[clutter] actor: Add functions mapping to state query macros



commit 849607316a36d733a7f0cba3b076c85f9b7d6249
Author: Emmanuele Bassi <ebassi gnome org>
Date:   Tue Apr 14 12:37:42 2015 +0100

    actor: Add functions mapping to state query macros
    
    The macros are useless for language bindings, and are terribly unsafe
    from C as well. There's always the option of using the GObject
    properties they refer to, but it's more efficient to just have a simple
    getter function.

 clutter/clutter-actor.c |   60 +++++++++++++++++++++++++++++++++++++++++++++++
 clutter/clutter-actor.h |    7 +++++
 2 files changed, 67 insertions(+), 0 deletions(-)
---
diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index df43e4d..270126f 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -1542,6 +1542,26 @@ clutter_actor_map (ClutterActor *self)
   clutter_actor_update_map_state (self, MAP_STATE_MAKE_MAPPED);
 }
 
+/**
+ * clutter_actor_is_mapped:
+ * @self: a #ClutterActor
+ *
+ * Checks whether a #ClutterActor has been set as mapped.
+ *
+ * See also %CLUTTER_ACTOR_IS_MAPPED and #ClutterActor:mapped
+ *
+ * Returns: %TRUE if the actor is mapped
+ *
+ * Since: 1.24
+ */
+gboolean
+clutter_actor_is_mapped (ClutterActor *self)
+{
+  g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
+
+  return CLUTTER_ACTOR_IS_MAPPED (self);
+}
+
 static void
 clutter_actor_real_unmap (ClutterActor *self)
 {
@@ -1741,6 +1761,26 @@ clutter_actor_show (ClutterActor *self)
 }
 
 /**
+ * clutter_actor_is_visible:
+ * @self: a #ClutterActor
+ *
+ * Checks whether an actor is marked as visible.
+ *
+ * See also %CLUTTER_ACTOR_IS_VISIBLE and #ClutterActor:visible.
+ *
+ * Returns: %TRUE if the actor visible
+ *
+ * Since: 1.24
+ */
+gboolean
+clutter_actor_is_visible (ClutterActor *self)
+{
+  g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
+
+  return CLUTTER_ACTOR_IS_VISIBLE (self);
+}
+
+/**
  * clutter_actor_show_all:
  * @self: a #ClutterActor
  *
@@ -1900,6 +1940,26 @@ clutter_actor_realize (ClutterActor *self)
   clutter_actor_realize_internal (self);
 }
 
+/**
+ * clutter_actor_is_realized:
+ * @self: a #ClutterActor
+ *
+ * Checks whether a #ClutterActor is realized.
+ *
+ * See also %CLUTTER_ACTOR_IS_REALIZED and #ClutterActor:realized.
+ *
+ * Returns: %TRUE if the actor is realized
+ *
+ * Since: 1.24
+ */
+gboolean
+clutter_actor_is_realized (ClutterActor *self)
+{
+  g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
+
+  return CLUTTER_ACTOR_IS_REALIZED (self);
+}
+
 static void
 clutter_actor_realize_internal (ClutterActor *self)
 {
diff --git a/clutter/clutter-actor.h b/clutter/clutter-actor.h
index 85dc68a..a11fbb9 100644
--- a/clutter/clutter-actor.h
+++ b/clutter/clutter-actor.h
@@ -345,6 +345,13 @@ const gchar *                   clutter_actor_get_name
 CLUTTER_AVAILABLE_IN_ALL
 AtkObject *                     clutter_actor_get_accessible                    (ClutterActor                
*self);
 
+CLUTTER_AVAILABLE_IN_1_24
+gboolean                        clutter_actor_is_visible                        (ClutterActor                
*self);
+CLUTTER_AVAILABLE_IN_1_24
+gboolean                        clutter_actor_is_mapped                         (ClutterActor                
*self);
+CLUTTER_AVAILABLE_IN_1_24
+gboolean                        clutter_actor_is_realized                       (ClutterActor                
*self);
+
 /* Size negotiation */
 CLUTTER_AVAILABLE_IN_ALL
 void                            clutter_actor_set_request_mode                  (ClutterActor                
*self,


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