[gtk+/gtk-3-18] Win32: call dnd exit when finalizing the display



commit f74c55fb5178b6c869340b5bcfd6e433d9f20093
Author: Paolo Borelli <pborelli gnome org>
Date:   Tue Dec 15 21:25:25 2015 +0100

    Win32: call dnd exit when finalizing the display
    
    Since we init dnd when opening the display, call the corresponding
    exit function (which is unused at the moment) when finalizing the
    display.

 gdk/win32/gdkdisplay-win32.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/gdk/win32/gdkdisplay-win32.c b/gdk/win32/gdkdisplay-win32.c
index 27c77fa..01429dd 100644
--- a/gdk/win32/gdkdisplay-win32.c
+++ b/gdk/win32/gdkdisplay-win32.c
@@ -725,6 +725,7 @@ gdk_win32_display_finalize (GObject *object)
   GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
 
   _gdk_win32_display_finalize_cursors (display_win32);
+  _gdk_win32_dnd_exit ();
 
   G_OBJECT_CLASS (gdk_win32_display_parent_class)->finalize (object);
 }


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