[mutter] window-actor: Consider needs_destroy in is_destroyed()



commit d50f8afa9e4fe624a205cf85d64ec993c07b2179
Author: Florian Müllner <fmuellner gnome org>
Date:   Wed Sep 10 22:43:14 2014 +0200

    window-actor: Consider needs_destroy in is_destroyed()
    
    According to the documentation, the method returns "whether the X window
    that the actor was displaying has been destroyed" - that is very much
    true when we delay the actual actor destruction for a destroy animation,
    so update the method accordingly.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=735927

 src/compositor/meta-window-actor.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 7b9d3a5..278f0c8 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -865,7 +865,7 @@ meta_window_actor_get_surface (MetaWindowActor *self)
 gboolean
 meta_window_actor_is_destroyed (MetaWindowActor *self)
 {
-  return self->priv->disposed;
+  return self->priv->disposed || self->priv->needs_destroy;
 }
 
 static gboolean


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