[vala] clutter-1.0: Update to 1.21.3+7eb1a3d3



commit 61291c1dd7c89a96ecd09dd58967d67fb08ad617
Author: Rico Tzschichholz <ricotz ubuntu com>
Date:   Tue Jan 13 13:07:48 2015 +0100

    clutter-1.0: Update to 1.21.3+7eb1a3d3

 vapi/clutter-1.0.vapi |   21 +++++++++++++++++++++
 1 files changed, 21 insertions(+), 0 deletions(-)
---
diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi
index 3f0767e..639b7a3 100644
--- a/vapi/clutter-1.0.vapi
+++ b/vapi/clutter-1.0.vapi
@@ -501,6 +501,8 @@ namespace Clutter {
                public const int AudioLowerVolume;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMedia")]
                public const int AudioMedia;
+               [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMicMute")]
+               public const int AudioMicMute;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMute")]
                public const int AudioMute;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioNext")]
@@ -3483,6 +3485,8 @@ namespace Clutter {
                public const int dead_abovereversedcomma;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovering")]
                public const int dead_abovering;
+               [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_aboveverticalline")]
+               public const int dead_aboveverticalline;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_acute")]
                public const int dead_acute;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowbreve")]
@@ -3501,6 +3505,8 @@ namespace Clutter {
                public const int dead_belowring;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowtilde")]
                public const int dead_belowtilde;
+               [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowverticalline")]
+               public const int dead_belowverticalline;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_breve")]
                public const int dead_breve;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_capital_schwa")]
@@ -3537,6 +3543,10 @@ namespace Clutter {
                public const int dead_invertedbreve;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_iota")]
                public const int dead_iota;
+               [CCode (cheader_filename = "clutter/clutter.h", cname = 
"CLUTTER_KEY_dead_longsolidusoverlay")]
+               public const int dead_longsolidusoverlay;
+               [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_lowline")]
+               public const int dead_lowline;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_macron")]
                public const int dead_macron;
                [CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_o")]
@@ -5974,7 +5984,9 @@ namespace Clutter {
                public uint get_n_keys ();
                public unowned Clutter.Actor get_pointer_actor ();
                public unowned Clutter.Stage get_pointer_stage ();
+               public unowned string get_product_id ();
                public GLib.List<weak Clutter.InputDevice> get_slave_devices ();
+               public unowned string get_vendor_id ();
                public void grab (Clutter.Actor actor);
                public bool keycode_to_evdev (uint hardware_keycode, uint evdev_keycode);
                public unowned Clutter.Actor sequence_get_grabbed_actor (Clutter.EventSequence sequence);
@@ -5997,6 +6009,8 @@ namespace Clutter {
                public uint n_axes { get; }
                [NoAccessorMethod]
                public string name { owned get; construct; }
+               public string product_id { get; construct; }
+               public string vendor_id { get; construct; }
        }
        [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_interval_get_type ()")]
        public class Interval : GLib.InitiallyUnowned, Clutter.Scriptable {
@@ -7741,6 +7755,7 @@ namespace Clutter {
                VERTICAL
        }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_FONT_", type_id = 
"clutter_font_flags_get_type ()")]
+       [Deprecated (since = "1.22")]
        [Flags]
        public enum FontFlags {
                MIPMAPPING,
@@ -7753,6 +7768,7 @@ namespace Clutter {
                BEFORE
        }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_GRAVITY_", type_id = 
"clutter_gravity_get_type ()")]
+       [Deprecated (since = "1.22")]
        public enum Gravity {
                NONE,
                NORTH,
@@ -7814,6 +7830,7 @@ namespace Clutter {
                FLOATING
        }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INTERPOLATION_", type_id = 
"clutter_interpolation_get_type ()")]
+       [Deprecated (since = "1.22")]
        public enum Interpolation {
                LINEAR,
                CUBIC
@@ -7913,6 +7930,7 @@ namespace Clutter {
                Z_AXIS
        }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ROTATE_", type_id = 
"clutter_rotate_direction_get_type ()")]
+       [Deprecated (since = "1.22")]
        public enum RotateDirection {
                CW,
                CCW
@@ -8020,6 +8038,7 @@ namespace Clutter {
                RIGHT
        }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TABLE_ALIGNMENT_", type_id = 
"clutter_table_alignment_get_type ()")]
+       [Deprecated (since = "1.22")]
        public enum TableAlignment {
                START,
                CENTER,
@@ -8032,6 +8051,7 @@ namespace Clutter {
                RTL
        }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TEXTURE_", type_id = 
"clutter_texture_flags_get_type ()")]
+       [Deprecated (since = "1.22")]
        [Flags]
        public enum TextureFlags {
                NONE,
@@ -8040,6 +8060,7 @@ namespace Clutter {
                YUV_FLAG_YUV2
        }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TEXTURE_QUALITY_", type_id = 
"clutter_texture_quality_get_type ()")]
+       [Deprecated (since = "1.22")]
        public enum TextureQuality {
                LOW,
                MEDIUM,


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