[vala] vapi: Add graphene-1.0



commit 86e3314007584e234b75fe771d8f1f7faa0e72fc
Author: Rico Tzschichholz <ricotz ubuntu com>
Date:   Thu Apr 28 13:46:15 2016 +0200

    vapi: Add graphene-1.0

 vapi/Makefile.am                    |    6 +
 vapi/graphene-1.0.deps              |    1 +
 vapi/graphene-1.0.vapi              |  581 +++++++++++++++++++++++++++++++++++
 vapi/metadata/Graphene-1.0.metadata |   29 ++
 4 files changed, 617 insertions(+), 0 deletions(-)
---
diff --git a/vapi/Makefile.am b/vapi/Makefile.am
index 1bbffba..614feb3 100644
--- a/vapi/Makefile.am
+++ b/vapi/Makefile.am
@@ -88,6 +88,8 @@ dist_vapi_DATA = \
        gobject-introspection-1.0.vapi \
        goocanvas.deps \
        goocanvas.vapi \
+       graphene-1.0.deps \
+       graphene-1.0.vapi \
        gsl.vapi \
        gstreamer-0.10.deps \
        gstreamer-0.10.vapi \
@@ -413,6 +415,7 @@ GIR_BINDINGS = \
        geocode-glib-1.0 \
        gio-2.0 \
        gobject-introspection-1.0 \
+       graphene-1.0 \
        gudev-1.0 \
        json-glib-1.0 \
        libgdata \
@@ -552,6 +555,9 @@ gobject-introspection-1.0:
 goocanvas:
        $(GENVAPI) --library $(srcdir)/goocanvas $(PACKAGESDIR)/goocanvas/goocanvas-custom.vala 
$(PACKAGESDIR)/goocanvas/goocanvas.gi
 
+graphene-1.0:
+       $(GENVAPI) --library $(srcdir)/graphene-1.0 --pkg gobject-2.0 --metadatadir $(METADATADIR) 
$(GIRDIR)/Graphene-1.0.gir
+
 gstreamer-0.10:
        $(GENVAPI) --library $(srcdir)/gstreamer-0.10 
$(PACKAGESDIR)/gstreamer-0.10/gstreamer-0.10-custom.vala $(PACKAGESDIR)/gstreamer-0.10/gstreamer-0.10.gi
 
diff --git a/vapi/graphene-1.0.deps b/vapi/graphene-1.0.deps
new file mode 100644
index 0000000..64c1c2e
--- /dev/null
+++ b/vapi/graphene-1.0.deps
@@ -0,0 +1 @@
+gobject-2.0
diff --git a/vapi/graphene-1.0.vapi b/vapi/graphene-1.0.vapi
new file mode 100644
index 0000000..93ec09b
--- /dev/null
+++ b/vapi/graphene-1.0.vapi
@@ -0,0 +1,581 @@
+/* graphene-1.0.vapi generated by vapigen, do not modify. */
+
+[CCode (cprefix = "Graphene", gir_namespace = "Graphene", gir_version = "1.0", lower_case_cprefix = 
"graphene_")]
+namespace Graphene {
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_box_t", type_id = 
"graphene_box_get_type ()")]
+       [Version (since = "1.2")]
+       public struct Box {
+               public bool contains_box (Graphene.Box b);
+               public bool contains_point (Graphene.Point3D point);
+               public static unowned Graphene.Box? empty ();
+               public bool equal (Graphene.Box b);
+               public Graphene.Box expand (Graphene.Point3D point);
+               public Graphene.Box expand_scalar (float scalar);
+               public Graphene.Box expand_vec3 (Graphene.Vec3 vec);
+               public Graphene.Sphere get_bounding_sphere ();
+               public Graphene.Point3D get_center ();
+               public float get_depth ();
+               public float get_height ();
+               public Graphene.Point3D get_max ();
+               public Graphene.Point3D get_min ();
+               public Graphene.Vec3 get_size ();
+               public void get_vertices ([CCode (array_length = false)] ref Graphene.Vec3[] vertices);
+               public float get_width ();
+               public static unowned Graphene.Box? infinite ();
+               public unowned Graphene.Box? init (Graphene.Point3D? min, Graphene.Point3D? max);
+               public unowned Graphene.Box? init_from_box (Graphene.Box src);
+               public unowned Graphene.Box? init_from_points ([CCode (array_length_cname = "n_points", 
array_length_pos = 0.5, array_length_type = "guint")] Graphene.Point3D[] points);
+               public unowned Graphene.Box? init_from_vec3 (Graphene.Vec3? min, Graphene.Vec3? max);
+               public unowned Graphene.Box? init_from_vectors ([CCode (array_length_cname = "n_vectors", 
array_length_pos = 0.5, array_length_type = "guint")] Graphene.Vec3[] vectors);
+               public bool intersection (Graphene.Box b, out Graphene.Box res);
+               public static unowned Graphene.Box? minus_one ();
+               public static unowned Graphene.Box? one ();
+               public static unowned Graphene.Box? one_minus_one ();
+               public Graphene.Box union (Graphene.Box b);
+               public static unowned Graphene.Box? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_euler_t", type_id = 
"graphene_euler_get_type ()")]
+       [Version (since = "1.2")]
+       public struct Euler {
+               public bool equal (Graphene.Euler b);
+               public Graphene.EulerOrder get_order ();
+               public float get_x ();
+               public float get_y ();
+               public float get_z ();
+               public unowned Graphene.Euler? init (float x, float y, float z);
+               public unowned Graphene.Euler? init_from_euler (Graphene.Euler? src);
+               public unowned Graphene.Euler? init_from_matrix (Graphene.Matrix? m, Graphene.EulerOrder 
order);
+               public unowned Graphene.Euler? init_from_quaternion (Graphene.Quaternion? q, 
Graphene.EulerOrder order);
+               public unowned Graphene.Euler? init_from_vec3 (Graphene.Vec3? v, Graphene.EulerOrder order);
+               public unowned Graphene.Euler? init_with_order (float x, float y, float z, 
Graphene.EulerOrder order);
+               public Graphene.Euler reorder (Graphene.EulerOrder order);
+               public Graphene.Matrix to_matrix ();
+               public Graphene.Vec3 to_vec3 ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_frustum_t", type_id = 
"graphene_frustum_get_type ()")]
+       [Version (since = "1.2")]
+       public struct Frustum {
+               public bool contains_point (Graphene.Point3D point);
+               public void get_planes ([CCode (array_length = false)] ref Graphene.Plane[] planes);
+               public unowned Graphene.Frustum? init (Graphene.Plane p0, Graphene.Plane p1, Graphene.Plane 
p2, Graphene.Plane p3, Graphene.Plane p4, Graphene.Plane p5);
+               public unowned Graphene.Frustum? init_from_frustum (Graphene.Frustum src);
+               public unowned Graphene.Frustum? init_from_matrix (Graphene.Matrix matrix);
+               public bool intersects_box (Graphene.Box box);
+               public bool intersects_sphere (Graphene.Sphere sphere);
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_matrix_t", type_id = 
"graphene_matrix_get_type ()")]
+       public struct Matrix {
+               [Version (since = "1.0")]
+               public float determinant ();
+               [Version (since = "1.0")]
+               public Graphene.Vec4 get_row (uint index_);
+               [Version (since = "1.0")]
+               public float get_value (uint row, uint col);
+               [Version (since = "1.0")]
+               public float get_x_scale ();
+               [Version (since = "1.0")]
+               public float get_y_scale ();
+               [Version (since = "1.0")]
+               public float get_z_scale ();
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_from_2d (double xx, double yx, double xy, double yy, 
double x_0, double y_0);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_from_float ([CCode (array_length = false)] float[] v);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_from_matrix (Graphene.Matrix src);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_from_vec4 (Graphene.Vec4 v0, Graphene.Vec4 v1, 
Graphene.Vec4 v2, Graphene.Vec4 v3);
+               [Version (since = "1.2")]
+               public unowned Graphene.Matrix? init_frustum (float left, float right, float bottom, float 
top, float z_near, float z_far);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_identity ();
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_look_at (Graphene.Vec3 eye, Graphene.Vec3 center, 
Graphene.Vec3 up);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_ortho (float left, float right, float top, float bottom, 
float z_near, float z_far);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_perspective (float fovy, float aspect, float z_near, 
float z_far);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_rotate (float angle, Graphene.Vec3 axis);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_scale (float x, float y, float z);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_skew (float x_skew, float y_skew);
+               [Version (since = "1.0")]
+               public unowned Graphene.Matrix? init_translate (Graphene.Point3D p);
+               [Version (since = "1.0")]
+               public Graphene.Matrix interpolate (Graphene.Matrix b, double factor);
+               [Version (since = "1.0")]
+               public bool inverse (out Graphene.Matrix res);
+               [Version (since = "1.0")]
+               public bool is_2d ();
+               [Version (since = "1.0")]
+               public bool is_backface_visible ();
+               [Version (since = "1.0")]
+               public bool is_identity ();
+               [Version (since = "1.0")]
+               public bool is_singular ();
+               [Version (since = "1.0")]
+               public Graphene.Matrix multiply (Graphene.Matrix b);
+               [Version (since = "1.0")]
+               public Graphene.Matrix normalize ();
+               [Version (since = "1.0")]
+               public Graphene.Matrix perspective (float depth);
+               [Version (since = "1.0")]
+               public void print ();
+               [Version (since = "1.0")]
+               public Graphene.Point project_point (Graphene.Point p);
+               [Version (since = "1.2")]
+               public Graphene.Quad project_rect (Graphene.Rect r);
+               [Version (since = "1.0")]
+               public Graphene.Rect project_rect_bounds (Graphene.Rect r);
+               [Version (since = "1.0")]
+               public void rotate (float angle, Graphene.Vec3 axis);
+               [Version (since = "1.2")]
+               public void rotate_euler (Graphene.Euler e);
+               [Version (since = "1.2")]
+               public void rotate_quaternion (Graphene.Quaternion q);
+               [Version (since = "1.0")]
+               public void rotate_x (float angle);
+               [Version (since = "1.0")]
+               public void rotate_y (float angle);
+               [Version (since = "1.0")]
+               public void rotate_z (float angle);
+               [Version (since = "1.0")]
+               public void scale (float factor_x, float factor_y, float factor_z);
+               [Version (since = "1.0")]
+               public void skew_xy (float factor);
+               [Version (since = "1.0")]
+               public void skew_xz (float factor);
+               [Version (since = "1.0")]
+               public void skew_yz (float factor);
+               [Version (since = "1.0")]
+               public bool to_2d (out double xx, out double yx, out double xy, out double yy, out double 
x_0, out double y_0);
+               [Version (since = "1.0")]
+               public void to_float ([CCode (array_length = false)] ref float[] v);
+               [Version (since = "1.0")]
+               public Graphene.Rect transform_bounds (Graphene.Rect r);
+               [Version (since = "1.2")]
+               public Graphene.Box transform_box (Graphene.Box b);
+               [Version (since = "1.0")]
+               public Graphene.Point transform_point (Graphene.Point p);
+               [Version (since = "1.2")]
+               public Graphene.Point3D transform_point3d (Graphene.Point3D p);
+               [Version (since = "1.4")]
+               public Graphene.Ray transform_ray (Graphene.Ray r);
+               [Version (since = "1.0")]
+               public Graphene.Quad transform_rect (Graphene.Rect r);
+               [Version (since = "1.2")]
+               public Graphene.Sphere transform_sphere (Graphene.Sphere s);
+               [Version (since = "1.0")]
+               public Graphene.Vec3 transform_vec3 (Graphene.Vec3 v);
+               [Version (since = "1.0")]
+               public Graphene.Vec4 transform_vec4 (Graphene.Vec4 v);
+               [Version (since = "1.0")]
+               public void translate (Graphene.Point3D pos);
+               [Version (since = "1.0")]
+               public Graphene.Matrix transpose ();
+               [Version (since = "1.2")]
+               public Graphene.Point3D unproject_point3d (Graphene.Matrix modelview, Graphene.Point3D point);
+               [Version (since = "1.0")]
+               public Graphene.Rect untransform_bounds (Graphene.Rect r, Graphene.Rect bounds);
+               [Version (since = "1.0")]
+               public bool untransform_point (Graphene.Point p, Graphene.Rect bounds, out Graphene.Point 
res);
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_plane_t", type_id = 
"graphene_plane_get_type ()")]
+       [Version (since = "1.2")]
+       public struct Plane {
+               public float distance (Graphene.Point3D point);
+               public bool equal (Graphene.Plane p2);
+               public float get_constant ();
+               public Graphene.Vec3 get_normal ();
+               public unowned Graphene.Plane? init (Graphene.Vec3? normal, float constant);
+               public unowned Graphene.Plane? init_from_plane (Graphene.Plane src);
+               public unowned Graphene.Plane? init_from_point (Graphene.Vec3 normal, Graphene.Point3D point);
+               public unowned Graphene.Plane? init_from_points (Graphene.Point3D a, Graphene.Point3D b, 
Graphene.Point3D c);
+               public unowned Graphene.Plane? init_from_vec4 (Graphene.Vec4 src);
+               public Graphene.Plane negate ();
+               public Graphene.Plane normalize ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_point_t", type_id = 
"graphene_point_get_type ()")]
+       [Version (since = "1.0")]
+       public struct Point {
+               public float x;
+               public float y;
+               public float distance (Graphene.Point b, out float d_x, out float d_y);
+               public bool equal (Graphene.Point b);
+               public unowned Graphene.Point? init (float x, float y);
+               public unowned Graphene.Point? init_from_point (Graphene.Point src);
+               [Version (since = "1.4")]
+               public unowned Graphene.Point? init_from_vec2 (Graphene.Vec2 src);
+               public Graphene.Point interpolate (Graphene.Point b, double factor);
+               public bool near (Graphene.Point b, float epsilon);
+               [Version (since = "1.4")]
+               public Graphene.Vec2 to_vec2 ();
+               public static unowned Graphene.Point? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_point3d_t", lower_case_csuffix = 
"point3d", type_id = "graphene_point3d_get_type ()")]
+       [Version (since = "1.0")]
+       public struct Point3D {
+               public float x;
+               public float y;
+               public float z;
+               public Graphene.Point3D cross (Graphene.Point3D b);
+               [Version (since = "1.4")]
+               public float distance (Graphene.Point3D b, out Graphene.Vec3 delta);
+               public float dot (Graphene.Point3D b);
+               public bool equal (Graphene.Point3D b);
+               public unowned Graphene.Point3D? init (float x, float y, float z);
+               public unowned Graphene.Point3D? init_from_point (Graphene.Point3D src);
+               public unowned Graphene.Point3D? init_from_vec3 (Graphene.Vec3 v);
+               public Graphene.Point3D interpolate (Graphene.Point3D b, double factor);
+               public float length ();
+               public bool near (Graphene.Point3D b, float epsilon);
+               public Graphene.Point3D normalize ();
+               [Version (since = "1.4")]
+               public Graphene.Point3D normalize_viewport (Graphene.Rect viewport, float z_near, float 
z_far);
+               public Graphene.Point3D scale (float factor);
+               public Graphene.Vec3 to_vec3 ();
+               public static unowned Graphene.Point3D? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_quad_t", type_id = 
"graphene_quad_get_type ()")]
+       [Version (since = "1.0")]
+       public struct Quad {
+               public Graphene.Rect bounds ();
+               public bool contains (Graphene.Point p);
+               public unowned Graphene.Point? get_point (uint index_);
+               public unowned Graphene.Quad? init (Graphene.Point p1, Graphene.Point p2, Graphene.Point p3, 
Graphene.Point p4);
+               [Version (since = "1.2")]
+               public unowned Graphene.Quad? init_from_points ([CCode (array_length = false)] 
Graphene.Point[] points);
+               public unowned Graphene.Quad? init_from_rect (Graphene.Rect r);
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_quaternion_t", type_id = 
"graphene_quaternion_get_type ()")]
+       [Version (since = "1.0")]
+       public struct Quaternion {
+               public float dot (Graphene.Quaternion b);
+               public bool equal (Graphene.Quaternion b);
+               public unowned Graphene.Quaternion? init (float x, float y, float z, float w);
+               public unowned Graphene.Quaternion? init_from_angle_vec3 (float angle, Graphene.Vec3 axis);
+               public unowned Graphene.Quaternion? init_from_angles (float deg_x, float deg_y, float deg_z);
+               [Version (since = "1.2")]
+               public unowned Graphene.Quaternion? init_from_euler (Graphene.Euler e);
+               public unowned Graphene.Quaternion? init_from_matrix (Graphene.Matrix m);
+               public unowned Graphene.Quaternion? init_from_quaternion (Graphene.Quaternion src);
+               public unowned Graphene.Quaternion? init_from_radians (float rad_x, float rad_y, float rad_z);
+               public unowned Graphene.Quaternion? init_from_vec4 (Graphene.Vec4 src);
+               public unowned Graphene.Quaternion? init_identity ();
+               public Graphene.Quaternion invert ();
+               public Graphene.Quaternion normalize ();
+               public Graphene.Quaternion slerp (Graphene.Quaternion b, float factor);
+               public void to_angle_vec3 (out float angle, out Graphene.Vec3 axis);
+               [Version (since = "1.2")]
+               public void to_angles (out float deg_x, out float deg_y, out float deg_z);
+               public Graphene.Matrix to_matrix ();
+               [Version (since = "1.2")]
+               public void to_radians (out float rad_x, out float rad_y, out float rad_z);
+               public Graphene.Vec4 to_vec4 ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_ray_t", type_id = 
"graphene_ray_get_type ()")]
+       [Version (since = "1.4")]
+       public struct Ray {
+               public bool equal (Graphene.Ray b);
+               public Graphene.Point3D get_closest_point_to_point (Graphene.Point3D p);
+               public Graphene.Vec3 get_direction ();
+               public float get_distance_to_plane (Graphene.Plane p);
+               public float get_distance_to_point (Graphene.Point3D p);
+               public Graphene.Point3D get_origin ();
+               public Graphene.Point3D get_position_at (float t);
+               public unowned Graphene.Ray? init (Graphene.Point3D? origin, Graphene.Vec3? direction);
+               public unowned Graphene.Ray? init_from_ray (Graphene.Ray src);
+               public unowned Graphene.Ray? init_from_vec3 (Graphene.Vec3? origin, Graphene.Vec3? direction);
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_rect_t", type_id = 
"graphene_rect_get_type ()")]
+       [Version (since = "1.0")]
+       public struct Rect {
+               public Graphene.Point origin;
+               public Graphene.Size size;
+               public static Graphene.Rect? alloc ();
+               public bool contains_point (Graphene.Point p);
+               public bool contains_rect (Graphene.Rect b);
+               public bool equal (Graphene.Rect b);
+               [Version (since = "1.4")]
+               public Graphene.Rect expand (Graphene.Point p);
+               public Graphene.Point get_bottom_left ();
+               public Graphene.Point get_bottom_right ();
+               public Graphene.Point get_center ();
+               public float get_height ();
+               public Graphene.Point get_top_left ();
+               public Graphene.Point get_top_right ();
+               [Version (since = "1.4")]
+               public void get_vertices ([CCode (array_length = false)] ref Graphene.Vec2[] vertices);
+               public float get_width ();
+               public float get_x ();
+               public float get_y ();
+               public unowned Graphene.Rect? init (float x, float y, float width, float height);
+               public unowned Graphene.Rect? init_from_rect (Graphene.Rect src);
+               public unowned Graphene.Rect? inset (float d_x, float d_y);
+               [Version (since = "1.4")]
+               public Graphene.Rect inset_r (float d_x, float d_y);
+               public Graphene.Rect interpolate (Graphene.Rect b, double factor);
+               public bool intersection (Graphene.Rect b, out Graphene.Rect res);
+               public unowned Graphene.Rect? normalize ();
+               [Version (since = "1.4")]
+               public Graphene.Rect normalize_r ();
+               public unowned Graphene.Rect? offset (float d_x, float d_y);
+               [Version (since = "1.4")]
+               public Graphene.Rect offset_r (float d_x, float d_y);
+               [Version (since = "1.4")]
+               public Graphene.Rect round ();
+               [Version (deprecated = true, deprecated_since = "1.4", since = "1.0")]
+               public unowned Graphene.Rect? round_to_pixel ();
+               public Graphene.Rect union (Graphene.Rect b);
+               [Version (since = "1.4")]
+               public static unowned Graphene.Rect? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_size_t", type_id = 
"graphene_size_get_type ()")]
+       [Version (since = "1.0")]
+       public struct Size {
+               public float width;
+               public float height;
+               public bool equal (Graphene.Size b);
+               public unowned Graphene.Size? init (float width, float height);
+               public unowned Graphene.Size? init_from_size (Graphene.Size src);
+               public Graphene.Size interpolate (Graphene.Size b, double factor);
+               public Graphene.Size scale (float factor);
+               public static unowned Graphene.Size? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_sphere_t", type_id = 
"graphene_sphere_get_type ()")]
+       [Version (since = "1.2")]
+       public struct Sphere {
+               public bool contains_point (Graphene.Point3D point);
+               public float distance (Graphene.Point3D point);
+               public bool equal (Graphene.Sphere b);
+               public Graphene.Box get_bounding_box ();
+               public Graphene.Point3D get_center ();
+               public float get_radius ();
+               public unowned Graphene.Sphere? init (Graphene.Point3D? center, float radius);
+               public unowned Graphene.Sphere? init_from_points ([CCode (array_length_cname = "n_points", 
array_length_pos = 0.5, array_length_type = "guint")] Graphene.Point3D[] points, Graphene.Point3D? center);
+               public unowned Graphene.Sphere? init_from_vectors ([CCode (array_length_cname = "n_vectors", 
array_length_pos = 0.5, array_length_type = "guint")] Graphene.Vec3[] vectors, Graphene.Point3D? center);
+               public bool is_empty ();
+               public Graphene.Sphere translate (Graphene.Point3D point);
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_triangle_t", type_id = 
"graphene_triangle_get_type ()")]
+       [Version (since = "1.2")]
+       public struct Triangle {
+               public bool contains_point (Graphene.Point3D p);
+               public bool equal (Graphene.Triangle b);
+               public float get_area ();
+               public bool get_barycoords (Graphene.Point3D? p, out Graphene.Vec2 res);
+               public Graphene.Box get_bounding_box ();
+               public Graphene.Point3D get_midpoint ();
+               public Graphene.Vec3 get_normal ();
+               public Graphene.Plane get_plane ();
+               public void get_points (out Graphene.Point3D a, out Graphene.Point3D b, out Graphene.Point3D 
c);
+               public void get_vertices (out Graphene.Vec3 a, out Graphene.Vec3 b, out Graphene.Vec3 c);
+               public unowned Graphene.Triangle? init_from_point3d (Graphene.Point3D? a, Graphene.Point3D? 
b, Graphene.Point3D? c);
+               public unowned Graphene.Triangle? init_from_vec3 (Graphene.Vec3? a, Graphene.Vec3? b, 
Graphene.Vec3? c);
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_vec2_t", type_id = 
"graphene_vec2_get_type ()")]
+       public struct Vec2 {
+               [Version (since = "1.0")]
+               public Graphene.Vec2 add (Graphene.Vec2 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec2 divide (Graphene.Vec2 b);
+               [Version (since = "1.0")]
+               public float dot (Graphene.Vec2 b);
+               [Version (since = "1.2")]
+               public bool equal (Graphene.Vec2 v2);
+               [Version (since = "1.0")]
+               public float get_x ();
+               [Version (since = "1.0")]
+               public float get_y ();
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec2? init (float x, float y);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec2? init_from_float ([CCode (array_length = false)] float[] src);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec2? init_from_vec2 (Graphene.Vec2 src);
+               [Version (since = "1.0")]
+               public float length ();
+               [Version (since = "1.0")]
+               public Graphene.Vec2 max (Graphene.Vec2 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec2 min (Graphene.Vec2 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec2 multiply (Graphene.Vec2 b);
+               [Version (since = "1.2")]
+               public bool near (Graphene.Vec2 v2, float epsilon);
+               [Version (since = "1.2")]
+               public Graphene.Vec2 negate ();
+               [Version (since = "1.0")]
+               public Graphene.Vec2 normalize ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec2? one ();
+               [Version (since = "1.2")]
+               public Graphene.Vec2 scale (float factor);
+               [Version (since = "1.0")]
+               public Graphene.Vec2 subtract (Graphene.Vec2 b);
+               [Version (since = "1.0")]
+               public void to_float ([CCode (array_length = false)] ref float[] dest);
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec2? x_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec2? y_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec2? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_vec3_t", type_id = 
"graphene_vec3_get_type ()")]
+       public struct Vec3 {
+               [Version (since = "1.0")]
+               public Graphene.Vec3 add (Graphene.Vec3 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec3 cross (Graphene.Vec3 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec3 divide (Graphene.Vec3 b);
+               [Version (since = "1.0")]
+               public float dot (Graphene.Vec3 b);
+               [Version (since = "1.2")]
+               public bool equal (Graphene.Vec3 v2);
+               [Version (since = "1.0")]
+               public float get_x ();
+               [Version (since = "1.0")]
+               public Graphene.Vec2 get_xy ();
+               [Version (since = "1.0")]
+               public Graphene.Vec3 get_xy0 ();
+               [Version (since = "1.0")]
+               public Graphene.Vec4 get_xyz0 ();
+               [Version (since = "1.0")]
+               public Graphene.Vec4 get_xyz1 ();
+               [Version (since = "1.0")]
+               public Graphene.Vec4 get_xyzw (float w);
+               [Version (since = "1.0")]
+               public float get_y ();
+               [Version (since = "1.0")]
+               public float get_z ();
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec3? init (float x, float y, float z);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec3? init_from_float ([CCode (array_length = false)] float[] src);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec3? init_from_vec3 (Graphene.Vec3 src);
+               [Version (since = "1.0")]
+               public float length ();
+               [Version (since = "1.0")]
+               public Graphene.Vec3 max (Graphene.Vec3 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec3 min (Graphene.Vec3 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec3 multiply (Graphene.Vec3 b);
+               [Version (since = "1.2")]
+               public bool near (Graphene.Vec3 v2, float epsilon);
+               [Version (since = "1.2")]
+               public Graphene.Vec3 negate ();
+               [Version (since = "1.0")]
+               public Graphene.Vec3 normalize ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec3? one ();
+               [Version (since = "1.2")]
+               public Graphene.Vec3 scale (float factor);
+               [Version (since = "1.0")]
+               public Graphene.Vec3 subtract (Graphene.Vec3 b);
+               [Version (since = "1.0")]
+               public void to_float ([CCode (array_length = false)] ref float[] dest);
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec3? x_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec3? y_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec3? z_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec3? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_vec4_t", type_id = 
"graphene_vec4_get_type ()")]
+       public struct Vec4 {
+               [Version (since = "1.0")]
+               public Graphene.Vec4 add (Graphene.Vec4 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec4 divide (Graphene.Vec4 b);
+               [Version (since = "1.0")]
+               public float dot (Graphene.Vec4 b);
+               [Version (since = "1.2")]
+               public bool equal (Graphene.Vec4 v2);
+               [Version (since = "1.0")]
+               public float get_w ();
+               [Version (since = "1.0")]
+               public float get_x ();
+               [Version (since = "1.0")]
+               public Graphene.Vec2 get_xy ();
+               [Version (since = "1.0")]
+               public Graphene.Vec3 get_xyz ();
+               [Version (since = "1.0")]
+               public float get_y ();
+               [Version (since = "1.0")]
+               public float get_z ();
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec4? init (float x, float y, float z, float w);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec4? init_from_float ([CCode (array_length = false)] float[] src);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec4? init_from_vec2 (Graphene.Vec2 src, float z, float w);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec4? init_from_vec3 (Graphene.Vec3 src, float w);
+               [Version (since = "1.0")]
+               public unowned Graphene.Vec4? init_from_vec4 (Graphene.Vec4 src);
+               [Version (since = "1.0")]
+               public float length ();
+               [Version (since = "1.0")]
+               public Graphene.Vec4 max (Graphene.Vec4 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec4 min (Graphene.Vec4 b);
+               [Version (since = "1.0")]
+               public Graphene.Vec4 multiply (Graphene.Vec4 b);
+               [Version (since = "1.2")]
+               public bool near (Graphene.Vec4 v2, float epsilon);
+               [Version (since = "1.2")]
+               public Graphene.Vec4 negate ();
+               [Version (since = "1.0")]
+               public Graphene.Vec4 normalize ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec4? one ();
+               [Version (since = "1.2")]
+               public Graphene.Vec4 scale (float factor);
+               [Version (since = "1.0")]
+               public Graphene.Vec4 subtract (Graphene.Vec4 b);
+               [Version (since = "1.0")]
+               public void to_float ([CCode (array_length = false)] ref float[] dest);
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec4? w_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec4? x_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec4? y_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec4? z_axis ();
+               [Version (since = "1.0")]
+               public static unowned Graphene.Vec4? zero ();
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "graphene_euler_order_t", cprefix = 
"GRAPHENE_EULER_ORDER_", has_type_id = false)]
+       [Version (since = "1.2")]
+       public enum EulerOrder {
+               DEFAULT,
+               XYZ,
+               YZX,
+               ZXY,
+               XZY,
+               YXZ,
+               ZYX
+       }
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "GRAPHENE_PI")]
+       public const double PI;
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "GRAPHENE_PI_2")]
+       public const double PI_2;
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "GRAPHENE_VEC2_LEN")]
+       [Version (since = "1.0")]
+       public const int VEC2_LEN;
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "GRAPHENE_VEC3_LEN")]
+       [Version (since = "1.0")]
+       public const int VEC3_LEN;
+       [CCode (cheader_filename = "graphene-gobject.h", cname = "GRAPHENE_VEC4_LEN")]
+       [Version (since = "1.0")]
+       public const int VEC4_LEN;
+}
diff --git a/vapi/metadata/Graphene-1.0.metadata b/vapi/metadata/Graphene-1.0.metadata
new file mode 100644
index 0000000..62acf5b
--- /dev/null
+++ b/vapi/metadata/Graphene-1.0.metadata
@@ -0,0 +1,29 @@
+Box struct
+Euler struct
+Frustum struct
+Matrix struct
+Plane struct
+Point struct
+Point3D struct
+Quad struct
+Quaternion struct
+Ray struct
+Rect struct
+Size struct
+Sphere struct
+Triangle struct
+Vec2 struct
+Vec3 struct
+Vec4 struct
+
+// Not usefully applicateable
+*.alloc skip
+*.free skip
+
+Box.get_vertices.vertices ref unowned=false
+Frustum.get_planes.planes ref unowned=false
+Matrix.to_float.v ref unowned=false
+Rect.get_vertices.vertices ref unowned=false
+Vec2.to_float.dest ref unowned=false
+Vec3.to_float.dest ref unowned=false
+Vec4.to_float.dest ref unowned=false


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