[libgames-support] Add workaround to fix Continuous



commit a5b0d1c6d11bfaf049713e1d4a97d11b3c2e48c0
Author: Michael Catanzaro <mcatanzaro gnome org>
Date:   Sun Jun 28 23:51:38 2015 -0500

    Add workaround to fix Continuous
    
    srcdir != builddir works only for tarball builds, not for the git builds
    that Continuous is doing. The problem is that the generated vapi and
    header file are expected to be in srcdir (where they would be for a
    tarball build) rather than builddir (where they end up during a git
    build). This is hard to fix.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=751624

 configure.ac |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)
---
diff --git a/configure.ac b/configure.ac
index 46733b2..ddb0d4b 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1,6 +1,10 @@
 AC_PREREQ([2.69])
 AC_INIT([libgames-support], [0.1], [https://bugzilla.gnome.org])
 
+dnl http://people.gnome.org/~walters/docs/build-api.txt
+dnl https://bugzilla.gnome.org/show_bug.cgi?id=751624
+echo \#buildapi-variable-no-builddir >/dev/null
+
 dnl * If the library source code has changed at all since the last update, then
 dnl   increment revision (‘c:r:a’ becomes ‘c:r+1:a’).
 dnl * If any interfaces have been added, removed, or changed since the last


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