[longomatch/newui: 155/157] Rename function for consistency.
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch/newui: 155/157] Rename function for consistency.
- Date: Mon, 1 Sep 2014 09:54:24 +0000 (UTC)
commit 47ca8a44e4ee0953350ca976b3d8ca864fef11fc
Author: Julien Moutte <julien fluendo com>
Date: Fri Aug 29 19:05:29 2014 +0200
Rename function for consistency.
LongoMatch.GUI/Gui/Component/TeamTemplateEditor.cs | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/TeamTemplateEditor.cs
b/LongoMatch.GUI/Gui/Component/TeamTemplateEditor.cs
index 9ba7808..e0b385f 100644
--- a/LongoMatch.GUI/Gui/Component/TeamTemplateEditor.cs
+++ b/LongoMatch.GUI/Gui/Component/TeamTemplateEditor.cs
@@ -54,7 +54,7 @@ namespace LongoMatch.Gui.Component
ConnectSignals ();
- ClearPlayerFrame ();
+ ClearPlayer ();
}
protected override void OnDestroyed ()
@@ -88,7 +88,7 @@ namespace LongoMatch.Gui.Component
FillFormation ();
teamtagger.LoadTeams (template, null, Config.HHalfFieldBackground);
// Start with disabled widget until something get selected
- ClearPlayerFrame ();
+ ClearPlayer ();
ignoreChanges = false;
Edited = false;
}
@@ -208,7 +208,7 @@ namespace LongoMatch.Gui.Component
ignoreChanges = false;
}
- void ClearPlayerFrame () {
+ void ClearPlayer () {
ignoreChanges = true;
playerframe.Sensitive = false;
@@ -262,7 +262,7 @@ namespace LongoMatch.Gui.Component
if (players.Count == 1) {
LoadPlayer (players[0]);
} else {
- ClearPlayerFrame ();
+ ClearPlayer ();
}
ignoreChanges = false;
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