[gnome-nibbles] Save number of players before switching to the controls screen
- From: Iulian Radu <iulianradu src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-nibbles] Save number of players before switching to the controls screen
- Date: Mon, 26 Oct 2015 00:17:03 +0000 (UTC)
commit 76b0b2cc706df74ed7127a7e0de385e14400b28b
Author: Iulian Radu <iulian radu67 gmail com>
Date: Tue Jul 14 17:59:31 2015 +0300
Save number of players before switching to the controls screen
src/gnome-nibbles.vala | 53 +++++++++++++++++++++++++++++-------------------
src/nibbles-game.vala | 3 +-
src/nibbles-view.vala | 10 +++-----
3 files changed, 37 insertions(+), 29 deletions(-)
---
diff --git a/src/gnome-nibbles.vala b/src/gnome-nibbles.vala
index 2bfa16b..d9717bb 100644
--- a/src/gnome-nibbles.vala
+++ b/src/gnome-nibbles.vala
@@ -137,26 +137,6 @@ public class Nibbles : Gtk.Application
frame.add (view);
frame.show ();
- // frame.show_all ();
-
- /* TODO Fix problem and remove this call
- * For some reason tile_size gets set to 0 after calling
- * frame.add (view). start_level stays the same
- */
- game.load_properties (settings);
- game.current_level = game.start_level;
- view.new_level (game.current_level);
- view.configure_event.connect (configure_event_cb);
-
- foreach (var worm in game.worms)
- {
- var actors = view.worm_actors.get (worm);
- if (actors.get_stage () == null) {
- view.stage.add_child (actors);
- }
- actors.show ();
- }
- game.load_worm_properties (worm_settings);
/* Check wether to display the first run screen */
var first_run = settings.get_boolean ("first-run");
@@ -239,6 +219,27 @@ public class Nibbles : Gtk.Application
private void start_game_cb ()
{
settings.set_boolean ("first-run", false);
+ stderr.printf("[Debug] cl %d\n", game.current_level);
+ stderr.printf("[Debug] %d\n", game.numworms);
+
+ /* TODO Fix problem and remove this call
+ * For some reason tile_size gets set to 0 after calling
+ * frame.add (view). start_level stays the same
+ */
+ game.load_properties (settings);
+ game.current_level = game.start_level;
+ view.new_level (game.current_level);
+ view.configure_event.connect (configure_event_cb);
+
+ foreach (var worm in game.worms)
+ {
+ var actors = view.worm_actors.get (worm);
+ if (actors.get_stage () == null) {
+ view.stage.add_child (actors);
+ }
+ actors.show ();
+ }
+ game.load_worm_properties (worm_settings);
game.add_worms ();
show_game_view ();
@@ -247,8 +248,8 @@ public class Nibbles : Gtk.Application
countdown.set_label ("%d".printf (seconds));
if (seconds == 0)
{
- countdown.hide ();
countdown.set_label ("GO!");
+ countdown.hide ();
game.start ();
return Source.REMOVE;
}
@@ -269,6 +270,16 @@ public class Nibbles : Gtk.Application
private void show_controls_screen_cb ()
{
+ /* Save selected number of players before changing the screen */
+ foreach (var button in number_of_players_buttons)
+ {
+ if (button.get_active ())
+ {
+ var label = button.get_label ();
+ game.numworms = int.parse (label);
+ }
+ }
+
main_stack.set_visible_child_name ("controls");
}
diff --git a/src/nibbles-game.vala b/src/nibbles-game.vala
index f761327..0ee4fd1 100644
--- a/src/nibbles-game.vala
+++ b/src/nibbles-game.vala
@@ -42,7 +42,7 @@ public class NibblesGame : Object
public const int GAMEDELAY = 35;
public const int BONUSDELAY = 100;
- public const int NUMWORMS = 1;
+ public const int NUMWORMS = 2;
public const int WIDTH = 92;
public const int HEIGHT = 66;
@@ -90,7 +90,6 @@ public class NibblesGame : Object
public void add_worms ()
{
- stderr.printf("[Debug] Loading worms\n");
foreach (var worm in worms)
{
worm.spawn (walls);
diff --git a/src/nibbles-view.vala b/src/nibbles-view.vala
index 6834aef..a66e41d 100644
--- a/src/nibbles-view.vala
+++ b/src/nibbles-view.vala
@@ -365,17 +365,16 @@ public class NibblesView : GtkClutter.Embed
{
x_pos = j * game.tile_size;
- ((Clutter.Actor) tmp).set_size (game.tile_size,
- game.tile_size);
- ((Clutter.Actor) tmp).set_position (x_pos, y_pos);
- level.add_child ((Clutter.Actor) tmp);
+ tmp.set_size (game.tile_size, game.tile_size);
+ tmp.set_position (x_pos, y_pos);
+ level.add_child (tmp);
}
}
}
stage.add_child (level);
level.set_opacity (0);
- ((Clutter.Actor) level).set_scale (0.2, 0.2);
+ level.set_scale (0.2, 0.2);
level.save_easing_state ();
level.set_easing_mode (Clutter.AnimationMode.EASE_OUT_BOUNCE);
@@ -436,7 +435,6 @@ public class NibblesView : GtkClutter.Embed
/* Fatal console error when a worm's texture could not be set. */
error (_("Nibbles failed to set texture: %s"), e.message);
}
-
actor.set_size (game.tile_size, game.tile_size);
actor.set_position (worm.list.first ().x * game.tile_size, worm.list.first ().y * game.tile_size);
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]