN "AS IS" BASIS,
WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR
IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
THAT THE DOCUMENT OR MODIFIED VERSION OF THE
@@ -49,10 +49,10 @@
LICENSE. NO USE OF ANY DOCUMENT OR MODIFIED
VERSION OF THE DOCUMENT IS AUTHORIZED HEREUNDER
EXCEPT UNDER THIS DISCLAIMER; AND
- </para>
- </listitem>
- <listitem>
- <para>UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL
+ </para>
+ </listitem>
+ <listitem>
+ <para>UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL
THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE),
CONTRACT, OR OTHERWISE, SHALL THE AUTHOR,
INITIAL WRITER, ANY CONTRIBUTOR, OR ANY
@@ -68,9 +68,9 @@
DOCUMENT AND MODIFIED VERSIONS OF THE DOCUMENT,
EVEN IF SUCH PARTY SHALL HAVE BEEN INFORMED OF
THE POSSIBILITY OF SUCH DAMAGES.
- </para>
- </listitem>
- </orderedlist>
- </para>
+ </para>
+ </listitem>
+ </orderedlist>
+ </para>
</legalnotice>
diff --git a/src/Makefile.am b/src/Makefile.am
index 617a193..a07e677 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1,15 +1,15 @@
bin_PROGRAMS = tali
-tali_SOURCES = \
- gyahtzee.c \
- gyahtzee.h \
- clist.c \
- yahtzee.h \
- yahtzee.c \
- computer.c \
- setup.c \
- games-frame.c \
- games-frame.h \
+tali_SOURCES = \
+ gyahtzee.c \
+ gyahtzee.h \
+ clist.c \
+ yahtzee.h \
+ yahtzee.c \
+ computer.c \
+ setup.c \
+ games-frame.c \
+ games-frame.h \
games-score.h \
games-score.c \
games-scores.c \
@@ -34,7 +34,7 @@ tali_CFLAGS = \
-DLOCALEDIR=\"$(datadir)/locale\" \
-DICON_THEME_DIRECTORY="\"$(datadir)/icons\"" \
$(TALI_CFLAGS)
-
+
tali_LDADD = \
$(TALI_LIBS)
diff --git a/src/clist.c b/src/clist.c
index 7d3c6e5..59c0274 100644
--- a/src/clist.c
+++ b/src/clist.c
@@ -116,7 +116,7 @@ static gint gtk_tree_path_to_row (GtkTreePath *path)
gint row;
if (sscanf (path_str, "%i", &row) != 1) {
g_warning ("%s: could not convert '%s' to integer\n",
- G_STRFUNC, path_str);
+ G_STRFUNC, path_str);
g_free (path_str);
return -1;
}
@@ -145,7 +145,7 @@ static gint score_row (GtkTreePath *path)
static void
row_activated_cb (GtkTreeView * treeview, GtkTreePath * path,
- GtkTreeViewColumn * column, gpointer user_data)
+ GtkTreeViewColumn * column, gpointer user_data)
{
int row = score_row (path);
@@ -184,7 +184,7 @@ activate_selected_row_idle_cb (gpointer data)
gtk_tree_view_row_activated (tree, path, column);
}
- /* Quoted from docs: "The returned GtkTreePath must be freed
+ /* Quoted from docs: "The returned GtkTreePath must be freed
* with gtk_tree_path_free() when you are done with it." */
gtk_tree_path_free (path);
@@ -194,7 +194,7 @@ activate_selected_row_idle_cb (gpointer data)
/* Returns: FALSE to let the GtkTreeView focus the selected row */
static gboolean
tree_button_press_cb (GtkWidget * widget, GdkEventButton * event,
- gpointer data)
+ gpointer data)
{
GtkTreeView *tree = GTK_TREE_VIEW (data);
@@ -205,7 +205,7 @@ tree_button_press_cb (GtkWidget * widget, GdkEventButton * event,
return FALSE;
g_idle_add_full (G_PRIORITY_HIGH, activate_selected_row_idle_cb,
- (gpointer) tree, NULL);
+ (gpointer) tree, NULL);
return FALSE;
}
@@ -241,9 +241,9 @@ create_score_list (void)
GtkListStore *store;
store = gtk_list_store_new (MAX_NUMBER_OF_PLAYERS + 3,
- G_TYPE_STRING, G_TYPE_STRING, G_TYPE_STRING,
- G_TYPE_STRING, G_TYPE_STRING, G_TYPE_STRING,
- G_TYPE_STRING, G_TYPE_STRING, G_TYPE_INT);
+ G_TYPE_STRING, G_TYPE_STRING, G_TYPE_STRING,
+ G_TYPE_STRING, G_TYPE_STRING, G_TYPE_STRING,
+ G_TYPE_STRING, G_TYPE_STRING, G_TYPE_INT);
tree = gtk_tree_view_new_with_model (GTK_TREE_MODEL (store));
gtk_tree_view_set_rules_hint (GTK_TREE_VIEW (tree), TRUE);
gtk_tree_view_set_enable_search (GTK_TREE_VIEW (tree), FALSE);
@@ -252,9 +252,9 @@ create_score_list (void)
g_object_unref (store);
g_signal_connect (G_OBJECT (tree), "row-activated",
- G_CALLBACK (row_activated_cb), NULL);
+ G_CALLBACK (row_activated_cb), NULL);
g_signal_connect (G_OBJECT (tree), "button-press-event",
- G_CALLBACK (tree_button_press_cb), (gpointer) tree);
+ G_CALLBACK (tree_button_press_cb), (gpointer) tree);
g_signal_connect (G_OBJECT (tree), "query-tooltip",
G_CALLBACK (tree_query_tooltip_cb), (gpointer) tree);
@@ -273,9 +273,9 @@ add_columns (GtkTreeView * tree)
/* Create columns */
renderer = gtk_cell_renderer_text_new ();
column = gtk_tree_view_column_new_with_attributes ("", renderer,
- "text", 0,
- "weight", LAST_COL,
- NULL);
+ "text", 0,
+ "weight", LAST_COL,
+ NULL);
g_object_set (renderer, "weight-set", TRUE, NULL);
gtk_tree_view_append_column (GTK_TREE_VIEW (tree), column);
for (i = 0; i < MAX_NUMBER_OF_PLAYERS; i++) {
@@ -291,8 +291,8 @@ add_columns (GtkTreeView * tree)
column = gtk_tree_view_column_new ();
gtk_tree_view_column_pack_start (column, renderer, TRUE);
gtk_tree_view_column_set_attributes (column, renderer,
- "text", i + 1,
- "weight", LAST_COL, NULL);
+ "text", i + 1,
+ "weight", LAST_COL, NULL);
gtk_tree_view_column_set_min_width (column, 95);
gtk_tree_view_column_set_alignment (column, 1.0);
label = gtk_label_new (players[i].name);
@@ -303,14 +303,14 @@ add_columns (GtkTreeView * tree)
}
renderer = gtk_cell_renderer_text_new ();
column = gtk_tree_view_column_new_with_attributes ("", renderer, "text",
- MAX_NUMBER_OF_PLAYERS
- + 1, NULL);
+ MAX_NUMBER_OF_PLAYERS
+ + 1, NULL);
gtk_tree_view_append_column (GTK_TREE_VIEW (tree), column);
}
void
score_list_set_column_title (GtkWidget * treeview, int column,
- const char *str)
+ const char *str)
{
GtkTreeViewColumn *col;
GtkWidget *label;
@@ -373,31 +373,31 @@ setup_score_list (GtkWidget * treeview)
for (i = 0; i < NUM_UPPER; i++) {
gtk_list_store_append (store, &iter);
gtk_list_store_set (store, &iter, 0, _(FieldLabels[i]),
- LAST_COL, PANGO_WEIGHT_NORMAL, -1);
+ LAST_COL, PANGO_WEIGHT_NORMAL, -1);
}
gtk_list_store_append (store, &iter);
gtk_list_store_set (store, &iter, 0, _(FieldLabels[F_BONUS]),
- LAST_COL, PANGO_WEIGHT_BOLD, -1);
+ LAST_COL, PANGO_WEIGHT_BOLD, -1);
gtk_list_store_append (store, &iter);
gtk_list_store_set (store, &iter, 0, _(FieldLabels[F_UPPERT]),
- LAST_COL, PANGO_WEIGHT_BOLD, -1);
+ LAST_COL, PANGO_WEIGHT_BOLD, -1);
gtk_list_store_append (store, &iter);
gtk_list_store_set (store, &iter, 0, "", -1);
for (i = 0; i < NUM_LOWER; i++) {
gtk_list_store_append (store, &iter);
gtk_list_store_set (store, &iter,
- 0, _(FieldLabels[i + NUM_UPPER]),
- LAST_COL, PANGO_WEIGHT_NORMAL, -1);
+ 0, _(FieldLabels[i + NUM_UPPER]),
+ LAST_COL, PANGO_WEIGHT_NORMAL, -1);
}
gtk_list_store_append (store, &iter);
gtk_list_store_set (store, &iter, 0, _(FieldLabels[F_LOWERT]),
- LAST_COL, PANGO_WEIGHT_BOLD, -1);
+ LAST_COL, PANGO_WEIGHT_BOLD, -1);
gtk_list_store_append (store, &iter);
gtk_list_store_set (store, &iter, 0, _(FieldLabels[F_GRANDT]),
- LAST_COL, PANGO_WEIGHT_BOLD, -1);
+ LAST_COL, PANGO_WEIGHT_BOLD, -1);
}
void
@@ -417,7 +417,7 @@ update_score_tooltips (void)
}
}
-/* Arrgh - lets all use the same tabs under emacs:
+/* Arrgh - lets all use the same tabs under emacs:
Local Variables:
tab-width: 8
c-basic-offset: 8
diff --git a/src/computer.c b/src/computer.c
index 6b0745b..43c98cf 100644
--- a/src/computer.c
+++ b/src/computer.c
@@ -34,10 +34,10 @@
/*
-** questions are:
-** 0: none
-** 1: "what dice to roll again?"
-** 2: "where do you want to put that?"
+** questions are:
+** 0: none
+** 1: "what dice to roll again?"
+** 2: "where do you want to put that?"
*/
static int bc_table[MAX_FIELDS];
@@ -57,7 +57,7 @@ BuildTable (int player)
}
/*
-** HANDLING UPPER SLOTS
+** HANDLING UPPER SLOTS
*/
for (i = 0; i < NUM_UPPER; ++i) {
@@ -65,18 +65,18 @@ BuildTable (int player)
continue;
/*
-** ok. now we set a base value on the roll based on its count and
-** how much it is worth to us.
+** ok. now we set a base value on the roll based on its count and
+** how much it is worth to us.
*/
bc_table[i] = (count (i + 1) - 2) * (i + 1) * 4 - (i + 1);
}
/*
-** HANDLING LOWER SLOTS
+** HANDLING LOWER SLOTS
*/
/*
-** now we look hard at what we got
+** now we look hard at what we got
*/
/* Small straight */
@@ -133,7 +133,7 @@ BuildTable (int player)
bc_table[H_YA] = -99;
}
else if (find_n_of_a_kind (5, 0)) {
- bc_table[H_YA] = 150; /* so he will use it! */
+ bc_table[H_YA] = 150; /* so he will use it! */
}
if (DisplayComputerThoughts) {
@@ -144,11 +144,11 @@ BuildTable (int player)
}
/*
-** The idea here is to use a Monte Carlo simulation.
-** For each possible set of dice to roll, try NUM_TRIALS random rolls,
-** and average the scores. The highest average score will be the set
-** that we decide to roll.
-** Currently, this ignores the number of rolls a player has left.
+** The idea here is to use a Monte Carlo simulation.
+** For each possible set of dice to roll, try NUM_TRIALS random rolls,
+** and average the scores. The highest average score will be the set
+** that we decide to roll.
+** Currently, this ignores the number of rolls a player has left.
** We could try to do a second set of trials when there are two rolls
** left, but that would take a lot more CPU time.
*/
@@ -213,21 +213,21 @@ ComputerRolling (int player)
if (die_comp[ii] & best) {
DiceValues[ii].sel = 1;
if (DisplayComputerThoughts)
- printf ("Reset to roll die %d value %d bit %d comp %d test %d\n", ii, DiceValues[ii].val, ii,
best, ii & best);
+ printf ("Reset to roll die %d value %d bit %d comp %d test %d\n", ii, DiceValues[ii].val, ii, best,
ii & best);
}
else {
DiceValues[ii].sel = 0;
if (DisplayComputerThoughts)
- printf ("Reset NOT to roll die %d value %d bit %d comp %d test %d\n",
- ii, DiceValues[ii].val, ii, best, ii & best);
+ printf ("Reset NOT to roll die %d value %d bit %d comp %d test %d\n",
+ ii, DiceValues[ii].val, ii, best, ii & best);
}
}
}
/*
-** what we do here is generate a table of all the choices then choose
-** the highest value one. in case of a tie, we go for the lower choice
-** cause higher choices tend to be easier to better
+** what we do here is generate a table of all the choices then choose
+** the highest value one. in case of a tie, we go for the lower choice
+** cause higher choices tend to be easier to better
*/
void
@@ -237,7 +237,7 @@ ComputerScoring (int player)
int best;
int bestv;
- NumberOfRolls = 3; /* in case skipped middle */
+ NumberOfRolls = 3; /* in case skipped middle */
BuildTable (player);
@@ -248,24 +248,24 @@ ComputerScoring (int player)
for (i = NUM_FIELDS - 1; i >= 0; --i) {
if (player % 2) {
if (bc_table[i] > bestv) {
- best = i;
+ best = i;
- bestv = bc_table[i];
+ bestv = bc_table[i];
}
}
else {
if (bc_table[i] >= bestv) {
- best = i;
+ best = i;
- bestv = bc_table[i];
+ bestv = bc_table[i];
}
}
if (DisplayComputerThoughts) {
fprintf (stderr, "<<BEST>> %s : VALUE = %d\n",
- _(FieldLabels[best]),
- bc_table[best]);
+ _(FieldLabels[best]),
+ bc_table[best]);
}
}
@@ -278,7 +278,7 @@ ComputerScoring (int player)
}
-/* Arrgh - lets all use the same tabs under emacs:
+/* Arrgh - lets all use the same tabs under emacs:
Local Variables:
tab-width: 8
c-basic-offset: 8
diff --git a/src/games-score.c b/src/games-score.c
index cbcc6cd..f646d2f 100644
--- a/src/games-score.c
+++ b/src/games-score.c
@@ -26,16 +26,16 @@ G_DEFINE_TYPE (GamesScore, games_score, G_TYPE_OBJECT)
struct GamesScorePrivate {
union {
guint32 plain;
- gdouble time_double; /* minutes.seconds */
+ gdouble time_double; /* minutes.seconds */
} value;
time_t time;
};
/**
* games_score_new:
- *
+ *
* Creates a new score object.
- *
+ *
* Return value: the new #GamesScore
**/
GamesScore *
@@ -47,9 +47,9 @@ games_score_new ()
/**
* games_score_new_plain:
* @value: The value of the score.
- *
+ *
* Creates a new score object.
- *
+ *
* Return value: the new #GamesScore
**/
GamesScore *
@@ -63,9 +63,9 @@ games_score_new_plain (guint32 value)
/**
* games_score_new_time:
* @value: The timer value of the score.
- *
+ *
* Creates a new score object.
- *
+ *
* Return value: the new #GamesScore
**/
GamesScore *
@@ -85,7 +85,7 @@ games_score_get_time (GamesScore *score)
void
games_score_set_time (GamesScore *score, time_t time)
{
- score->priv->time = time;
+ score->priv->time = time;
}
guint32
diff --git a/src/games-scores-backend.c b/src/games-scores-backend.c
index 26e2f93..fabd307 100644
--- a/src/games-scores-backend.c
+++ b/src/games-scores-backend.c
@@ -1,4 +1,4 @@
-/* games-scores-backend.c
+/* games-scores-backend.c
*
* Copyright (C) 2005 Callum McKenzie
*
@@ -108,7 +108,7 @@ games_scores_backend_new (GamesScoreStyle style,
}
-/* Get a lock on the scores file. Block until it is available.
+/* Get a lock on the scores file. Block until it is available.
* This also supplies the file descriptor we need. The return value
* is whether we were succesful or not. */
static gboolean
@@ -171,7 +171,7 @@ games_scores_backend_release_lock (GamesScoresBackend * self)
/**
* games_scores_backend_get_scores:
* @self: the backend to get the scores from
- *
+ *
* You can alter the list returned by this function, but you must
* make sure you set it again with the _set_scores method or discard it
* with with the _discard_scores method. Otherwise deadlocks will ensue.
@@ -190,7 +190,7 @@ games_scores_backend_get_scores (GamesScoresBackend * self)
int error;
ssize_t length, target;
GList *t;
-
+
/* Check for a change in the scores file and update if necessary. */
error = stat (self->priv->filename, &info);
@@ -238,7 +238,7 @@ games_scores_backend_get_scores (GamesScoresBackend * self)
/* FIXME: These details should be in a sub-class. */
/* Parse the list. We start by breaking it into lines. */
- /* Since the buffer is null-terminated
+ /* Since the buffer is null-terminated
* we can do the string stuff reasonably safely. */
eol = strchr (buffer, '\n');
scorestr = buffer;
diff --git a/src/games-scores-backend.h b/src/games-scores-backend.h
index c094431..d97c168 100644
--- a/src/games-scores-backend.h
+++ b/src/games-scores-backend.h
@@ -1,4 +1,4 @@
- /* games-scores-backend.c
+ /* games-scores-backend.c
*
* Copyright (C) 2005 Callum McKenzie
*
diff --git a/src/games-scores-dialog.c b/src/games-scores-dialog.c
index 9018543..1b5a93e 100644
--- a/src/games-scores-dialog.c
+++ b/src/games-scores-dialog.c
@@ -79,31 +79,31 @@ games_scores_dialog_class_init (GamesScoresDialogClass *klass)
* @key: an identifier for the category. This should also be a valid
* score category for the gnome_score system.
* @name: the category name
- *
+ *
* Adds a new category to combo box selector.
*
**/
-static void games_scores_dialog_add_category (GamesScoresDialog *self,
- const gchar *key,
- const gchar *name)
+static void games_scores_dialog_add_category (GamesScoresDialog *self,
+ const gchar *key,
+ const gchar *name)
{
gchar *k;
k = g_strdup (key);
- g_hash_table_insert (self->priv->categories, k,
- GINT_TO_POINTER (self->priv->catcounter));
- g_hash_table_insert (self->priv->catindices,
- GINT_TO_POINTER (self->priv->catcounter),
- k);
+ g_hash_table_insert (self->priv->categories, k,
+ GINT_TO_POINTER (self->priv->catcounter));
+ g_hash_table_insert (self->priv->catindices,
+ GINT_TO_POINTER (self->priv->catcounter),
+ k);
self->priv->catcounter++;
gtk_combo_box_text_append_text (GTK_COMBO_BOX_TEXT (self->priv->combo), name);
}
/* This is a helper function for loading the initial list of categories
* in a _foreach function. If only C had lambda... */
-static void games_scores_dialog_load_categories (GamesScoresCategory *cat,
- GamesScoresDialog *self)
+static void games_scores_dialog_load_categories (GamesScoresCategory *cat,
+ GamesScoresDialog *self)
{
/* category->name is already translated here! */
games_scores_dialog_add_category (self, cat->key, cat->name);
@@ -113,14 +113,14 @@ static void games_scores_dialog_load_categories (GamesScoresCategory *cat,
* set_style:
* @self: a pointer to a GamesScoresDialog
* @style: the style to use
- *
+ *
* Sets the style of score displayed. e.g. GAMES_SCORES_STYLE_TIME
* displays the scores as times. Note that the order of the scores
* is determined at the gnome_score layer but their interpretation
* is at this layer.
*
**/
-static void games_scores_dialog_set_style (GamesScoresDialog *self, GamesScoreStyle style)
+static void games_scores_dialog_set_style (GamesScoresDialog *self, GamesScoreStyle style)
{
const gchar *header;
@@ -145,12 +145,12 @@ static void games_scores_dialog_set_style (GamesScoresDialog *self, GamesScoreSt
* set_category:
* @self: a pointer to a GamesScoresDialog
* @key: the category to change to
- *
+ *
* Sets the category the scores dialog is displaying.
*
**/
-static void games_scores_dialog_set_category (GamesScoresDialog *self,
- const gchar *key)
+static void games_scores_dialog_set_category (GamesScoresDialog *self,
+ const gchar *key)
{
gpointer value;
int idx;
@@ -166,8 +166,8 @@ static void games_scores_dialog_set_category (GamesScoresDialog *self,
* new:
* @domain: the scores domain to use, usually the application name
* @title: the title for the dialog
- *
- * Creates a new high scores dialog. Use gtk_dialog_run and
+ *
+ * Creates a new high scores dialog. Use gtk_dialog_run and
* gtk_widget_destroy to manage it.
*
* Returns: a new widget
@@ -184,7 +184,7 @@ GtkWidget * games_scores_dialog_new (GtkWindow *parent_window, GamesScores *scor
gtk_window_set_title (GTK_WINDOW (dialog), title);
gtk_window_set_transient_for (GTK_WINDOW (dialog), GTK_WINDOW (parent_window));
- _games_scores_category_foreach (scores,
+ _games_scores_category_foreach (scores,
(GamesScoresCategoryForeachFunc) games_scores_dialog_load_categories,
dialog);
@@ -222,10 +222,10 @@ static void games_scores_dialog_redraw (GamesScoresDialog *self) {
dscore = games_score_get_value_as_time ((GamesScore *)scorelist->data);
score = (int) (100.0 * dscore + 0.5);
ss = g_strdup_printf (/* Score format for time based scores.
- %1$d is the time in minutes, %2$d is the time in seconds */
+ %1$d is the time in minutes, %2$d is the time in seconds */
C_("score-dialog", "%1$dm %2$ds"),
score/100, score%100);
- break;
+ break;
case GAMES_SCORES_STYLE_PLAIN_ASCENDING:
case GAMES_SCORES_STYLE_PLAIN_DESCENDING:
default:
@@ -243,20 +243,20 @@ static void games_scores_dialog_redraw (GamesScoresDialog *self) {
/* Change the currently viewed score category. There is a little bit
* of silly-buggers here to make sure the change is temporary and
* we end up on the right page next time. */
-static void games_scores_dialog_change_category (GtkComboBox *widget,
- GamesScoresDialog *self)
+static void games_scores_dialog_change_category (GtkComboBox *widget,
+ GamesScoresDialog *self)
{
gchar *catcopy;
gint idx;
gchar *newcat;
-
+
/* This seems like a bit of a hack, but since we're trying to
* temporarily change the category it sort of makes sense. */
catcopy = g_strdup (games_scores_get_category (self->priv->scores));
idx = gtk_combo_box_get_active (widget);
newcat = g_hash_table_lookup (self->priv->catindices,
- GINT_TO_POINTER (idx));
+ GINT_TO_POINTER (idx));
games_scores_set_category (self->priv->scores, newcat);
if (self->priv->preservehilight) {
@@ -275,9 +275,9 @@ static void games_scores_dialog_change_category (GtkComboBox *widget,
/* FIXME: We should monitor the high scores list (or get games-scores to
* send us a signal. */
static void games_scores_dialog_show (GamesScoresDialog *self)
-{
+{
const gchar *cat;
-
+
cat = games_scores_get_category (self->priv->scores);
if (cat)
games_scores_dialog_set_category (self, cat);
@@ -293,14 +293,14 @@ static void games_scores_dialog_hide (GamesScoresDialog *self) {
/**
* set_category_description:
* @self: a pointer to a GamesScoresDialog
- * @description: A description of the categories
- *
+ * @description: A description of the categories
+ *
* Sets the category description label. i.e. the widget to the
- * left of the category combo box.
+ * left of the category combo box.
*
**/
-void games_scores_dialog_set_category_description (GamesScoresDialog *self,
- const gchar *description)
+void games_scores_dialog_set_category_description (GamesScoresDialog *self,
+ const gchar *description)
{
gchar *lstr;
@@ -314,12 +314,12 @@ void games_scores_dialog_set_category_description (GamesScoresDialog *self,
* set_message:
* @self: a pointer to a GamesScoresDialog
* @message: the message
- *
+ *
* Sets the message at the top of the dialog. Pango markup is understood.
*
**/
-void games_scores_dialog_set_message (GamesScoresDialog *self,
- const gchar *message)
+void games_scores_dialog_set_message (GamesScoresDialog *self,
+ const gchar *message)
{
if ((message == NULL) || (*message == '\0')) {
gtk_widget_hide (self->priv->message);
@@ -336,7 +336,7 @@ void games_scores_dialog_set_message (GamesScoresDialog *self,
* @self: a pointer to a GamesScoresDialog
* @pos: the position in the high score list to hilight. Should be in the
* range 1 to 10.
- *
+ *
* Hilights an entry in the high score list. This is suitable for indicating
* to the player where the game they just played is.
*
@@ -353,7 +353,7 @@ void games_scores_dialog_set_hilight (GamesScoresDialog *self, guint pos)
* set_buttons:
* @self: a pointer to a GamesScoresDialog
* @buttons: An or-ed list of GamesScoresButtons
- *
+ *
* Changes the button sets at the buttom of the dialog
*
**/
@@ -366,38 +366,38 @@ void games_scores_dialog_set_buttons (GamesScoresDialog *self, guint buttons)
/* The default is a single close button, suitable for the scores
menu item. */
if (buttons == 0)
- buttons = GAMES_SCORES_CLOSE_BUTTON;
+ buttons = GAMES_SCORES_CLOSE_BUTTON;
if (buttons & GAMES_SCORES_QUIT_BUTTON) {
- gtk_dialog_add_button (GTK_DIALOG (self), GTK_STOCK_QUIT,
- GTK_RESPONSE_REJECT);
- gtk_dialog_set_default_response (GTK_DIALOG (self),
- GTK_RESPONSE_REJECT);
+ gtk_dialog_add_button (GTK_DIALOG (self), GTK_STOCK_QUIT,
+ GTK_RESPONSE_REJECT);
+ gtk_dialog_set_default_response (GTK_DIALOG (self),
+ GTK_RESPONSE_REJECT);
}
if (buttons & GAMES_SCORES_UNDO_BUTTON) {
- gtk_dialog_add_button (GTK_DIALOG (self), GTK_STOCK_UNDO,
- GTK_RESPONSE_DELETE_EVENT);
- gtk_dialog_set_default_response (GTK_DIALOG (self),
- GTK_RESPONSE_DELETE_EVENT);
+ gtk_dialog_add_button (GTK_DIALOG (self), GTK_STOCK_UNDO,
+ GTK_RESPONSE_DELETE_EVENT);
+ gtk_dialog_set_default_response (GTK_DIALOG (self),
+ GTK_RESPONSE_DELETE_EVENT);
}
if (buttons & GAMES_SCORES_NEW_GAME_BUTTON) {
- gtk_dialog_add_button (GTK_DIALOG (self), _("New Game"),
- GTK_RESPONSE_ACCEPT);
- gtk_dialog_set_default_response (GTK_DIALOG (self),
- GTK_RESPONSE_ACCEPT);
+ gtk_dialog_add_button (GTK_DIALOG (self), _("New Game"),
+ GTK_RESPONSE_ACCEPT);
+ gtk_dialog_set_default_response (GTK_DIALOG (self),
+ GTK_RESPONSE_ACCEPT);
}
if (buttons & GAMES_SCORES_CLOSE_BUTTON) {
- gtk_dialog_add_button (GTK_DIALOG (self), GTK_STOCK_CLOSE,
- GTK_RESPONSE_CLOSE);
- gtk_dialog_set_default_response (GTK_DIALOG (self),
- GTK_RESPONSE_CLOSE);
+ gtk_dialog_add_button (GTK_DIALOG (self), GTK_STOCK_CLOSE,
+ GTK_RESPONSE_CLOSE);
+ gtk_dialog_set_default_response (GTK_DIALOG (self),
+ GTK_RESPONSE_CLOSE);
}
}
-static void games_scores_dialog_init (GamesScoresDialog *self)
+static void games_scores_dialog_init (GamesScoresDialog *self)
{
GtkWidget *vbox;
GtkWidget *scroll;
@@ -411,23 +411,23 @@ static void games_scores_dialog_init (GamesScoresDialog *self)
GamesScoresDialogPrivate);
self->priv->style = GAMES_SCORES_STYLE_PLAIN_DESCENDING;
- /* These two hashes are the reverse of each other. As an optimisation
+ /* These two hashes are the reverse of each other. As an optimisation
* they share the same set of strings (as keys in the first case and
- * as data in the second). The first hash is responsible for
+ * as data in the second). The first hash is responsible for
* deallocating the memory for the strings. These two are only
* valid as a pair. */
self->priv->categories = g_hash_table_new_full (g_str_hash, g_str_equal,
- g_free, NULL);
+ g_free, NULL);
self->priv->catindices = g_hash_table_new (g_direct_hash, g_direct_equal);
self->priv->catcounter = 0;
self->priv->hilight = 0;
gtk_container_set_border_width (GTK_CONTAINER (self), 5);
gtk_box_set_spacing (GTK_BOX (gtk_dialog_get_content_area (GTK_DIALOG (self))), 2);
- g_signal_connect (G_OBJECT (self), "show",
- G_CALLBACK (games_scores_dialog_show), NULL);
- g_signal_connect (G_OBJECT (self), "hide",
- G_CALLBACK (games_scores_dialog_hide), NULL);
+ g_signal_connect (G_OBJECT (self), "show",
+ G_CALLBACK (games_scores_dialog_show), NULL);
+ g_signal_connect (G_OBJECT (self), "hide",
+ G_CALLBACK (games_scores_dialog_hide), NULL);
vbox = gtk_box_new (GTK_ORIENTATION_VERTICAL, 6);
gtk_container_set_border_width (GTK_CONTAINER (vbox), 5);
@@ -436,17 +436,17 @@ static void games_scores_dialog_init (GamesScoresDialog *self)
scroll = gtk_scrolled_window_new (NULL, NULL);
gtk_scrolled_window_set_policy (GTK_SCROLLED_WINDOW (scroll),
- GTK_POLICY_AUTOMATIC,
- GTK_POLICY_AUTOMATIC);
+ GTK_POLICY_AUTOMATIC,
+ GTK_POLICY_AUTOMATIC);
gtk_widget_set_size_request (scroll, 200, 265);
gtk_scrolled_window_set_shadow_type (GTK_SCROLLED_WINDOW (scroll),
- GTK_SHADOW_ETCHED_IN);
+ GTK_SHADOW_ETCHED_IN);
gtk_box_pack_end (GTK_BOX (vbox), scroll, TRUE, TRUE, 0);
-
+
self->priv->message = gtk_label_new ("");
gtk_label_set_use_markup (GTK_LABEL (self->priv->message), TRUE);
- gtk_label_set_justify (GTK_LABEL (self->priv->message),
- GTK_JUSTIFY_CENTER);
+ gtk_label_set_justify (GTK_LABEL (self->priv->message),
+ GTK_JUSTIFY_CENTER);
gtk_box_pack_start (GTK_BOX (vbox), self->priv->message, FALSE, FALSE, 0);
self->priv->hdiv = gtk_separator_new (GTK_ORIENTATION_HORIZONTAL);
@@ -458,16 +458,16 @@ static void games_scores_dialog_init (GamesScoresDialog *self)
self->priv->label = gtk_label_new (NULL);
gtk_label_set_use_markup (GTK_LABEL (self->priv->label), TRUE);
gtk_box_pack_start (GTK_BOX (self->priv->catbar), self->priv->label,
- FALSE, FALSE, 0);
-
+ FALSE, FALSE, 0);
+
self->priv->combo = gtk_combo_box_text_new ();
gtk_combo_box_set_focus_on_click (GTK_COMBO_BOX (self->priv->combo), FALSE);
- gtk_box_pack_start (GTK_BOX (self->priv->catbar),
- self->priv->combo, TRUE, TRUE, 0);
+ gtk_box_pack_start (GTK_BOX (self->priv->catbar),
+ self->priv->combo, TRUE, TRUE, 0);
gtk_label_set_mnemonic_widget (GTK_LABEL (self->priv->label), self->priv->combo);
- g_signal_connect (G_OBJECT (self->priv->combo), "changed",
- G_CALLBACK (games_scores_dialog_change_category), self);
+ g_signal_connect (G_OBJECT (self->priv->combo), "changed",
+ G_CALLBACK (games_scores_dialog_change_category), self);
self->priv->list = gtk_list_store_new (2, G_TYPE_STRING, G_TYPE_STRING);
@@ -476,7 +476,7 @@ static void games_scores_dialog_init (GamesScoresDialog *self)
timerenderer = gtk_cell_renderer_text_new ();
timecolumn = gtk_tree_view_column_new_with_attributes (/* Score dialog column header for the date
- the score was recorded */
+ the score was recorded */
_("Date"),
timerenderer,
"text", 0,
@@ -490,11 +490,11 @@ static void games_scores_dialog_init (GamesScoresDialog *self)
column = gtk_tree_view_column_new_with_attributes ("", renderer, "text", 1, NULL);
g_object_set (G_OBJECT (renderer), "xalign", 1.0, NULL);
gtk_tree_view_append_column (GTK_TREE_VIEW (listview),
- GTK_TREE_VIEW_COLUMN (column));
+ GTK_TREE_VIEW_COLUMN (column));
self->priv->column = column;
-
+
gtk_container_add (GTK_CONTAINER (scroll), listview);
-
+
games_scores_dialog_set_buttons (self, GAMES_SCORES_CLOSE_BUTTON);
gtk_window_set_destroy_with_parent (GTK_WINDOW (self), TRUE);
diff --git a/src/games-scores-dialog.h b/src/games-scores-dialog.h
index 8b168ae..9b92fba 100644
--- a/src/games-scores-dialog.h
+++ b/src/games-scores-dialog.h
@@ -47,7 +47,7 @@ G_BEGIN_DECLS
typedef enum {
GAMES_SCORES_CLOSE_BUTTON = 1,
- GAMES_SCORES_NEW_GAME_BUTTON = 2,
+ GAMES_SCORES_NEW_GAME_BUTTON = 2,
GAMES_SCORES_UNDO_BUTTON = 4,
GAMES_SCORES_QUIT_BUTTON = 8,
} GamesScoresButtons;
@@ -68,11 +68,11 @@ GType games_scores_dialog_get_type (void);
GtkWidget *games_scores_dialog_new (GtkWindow *parent_window,
GamesScores *scores,
const gchar *title);
-void games_scores_dialog_set_category_description (GamesScoresDialog *self,
+void games_scores_dialog_set_category_description (GamesScoresDialog *self,
const gchar *description);
void games_scores_dialog_set_hilight (GamesScoresDialog *self,
guint pos);
-void games_scores_dialog_set_message (GamesScoresDialog *self,
+void games_scores_dialog_set_message (GamesScoresDialog *self,
const gchar *message);
void games_scores_dialog_set_buttons (GamesScoresDialog *self,
guint buttons);
diff --git a/src/games-scores.c b/src/games-scores.c
index fe9d718..e3dc274 100644
--- a/src/games-scores.c
+++ b/src/games-scores.c
@@ -13,8 +13,8 @@
*
* You should have received a copy of the GNU Library General Public License
* along with this library; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
*/
/* Authors: Callum McKenzie <callum physics otago ac nz> */
@@ -115,7 +115,7 @@ G_DEFINE_TYPE (GamesScores, games_scores, G_TYPE_OBJECT);
* or %NULL to use the default domain
* @default_category_index: (allow-none): the key of the default category, or %NULL
* @style: the category style
- *
+ *
*
* Returns: a new #GamesScores object
*/
@@ -134,7 +134,7 @@ games_scores_new (const char *app_name,
/* FIXME: Input sanity checks. */
- /* catsordered is a record of the ordering of the categories.
+ /* catsordered is a record of the ordering of the categories.
* Its data is shared with the hash table. */
self->priv->catsordered = NULL;
@@ -224,7 +224,7 @@ games_scores_set_category (GamesScores * self, const gchar * category)
g_free (priv->currentcat);
priv->currentcat = g_strdup (category);
- /* FIXME: Check validity of category (Null, the same as current,
+ /* FIXME: Check validity of category (Null, the same as current,
* is actually a category) then just set it in the structure. */
}
@@ -266,7 +266,7 @@ games_scores_add_score (GamesScores * self, GamesScore *score)
/* If beat someone in the list, add us there. */
if (games_score_compare (priv->style, oldscore, score) < 0) {
scores_list = g_list_insert_before (scores_list, s,
- g_object_ref (score));
+ g_object_ref (score));
place = n;
break;
}
@@ -274,8 +274,8 @@ games_scores_add_score (GamesScores * self, GamesScore *score)
s = g_list_next (s);
}
- /* If we haven't placed anywhere and the list still has
- * room to grow, put us on the end.
+ /* If we haven't placed anywhere and the list still has
+ * room to grow, put us on the end.
* This also handles the empty-file case. */
if ((place == 0) && (n < GAMES_SCORES_SIGNIFICANT)) {
place = n + 1;
@@ -440,7 +440,7 @@ games_scores_finalize (GObject * object)
static void
games_scores_class_init (GamesScoresClass * klass)
{
- GObjectClass *object_class = (GObjectClass *) klass;
+ GObjectClass *object_class = (GObjectClass *) klass;
object_class->finalize = games_scores_finalize;
g_type_class_add_private (klass, sizeof (GamesScoresPrivate));
}
diff --git a/src/games-scores.h b/src/games-scores.h
index f9180fd..ddc7c1d 100644
--- a/src/games-scores.h
+++ b/src/games-scores.h
@@ -14,7 +14,7 @@
*
* You should have received a copy of the GNU Library General Public License
* along with this library; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
@@ -35,9 +35,9 @@ G_BEGIN_DECLS
#define GAMES_SCORES_SIGNIFICANT 10
typedef struct {
- gchar *key; /* A unique identifier (warning: this is used to generate the
+ gchar *key; /* A unique identifier (warning: this is used to generate the
* scores file name, so it should match the old domains) */
- gchar *name; /* A human-readable description. */
+ gchar *name; /* A human-readable description. */
} GamesScoresCategory;
typedef void (*GamesScoresCategoryForeachFunc) (GamesScoresCategory * cat,
@@ -45,7 +45,7 @@ typedef void (*GamesScoresCategoryForeachFunc) (GamesScoresCategory * cat,
#define GAMES_TYPE_SCORES (games_scores_get_type())
#define GAMES_SCORES(obj) G_TYPE_CHECK_INSTANCE_CAST((obj), games_scores_get_type(), GamesScores)
-#define GAMES_SCORES_CONST(obj) G_TYPE_CHECK_INSTANCE_CAST((obj), games_scores_get_type(),
GamesScores const)
+#define GAMES_SCORES_CONST(obj) G_TYPE_CHECK_INSTANCE_CAST((obj), games_scores_get_type(), GamesScores const)
#define GAMES_SCORES_CLASS(klass) G_TYPE_CHECK_CLASS_CAST((klass), games_scores_get_type(), GamesScoresClass)
#define GAMES_IS_SCORES(obj) G_TYPE_CHECK_INSTANCE_TYPE((obj), games_scores_get_type ())
#define GAMES_SCORES_GET_CLASS(obj) G_TYPE_INSTANCE_GET_CLASS((obj), games_scores_get_type(),
GamesScoresClass)
diff --git a/src/gyahtzee.c b/src/gyahtzee.c
index 450e4d8..44b3089 100644
--- a/src/gyahtzee.c
+++ b/src/gyahtzee.c
@@ -169,7 +169,7 @@ CheerWinner (void)
if (winner < 0) {
for (i = 0; i < NumberOfPlayers; i++) {
if (total_score (i) == -winner) {
- ShowoffPlayer (ScoreList, i, 1);
+ ShowoffPlayer (ScoreList, i, 1);
}
}
@@ -188,7 +188,7 @@ CheerWinner (void)
} else {
dialog = games_scores_dialog_new (GTK_WINDOW (window), highscores, _("Tali Scores"));
message =
- g_strdup_printf ("<b>%s</b>\n\n%s", _("Congratulations!"),
+ g_strdup_printf ("<b>%s</b>\n\n%s", _("Congratulations!"),
pos == 1 ? _("Your score is the best!") :
_("Your score has made the top ten."));
games_scores_dialog_set_message (GAMES_SCORES_DIALOG (dialog), message);
@@ -203,8 +203,8 @@ CheerWinner (void)
if (players[winner].name)
say (ngettext ("%s wins the game with %d point",
- "%s wins the game with %d points", WinningScore),
- players[winner].name, WinningScore);
+ "%s wins the game with %d points", WinningScore),
+ players[winner].name, WinningScore);
else
say (_("Game over!"));
@@ -307,8 +307,8 @@ NextPlayer (void)
if (players[CurrentPlayer].comp) {
if (DoDelay) {
if (!last_timeout)
- last_timeout = g_timeout_add (DELAY_MS,
- (GSourceFunc) do_computer_turns, NULL);
+ last_timeout = g_timeout_add (DELAY_MS,
+ (GSourceFunc) do_computer_turns, NULL);
} else {
do_computer_turns ();
}
@@ -377,12 +377,12 @@ ShowPlayer (int num, int field)
line = i;
if (i >= NUM_UPPER)
- line += 3;
+ line += 3;
if (players[num].used[i])
- score = players[num].score[i];
+ score = players[num].score[i];
else
- score = -1;
+ score = -1;
if (test_computer_play == 0) update_score_cell (ScoreList, line, num + 1, score);
}
@@ -435,7 +435,7 @@ key_press (GtkWidget * widget, GdkEventKey * event, gpointer data)
}
gtk_toggle_tool_button_set_active (GTK_TOGGLE_TOOL_BUTTON (diceBox[offset]),
- !DiceValues[offset].sel);
+ !DiceValues[offset].sel);
return FALSE;
}
@@ -513,7 +513,7 @@ DeselectAllDice (void)
if (test_computer_play > 0) return;
for (i = 0; i < NUMBER_OF_DICE; i++)
gtk_toggle_tool_button_set_active (GTK_TOGGLE_TOOL_BUTTON (diceBox[i]),
- FALSE);
+ FALSE);
}
/* Callback on dice press */
@@ -606,20 +606,20 @@ about_cb (GSimpleAction * action, GVariant * parameter, gpointer data)
};
gtk_show_about_dialog (GTK_WINDOW (window),
- "name", appName,
- "version", VERSION,
- "copyright", "Copyright © 1998–2008 "
- "Free Software Foundation, Inc.",
- "license-type", GTK_LICENSE_GPL_2_0,
- "comments", _("A variation on poker with "
- "dice and less money."),
- "authors", authors,
- "documenters", documenters,
- "translator-credits", _("translator-credits"),
- "logo-icon-name", "tali",
- "website",
- "https://wiki.gnome.org/Apps/Tali",
- NULL);
+ "name", appName,
+ "version", VERSION,
+ "copyright", "Copyright © 1998–2008 "
+ "Free Software Foundation, Inc.",
+ "license-type", GTK_LICENSE_GPL_2_0,
+ "comments", _("A variation on poker with "
+ "dice and less money."),
+ "authors", authors,
+ "documenters", documenters,
+ "translator-credits", _("translator-credits"),
+ "logo-icon-name", "tali",
+ "website",
+ "https://wiki.gnome.org/Apps/Tali",
+ NULL);
}
void
@@ -628,7 +628,7 @@ ShowHighScores (void)
if (!dialog)
dialog = games_scores_dialog_new (GTK_WINDOW (window), highscores, _("Tali Scores"));
- gtk_dialog_run (GTK_DIALOG (dialog));
+ gtk_dialog_run (GTK_DIALOG (dialog));
gtk_widget_hide (dialog);
}
@@ -653,12 +653,12 @@ LoadDicePixmaps (void)
for (i = 0; i < NUMBER_OF_PIXMAPS; i++) {
/* This is not efficient, but it lets us load animated types,
- * there is no way for us to copy a general GtkImage (the old
+ * there is no way for us to copy a general GtkImage (the old
* code had a way for static images). */
path = g_build_filename (DATA_DIRECTORY, dicefiles[i], NULL);
path_kismet = g_build_filename (DATA_DIRECTORY, kdicefiles[i], NULL);
- if (g_file_test (path, G_FILE_TEST_EXISTS) &&
+ if (g_file_test (path, G_FILE_TEST_EXISTS) &&
g_file_test (path_kismet, G_FILE_TEST_EXISTS)) {
for (j = 0; j < NUMBER_OF_DICE; j++) {
@@ -735,7 +735,7 @@ GyahtzeeCreateMainWindow (GApplication *app, gpointer user_data)
//games_conf_add_window (GTK_WINDOW (window), NULL);
g_signal_connect (GTK_WIDGET (window), "key_press_event",
- G_CALLBACK (key_press), NULL);
+ G_CALLBACK (key_press), NULL);
g_action_map_add_action_entries (G_ACTION_MAP (application), app_entries, G_N_ELEMENTS (app_entries),
application);
const gchar *vaccels_undo[] = {"<Primary>z", NULL};
@@ -764,7 +764,7 @@ GyahtzeeCreateMainWindow (GApplication *app, gpointer user_data)
gtk_widget_show (undo_button);
gtk_header_bar_pack_start (GTK_HEADER_BAR (hbar), undo_button);
- /*---- Content ----*/
+ /*---- Content ----*/
hbox = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 0);
vbox = gtk_box_new (GTK_ORIENTATION_VERTICAL, 0);
@@ -789,12 +789,12 @@ GyahtzeeCreateMainWindow (GApplication *app, gpointer user_data)
mbutton = gtk_button_new_with_label (_("Roll!"));
gtk_box_pack_end (GTK_BOX (dicebox), mbutton, FALSE, FALSE, 5);
g_signal_connect (GTK_BUTTON (mbutton), "clicked",
- G_CALLBACK (roll_button_pressed_cb), NULL);
+ G_CALLBACK (roll_button_pressed_cb), NULL);
gtk_widget_show (GTK_WIDGET (mbutton));
toolbar = gtk_toolbar_new ();
gtk_orientable_set_orientation (GTK_ORIENTABLE (toolbar),
- GTK_ORIENTATION_VERTICAL);
+ GTK_ORIENTATION_VERTICAL);
gtk_toolbar_set_style (GTK_TOOLBAR (toolbar), GTK_TOOLBAR_ICONS);
gtk_toolbar_set_show_arrow (GTK_TOOLBAR (toolbar), FALSE);
gtk_box_pack_end (GTK_BOX (dicebox), toolbar, TRUE, TRUE, 0);
@@ -810,10 +810,10 @@ GyahtzeeCreateMainWindow (GApplication *app, gpointer user_data)
diceBox[i] = gtk_toggle_tool_button_new ();
gtk_tool_button_set_icon_widget (GTK_TOOL_BUTTON (diceBox[i]), tmp);
g_signal_connect (GTK_TOOL_BUTTON (diceBox[i]), "clicked",
- G_CALLBACK (modify_dice), &DiceValues[i]);
+ G_CALLBACK (modify_dice), &DiceValues[i]);
gtk_toolbar_insert (GTK_TOOLBAR (toolbar),
- GTK_TOOL_ITEM (diceBox[i]), -1);
+ GTK_TOOL_ITEM (diceBox[i]), -1);
gtk_widget_show (GTK_WIDGET (diceBox[i]));
gtk_widget_show (tmp);
@@ -867,7 +867,7 @@ main (int argc, char *argv[])
context = g_option_context_new (NULL);
g_option_context_add_group (context, gtk_get_option_group (TRUE));
g_option_context_add_main_entries (context, yahtzee_options,
- GETTEXT_PACKAGE);
+ GETTEXT_PACKAGE);
retval = g_option_context_parse (context, &argc, &argv, &error);
g_option_context_free (context);
if (!retval) {
@@ -927,10 +927,10 @@ main (int argc, char *argv[])
gtk_window_set_default_icon_name ("tali");
- if (NumberOfComputers == 0) /* Not set on the command-line. */
+ if (NumberOfComputers == 0) /* Not set on the command-line. */
NumberOfComputers = g_settings_get_int (settings, "number-of-computer-opponents");
- if (NumberOfHumans == 0) /* Not set on the command-line. */
+ if (NumberOfHumans == 0) /* Not set on the command-line. */
NumberOfHumans = g_settings_get_int (settings, "number-of-human-opponents");
if (NumberOfHumans < 1)
@@ -957,11 +957,11 @@ main (int argc, char *argv[])
if (NUM_TRIALS <= 0)
NUM_TRIALS = g_settings_get_int (settings, "monte-carlo-trials");
- if (DoDelay == 0) /* Not set on the command-line */
+ if (DoDelay == 0) /* Not set on the command-line */
DoDelay = g_settings_get_boolean (settings, "delay-between-rolls");
- if (DisplayComputerThoughts == 0) /* Not set on the command-line */
+ if (DisplayComputerThoughts == 0) /* Not set on the command-line */
DisplayComputerThoughts = g_settings_get_boolean (settings, "display-computer-thoughts");
-
+
/* Read in new player names */
player_names = g_settings_get_strv (settings, "player-names");
n_player_names = g_strv_length (player_names);
@@ -970,15 +970,15 @@ main (int argc, char *argv[])
for (i = 0; i < n_player_names; ++i) {
if (i == 0 && strcasecmp (player_names[i], _("Human")) == 0) {
- const char *realname;
+ const char *realname;
- realname = g_get_real_name ();
+ realname = g_get_real_name ();
if (realname && realname[0] && strcmp (realname, "Unknown") != 0) {
players[i].name = g_locale_to_utf8 (realname, -1, NULL, NULL, NULL);
}
if (!players[i].name) {
- players[i].name = g_strdup (player_names[i]);
- }
+ players[i].name = g_strdup (player_names[i]);
+ }
} else {
players[i].name = g_strdup (player_names[i]);
}
@@ -992,7 +992,7 @@ main (int argc, char *argv[])
exit (0);
}
-/* Arrgh - lets all use the same tabs under emacs:
+/* Arrgh - lets all use the same tabs under emacs:
Local Variables:
tab-width: 8
c-basic-offset: 8
diff --git a/src/gyahtzee.h b/src/gyahtzee.h
index 654d4ba..d20bf62 100644
--- a/src/gyahtzee.h
+++ b/src/gyahtzee.h
@@ -22,11 +22,11 @@
extern GtkWidget *create_score_list (void);
extern void setup_score_list (GtkWidget * scorelist);
extern void update_score_cell (GtkWidget * scorelist, int row, int col,
- int val);
+ int val);
extern void ShowoffPlayerColumn (GtkWidget * scorelist, int player, int so);
extern void ShowoffPlayer (GtkWidget * scorelist, int player, int so);
extern void score_list_set_column_title (GtkWidget * scorelist, int column,
- const char *str);
+ const char *str);
extern void update_score_tooltips (void);
/* setup.c */
extern void setup_game (void);
@@ -41,7 +41,7 @@ extern GtkWidget *ScoreList;
extern void update_undo_sensitivity(void);
#endif /* _Gyahtzee_H_ */
-/* Arrgh - lets all use the same tabs under emacs:
+/* Arrgh - lets all use the same tabs under emacs:
Local Variables:
tab-width: 8
c-basic-offset: 8
diff --git a/src/setup.c b/src/setup.c
index 1c7bf5c..dfe009e 100644
--- a/src/setup.c
+++ b/src/setup.c
@@ -8,7 +8,7 @@
*
* Author: Scott Heavner
*
- * Contains parser for command line arguments and
+ * Contains parser for command line arguments and
* code for properties window.
*
* Variables are exported in gyahtzee.h
@@ -117,10 +117,10 @@ WarnNumPlayersChanged (void)
GtkWidget *mb;
mb = gtk_message_dialog_new (GTK_WINDOW (window), GTK_DIALOG_DESTROY_WITH_PARENT,
- GTK_MESSAGE_INFO,
- GTK_BUTTONS_OK,
- _("Preferences will be updated"
- " in the next game."));
+ GTK_MESSAGE_INFO,
+ GTK_BUTTONS_OK,
+ _("Preferences will be updated"
+ " in the next game."));
gtk_window_set_position (GTK_WINDOW (mb), GTK_WIN_POS_MOUSE);
gtk_dialog_run (GTK_DIALOG (mb));
gtk_widget_destroy (mb);
@@ -139,7 +139,7 @@ do_setup (GtkWidget * widget, gpointer data)
gtk_spin_button_get_value_as_int (GTK_SPIN_BUTTON (ComputerSpinner));
NumberOfHumans =
gtk_spin_button_get_value_as_int (GTK_SPIN_BUTTON (HumanSpinner));
-
+
if (tmpDoDelay == -1)
tmpDoDelay = DoDelay;
else
@@ -182,7 +182,7 @@ do_setup (GtkWidget * widget, gpointer data)
g_settings_set_int (settings, "monte-carlo-trials", NUM_TRIALS);
if (((NumberOfComputers != OriginalNumberOfComputers)
- || (NumberOfHumans != OriginalNumberOfHumans)
+ || (NumberOfHumans != OriginalNumberOfHumans)
|| (NewGameType != game_type))
&& !GameIsOver ())
WarnNumPlayersChanged ();
@@ -219,10 +219,10 @@ MaxPlayersCheck (GtkWidget * widget, gpointer * data)
if ((numc + numh) > MAX_NUMBER_OF_PLAYERS) {
if (GTK_ADJUSTMENT (data) == GTK_ADJUSTMENT (HumanAdj)) {
gtk_adjustment_set_value (GTK_ADJUSTMENT (ComputerAdj),
- (gfloat) (numc - 1));
+ (gfloat) (numc - 1));
} else {
gtk_adjustment_set_value (GTK_ADJUSTMENT (HumanAdj),
- (gfloat) (numh - 1));
+ (gfloat) (numh - 1));
}
}
@@ -262,21 +262,21 @@ setup_game (void)
}
setupdialog = gtk_dialog_new_with_buttons (_("Preferences"),
- GTK_WINDOW (window),
- GTK_DIALOG_USE_HEADER_BAR, NULL);
+ GTK_WINDOW (window),
+ GTK_DIALOG_USE_HEADER_BAR, NULL);
gtk_box_set_spacing (GTK_BOX (gtk_dialog_get_content_area (GTK_DIALOG (setupdialog))), 2);
gtk_window_set_resizable (GTK_WINDOW (setupdialog), FALSE);
g_signal_connect (G_OBJECT (setupdialog), "delete_event",
- G_CALLBACK (setupdialog_destroy), NULL);
+ G_CALLBACK (setupdialog_destroy), NULL);
g_signal_connect (G_OBJECT (setupdialog), "response",
- G_CALLBACK (do_setup), NULL);
+ G_CALLBACK (do_setup), NULL);
grid = gtk_grid_new ();
gtk_container_set_border_width (GTK_CONTAINER (grid), 5);
gtk_grid_set_row_spacing (GTK_GRID (grid), 18);
gtk_grid_set_column_spacing (GTK_GRID (grid), 18);
- gtk_box_pack_start (GTK_BOX (gtk_dialog_get_content_area (GTK_DIALOG (setupdialog))),
+ gtk_box_pack_start (GTK_BOX (gtk_dialog_get_content_area (GTK_DIALOG (setupdialog))),
grid, FALSE, FALSE, 0);
frame = games_frame_new (_("Human Players"));
@@ -285,7 +285,7 @@ setup_game (void)
box = gtk_box_new (GTK_ORIENTATION_VERTICAL, 6);
gtk_container_add (GTK_CONTAINER (frame), box);
- /*--- Spinner (number of humans) ---*/
+ /*--- Spinner (number of humans) ---*/
OriginalNumberOfHumans = NumberOfHumans;
box2 = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 12);
gtk_box_pack_start (GTK_BOX (box), box2, FALSE, FALSE, 0);
@@ -293,12 +293,12 @@ setup_game (void)
gtk_box_pack_start (GTK_BOX (box2), label, FALSE, FALSE, 0);
HumanAdj = gtk_adjustment_new ((gfloat) NumberOfHumans, 1.0,
- 6.0, 1.0, 6.0, 0.0);
+ 6.0, 1.0, 6.0, 0.0);
HumanSpinner = gtk_spin_button_new (GTK_ADJUSTMENT (HumanAdj), 10, 0);
gtk_label_set_mnemonic_widget (GTK_LABEL (label), HumanSpinner);
g_signal_connect (G_OBJECT (HumanAdj), "value_changed",
- G_CALLBACK (MaxPlayersCheck), HumanAdj);
+ G_CALLBACK (MaxPlayersCheck), HumanAdj);
gtk_box_pack_start (GTK_BOX (box2), HumanSpinner, TRUE, TRUE, 0);
@@ -309,14 +309,14 @@ setup_game (void)
box = gtk_box_new (GTK_ORIENTATION_VERTICAL, 6);
gtk_container_add (GTK_CONTAINER (frame), box);
- /*--- Button ---*/
+ /*--- Button ---*/
button = gtk_check_button_new_with_mnemonic (_("_Delay between rolls"));
gtk_box_pack_start (GTK_BOX (box), button, FALSE, FALSE, 0);
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (button), DoDelay);
g_signal_connect (G_OBJECT (button), "clicked",
- G_CALLBACK (set_as_int), &tmpDoDelay);
+ G_CALLBACK (set_as_int), &tmpDoDelay);
- /*--- Spinner (number of computers) ---*/
+ /*--- Spinner (number of computers) ---*/
OriginalNumberOfComputers = NumberOfComputers;
box2 = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 12);
gtk_box_pack_start (GTK_BOX (box), box2, FALSE, FALSE, 0);
@@ -324,12 +324,12 @@ setup_game (void)
gtk_box_pack_start (GTK_BOX (box2), label, FALSE, FALSE, 0);
ComputerAdj = gtk_adjustment_new ((gfloat) NumberOfComputers,
- 0.0, 5.0, 1.0, 5.0, 0.0);
+ 0.0, 5.0, 1.0, 5.0, 0.0);
ComputerSpinner = gtk_spin_button_new (GTK_ADJUSTMENT (ComputerAdj), 10, 0);
gtk_label_set_mnemonic_widget (GTK_LABEL (label), ComputerSpinner);
g_signal_connect (G_OBJECT (ComputerAdj), "value_changed",
- G_CALLBACK (MaxPlayersCheck), ComputerAdj);
+ G_CALLBACK (MaxPlayersCheck), ComputerAdj);
gtk_box_pack_start (GTK_BOX (box2), ComputerSpinner, TRUE, TRUE, 0);
box2 = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 2);
@@ -361,7 +361,7 @@ setup_game (void)
combo);
gtk_container_add (GTK_CONTAINER (frame), combo);
- /*--- PLAYER NAMES FRAME ----*/
+ /*--- PLAYER NAMES FRAME ----*/
frame = games_frame_new (_("Player Names"));
gtk_grid_attach (GTK_GRID (grid), frame, 1, 0, 1, 3);
diff --git a/src/yahtzee.c b/src/yahtzee.c
index 0508a9c..29f7a86 100644
--- a/src/yahtzee.c
+++ b/src/yahtzee.c
@@ -355,7 +355,7 @@ find_straight (int run, int notstart, int notrun)
for (j = 0; j < run; ++j)
if (!count (i + j))
- break;
+ break;
if (j == run)
return (i);
@@ -509,7 +509,7 @@ score_kismet (int field) {
return 0;
}
-FieldInfo field_table[] = {
+FieldInfo field_table[] = {
{ N_("1s [total of 1s]"), 0, 0, score_basic },
{ N_("2s [total of 2s]"), 1, 1, score_basic },
{ N_("3s [total of 3s]"), 2, 2, score_basic },
@@ -754,7 +754,7 @@ FindWinner (void)
}
}
- /* Detect a drawn game. Returning the negative of the score
+ /* Detect a drawn game. Returning the negative of the score
* is a bit of a hack, but it allows us to find out who the winners
* were without having to pass around a list. */
for (i = 0; i < NumberOfPlayers; ++i) {
@@ -786,7 +786,7 @@ RedoPossible (void)
return RedoList != NULL;
}
-/* Arrgh - lets all use the same tabs under emacs:
+/* Arrgh - lets all use the same tabs under emacs:
Local Variables:
tab-width: 8
c-basic-offset: 8
diff --git a/src/yahtzee.h b/src/yahtzee.h
index 6317ae7..fe0c8a9 100644
--- a/src/yahtzee.h
+++ b/src/yahtzee.h
@@ -14,7 +14,7 @@
#include <glib/gi18n.h>
-#define COMPUTER_DELAY 1 /* sec */
+#define COMPUTER_DELAY 1 /* sec */
#define NUM_ROLLS 3
#define NUMBER_OF_DICE 5
@@ -148,7 +148,7 @@ extern GameType game_type;
#endif /* _yahtzee_H_ */
-/* Arrgh - lets all use the same tabs under emacs:
+/* Arrgh - lets all use the same tabs under emacs:
Local Variables:
tab-width: 8
c-basic-offset: 8
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