[gimp] plug-ins, pdb: remove the maze plug-in and add a PDB compat proc
- From: Michael Natterer <mitch src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp] plug-ins, pdb: remove the maze plug-in and add a PDB compat proc
- Date: Thu, 3 Sep 2015 22:35:00 +0000 (UTC)
commit a4a0ec9598c47574e00ac39e873df04df85e252e
Author: Michael Natterer <mitch gimp org>
Date: Fri Sep 4 00:31:37 2015 +0200
plug-ins, pdb: remove the maze plug-in and add a PDB compat proc
app/pdb/internal-procs.c | 2 +-
app/pdb/plug-in-compat-cmds.c | 145 +++++++
configure.ac | 1 -
plug-ins/Makefile.am | 1 -
plug-ins/maze/.gitignore | 7 -
plug-ins/maze/Makefile.am | 53 ---
plug-ins/maze/maze-algorithms.c | 646 ------------------------------
plug-ins/maze/maze-algorithms.h | 41 --
plug-ins/maze/maze-dialog.c | 709 ---------------------------------
plug-ins/maze/maze-dialog.h | 24 --
plug-ins/maze/maze-utils.c | 155 -------
plug-ins/maze/maze-utils.h | 31 --
plug-ins/maze/maze.c | 751 -----------------------------------
plug-ins/maze/maze.h | 68 ----
po-plug-ins/POTFILES.in | 4 -
tools/pdbgen/pdb/plug_in_compat.pdb | 79 ++++
16 files changed, 225 insertions(+), 2492 deletions(-)
---
diff --git a/app/pdb/internal-procs.c b/app/pdb/internal-procs.c
index 11ed674..4ab48f8 100644
--- a/app/pdb/internal-procs.c
+++ b/app/pdb/internal-procs.c
@@ -28,7 +28,7 @@
#include "internal-procs.h"
-/* 772 procedures registered total */
+/* 773 procedures registered total */
void
internal_procs_init (GimpPDB *pdb)
diff --git a/app/pdb/plug-in-compat-cmds.c b/app/pdb/plug-in-compat-cmds.c
index 3557d1f..a0a3a78 100644
--- a/app/pdb/plug-in-compat-cmds.c
+++ b/app/pdb/plug-in-compat-cmds.c
@@ -2398,6 +2398,73 @@ plug_in_make_seamless_invoker (GimpProcedure *procedure,
}
static GimpValueArray *
+plug_in_maze_invoker (GimpProcedure *procedure,
+ Gimp *gimp,
+ GimpContext *context,
+ GimpProgress *progress,
+ const GimpValueArray *args,
+ GError **error)
+{
+ gboolean success = TRUE;
+ GimpDrawable *drawable;
+ gint16 width;
+ gint16 height;
+ guint8 tileable;
+ guint8 algorithm;
+ gint32 seed;
+
+ drawable = gimp_value_get_drawable (gimp_value_array_index (args, 2), gimp);
+ width = g_value_get_int (gimp_value_array_index (args, 3));
+ height = g_value_get_int (gimp_value_array_index (args, 4));
+ tileable = g_value_get_uint (gimp_value_array_index (args, 5));
+ algorithm = g_value_get_uint (gimp_value_array_index (args, 6));
+ seed = g_value_get_int (gimp_value_array_index (args, 7));
+
+ if (success)
+ {
+ if (gimp_pdb_item_is_attached (GIMP_ITEM (drawable), NULL,
+ GIMP_PDB_ITEM_CONTENT, error) &&
+ gimp_pdb_item_is_not_group (GIMP_ITEM (drawable), error))
+ {
+ GeglNode *node;
+ GeglColor *fg_color;
+ GeglColor *bg_color;
+ GimpRGB color;
+
+ gimp_context_get_foreground (context, &color);
+ fg_color = gimp_gegl_color_new (&color);
+
+ gimp_context_get_background (context, &color);
+ bg_color = gimp_gegl_color_new (&color);
+
+ node = gegl_node_new_child (NULL,
+ "operation", "gegl:maze",
+ "x", width,
+ "y", height,
+ "algorithm-type", algorithm,
+ "tilable", tileable,
+ "seed", seed,
+ "fg-color", fg_color,
+ "bg-color", bg_color,
+ NULL);
+
+ g_object_unref (fg_color);
+ g_object_unref (bg_color);
+
+ gimp_drawable_apply_operation (drawable, progress,
+ C_("undo-type", "Maze"),
+ node);
+ g_object_unref (node);
+ }
+ else
+ success = FALSE;
+ }
+
+ return gimp_procedure_get_return_values (procedure, success,
+ error ? *error : NULL);
+}
+
+static GimpValueArray *
plug_in_mblur_invoker (GimpProcedure *procedure,
Gimp *gimp,
GimpContext *context,
@@ -6453,6 +6520,84 @@ register_plug_in_compat_procs (GimpPDB *pdb)
g_object_unref (procedure);
/*
+ * gimp-plug-in-maze
+ */
+ procedure = gimp_procedure_new (plug_in_maze_invoker);
+ gimp_object_set_static_name (GIMP_OBJECT (procedure),
+ "plug-in-maze");
+ gimp_procedure_set_static_strings (procedure,
+ "plug-in-maze",
+ "Draw a labyrinth",
+ "Generates a maze using either the depth-first search method or Prim's
algorithm. Can make tileable mazes too.",
+ "Compatibility procedure. Please see 'gegl:maze' for credits.",
+ "Compatibility procedure. Please see 'gegl:maze' for credits.",
+ "2015",
+ NULL);
+ gimp_procedure_add_argument (procedure,
+ g_param_spec_enum ("run-mode",
+ "run mode",
+ "The run mode",
+ GIMP_TYPE_RUN_MODE,
+ GIMP_RUN_INTERACTIVE,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_image_id ("image",
+ "image",
+ "Input image (unused)",
+ pdb->gimp, FALSE,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_drawable_id ("drawable",
+ "drawable",
+ "Input drawable",
+ pdb->gimp, FALSE,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_int16 ("width",
+ "width",
+ "Width of the passages",
+ 1, 1024, 1,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_int16 ("height",
+ "height",
+ "Height of the passages",
+ 1, 1024, 1,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_int8 ("tileable",
+ "tileable",
+ "Tileable maze? (TRUE or FALSE)",
+ 0, 1, 0,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_int8 ("algorithm",
+ "algorithm",
+ "Generation algorithm (0 = DEPTH FIRST, 1 = PRIM'S
ALGORITHM)",
+ 0, 1, 0,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_int32 ("seed",
+ "seed",
+ "Random Seed",
+ G_MININT32, G_MAXINT32, 0,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_int16 ("multiple",
+ "multiple",
+ "Multiple (use 57)",
+ G_MININT16, G_MAXINT16, 0,
+ GIMP_PARAM_READWRITE));
+ gimp_procedure_add_argument (procedure,
+ gimp_param_spec_int16 ("offset",
+ "offset",
+ "Offset (use 1)",
+ G_MININT16, G_MAXINT16, 0,
+ GIMP_PARAM_READWRITE));
+ gimp_pdb_register_procedure (pdb, procedure);
+ g_object_unref (procedure);
+
+ /*
* gimp-plug-in-mblur
*/
procedure = gimp_procedure_new (plug_in_mblur_invoker);
diff --git a/configure.ac b/configure.ac
index f29a5a4..e2335c6 100644
--- a/configure.ac
+++ b/configure.ac
@@ -2312,7 +2312,6 @@ plug-ins/imagemap/images/Makefile
plug-ins/lighting/Makefile
plug-ins/lighting/images/Makefile
plug-ins/map-object/Makefile
-plug-ins/maze/Makefile
plug-ins/pagecurl/Makefile
plug-ins/print/Makefile
plug-ins/pygimp/Makefile
diff --git a/plug-ins/Makefile.am b/plug-ins/Makefile.am
index bcc3e26..cc017bd 100644
--- a/plug-ins/Makefile.am
+++ b/plug-ins/Makefile.am
@@ -52,7 +52,6 @@ SUBDIRS = \
imagemap \
lighting \
map-object \
- maze \
pagecurl \
$(print) \
selection-to-path \
diff --git a/po-plug-ins/POTFILES.in b/po-plug-ins/POTFILES.in
index 847d0bd..561f452 100644
--- a/po-plug-ins/POTFILES.in
+++ b/po-plug-ins/POTFILES.in
@@ -211,10 +211,6 @@ plug-ins/lighting/lighting-ui.c
plug-ins/map-object/map-object-apply.c
plug-ins/map-object/map-object-main.c
plug-ins/map-object/map-object-ui.c
-plug-ins/maze/maze-algorithms.c
-plug-ins/maze/maze-dialog.c
-plug-ins/maze/maze.c
-plug-ins/maze/maze.h
plug-ins/pagecurl/pagecurl.c
plug-ins/print/print-draw-page.c
plug-ins/print/print-page-layout.c
diff --git a/tools/pdbgen/pdb/plug_in_compat.pdb b/tools/pdbgen/pdb/plug_in_compat.pdb
index d31b767..c0064b0 100644
--- a/tools/pdbgen/pdb/plug_in_compat.pdb
+++ b/tools/pdbgen/pdb/plug_in_compat.pdb
@@ -2338,6 +2338,84 @@ CODE
);
}
+sub plug_in_maze {
+ $blurb = 'Draw a labyrinth';
+
+ $help = <<'HELP';
+Generates a maze using either the depth-first search method or Prim's
+algorithm. Can make tileable mazes too.
+HELP
+
+ &std_pdb_compat('gegl:maze');
+ $date = '2015';
+
+ @inargs = (
+ { name => 'run_mode', type => 'enum GimpRunMode', dead => 1,
+ desc => 'The run mode' },
+ { name => 'image', type => 'image', dead => 1,
+ desc => 'Input image (unused)' },
+ { name => 'drawable', type => 'drawable',
+ desc => 'Input drawable' },
+ { name => 'width', type => '1 <= int16 <= 1024',
+ desc => 'Width of the passages' },
+ { name => 'height', type => '1 <= int16 <= 1024',
+ desc => 'Height of the passages' },
+ { name => 'tileable', type => '0 <= int8 <= 1',
+ desc => 'Tileable maze? (TRUE or FALSE)' },
+ { name => 'algorithm', type => '0 <= int8 <= 1',
+ desc => 'Generation algorithm (0 = DEPTH FIRST, 1 = PRIM\'S ALGORITHM)' },
+ { name => 'seed', type => 'int32',
+ desc => 'Random Seed' },
+ { name => 'multiple', type => 'int16', dead => 1,
+ desc => 'Multiple (use 57)' },
+ { name => 'offset', type => 'int16', dead => 1,
+ desc => 'Offset (use 1)' }
+ );
+
+ %invoke = (
+ code => <<'CODE'
+{
+ if (gimp_pdb_item_is_attached (GIMP_ITEM (drawable), NULL,
+ GIMP_PDB_ITEM_CONTENT, error) &&
+ gimp_pdb_item_is_not_group (GIMP_ITEM (drawable), error))
+ {
+ GeglNode *node;
+ GeglColor *fg_color;
+ GeglColor *bg_color;
+ GimpRGB color;
+
+ gimp_context_get_foreground (context, &color);
+ fg_color = gimp_gegl_color_new (&color);
+
+ gimp_context_get_background (context, &color);
+ bg_color = gimp_gegl_color_new (&color);
+
+ node = gegl_node_new_child (NULL,
+ "operation", "gegl:maze",
+ "x", width,
+ "y", height,
+ "algorithm-type", algorithm,
+ "tilable", tileable,
+ "seed", seed,
+ "fg-color", fg_color,
+ "bg-color", bg_color,
+ NULL);
+
+ g_object_unref (fg_color);
+ g_object_unref (bg_color);
+
+ gimp_drawable_apply_operation (drawable, progress,
+ C_("undo-type", "Maze"),
+ node);
+ g_object_unref (node);
+ }
+ else
+ success = FALSE;
+}
+CODE
+ );
+}
+
sub plug_in_mblur {
$blurb = 'Simulate movement using directional blur';
@@ -4779,6 +4857,7 @@ CODE
plug_in_laplace
plug_in_lens_distortion
plug_in_make_seamless
+ plug_in_maze
plug_in_mblur
plug_in_mblur_inward
plug_in_mosaic
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