[libgames-support] Rename possibly confusing variable
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [libgames-support] Rename possibly confusing variable
- Date: Sat, 19 Sep 2015 23:16:52 +0000 (UTC)
commit 6993aef24a4fb63883459269e64ea5c819b87771
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sat Sep 19 18:16:37 2015 -0500
Rename possibly confusing variable
games/scores/context.vala | 8 ++++----
games/scores/dialog.vala | 4 ++--
2 files changed, 6 insertions(+), 6 deletions(-)
---
diff --git a/games/scores/context.vala b/games/scores/context.vala
index df6e986..562a957 100644
--- a/games/scores/context.vala
+++ b/games/scores/context.vala
@@ -34,7 +34,7 @@ public class Context : Object
/* All these variables are needed by dialog and as parameters to Dialog constructor. */
private Category? current_category = null;
private Style style;
- private string dialog_label;
+ private string category_type;
private Gtk.Window? game_window;
private string app_name;
@@ -57,7 +57,7 @@ public class Context : Object
public delegate Category CategoryRequestFunc (string category_key);
private CategoryRequestFunc category_request;
- public Context (string app_name, string dialog_label, Gtk.Window? game_window, CategoryRequestFunc
category_request, Style style)
+ public Context (string app_name, string category_type, Gtk.Window? game_window, CategoryRequestFunc
category_request, Style style)
{
this.game_window = game_window;
this.category_request = (key) => { return category_request (key); };
@@ -77,7 +77,7 @@ public class Context : Object
}
var base_name = app_name;
- this.dialog_label = dialog_label;
+ this.category_type = category_type;
this.app_name = app_name;
user_score_dir = Path.build_filename (Environment.get_user_data_dir (), base_name, "scores", null);
@@ -288,7 +288,7 @@ public class Context : Object
internal void run_dialog_internal (Score? new_high_score) throws Error
requires (game_window != null)
{
- var dialog = new Dialog (this, dialog_label, style, new_high_score, current_category, game_window,
app_name);
+ var dialog = new Dialog (this, category_type, style, new_high_score, current_category, game_window,
app_name);
dialog.run ();
dialog.destroy ();
diff --git a/games/scores/dialog.vala b/games/scores/dialog.vala
index ab9649f..4039db0 100644
--- a/games/scores/dialog.vala
+++ b/games/scores/dialog.vala
@@ -36,7 +36,7 @@ private class Dialog : Gtk.Dialog
private Score? new_high_score;
private Category? scores_active_category;
- public Dialog (Context context, string dialog_label, Style style, Score? new_high_score, Category?
current_cat, Gtk.Window window, string app_name)
+ public Dialog (Context context, string category_type, Style style, Score? new_high_score, Category?
current_cat, Gtk.Window window, string app_name)
{
Object (use_header_bar : 1);
@@ -102,7 +102,7 @@ private class Dialog : Gtk.Dialog
var hdiv = new Gtk.Separator (Gtk.Orientation.HORIZONTAL);
vbox.pack_start (hdiv, false, false, 0);
- var label = new Gtk.Label (dialog_label);
+ var label = new Gtk.Label (category_type);
label.use_markup = true;
label.halign = Gtk.Align.CENTER;
catbar.pack_start (label, false, false, 0);
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