[gnome-nibbles] Add NibblesGame, NibblesView classes. Make game texture resizable
- From: Iulian Radu <iulianradu src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-nibbles] Add NibblesGame, NibblesView classes. Make game texture resizable
- Date: Mon, 26 Oct 2015 00:13:36 +0000 (UTC)
commit 616cf1898fa0a0950d11e1a1ebaaacee83793317
Author: Iulian Radu <iulian radu67 gmail com>
Date: Thu May 14 16:38:06 2015 +0300
Add NibblesGame, NibblesView classes. Make game texture resizable
configure.ac | 18 ++--
data/gnome-nibbles.ui | 42 ++++++-
data/org.gnome.nibbles.gschema.xml | 8 +
src/Makefile.am | 16 ++-
src/config.vapi | 2 +-
src/games-gridframe.c | 278 ++++++++++++++++++++++++++++++++++++
src/games-gridframe.h | 63 ++++++++
src/games-gridframe.vapi | 25 ++++
src/gnome-nibbles.vala | 136 ++++++++++++++++++
src/nibbles-game.vala | 12 ++
src/nibbles-view.vala | 46 ++++++
src/properties.vala | 19 +++
12 files changed, 651 insertions(+), 14 deletions(-)
---
diff --git a/configure.ac b/configure.ac
index 5329a2d..9df04a4 100644
--- a/configure.ac
+++ b/configure.ac
@@ -17,8 +17,6 @@ LT_INIT
GLIB_GSETTINGS
-APPSTREAM_XML
-
AC_CONFIG_MACRO_DIR([m4])
dnl ###########################################################################
@@ -27,17 +25,19 @@ dnl ###########################################################################
GLIB_REQUIRED=2.40.0
GTK_REQUIRED=3.14.0
+RSVG_REQUIRED=2.32.0
+CANBERRA_GTK_REQUIRED=0.26
+CLUTTER_REQUIRED=1.0.0
+CLUTTER_GTK_REQUIRED=0.91.6
-PKG_CHECK_MODULES(GNOME_SUDOKU, [
+PKG_CHECK_MODULES(GNOME_NIBBLES, [
glib-2.0 >= $GLIB_REQUIRED
gio-2.0 >= $GLIB_REQUIRED
gtk+-3.0 >= $GTK_REQUIRED
- gee-0.8
-])
-
-PKG_CHECK_MODULES(LIBSUDOKU, [
- glib-2.0 >= $GLIB_REQUIRED
- gio-2.0 >= $GLIB_REQUIRED
+ librsvg-2.0 >= $RSVG_REQUIRED
+ libcanberra-gtk3 >= $CANBERRA_GTK_REQUIRED
+ clutter-1.0 >= $CLUTTER_REQUIRED
+ clutter-gtk-1.0 >= $CLUTTER_REQUIRED
gee-0.8
])
diff --git a/data/gnome-nibbles.ui b/data/gnome-nibbles.ui
index 6daaed9..89b812d 100644
--- a/data/gnome-nibbles.ui
+++ b/data/gnome-nibbles.ui
@@ -5,5 +5,45 @@
</object>
<object class="GtkApplicationWindow" id="nibbles-window">
<property name="title" translatable="yes">Nibbles</property>
- </object>
+ <child>
+ <object class="GtkBox" id="vbox">
+ <property name="orientation">vertical</property>
+ <property name="visible">True</property>
+ <child>
+ <object class="GtkStack" id="main_stack">
+ <property name="visible">True</property>
+ <property name="homogeneous">True</property>
+ <property name="margin">25</property>
+ <property name="expand">True</property>
+ <child>
+ <object class="GtkBox" id="start_box">
+ <property name="orientation">vertical</property>
+ <property name="visible">True</property>
+ <property name="halign">center</property>
+ <property name="valign">center</property>
+ <property name="homogeneous">True</property>
+ <property name="margin">0</property>
+ <property name="width-request">350</property>
+ <property name="height-request">350</property>
+ <child>
+ <object class="GtkButton" id="new_game_button">
+ <property name="visible">True</property>
+ <property name="use-underline">True</property>
+ <property name="label" translatable="yes">_New Game</property>
+ <property name="action-name">app.start-game</property>
+ </object>
+ </child>
+ </object>
+ <packing>
+ <property name="name">start_box</property>
+ </packing>
+ </child>
+ </object> <!-- End of main_stack -->
+ <packing>
+ <property name="pack-type">end</property>
+ </packing>
+ </child>
+ </object> <!-- End of vbox -->
+ </child>
+ </object> <!-- End of nibbles_app -->
</interface>
diff --git a/data/org.gnome.nibbles.gschema.xml b/data/org.gnome.nibbles.gschema.xml
index c8028b0..ce47207 100644
--- a/data/org.gnome.nibbles.gschema.xml
+++ b/data/org.gnome.nibbles.gschema.xml
@@ -3,14 +3,22 @@
<key name="window-width" type="i">
<default>730</default>
<summary>Width of the window in pixels</summary>
+ <description>Width of the window in pixels.</description>
</key>
<key name="window-height" type="i">
<default>630</default>
<summary>Height of the window in pixels</summary>
+ <description>Height of the window in pixels.</description>
</key>
<key name="window-is-maximized" type="b">
<default>false</default>
<summary>true if the window is maximized</summary>
+ <summary>true if the window is maximized.</summary>
+ </key>
+ <key name="tile-size" type="i">
+ <default>7</default>
+ <summary>Size of game tiles</summary>
+ <description>Size of game tiles.</description>
</key>
</schema>
</schemalist>
diff --git a/src/Makefile.am b/src/Makefile.am
index 53d7721..777c055 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -5,14 +5,19 @@ BUILT_SOURCES = gnome-nibbles-resources.c
gnome_nibbles_SOURCES = \
config.vapi \
gnome-nibbles.vala \
+ nibbles-view.vala \
+ nibbles-game.vala \
+ properties.vala \
+ games-gridframe.h \
+ games-gridframe.c \
$(BUILT_SOURCES)
-gnome_nibbles_CFLAGS = -w `pkg-config --cflags glib-2.0` `pkg-config --cflags gtk+-3.0` `pkg-config --libs
glib-2.0` `pkg-config --libs gtk+-3.0`
+gnome_nibbles_CFLAGS = -w `pkg-config --cflags glib-2.0` `pkg-config --cflags gtk+-3.0` `pkg-config --libs
glib-2.0` `pkg-config --libs gtk+-3.0` `pkg-config --cflags clutter-1.0` `pkg-config --cflags
clutter-gtk-1.0` `pkg-config --libs clutter-1.0` `pkg-config --libs clutter-gtk-1.0`
gnome_nibbles_CPPFLAGS = \
-DVERSION=\"$(VERSION)\" \
- -DPKGDATADIR=\"$(datadir)/gnome-nibbles\" \
+ -DDATADIR=\"$(datadir)/gnome-nibbles\" \
-DGETTEXT_PACKAGE=\"$(GETTEXT_PACKAGE)\" \
$(GNOME_NIBBLES_CFLAGS)
@@ -20,9 +25,14 @@ gnome_nibbles_VALAFLAGS = \
--pkg posix \
--pkg gio-2.0 \
--pkg gtk+-3.0 \
+ --pkg clutter-1.0 \
+ --pkg clutter-gtk-1.0 \
+ --pkg libcanberra \
+ --pkg libcanberra-gtk \
--pkg gee-0.8 \
--target-glib=$(GLIB_REQUIRED) \
- --gresources=$(builddir)/gnome-nibbles.gresource.xml
+ --gresources=$(builddir)/gnome-nibbles.gresource.xml \
+ games-gridframe.vapi
gnome-nibbles-resources.c: gnome-nibbles.gresource.xml $(shell $(GLIB_COMPILE_RESOURCES)
--generate-dependencies gnome-nibbles.gresource.xml)
$(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir) --generate-source $<
diff --git a/src/config.vapi b/src/config.vapi
index aa09de5..e30421d 100644
--- a/src/config.vapi
+++ b/src/config.vapi
@@ -1,3 +1,3 @@
-public const string PKGDATADIR;
+public const string DATADIR;
public const string GETTEXT_PACKAGE;
public const string VERSION;
diff --git a/src/games-gridframe.c b/src/games-gridframe.c
new file mode 100644
index 0000000..56fe00a
--- /dev/null
+++ b/src/games-gridframe.c
@@ -0,0 +1,278 @@
+/* games-gridframe.c: Create a container that guarantees that the internal
+ * allocated space is a fixed multiple of an integer.
+ *
+ * Copyright 2004 by Callum McKenzie
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/* A lot of this was written by following the sorce for GtkFrame and
+ * GtkAspectFrame. */
+
+// #include <config.h>
+
+#include <gtk/gtk.h>
+#include <glib/gi18n.h>
+
+#include "games-gridframe.h"
+
+enum {
+ PROP_0,
+ PROP_X_PADDING,
+ PROP_Y_PADDING,
+ PROP_WIDTH,
+ PROP_HEIGHT,
+ PROP_X_ALIGN,
+ PROP_Y_ALIGN
+};
+
+G_DEFINE_TYPE (GamesGridFrame, games_grid_frame,GTK_TYPE_BIN)
+
+struct GamesGridFramePrivate {
+ gint xmult;
+ gint ymult;
+
+ gint xpadding;
+ gint ypadding;
+
+ gfloat xalign;
+ gfloat yalign;
+
+ GtkAllocation old_allocation;
+};
+
+void
+games_grid_frame_set (GamesGridFrame * frame, gint newxmult, gint newymult)
+{
+ if (newxmult > 0)
+ frame->priv->xmult = newxmult;
+ if (newymult > 0)
+ frame->priv->ymult = newymult;
+
+ gtk_widget_queue_resize (GTK_WIDGET (frame));
+}
+
+void
+games_grid_frame_set_padding (GamesGridFrame * frame, gint newxpadding,
+ gint newypadding)
+{
+ if (newxpadding >= 0)
+ frame->priv->xpadding = newxpadding;
+
+ if (newypadding >= 0)
+ frame->priv->ypadding = newypadding;
+
+ gtk_widget_queue_resize (GTK_WIDGET (frame));
+}
+
+
+void
+games_grid_frame_set_alignment (GamesGridFrame * frame, gfloat xalign,
+ gfloat yalign)
+{
+ if (xalign < 0.0)
+ xalign = 0.0;
+ else if (xalign > 1.0)
+ xalign = 1.0;
+
+ if (yalign < 0.0)
+ yalign = 0.0;
+ else if (yalign > 1.0)
+ yalign = 1.0;
+
+ frame->priv->xalign = xalign;
+ frame->priv->yalign = yalign;
+
+ gtk_widget_queue_resize (GTK_WIDGET (frame));
+}
+
+static void
+games_grid_frame_set_property (GObject * object, guint prop_id,
+ const GValue * value, GParamSpec * pspec)
+{
+ GamesGridFrame *frame = GAMES_GRID_FRAME (object);
+
+ switch (prop_id) {
+ case PROP_X_PADDING:
+ games_grid_frame_set_padding (frame, g_value_get_int (value), -1);
+ break;
+ case PROP_Y_PADDING:
+ games_grid_frame_set_padding (frame, -1, g_value_get_int (value));
+ break;
+ case PROP_X_ALIGN:
+ games_grid_frame_set_alignment (frame, g_value_get_float (value),
+ frame->priv->yalign);
+ break;
+ case PROP_Y_ALIGN:
+ games_grid_frame_set_alignment (frame, frame->priv->xalign,
+ g_value_get_float (value));
+ break;
+ case PROP_WIDTH:
+ games_grid_frame_set (frame, g_value_get_int (value), -1);
+ break;
+ case PROP_HEIGHT:
+ games_grid_frame_set (frame, -1, g_value_get_int (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+games_grid_frame_get_property (GObject * object, guint prop_id,
+ GValue * value, GParamSpec * pspec)
+{
+ GamesGridFrame *frame = GAMES_GRID_FRAME (object);
+
+ switch (prop_id) {
+ case PROP_X_PADDING:
+ g_value_set_int (value, frame->priv->xpadding);
+ break;
+ case PROP_Y_PADDING:
+ g_value_set_int (value, frame->priv->ypadding);
+ break;
+ case PROP_X_ALIGN:
+ g_value_set_float (value, frame->priv->xalign);
+ break;
+ case PROP_Y_ALIGN:
+ g_value_set_float (value, frame->priv->yalign);
+ break;
+ case PROP_WIDTH:
+ g_value_set_int (value, frame->priv->xmult);
+ break;
+ case PROP_HEIGHT:
+ g_value_set_int (value, frame->priv->ymult);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+games_grid_frame_size_allocate (GtkWidget * widget,
+ GtkAllocation * allocation)
+{
+ GamesGridFrame *frame = GAMES_GRID_FRAME (widget);
+ GtkWidget *child = gtk_bin_get_child (GTK_BIN (widget));
+ GtkAllocation child_allocation;
+ gint xsize, ysize, size;
+
+ gtk_widget_set_allocation (widget, allocation);
+
+ xsize = MAX (1, (allocation->width - frame->priv->xpadding) / frame->priv->xmult);
+ ysize = MAX (1, (allocation->height - frame->priv->ypadding) / frame->priv->ymult);
+
+ size = MIN (xsize, ysize);
+
+ child_allocation.width = size * frame->priv->xmult + frame->priv->xpadding;
+ child_allocation.height = size * frame->priv->ymult + frame->priv->ypadding;
+
+ child_allocation.x =
+ (allocation->width - child_allocation.width) * frame->priv->xalign +
+ allocation->x;
+ child_allocation.y =
+ (allocation->height - child_allocation.height) * frame->priv->yalign +
+ allocation->y;
+
+ if (gtk_widget_get_mapped (widget) &&
+ (child_allocation.x != frame->priv->old_allocation.x ||
+ child_allocation.y != frame->priv->old_allocation.y ||
+ child_allocation.width != frame->priv->old_allocation.width ||
+ child_allocation.height != frame->priv->old_allocation.height))
+ gdk_window_invalidate_rect (gtk_widget_get_window (widget), allocation, FALSE);
+
+ if (child && gtk_widget_get_visible (child))
+ gtk_widget_size_allocate (child, &child_allocation);
+
+ frame->priv->old_allocation = child_allocation;
+}
+
+static void
+games_grid_frame_class_init (GamesGridFrameClass * class)
+{
+ GObjectClass *object_class;
+ GtkWidgetClass *widget_class;
+
+ object_class = G_OBJECT_CLASS (class);
+ widget_class = GTK_WIDGET_CLASS (class);
+
+ object_class->set_property = games_grid_frame_set_property;
+ object_class->get_property = games_grid_frame_get_property;
+
+ widget_class->size_allocate = games_grid_frame_size_allocate;
+
+ g_type_class_add_private (object_class, sizeof (GamesGridFramePrivate));
+
+ g_object_class_install_property (object_class, PROP_X_PADDING,
+ g_param_spec_int ("x_padding", "X Padding", "X Padding",
+ 0, G_MAXINT, 0,
+ G_PARAM_READABLE |
+ G_PARAM_WRITABLE));
+ g_object_class_install_property (object_class, PROP_Y_PADDING,
+ g_param_spec_int ("y_padding", "Y Padding", "Y Padding",
+ 0, G_MAXINT, 0,
+ G_PARAM_READABLE |
+ G_PARAM_WRITABLE));
+ g_object_class_install_property (object_class, PROP_WIDTH,
+ g_param_spec_int ("width_multiple", "Width Multiple", "Width Multiple",
+ 1, G_MAXINT, 1,
+ G_PARAM_READABLE |
+ G_PARAM_WRITABLE));
+ g_object_class_install_property (object_class, PROP_HEIGHT,
+ g_param_spec_int ("height_multiple", "Height Multiple", "Height Multiple",
+ 1, G_MAXINT, 1,
+ G_PARAM_READABLE |
+ G_PARAM_WRITABLE));
+ g_object_class_install_property (object_class, PROP_X_ALIGN,
+ g_param_spec_float ("xalign", "X Alignment", "X Alignment",
+ 0.0, 1.0, 0.5,
+ G_PARAM_READABLE |
+ G_PARAM_WRITABLE));
+ g_object_class_install_property (object_class, PROP_Y_ALIGN,
+ g_param_spec_float ("yalign", "Y Alignment", "Y Alignment",
+ 0.0, 1.0, 0.5,
+ G_PARAM_READWRITE |
+ G_PARAM_WRITABLE));
+}
+
+static void
+games_grid_frame_init (GamesGridFrame * frame)
+{
+ frame->priv = G_TYPE_INSTANCE_GET_PRIVATE (frame, GAMES_TYPE_GRID_FRAME, GamesGridFramePrivate);
+
+ frame->priv->xmult = 1;
+ frame->priv->ymult = 1;
+
+ frame->priv->xalign = 0.5;
+ frame->priv->yalign = 0.5;
+}
+
+GtkWidget *
+games_grid_frame_new (gint width, gint height)
+{
+ GamesGridFrame *frame;
+
+ frame = g_object_new (GAMES_TYPE_GRID_FRAME, NULL);
+
+ frame->priv->xmult = MAX (width, 1);
+ frame->priv->ymult = MAX (height, 1);
+
+ return GTK_WIDGET (frame);
+}
+
+/* EOF */
diff --git a/src/games-gridframe.h b/src/games-gridframe.h
new file mode 100644
index 0000000..1a67a9c
--- /dev/null
+++ b/src/games-gridframe.h
@@ -0,0 +1,63 @@
+/* games-gridframe.h: Create a container that guarantees that the internal
+ * allocated space is a fixed multiple of an integer.
+ *
+ * Copyright 2004 by Callum McKenzie
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#ifndef GAMES_GRID_FRAME_H
+#define GAMES_GRID_FRAME_H
+
+#include <gtk/gtk.h>
+
+G_BEGIN_DECLS
+
+#define GAMES_TYPE_GRID_FRAME (games_grid_frame_get_type ())
+#define GAMES_GRID_FRAME(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_GRID_FRAME,
GamesGridFrame))
+#define GAMES_GRID_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAMES_TYPE_GRID_FRAME,
GamesGridFrameClass))
+#define GAMES_IS_GRID_FRAME(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_GRID_FRAME))
+#define GAMES_IS_GRID_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAMES_TYPE_GRID_FRAME))
+#define GAMES_GRID_FRAME_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GAMES_TYPE_GRID_FRAME))
+
+typedef struct GamesGridFramePrivate GamesGridFramePrivate;
+
+typedef struct {
+ GtkBin bin;
+ /*< private >*/
+ GamesGridFramePrivate *priv;
+} GamesGridFrame;
+
+typedef struct {
+ GtkBinClass parent;
+} GamesGridFrameClass;
+
+GType games_grid_frame_get_type (void);
+GtkWidget *games_grid_frame_new (gint width,
+ gint height);
+void games_grid_frame_set (GamesGridFrame * frame,
+ gint width,
+ gint height);
+void games_grid_frame_set_padding (GamesGridFrame * frame,
+ gint xpadding,
+ gint ypadding);
+void games_grid_frame_set_alignment (GamesGridFrame * frame,
+ gfloat xalign,
+ gfloat yalign);
+
+G_END_DECLS
+#endif /* GAMES_GRID_FRAME_H */
+/* EOF */
diff --git a/src/games-gridframe.vapi b/src/games-gridframe.vapi
new file mode 100644
index 0000000..e0e2fd1
--- /dev/null
+++ b/src/games-gridframe.vapi
@@ -0,0 +1,25 @@
+[CCode (cheader_filename = "games-gridframe.h")]
+public class GamesGridFrame : Gtk.Bin {
+ public int xmult;
+ public int ymult;
+ public int xpadding;
+ public int ypadding;
+ public float xalign;
+ public float yalign;
+ public Gtk.Allocation old_allocation;
+ [CCode (cname = "games_grid_frame_new")]
+ public GamesGridFrame (int width, int height);
+ public void set (int width, int height);
+ public void set_padding (int xpadding, int ypadding);
+ public void set_alignment (float xalign, float yalign);
+}
+
+[CCode (cheader_filename = "games-gridframe.h")]
+public enum Prop {
+ X_PADDING,
+ Y_PADDING,
+ WIDTH,
+ HEIGHT,
+ X_ALIGN,
+ Y_ALIGN
+}
diff --git a/src/gnome-nibbles.vala b/src/gnome-nibbles.vala
index 53d2bbb..f2b2ded 100644
--- a/src/gnome-nibbles.vala
+++ b/src/gnome-nibbles.vala
@@ -11,15 +11,44 @@ public class Nibbles : Gtk.Application
private ApplicationWindow window;
private HeaderBar headerbar;
+ private Stack main_stack;
+ private GamesGridFrame frame;
+
+ private NibblesView? view;
+ private NibblesGame? game = null;
private const GLib.ActionEntry action_entries[] =
{
+ {"start-game", start_game_cb},
{"quit", quit}
};
+ private static const OptionEntry[] option_entries =
+ {
+ { "version", 'v', 0, OptionArg.NONE, null,
+ /* Help string for command line --version flag */
+ N_("Show release version"), null},
+
+ { null }
+ };
+
public Nibbles ()
{
Object (application_id: "org.gnome.nibbles", flags: ApplicationFlags.FLAGS_NONE);
+ add_main_option_entries (option_entries);
+ }
+
+ protected override int handle_local_options (GLib.VariantDict options)
+ {
+ if (options.contains ("version"))
+ {
+ /* Not translated so can be easily parsed */
+ stderr.printf ("gnome-nibbles %s\n", VERSION);
+ return Posix.EXIT_SUCCESS;
+ }
+
+ /* Activate */
+ return -1;
}
protected override void startup ()
@@ -41,6 +70,7 @@ public class Nibbles : Gtk.Application
window.maximize ();
headerbar = builder.get_object ("headerbar") as HeaderBar;
+ main_stack = builder.get_object ("main_stack") as Stack;
window.set_titlebar (headerbar);
add_window (window);
@@ -56,10 +86,15 @@ public class Nibbles : Gtk.Application
settings.set_int ("window-width", window_width);
settings.set_int ("window-height", window_height);
settings.set_boolean ("window-is-maximized", is_maximized);
+ game.properties.update_settings (settings);
base.shutdown ();
}
+ /*\
+ * * Window events
+ \*/
+
private void size_allocate_cb (Allocation allocation)
{
if (is_maximized || is_tiled)
@@ -78,8 +113,109 @@ public class Nibbles : Gtk.Application
return false;
}
+ public bool configure_event_cb (Gdk.EventConfigure event)
+ {
+ int tile_size, ts_x, ts_y;
+ int board_width, board_height;
+
+ /* Compute the new tile size based on the size of the
+ * drawing area, rounded down.
+ */
+ ts_x = event.width / game.width;
+ ts_y = event.height / game.height;
+ if (ts_x * game.width > event.width)
+ ts_x--;
+ if (ts_y * game.height > event.height)
+ ts_y--;
+ tile_size = int.min (ts_x, ts_y);
+
+ if (game.properties.tile_size != tile_size)
+ {
+ board_width = tile_size * game.width;
+ board_height = tile_size * game.height;
+
+ view.stage.set_size (board_width, board_height);
+ view.surface.set_size (board_width, board_height);
+
+ game.properties.tile_size = tile_size;
+ }
+
+ return false;
+ }
+
+ private void start_game_cb ()
+ {
+ start_game ();
+ }
+
+ private void show_new_game_screen ()
+ {
+ main_stack.set_visible_child_name ("start_box");
+ }
+
+ private void show_game_view ()
+ {
+ main_stack.set_visible_child_name ("frame");
+ }
+
+ private void start_game ()
+ {
+ if (game != null)
+ {
+ SignalHandler.disconnect_matched (game, SignalMatchType.DATA, 0, 0, null, null, this);
+ }
+
+ game = new NibblesGame ();
+ game.properties.update_properties (settings);
+
+ view = new NibblesView (game);
+ view.configure_event.connect (configure_event_cb);
+
+ frame = new GamesGridFrame (game.width, game.height);
+ main_stack.add_named (frame, "frame");
+
+ frame.add (view);
+ frame.show_all ();
+
+ show_game_view ();
+ }
+
public static int main (string[] args)
{
+ var context = new OptionContext ("");
+
+ context.add_group (Gtk.get_option_group (false));
+ context.add_group (Clutter.get_option_group_without_init ());
+
+ try
+ {
+ context.parse (ref args);
+ }
+ catch (Error e)
+ {
+ stderr.printf ("%s\n", e.message);
+ return Posix.EXIT_FAILURE;
+ }
+
+ Environment.set_application_name (_("Nibbles"));
+
+ try
+ {
+ GtkClutter.init_with_args (ref args, "", new OptionEntry[0], null);
+ }
+ catch (Error e)
+ {
+ var dialog = new Gtk.MessageDialog (null,
+ DialogFlags.MODAL,
+ MessageType.ERROR,
+ ButtonsType.NONE,
+ "Unable to initialize Clutter:\n%s", e.message);
+ dialog.set_title (Environment.get_application_name ());
+ dialog.run ();
+ dialog.destroy ();
+ return Posix.EXIT_FAILURE;
+ }
+
return new Nibbles ().run (args);
}
}
diff --git a/src/nibbles-game.vala b/src/nibbles-game.vala
new file mode 100644
index 0000000..914aa92
--- /dev/null
+++ b/src/nibbles-game.vala
@@ -0,0 +1,12 @@
+public class NibblesGame : Object
+{
+ public Properties properties;
+
+ public int width = 92;
+ public int height = 66;
+
+ public NibblesGame ()
+ {
+ properties = new Properties ();
+ }
+}
diff --git a/src/nibbles-view.vala b/src/nibbles-view.vala
new file mode 100644
index 0000000..c66a314
--- /dev/null
+++ b/src/nibbles-view.vala
@@ -0,0 +1,46 @@
+public class NibblesView : GtkClutter.Embed
+{
+ /* Game being played */
+ public NibblesGame game;
+
+ public Clutter.Actor surface;
+ public Clutter.Stage stage;
+
+ public NibblesView (NibblesGame game)
+ {
+ this.game = game;
+
+ stage = get_stage () as Clutter.Stage;
+ Clutter.Color stage_color = { 0x00, 0x00, 0x00, 0xff };
+ stage.set_background_color (stage_color);
+
+ set_size_request (game.properties.tile_size * game.width, game.properties.tile_size * game.height);
+
+ try
+ {
+ var pixbuf = new Gdk.Pixbuf.from_file (Path.build_filename (DATADIR, "pixmaps",
"wall-small-empty.svg"));
+ surface = new GtkClutter.Texture ();
+ (surface as GtkClutter.Texture).set_from_pixbuf (pixbuf);
+
+ var val = Value (typeof (bool));
+ val.set_boolean (true);
+ surface.set_opacity (100);
+
+ surface.set_property ("repeat-x", val);
+ surface.set_property ("repeat-y", val);
+
+ surface.set_position (0, 0);
+ surface.show ();
+ }
+ catch (Clutter.TextureError e)
+ {
+ warning ("Failed to load textures: %s", e.message);
+ }
+ catch (GLib.Error e)
+ {
+ warning ("Failed to load textures: %s", e.message);
+ }
+
+ stage.add_child (surface);
+ }
+}
diff --git a/src/properties.vala b/src/properties.vala
new file mode 100644
index 0000000..301f2c5
--- /dev/null
+++ b/src/properties.vala
@@ -0,0 +1,19 @@
+public class Properties : Object
+{
+ public int tile_size;
+
+ public Properties ()
+ {
+
+ }
+
+ public void update_settings (GLib.Settings settings)
+ {
+ settings.set_int ("tile-size", tile_size);
+ }
+
+ public void update_properties (GLib.Settings settings)
+ {
+ tile_size = settings.get_int ("tile-size");
+ }
+}
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