[gnome-shell/wip/fmuellner/notification-redux+sass: 119/141] messageTray: Simplify the actor hierarchy a bit
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/fmuellner/notification-redux+sass: 119/141] messageTray: Simplify the actor hierarchy a bit
- Date: Fri, 20 Feb 2015 13:06:58 +0000 (UTC)
commit 082b4394a5812f326d5f9909255e48e62a381d77
Author: Florian Müllner <fmuellner gnome org>
Date: Wed Feb 11 18:04:22 2015 +0100
messageTray: Simplify the actor hierarchy a bit
With no more tricky interaction between bottom tray and notification
banners, we can merge the remaining actors into a single one.
https://bugzilla.gnome.org/show_bug.cgi?id=744850
js/ui/messageTray.js | 78 ++++++++++++++++++++++++-------------------------
1 files changed, 38 insertions(+), 40 deletions(-)
---
diff --git a/js/ui/messageTray.js b/js/ui/messageTray.js
index 3e23aa9..9a56bd7 100644
--- a/js/ui/messageTray.js
+++ b/js/ui/messageTray.js
@@ -1351,22 +1351,19 @@ const MessageTray = new Lang.Class({
this._onStatusChanged(status);
}));
- this._notificationWidget = new St.Widget({ name: 'notification-container',
- reactive: true,
- track_hover: true,
- y_align: Clutter.ActorAlign.START,
- x_align: Clutter.ActorAlign.CENTER,
- y_expand: true,
- x_expand: true,
- layout_manager: new Clutter.BinLayout() });
- this._notificationWidget.connect('key-release-event', Lang.bind(this,
this._onNotificationKeyRelease));
- this._notificationWidget.connect('notify::hover', Lang.bind(this, this._onNotificationHoverChanged));
-
- this._notificationBin = new St.Bin({ y_expand: true });
- this._notificationBin.set_y_align(Clutter.ActorAlign.START);
- this._notificationWidget.add_actor(this._notificationBin);
- this._notificationWidget.hide();
- this._notificationFocusGrabber = new FocusGrabber(this._notificationWidget);
+ this.actor = new St.Widget({ name: 'notification-container',
+ reactive: true,
+ track_hover: true,
+ y_align: Clutter.ActorAlign.START,
+ x_align: Clutter.ActorAlign.CENTER,
+ y_expand: true,
+ x_expand: true,
+ layout_manager: new Clutter.BinLayout() });
+ this.actor.connect('key-release-event', Lang.bind(this, this._onNotificationKeyRelease));
+ this.actor.connect('notify::hover', Lang.bind(this, this._onNotificationHoverChanged));
+
+ this.actor.hide();
+ this._notificationFocusGrabber = new FocusGrabber(this.actor);
this._notificationQueue = [];
this._notification = null;
this._notificationClickedId = 0;
@@ -1374,7 +1371,7 @@ const MessageTray = new Lang.Class({
this._closeButton = Util.makeCloseButton();
this._closeButton.hide();
this._closeButton.connect('clicked', Lang.bind(this, this._closeNotification));
- this._notificationWidget.add_actor(this._closeButton);
+ this.actor.add_actor(this._closeButton);
this._userActiveWhileNotificationShown = false;
@@ -1389,7 +1386,7 @@ const MessageTray = new Lang.Class({
// state of the pointer when a notification pops up.
this._pointerInNotification = false;
- // This tracks this._notificationWidget.hover and is used to fizzle
+ // This tracks this.actor.hover and is used to fizzle
// out non-changing hover notifications in onNotificationHoverChanged.
this._notificationHovered = false;
@@ -1400,8 +1397,8 @@ const MessageTray = new Lang.Class({
this.clearableCount = 0;
- Main.layoutManager.trayBox.add_actor(this._notificationWidget);
- Main.layoutManager.trackChrome(this._notificationWidget);
+ Main.layoutManager.trayBox.add_actor(this.actor);
+ Main.layoutManager.trackChrome(this.actor);
Main.layoutManager.trackChrome(this._closeButton);
global.screen.connect('in-fullscreen-changed', Lang.bind(this, this._updateState));
@@ -1558,10 +1555,10 @@ const MessageTray = new Lang.Class({
},
_onNotificationHoverChanged: function() {
- if (this._notificationWidget.hover == this._notificationHovered)
+ if (this.actor.hover == this._notificationHovered)
return;
- this._notificationHovered = this._notificationWidget.hover;
+ this._notificationHovered = this.actor.hover;
if (this._notificationHovered) {
this._resetNotificationLeftTimeout();
@@ -1575,7 +1572,7 @@ const MessageTray = new Lang.Class({
// automatically. Instead, the user is able to expand the notification by mousing away from
it and then
// mousing back in. Because this is an expected action, we set the boolean flag that
indicates that a longer
// timeout should be used before popping down the notification.
- if (this._notificationWidget.contains(actorAtShowNotificationPosition)) {
+ if (this.actor.contains(actorAtShowNotificationPosition)) {
this._useLongerNotificationLeftTimeout = true;
return;
}
@@ -1743,11 +1740,11 @@ const MessageTray = new Lang.Class({
this._notificationUnfocusedId = this._notification.connect('unfocused', Lang.bind(this, function() {
this._updateState();
}));
- this._notificationBin.child = this._notification.actor;
+ this.actor.add_actor(this._notification.actor);
- this._notificationWidget.opacity = 0;
- this._notificationWidget.y = 0;
- this._notificationWidget.show();
+ this.actor.opacity = 0;
+ this.actor.y = 0;
+ this.actor.show();
this._updateShowingNotification();
@@ -1790,14 +1787,14 @@ const MessageTray = new Lang.Class({
// notification is being shown.
let tweenParams = { opacity: 255,
- y: -this._notificationWidget.height,
+ y: -this.actor.height,
time: ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._showNotificationCompleted,
onCompleteScope: this
};
- this._tween(this._notificationWidget, '_notificationState', State.SHOWN, tweenParams);
+ this._tween(this.actor, '_notificationState', State.SHOWN, tweenParams);
},
_showNotificationCompleted: function() {
@@ -1861,8 +1858,8 @@ const MessageTray = new Lang.Class({
this._resetNotificationLeftTimeout();
if (animate) {
- this._tween(this._notificationWidget, '_notificationState', State.HIDDEN,
- { y: this._notificationWidget.height,
+ this._tween(this.actor, '_notificationState', State.HIDDEN,
+ { y: this.actor.height,
opacity: 0,
time: ANIMATION_TIME,
transition: 'easeOutQuad',
@@ -1870,9 +1867,9 @@ const MessageTray = new Lang.Class({
onCompleteScope: this
});
} else {
- Tweener.removeTweens(this._notificationWidget);
- this._notificationWidget.y = this._notificationWidget.height;
- this._notificationWidget.opacity = 0;
+ Tweener.removeTweens(this.actor);
+ this.actor.y = this.actor.height;
+ this.actor.opacity = 0;
this._notificationState = State.HIDDEN;
this._hideNotificationCompleted();
}
@@ -1889,8 +1886,8 @@ const MessageTray = new Lang.Class({
this._closeButton.hide();
this._pointerInNotification = false;
this._notificationRemoved = false;
- this._notificationBin.child = null;
- this._notificationWidget.hide();
+ this.actor.remove_actor(notification.actor);
+ this.actor.hide();
},
_expandActiveNotification: function() {
@@ -1914,17 +1911,18 @@ const MessageTray = new Lang.Class({
},
_onNotificationExpanded: function() {
- let expandedY = - this._notificationWidget.height;
+ let expandedY = - this.actor.height;
+ this.actor.set_child_above_sibling(this._closeButton, null);
this._closeButton.show();
// Don't animate the notification to its new position if it has shrunk:
// there will be a very visible "gap" that breaks the illusion.
- if (this._notificationWidget.y < expandedY) {
- this._notificationWidget.y = expandedY;
+ if (this.actor.y < expandedY) {
+ this.actor.y = expandedY;
} else if (this._notification.y != expandedY) {
// Tween also opacity here, to override a possible tween that's
// currently hiding the notification.
- Tweener.addTween(this._notificationWidget,
+ Tweener.addTween(this.actor,
{ y: expandedY,
opacity: 255,
time: ANIMATION_TIME,
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