[longomatch/newui: 110/157] Set timeline height correctly



commit ca94c914e10fa162286c437a7486163b25a631e9
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Wed Aug 27 14:13:21 2014 +0200

    Set timeline height correctly

 LongoMatch.Drawing/Widgets/PlaysTimeline.cs |    9 ++++++---
 1 files changed, 6 insertions(+), 3 deletions(-)
---
diff --git a/LongoMatch.Drawing/Widgets/PlaysTimeline.cs b/LongoMatch.Drawing/Widgets/PlaysTimeline.cs
index c754ddd..f62b2b8 100644
--- a/LongoMatch.Drawing/Widgets/PlaysTimeline.cs
+++ b/LongoMatch.Drawing/Widgets/PlaysTimeline.cs
@@ -48,17 +48,20 @@ namespace LongoMatch.Drawing.Widgets
 
                public void LoadProject (Project project, PlaysFilter filter)
                {
+                       int height;
+
                        this.project = project;
                        ClearObjects ();
                        categories.Clear ();
                        duration = project.Description.File.Duration;
-                       widget.Height = project.Categories.CategoriesList.Count * 
StyleConf.TimelineCategoryHeight;
+                       height = project.Categories.CategoriesList.Count * StyleConf.TimelineCategoryHeight;
                        if (project.Categories.Scores.Count > 0) {
-                               widget.Height += StyleConf.TimelineCategoryHeight;
+                               height += StyleConf.TimelineCategoryHeight;
                        }
                        if (project.Categories.PenaltyCards.Count > 0) {
-                               widget.Height += StyleConf.TimelineCategoryHeight;
+                               height += StyleConf.TimelineCategoryHeight;
                        }
+                       widget.Height = height;
                        playsFilter = filter;
                        FillCanvas ();
                        filter.FilterUpdated += UpdateVisibleCategories;


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