[longomatch] Store default cameras config for the main file set
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Store default cameras config for the main file set
- Date: Tue, 31 Mar 2015 17:38:22 +0000 (UTC)
commit cdeba2262a00989892c0ba59015d1304c05967c4
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Mon Mar 30 15:22:27 2015 +0200
Store default cameras config for the main file set
LongoMatch.Services/Services/PlayerController.cs | 12 +++++++++---
Tests/Services/TestPlayerController.cs | 2 +-
2 files changed, 10 insertions(+), 4 deletions(-)
---
diff --git a/LongoMatch.Services/Services/PlayerController.cs
b/LongoMatch.Services/Services/PlayerController.cs
index 2e45ec3..1dd70ac 100644
--- a/LongoMatch.Services/Services/PlayerController.cs
+++ b/LongoMatch.Services/Services/PlayerController.cs
@@ -51,6 +51,7 @@ namespace LongoMatch.Services
Playlist loadedPlaylist;
List<IViewPort> viewPorts;
List<int> camerasVisible;
+ List<int> defaultCamerasVisible;
Time streamLength, videoTS, imageLoadedTS;
bool readyToSeek, stillimageLoaded, ready, delayedOpen, disposed, ignoreCameras;
@@ -234,7 +235,7 @@ namespace LongoMatch.Services
Log.Debug ("Player ready");
if (delayedOpen) {
Log.Debug ("Openning delayed file set");
- Open (FileSet, true, true);
+ Open (FileSet, true, true, false, true);
}
ready = true;
delayedOpen = false;
@@ -244,7 +245,7 @@ namespace LongoMatch.Services
{
Log.Debug ("Openning file set");
if (ready) {
- Open (fileSet, true);
+ Open (fileSet, true, true, false, true);
} else {
Log.Debug ("Player is not ready, delaying ...");
delayedOpen = true;
@@ -476,6 +477,7 @@ namespace LongoMatch.Services
{
Log.Debug ("Unload current event");
Reset ();
+ CamerasVisible = defaultCamerasVisible;
EmitEventUnloaded ();
}
@@ -644,7 +646,8 @@ namespace LongoMatch.Services
/// <param name="seek">If set to <c>true</c>, seeks to the beginning of the stream.</param>
/// <param name="force">If set to <c>true</c>, opens the fileset even if it was already
set.</param>
/// <param name="play">If set to <c>true</c>, sets the player to play.</param>
- void Open (MediaFileSet fileSet, bool seek, bool force = false, bool play = false)
+ /// <param name="storeCamsConfig">If set to <c>true</c>, store the cameras configuration as
the default one.</param>
+ void Open (MediaFileSet fileSet, bool seek, bool force = false, bool play = false, bool
storeCamsConfig = true)
{
Reset ();
ignoreCameras = true;
@@ -653,6 +656,9 @@ namespace LongoMatch.Services
// should adapt if needed.
EmitMediaFileSetLoaded (fileSet, camerasVisible);
ignoreCameras = false;
+ if (storeCamsConfig) {
+ defaultCamerasVisible = CamerasVisible;
+ }
if (fileSet != this.FileSet || force) {
readyToSeek = false;
FileSet = fileSet;
diff --git a/Tests/Services/TestPlayerController.cs b/Tests/Services/TestPlayerController.cs
index 6f674ed..4285995 100644
--- a/Tests/Services/TestPlayerController.cs
+++ b/Tests/Services/TestPlayerController.cs
@@ -567,7 +567,7 @@ namespace Tests.Services
player.UnloadCurrentEvent ();
Assert.AreEqual (0, elementLoaded);
// Check that cameras have been restored
- Assert.AreSame (new List<int> { 0, 1 }, player.CamerasVisible);
+ Assert.AreEqual (new List<int> { 0, 1 }, player.CamerasVisible);
}
[Test ()]
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