[metacity] themes: add Adwaita and HightContrast themes



commit 9bef3986eb1358f146cb8cd65ad1a0d335ff2394
Author: Alberts Muktupāvels <alberts muktupavels gmail com>
Date:   Thu Feb 19 18:18:37 2015 +0200

    themes: add Adwaita and HightContrast themes
    
    These themes are copied from gnome-themes-standard before they
    were removed.

 src/themes/Adwaita/metacity-theme-3.xml      | 1723 +++++++++++++++++++++++
 src/themes/HighContrast/metacity-theme-3.xml | 1923 ++++++++++++++++++++++++++
 src/themes/Makefile.am                       |    2 +
 3 files changed, 3648 insertions(+), 0 deletions(-)
---
diff --git a/src/themes/Adwaita/metacity-theme-3.xml b/src/themes/Adwaita/metacity-theme-3.xml
new file mode 100644
index 0000000..86b5c2f
--- /dev/null
+++ b/src/themes/Adwaita/metacity-theme-3.xml
@@ -0,0 +1,1723 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+       <name>Adwaita</name>
+       <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
+       <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
+       <date>2014</date>
+       <description>Default GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
+<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" />
+<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
+<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
+<constant name="C_title_focused_hilight" value="gtk:custom(wm_borders_edge,gtk:base[NORMAL])" />
+<constant name="C_title_focused_hilight_dark" value="gtk:custom(wm_borders_edge,gtk:bg[NORMAL])" />
+<constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])" />
+<!-- color of the button icons -->
+<constant name="C_icons_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
+<constant name="C_icons_pressed" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
+<constant name="C_icons_unfocused" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" />
+<constant name="C_icons_unfocused_prelight" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" />
+<constant name="C_icons_unfocused_pressed" value="gtk:custom(theme_unfocused_fg_color,gtk:fg[NORMAL])" />
+<constant name="C_icons_shadow" value="gtk:custom(wm_borders_edge,gtk:base[NORMAL])" />
+<constant name="C_separator" value="blend/#000000/gtk:bg[NORMAL]/0.9" />
+<constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons -->
+<constant name="D_icons_shrink" value="3" /> <!-- increasing this value makes the icons in buttons smaller 
-->
+<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+       <distance name="left_width" value="1" />
+       <distance name="right_width" value="1" />
+       <distance name="bottom_height" value="1" />
+       <distance name="left_titlebar_edge" value="1"/>
+       <distance name="right_titlebar_edge" value="1"/>
+       <distance name="title_vertical_pad" value="16"/>
+       <border name="title_border" left="10" right="10" top="0" bottom="2"/>
+       <border name="button_border" left="0" right="0" top="1" bottom="0"/>
+       <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" 
parent="normal">
+       <distance name="left_titlebar_edge" value="1"/>
+       <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" 
rounded_top_right="false">
+       <distance name="left_width" value="0" />
+       <distance name="right_width" value="0" />
+       <distance name="title_vertical_pad" value="15"/> <!-- 
+                                                       This needs to be 1 less then the
+                                                       title_vertical_pad on normal state
+                                                       or you'll have bigger buttons                         
                                  -->
+       <border name="title_border" left="10" right="10" top="1" bottom="2"/>
+       <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+       <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" 
parent="max">
+       <distance name="right_width" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" 
parent="max">
+       <distance name="left_width" value="1" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" 
rounded_top_right="false">
+       <distance name="title_vertical_pad" value="7"/>
+       <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+       <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+       <distance name="left_titlebar_edge" value="1"/>
+       <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" 
parent="normal" >
+       <distance name="left_width" value="1" />
+       <distance name="right_width" value="1" />
+       <distance name="bottom_height" value="1" />
+       <border name="title_border" left="10" right="10" top="0" bottom="0" />
+       <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+       <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" 
parent="normal" >
+       <distance name="left_width" value="0" />
+       <distance name="right_width" value="0" />
+       <distance name="bottom_height" value="0" />
+       <distance name="title_vertical_pad" value="0" />
+       <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+       <border name="title_border" left="0" right="0" top="0" bottom="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" 
rounded_top_right="false" parent="small">
+       <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" 
rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal">
+       <distance name="title_vertical_pad" value="1"/>
+       <distance name="bottom_height" value="1"/>
+       <distance name="left_width" value="1"/>
+       <distance name="right_width" value="1"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+       <!-- title -->
+
+<draw_ops name="title_focused">
+       <title version="< 3.1"
+               x="(0 `max` ((width - title_width) / 2))"
+               y="(0 `max` ((height - title_height) / 2)) + 2"
+               color="C_title_focused_hilight" />
+       <title version="< 3.1"
+               x="(0 `max` ((width - title_width) / 2))"
+               y="(0 `max` ((height - title_height) / 2))"
+               color="C_title_focused_hilight_dark" />
+       <title version="< 3.1"
+               x="(0 `max` ((width - title_width) / 2))"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               color="C_title_focused" />
+       <title version=">= 3.1"
+               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
+               y="(0 `max` ((height - title_height) / 2)) + 2"
+               ellipsize_width="width"
+               color="C_title_focused_hilight" />
+       <title version=">= 3.1"
+               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
+               y="(0 `max` ((height - title_height) / 2))"
+               ellipsize_width="width"
+               color="C_title_focused_hilight_dark" />
+       <title version=">= 3.1"
+               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               ellipsize_width="width"
+               color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+       <title version="< 3.1"
+               x="(0 `max` ((width - title_width) / 2))"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               color="C_title_unfocused"/>
+       <title version=">= 3.1"
+               x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               ellipsize_width="width"
+               color="C_title_unfocused"/>
+</draw_ops>
+
+       <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+       <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+       <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+       <gradient type="vertical" x="0" y="0" width="width" height="height">
+               <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" />
+               <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" />
+       </gradient>
+</draw_ops>
+
+
+<draw_ops name="titlebar_fill_unfocused">
+       <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="hilight">
+       <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_hilight">
+       <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
+       <arc color="C_titlebar_focused_hilight" x="0" y="1" width="8" height="7"  start_angle="270" 
extent_angle="90" />
+       <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7"  start_angle="0" 
extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+       <include name="titlebar_fill_focused" />
+       <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+       <include name="titlebar_fill_focused" />
+       <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+       <include name="titlebar_fill_focused" />
+       <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_unfocused">
+       <include name="titlebar_fill_unfocused" />
+       <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+       <include name="titlebar_fill_unfocused" />
+       <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+       <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+       <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="rounded_border_focused">
+       <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+       <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+       <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+       <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+       <arc color="C_border_focused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
+       <arc color="C_border_focused" x="width-10" y="0" width="9" height="9"  start_angle="0" 
extent_angle="90" />
+       <!-- double arcs for darker borders -->
+       <arc color="C_border_focused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
+       <arc color="C_border_focused" x="width-10" y="0" width="9" height="9"  start_angle="0" 
extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+       <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+       <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+       <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+       <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+       <arc color="C_border_unfocused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" 
/>
+       <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9"  start_angle="0" 
extent_angle="90" />
+
+       <!-- double arcs for darker borders -->
+       <arc color="C_border_unfocused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" 
/>
+       <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9"  start_angle="0" 
extent_angle="90" />
+</draw_ops>
+
+
+
+<draw_ops name="border_left_focused">
+       <line
+               x1="0" y1="0" 
+               x2="0" y2="height" 
+               color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+       <line
+               x1="0" y1="0" 
+               x2="0" y2="height" 
+               color="C_border_unfocused" />
+</draw_ops>
+
+       <!-- button icons-->
+
+
+<draw_ops name="close_shadow_focused">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_shadow" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_shadow" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_shadow" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_shadow" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_shadow" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="close_glyph_focused">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_focused" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused">
+       <include name="close_shadow_focused" y="1" />
+       <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+  <include name="close_focused"/>
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+  <include name="close_focused"/>
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_unfocused" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+       <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+       <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+       <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_shadow_focused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_shadow" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+       <include name="maximize_shadow_focused" y="1" />
+       <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+       <include name="maximize_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+       <include name="maximize_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+       <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+       <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+       <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_shadow_focused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+       <include name="minimize_shadow_focused" y="1" />
+       <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+       <include name="minimize_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+       <include name="minimize_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+       <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+       <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+       <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="menu_shadow_focused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_shadow" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_shadow" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+       <include name="menu_shadow_focused" y="1" />
+       <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+       <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+       <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+       <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+       <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<!-- icon size used in GTK -->
+<constant name="D_appmenu_icon_size" value="16" />
+
+<draw_ops name="appmenu_icon_focused">
+        <icon
+               x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" 
+               width="D_appmenu_icon_size" height="D_appmenu_icon_size" />
+</draw_ops>
+
+<draw_ops name="appmenu_focused">
+        <include name="appmenu_icon_focused" />
+</draw_ops>
+
+<draw_ops name="appmenu_focused_pressed">
+        <include name="appmenu_icon_focused" />
+</draw_ops>
+
+<draw_ops name="appmenu_icon_unfocused">
+        <icon
+               x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" 
+               width="D_appmenu_icon_size" height="D_appmenu_icon_size"
+               alpha="0.4"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused">
+        <include name="appmenu_icon_unfocused" />
+</draw_ops>
+
+<draw_ops name="appmenu_icon_unfocused_prelight">
+        <icon
+               x="(width-D_appmenu_icon_size)/2" y="(height-D_appmenu_icon_size)/2" 
+               width="D_appmenu_icon_size" height="D_appmenu_icon_size"
+               alpha="0.6"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused_prelight">
+        <include name="appmenu_icon_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused_pressed">
+        <include name="appmenu_icon_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="shade_shadow_focused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_shadow" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_shadow" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+       <include name="shade_shadow_focused" y="1" />
+       <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+       <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+       <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+       <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+       <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+
+       <!-- button backgrounds -->
+
+<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
+<constant name="C_button_hilight" value="gtk:custom(wm_highlight,blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6)" 
/>
+
+<draw_ops name="button_border">
+  <line x1="6" y1="4" x2="width-7" y2="4" color="C_button_border" />
+  <arc color="C_button_border" x="width-9" y="4" width="4" height="4" start_angle="0" extent_angle="90"/>  
+  <line x1="width-5" y1="6" x2="width-5" y2="height-7" color="C_button_border" />
+  <arc color="C_button_border" x="width-9" y="height-9" width="4" height="4" start_angle="90" 
extent_angle="90"/>
+  <line x1="width-6" y1="height-5" x2="6" y2="height-5" color="C_button_border" />
+  <arc color="C_button_border" x="4" y="height-9" width="4" height="4" start_angle="180" extent_angle="90"/>
+  <line x1="4" y1="6" x2="4" y2="height-7" color="C_button_border" />
+  <arc color="C_button_border" x="4" y="4" width="4" height="4" start_angle="270" extent_angle="90"/>
+  <line x1="width-7" y1="height-4" x2="7" y2="height-4" color="C_title_focused_hilight" />
+</draw_ops>
+
+
+<draw_ops name="button_fill"> <!-- button background gradient -->
+
+</draw_ops>
+
+<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
+  <gradient type="vertical" x="5" y="5" width="width-10" height="height-10">
+               <color value="gtk:custom(wm_button_hover_color_a,gtk:fg[NORMAL])" />
+               <color value="gtk:custom(wm_button_hover_color_b,gtk:fg[NORMAL])" />
+       </gradient>
+       <include name="button_border" />
+</draw_ops>
+
+<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
+  <gradient type="vertical" x="5" y="5" width="width-10" height="height-10">
+               <color value="gtk:custom(wm_button_active_color_b,gtk:fg[NORMAL])" />
+               <color value="gtk:custom(wm_button_active_color_c,gtk:fg[NORMAL])" />
+       </gradient>
+  <line x1="5" y1="5" x2="width-6" y2="5" 
color="blend/#000000/gtk:custom(wm_button_active_color_a,gtk:fg[NORMAL])/0.9" />
+  <line x1="4" y1="6" x2="width-5" y2="6" color="gtk:custom(wm_button_active_color_a,gtk:fg[NORMAL])" />
+       <include name="button_border" />
+</draw_ops>
+
+<draw_ops name="button">
+</draw_ops>
+
+<draw_ops name="button_prelight">
+       <include name="button_fill_prelight" />
+</draw_ops>
+
+<draw_ops name="button_pressed">
+       <include name="button_fill_pressed" />
+</draw_ops>
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="rounded_border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+       
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="rounded_border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" 
color="C_border_focused" /></draw_ops></piece>
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" 
color="C_border_unfocused" /></draw_ops></piece>
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="rounded_border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="rounded_border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" 
state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="border">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="borderless" geometry="borderless">
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <!-- <piece position="overlay" draw_ops="border_right_focused" /> -->
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> -->
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_left_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_left_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
+       <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
+       <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
+       <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+       <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+       <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+       <frame focus="yes" state="maximized" style="normal_max_focused"/>
+       <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+       <frame focus="yes" state="shaded" style="normal_focused"/>
+       <frame focus="no" state="shaded" style="normal_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+       <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+       <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+       <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="dialog_focused"/>
+       <frame focus="no" state="shaded" style="dialog_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+       <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+       <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+       <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+       <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+       <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="utility_focused"/>
+       <frame focus="no" state="shaded" style="utility_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+       <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+       <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+       <frame focus="yes" state="maximized" style="borderless"/>
+       <frame focus="no" state="maximized" style="borderless"/>
+       <frame focus="yes" state="shaded" style="blank"/>
+       <frame focus="no" state="shaded" style="blank"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+       <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+       <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="blank"/>
+       <frame focus="no" state="shaded" style="blank"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>
diff --git a/src/themes/HighContrast/metacity-theme-3.xml b/src/themes/HighContrast/metacity-theme-3.xml
new file mode 100644
index 0000000..e43baa4
--- /dev/null
+++ b/src/themes/HighContrast/metacity-theme-3.xml
@@ -0,0 +1,1923 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+       <name>HighContrast</name>
+       <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
+       <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
+       <date>2012</date>
+       <description>HighContrast GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_border_focused" value="gtk:custom(wm_border_color,#000000)" />
+<constant name="C_border_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" />
+<constant name="C_titlebar_unfocused" value="gtk:custom(wm_border_backdrop_color,#babdb6)" />
+<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
+<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" />
+<!-- color of the button icons -->
+<constant name="C_icons_focused" value="gtk:custom(wm_button_fg,gtk:text[NORMAL])" />
+<constant name="C_icons_focused_prelight" value="gtk:custom(wm_button_prelight_fg,#ffffff)" />
+<constant name="C_icons_focused_pressed" value="gtk:custom(wm_button_pressed_fg,#d6d6d6)" />
+<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.7" />
+<constant name="C_icons_unfocused_prelight" value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.3" />
+<constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
+<constant name="D_icons_unfocused_offset" value="1" /> <!-- offset of the unfocused icons -->
+<constant name="D_icons_shrink" value="0" /> <!-- increasing this value makes the icons in buttons smaller 
-->
+<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+       <distance name="left_width" value="2" />
+       <distance name="right_width" value="2" />
+       <distance name="bottom_height" value="2" />
+       <distance name="left_titlebar_edge" value="0"/>
+       <distance name="right_titlebar_edge" value="0"/>
+       <distance name="title_vertical_pad" value="9"/>
+       <border name="title_border" left="10" right="10" top="0" bottom="2"/>
+       <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+       <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" 
parent="normal">
+       <distance name="left_titlebar_edge" value="1"/>
+       <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" 
rounded_top_right="false">
+       <distance name="left_width" value="0" />
+       <distance name="right_width" value="0" />
+       <distance name="title_vertical_pad" value="8"/> <!-- 
+                                                       This needs to be 1 less then the
+                                                       title_vertical_pad on normal state
+                                                       or you'll have bigger buttons                         
                                  -->
+       <border name="title_border" left="10" right="10" top="1" bottom="2"/>
+       <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+       <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" 
parent="max">
+       <distance name="right_width" value="2" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" 
parent="max">
+       <distance name="left_width" value="2" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" 
rounded_top_right="false">
+       <distance name="title_vertical_pad" value="7"/>
+       <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+       <border name="button_border" left="0" right="0" top="0" bottom="2"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+       <distance name="left_titlebar_edge" value="1"/>
+       <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" 
parent="normal" >
+       <distance name="left_width" value="2" />
+       <distance name="right_width" value="2" />
+       <distance name="bottom_height" value="2" />
+       <border name="title_border" left="10" right="10" top="0" bottom="0" />
+       <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+       <distance name="title_vertical_pad" value="1" />
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" 
parent="normal" >
+       <distance name="left_width" value="0" />
+       <distance name="right_width" value="0" />
+       <distance name="bottom_height" value="0" />
+       <distance name="title_vertical_pad" value="0" />
+       <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+       <border name="title_border" left="0" right="0" top="0" bottom="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" 
rounded_top_right="false" parent="small">
+       <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" 
rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal">
+       <distance name="title_vertical_pad" value="9"/>
+       <distance name="bottom_height" value="4"/>
+       <distance name="left_width" value="4"/>
+       <distance name="right_width" value="4"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+       <!-- title -->
+
+<draw_ops name="title_focused">
+       <title version="< 3.1"
+               x="(0 `max` ((width - title_width) / 2)) + 2"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               color="C_title_focused" />
+       <title version=">= 3.1"
+               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               ellipsize_width="width"
+               color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+       <title version="< 3.1"
+               x="(0 `max` ((width - title_width) / 2)) + 2"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               color="C_title_unfocused"/>
+       <title version=">= 3.1"
+               x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
+               y="(0 `max` ((height - title_height) / 2)) + 1"
+               ellipsize_width="width"
+               color="C_title_unfocused"/>
+</draw_ops>
+
+       <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+        <!-- FIXME: insert a custom wm color here -->
+       <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+       <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+       <!--<tint color="gtk:base[NORMAL]" alpha="1" x="0" y="0" width="width" height="height" /> -->
+</draw_ops>
+
+
+<draw_ops name="titlebar_fill_unfocused">
+       <!-- <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" 
/> -->
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+       <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+       <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused_alt">
+       <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+       <rectangle color="#000000" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+       <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="rounded_border_focused">
+       <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
+       <line color="C_border_focused" x1="4" y1="1" x2="width-5" y2="1" />
+       <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+       <line color="C_border_focused" x1="0" y1="height-2" x2="width-1" y2="height-2" />
+       <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
+       <line color="C_border_focused" x1="1" y1="4" x2="1" y2="height-2" />
+       <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+       <line color="C_border_focused" x1="width-2" y1="4" x2="width-2" y2="height-2" />
+       <arc color="C_border_focused" x="0" y="0" width="8" height="8"  start_angle="270" extent_angle="90" />
+       <arc color="C_border_focused" x="1" y="1" width="6" height="6"  start_angle="270" extent_angle="90" />
+       <arc color="C_border_focused" x="0" y="0" width="8" height="8"  start_angle="270" extent_angle="90" />
+       <arc color="C_border_focused" x="1" y="1" width="6" height="6"  start_angle="270" extent_angle="90" />
+       <arc color="C_border_focused" x="width-9" y="0" width="8" height="8"  start_angle="0" 
extent_angle="90" />
+       <arc color="C_border_focused" x="width-8" y="1" width="6" height="6"  start_angle="0" 
extent_angle="90" />
+       <arc color="C_border_focused" x="width-9" y="0" width="8" height="8"  start_angle="0" 
extent_angle="90" />
+       <arc color="C_border_focused" x="width-8" y="1" width="6" height="6"  start_angle="0" 
extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+       <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
+       <line color="C_border_unfocused" x1="4" y1="1" x2="width-5" y2="1" />
+       <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+       <line color="C_border_unfocused" x1="0" y1="height-2" x2="width-1" y2="height-2" />
+       <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
+       <line color="C_border_unfocused" x1="1" y1="4" x2="1" y2="height-2" />
+       <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
+       <line color="C_border_unfocused" x1="width-2" y1="4" x2="width-2" y2="height-2" />
+       <arc color="C_border_unfocused" x="0" y="0" width="8" height="8"  start_angle="270" extent_angle="90" 
/>
+       <arc color="C_border_unfocused" x="1" y="1" width="6" height="6"  start_angle="270" extent_angle="90" 
/>
+       <arc color="C_border_unfocused" x="0" y="0" width="8" height="8"  start_angle="270" extent_angle="90" 
/>
+       <arc color="C_border_unfocused" x="1" y="1" width="6" height="6"  start_angle="270" extent_angle="90" 
/>
+       <arc color="C_border_unfocused" x="width-9" y="0" width="8" height="8"  start_angle="0" 
extent_angle="90" />
+       <arc color="C_border_unfocused" x="width-8" y="1" width="6" height="6"  start_angle="0" 
extent_angle="90" />
+       <arc color="C_border_unfocused" x="width-9" y="0" width="8" height="8"  start_angle="0" 
extent_angle="90" />
+       <arc color="C_border_unfocused" x="width-8" y="1" width="6" height="6"  start_angle="0" 
extent_angle="90" />
+</draw_ops>
+
+
+<draw_ops name="border_right_focused">
+       <line
+               x1="width-1" y1="0"
+               x2="width-1" y2="height"
+               color="C_border_focused" />
+       <line
+               x1="width-2" y1="0"
+               x2="width-2" y2="height"
+               color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+       <line
+               x1="width-1" y1="0" 
+               x2="width-1" y2="height" 
+               color="C_border_unfocused" />
+       <line
+               x1="width-2" y1="0" 
+               x2="width-2" y2="height" 
+               color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+       <line
+               x1="0" y1="0" 
+               x2="0" y2="height" 
+               color="C_border_focused" />
+       <line
+               x1="1" y1="0" 
+               x2="1" y2="height" 
+               color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+       <line
+               x1="0" y1="0" 
+               x2="0" y2="height" 
+               color="C_border_unfocused" />
+       <line
+               x1="1" y1="0" 
+               x2="1" y2="height" 
+               color="C_border_unfocused" />
+</draw_ops>
+
+       <!-- button icons-->
+
+<draw_ops name="close_glyph_focused">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_focused" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="close_glyph_focused_prelight">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_focused_prelight" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_prelight" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_glyph_focused_pressed">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_focused_pressed" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_pressed" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_focused">
+       <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+       <include name="close_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+       <include name="close_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_unfocused" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+       <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+       <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+       <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+       <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+       <line
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <line
+               x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+       <line 
+               x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" 
y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+       <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+       <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_pressed" />
+</draw_ops>
+
+
+<draw_ops name="maximize_focused">
+       <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+       <include name="maximize_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+       <include name="maximize_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+       <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+       <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+       <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+       <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+       <include name="minimize_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+       <include name="minimize_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+       <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+       <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+       <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_focused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_focused">
+       <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_prelight">
+       <include name="menu_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+       <include name="menu_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+       <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+       <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" 
height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" 
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" 
y="height/2-1-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+       <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused_prelight" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_focused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused_pressed" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_focused">
+       <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_prelight">
+       <include name="shade_glyph_focused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+       <include name="shade_glyph_focused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+       <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_prelight" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_prelight" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+       <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed">
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+D_icons_shrink-D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" 
+               width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="(width-width%3)/3+D_icons_shrink-D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_pressed" />
+       <rectangle 
+               x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" 
y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" 
+               width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
+               color="C_icons_unfocused_pressed" />
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+       <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+
+       <!-- button backgrounds -->
+
+<draw_ops name="button_fill"> <!-- button background -->
+       <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="0" y="0" width="width" 
height="height-2" />
+</draw_ops>
+
+<draw_ops name="button_fill_prelight"> <!-- button background for prelight status -->
+       <tint color="gtk:custom(wm_button_prelight_bg,#000000)" alpha="1" x="0" y="0" width="width" 
height="height-2" />
+</draw_ops>
+
+<draw_ops name="button_bottom">
+       <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" />
+       <line x1="0" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_separator_left">
+       <line x1="0" y1="0" x2="0" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_separator_right">
+       <line x1="width-1" y1="0" x2="width-1" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+
+<draw_ops name="button">
+       <include name="button_fill" />
+       <include name="button_separator_left" />
+       <include name="button_separator_right" />
+       <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_prelight">
+       <include name="button_fill_prelight" />
+       <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_pressed">
+       <include name="button_fill_prelight" />
+       <include name="button_bottom" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill">
+       <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="2" y="0" width="width-2" 
height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_prelight">
+       <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="2" y="0" width="width-2" 
height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_fill_pressed">
+       <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="2" y="0" width="width-2" 
height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_border">
+       <arc color="C_border_focused" x="0" y="height-10" width="8" height="8" start_angle="180" 
extent_angle="90" />
+       <arc color="C_border_focused" x="1" y="height-9" width="6" height="6" start_angle="180" 
extent_angle="90" />
+       <line color="C_border_focused" x1="0" y1="0" x2="0" y2="height-6"/>
+       <line color="C_border_focused" x1="1" y1="0" x2="1" y2="height-6"/>
+       <line x1="4" y1="height-2" x2="width-1" y2="height-2" color="C_border_focused" />
+       <line x1="4" y1="height-3" x2="width-1" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_inner_right">
+       <include name="button_inner_right_fill" />
+       <include name="button_separator_right" />
+       <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_prelight">
+       <include name="button_inner_right_fill_prelight" />
+       <include name="button_separator_right" />
+       <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_right_pressed">
+       <include name="button_inner_right_fill_pressed" />
+       <include name="button_separator_right" />
+       <include name="button_inner_right_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill">
+       <tint color="gtk:custom(wm_button_bg,gtk:bg[NORMAL])" alpha="1" x="1" y="0" width="width-2" 
height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_prelight">
+       <tint color="gtk:custom(wm_button_prelight_bg,gtk:fg[NORMAL])" alpha="1" x="1" y="0" width="width-2" 
height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_fill_pressed">
+       <tint color="gtk:custom(wm_button_pressed_bg,gtk:text[NORMAL])" alpha="1" x="1" y="0" width="width-2" 
height="height-3" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_border">
+       <arc color="C_border_focused" x="width-9" y="height-10" width="8" height="8" start_angle="90" 
extent_angle="90" />
+       <arc color="C_border_focused" x="width-8" y="height-9" width="6" height="6" start_angle="90" 
extent_angle="90" />
+       <line color="C_border_focused" x1="width-1" y1="0" x2="width-1" y2="height-6"/>
+       <line color="C_border_focused" x1="width-2" y1="0" x2="width-2" y2="height-6"/>
+       <line x1="0" y1="height-2" x2="width-5" y2="height-2" color="C_border_focused" />
+       <line x1="0" y1="height-3" x2="width-5" y2="height-3" color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="button_inner_left">
+       <include name="button_inner_left_fill" />
+       <include name="button_separator_left" />
+       <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_prelight">
+       <include name="button_inner_left_fill_prelight" />
+       <include name="button_separator_left" />
+       <include name="button_inner_left_border" />
+</draw_ops>
+
+<draw_ops name="button_inner_left_pressed">
+       <include name="button_inner_left_fill_pressed" />
+       <include name="button_separator_left" />
+       <include name="button_inner_left_border" />
+</draw_ops>
+
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="rounded_border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+       <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+       <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+       <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+       <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>        
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="rounded_border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+       <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+       <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+       <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+       <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" 
color="C_border_focused" /></draw_ops></piece>
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+       <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+       <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+       <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+       <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" 
color="C_border_unfocused" /></draw_ops></piece>
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="rounded_border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+       <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+       <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+       <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+       <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="rounded_border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+       <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+       <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+       <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+       <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" 
state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button version="< 3.3" function="left_middle_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version="< 3.3" function="left_middle_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version="< 3.3" function="left_middle_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+
+       <button version="< 3.3" function="right_middle_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version="< 3.3" function="right_middle_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version="< 3.3" function="right_middle_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/>
+       <button version=">= 3.3" function="left_middle_background" state="prelight" 
draw_ops="button_prelight"/>
+       <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+       <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/>
+       <button version=">= 3.3"function="right_middle_background" state="prelight" 
draw_ops="button_prelight"/>
+       <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="border">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="borderless" geometry="borderless">
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_focused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_unfocused" />
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_right_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+       <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+       <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+       <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+       <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_right_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+       <piece position="entire_background" draw_ops="entire_background_focused" />
+       <!-- <piece position="titlebar" draw_ops="titlebar_fill_focused" /> -->
+       <piece position="title" draw_ops="title_focused" />
+       <piece position="overlay" draw_ops="border_left_focused" />
+       <button function="close" state="normal" draw_ops="close_focused" />
+       <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+       <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+       <button function="maximize" state="normal" draw_ops="maximize_focused" />
+       <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+       <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+       <button function="minimize" state="normal" draw_ops="minimize_focused" />
+       <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+       <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+       <button function="menu" state="normal" draw_ops="menu_focused" />
+       <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_focused" />
+       <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_focused" />
+       <button function="unshade" state="prelight" draw_ops="shade_focused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+       <button function="left_middle_background" state="normal" draw_ops="button"/>
+       <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
+       <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
+       <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
+
+       <button function="right_middle_background" state="normal" draw_ops="button"/>
+       <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
+       <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
+       <button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
+       <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
+       <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
+
+       <button version=">= 3.3" function="left_single_background" state="normal" 
draw_ops="button_inner_left"/>
+       <button version=">= 3.3" function="left_single_background" state="prelight" 
draw_ops="button_inner_left_prelight"/>
+       <button version=">= 3.3" function="left_single_background" state="pressed" 
draw_ops="button_inner_left_pressed"/>
+       <button version=">= 3.3" function="right_single_background" state="normal" 
draw_ops="button_inner_right"/>
+       <button version=">= 3.3" function="right_single_background" state="prelight" 
draw_ops="button_inner_right_prelight"/>
+       <button version=">= 3.3" function="right_single_background" state="pressed" 
draw_ops="button_inner_right_pressed"/>
+
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+       <piece position="entire_background" draw_ops="entire_background_unfocused" />
+       <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> 
+       <piece position="title" draw_ops="title_unfocused" />
+       <piece position="overlay" draw_ops="border_left_unfocused" />
+       <button function="close" state="normal" draw_ops="close_unfocused"/>
+       <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+       <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+       <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+       <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+       <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+       <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+       <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+       <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+       <button function="menu" state="normal" draw_ops="menu_unfocused" />
+       <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+       <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+       <button function="shade" state="normal" draw_ops="shade_unfocused" />
+       <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+       <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+       <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+       <button function="close" state="normal"><draw_ops></draw_ops></button>
+       <button function="close" state="pressed"><draw_ops></draw_ops></button>
+       <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+       <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+       <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+       <button function="menu" state="normal"><draw_ops></draw_ops></button>
+       <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+       <button function="shade" state="normal"><draw_ops></draw_ops></button>
+       <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+       <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+       <button function="above" state="normal"><draw_ops></draw_ops></button>
+       <button function="above" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+       <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+       <button function="stick" state="normal"><draw_ops></draw_ops></button>
+       <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+       <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+       <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+       <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+       <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+       <frame focus="yes" state="maximized" style="normal_max_focused"/>
+       <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+       <frame focus="yes" state="shaded" style="normal_focused"/>
+       <frame focus="no" state="shaded" style="normal_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+       <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+       <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+       <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+       <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+       <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="dialog_focused"/>
+       <frame focus="no" state="shaded" style="dialog_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+       <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+       <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+       <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+       <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+       <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="utility_focused"/>
+       <frame focus="no" state="shaded" style="utility_unfocused"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+       <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+       <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+       <frame focus="yes" state="maximized" style="borderless"/>
+       <frame focus="no" state="maximized" style="borderless"/>
+       <frame focus="yes" state="shaded" style="blank"/>
+       <frame focus="no" state="shaded" style="blank"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+       <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+       <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+       <frame focus="yes" state="maximized" style="blank"/>
+       <frame focus="no" state="maximized" style="blank"/>
+       <frame focus="yes" state="shaded" style="blank"/>
+       <frame focus="no" state="shaded" style="blank"/>
+       <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+       <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>
diff --git a/src/themes/Makefile.am b/src/themes/Makefile.am
index 1d39ffa..b4da0ad 100644
--- a/src/themes/Makefile.am
+++ b/src/themes/Makefile.am
@@ -1,8 +1,10 @@
 THEMES=                        \
+  Adwaita   \
        Atlanta         \
        Bright          \
        Crux            \
        Esco            \
+       HighContrast \
        AgingGorilla    \
        Metabox         \
        Simple


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