[gnome-mahjongg] Do not save size when tiled.



commit 927cddcdef8b5b236e9ac1a01c316e35336872a3
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date:   Sat Jan 31 14:04:36 2015 +0100

    Do not save size when tiled.

 src/gnome-mahjongg.vala |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)
---
diff --git a/src/gnome-mahjongg.vala b/src/gnome-mahjongg.vala
index e393ecb..e994208 100644
--- a/src/gnome-mahjongg.vala
+++ b/src/gnome-mahjongg.vala
@@ -21,6 +21,7 @@ public class Mahjongg : Gtk.Application
     private int window_width;
     private int window_height;
     private bool is_maximized;
+    private bool is_tiled;
 
     private GameView game_view;
     private Gtk.Button pause_button;
@@ -213,7 +214,7 @@ public class Mahjongg : Gtk.Application
 
     private void size_allocate_cb (Gtk.Allocation allocation)
     {
-        if (is_maximized)
+        if (is_maximized || is_tiled)
             return;
         window_width = allocation.width;
         window_height = allocation.height;
@@ -223,6 +224,9 @@ public class Mahjongg : Gtk.Application
     {
         if ((event.changed_mask & Gdk.WindowState.MAXIMIZED) != 0)
             is_maximized = (event.new_window_state & Gdk.WindowState.MAXIMIZED) != 0;
+        /* We don’t save this state, but track it for saving size allocation */
+        if ((event.changed_mask & Gdk.WindowState.TILED) != 0)
+            is_tiled = (event.new_window_state & Gdk.WindowState.TILED) != 0;
         return false;
     }
 


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