[longomatch] Configure the step value after creating the controller
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Configure the step value after creating the controller
- Date: Tue, 31 Mar 2015 17:32:34 +0000 (UTC)
commit dcf948ce8d716db77e6a4b098a7b5942fe6433dd
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Tue Mar 24 11:56:15 2015 +0100
Configure the step value after creating the controller
LongoMatch.GUI.Multimedia/Gui/PlayerView.cs | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.GUI.Multimedia/Gui/PlayerView.cs b/LongoMatch.GUI.Multimedia/Gui/PlayerView.cs
index 7370aae..78fe690 100644
--- a/LongoMatch.GUI.Multimedia/Gui/PlayerView.cs
+++ b/LongoMatch.GUI.Multimedia/Gui/PlayerView.cs
@@ -101,6 +101,7 @@ namespace LongoMatch.Gui
Player = new PlayerController ();
Player.CamerasVisible = new List<int> { 0 };
+ Player.Step = new Time { TotalSeconds = jumpspinbutton.ValueAsInt };
Mode = PlayerViewOperationMode.Analysis;
CreateWindows ();
ResetGui ();
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