[gnome-sudoku] Fix the "new difficulty" option after winning
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-sudoku] Fix the "new difficulty" option after winning
- Date: Sat, 6 Sep 2014 20:00:57 +0000 (UTC)
commit 4809405ddd641174c8e06e04b314741e601add10
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sat Sep 6 15:00:06 2014 -0500
Fix the "new difficulty" option after winning
src/gnome-sudoku.vala | 8 +-------
1 files changed, 1 insertions(+), 7 deletions(-)
---
diff --git a/src/gnome-sudoku.vala b/src/gnome-sudoku.vala
index 1516133..844e9c3 100644
--- a/src/gnome-sudoku.vala
+++ b/src/gnome-sudoku.vala
@@ -262,13 +262,7 @@ public class Sudoku : Gtk.Application
start_game (SudokuGenerator.generate_board (board.difficulty_category));
break;
case 1:
- // FIXME - This looks hack-ish
- DifficultyCategory[] new_range = {};
- for (var i = 1; i < 5; i++)
- if (i != (int) board.difficulty_category)
- new_range += (DifficultyCategory) i;
-
- start_game (SudokuGenerator.generate_board (new_range[Random.int_range (0, 3)]));
+ show_new_game_screen ();
break;
}
dialog.destroy ();
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