[gtk+/gtk-3-18] Win32: call dnd exit when finalizing the display
- From: Paolo Borelli <pborelli src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk+/gtk-3-18] Win32: call dnd exit when finalizing the display
- Date: Thu, 17 Dec 2015 16:19:34 +0000 (UTC)
commit f74c55fb5178b6c869340b5bcfd6e433d9f20093
Author: Paolo Borelli <pborelli gnome org>
Date: Tue Dec 15 21:25:25 2015 +0100
Win32: call dnd exit when finalizing the display
Since we init dnd when opening the display, call the corresponding
exit function (which is unused at the moment) when finalizing the
display.
gdk/win32/gdkdisplay-win32.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/gdk/win32/gdkdisplay-win32.c b/gdk/win32/gdkdisplay-win32.c
index 27c77fa..01429dd 100644
--- a/gdk/win32/gdkdisplay-win32.c
+++ b/gdk/win32/gdkdisplay-win32.c
@@ -725,6 +725,7 @@ gdk_win32_display_finalize (GObject *object)
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
_gdk_win32_display_finalize_cursors (display_win32);
+ _gdk_win32_dnd_exit ();
G_OBJECT_CLASS (gdk_win32_display_parent_class)->finalize (object);
}
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