[longomatch] Reset fileset if the open failed



commit c9c1ee93cf62d5a68a4b394162baf4191c4da491
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Tue Mar 24 12:41:22 2015 +0100

    Reset fileset if the open failed

 LongoMatch.Services/Services/PlayerController.cs |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)
---
diff --git a/LongoMatch.Services/Services/PlayerController.cs 
b/LongoMatch.Services/Services/PlayerController.cs
index 08a2376..c0b82fa 100644
--- a/LongoMatch.Services/Services/PlayerController.cs
+++ b/LongoMatch.Services/Services/PlayerController.cs
@@ -204,8 +204,8 @@ namespace LongoMatch.Services
                        } else {
                                Log.Debug ("Player is not ready, delaying ...");
                                delayedOpen = true;
+                               FileSet = fileSet;
                        }
-                       FileSet = fileSet;
                }
 
                public void Stop ()
@@ -603,7 +603,6 @@ namespace LongoMatch.Services
                        EmitMediaFileSetLoaded (fileSet);
                        if (fileSet != this.FileSet || force) {
                                readyToSeek = false;
-                               FileSet = fileSet;
                                foreach (int index in CamerasVisible) {
                                        try {
                                                MediaFile file = fileSet [index];


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