[longomatch] Fix warnings
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Fix warnings
- Date: Tue, 28 Oct 2014 09:53:36 +0000 (UTC)
commit af9164f0cc0711034af81d69fe2599c5a5176844
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Fri Oct 24 14:38:43 2014 +0200
Fix warnings
LongoMatch.Drawing/CanvasObjects/PlayerObject.cs | 10 ++--------
LongoMatch.Drawing/Widgets/Timerule.cs | 3 ---
2 files changed, 2 insertions(+), 11 deletions(-)
---
diff --git a/LongoMatch.Drawing/CanvasObjects/PlayerObject.cs
b/LongoMatch.Drawing/CanvasObjects/PlayerObject.cs
index 6f1fa64..11a1143 100644
--- a/LongoMatch.Drawing/CanvasObjects/PlayerObject.cs
+++ b/LongoMatch.Drawing/CanvasObjects/PlayerObject.cs
@@ -56,11 +56,6 @@ namespace LongoMatch.Drawing.CanvasObjects
set;
}
- public Point Position {
- get;
- set;
- }
-
public int Size {
set;
get;
@@ -76,13 +71,13 @@ namespace LongoMatch.Drawing.CanvasObjects
set;
}
- int Width {
+ public override double Width {
get {
return Size;
}
}
- int Height {
+ public override double Height {
get {
return Size;
}
@@ -112,7 +107,6 @@ namespace LongoMatch.Drawing.CanvasObjects
public override void Draw (IDrawingToolkit tk, Area area)
{
Point zero, start, p;
- double numberSize;
double size, scale;
ISurface arrowin, arrowout;
diff --git a/LongoMatch.Drawing/Widgets/Timerule.cs b/LongoMatch.Drawing/Widgets/Timerule.cs
index 21e0de8..70e942f 100644
--- a/LongoMatch.Drawing/Widgets/Timerule.cs
+++ b/LongoMatch.Drawing/Widgets/Timerule.cs
@@ -32,7 +32,6 @@ namespace LongoMatch.Drawing.Widgets
const int SMALL_LINE_HEIGHT = 5;
const int TEXT_WIDTH = 20;
const int TIME_SPACING = 100;
- bool moving;
NeedleObject needle;
double scroll;
double secondsPerPixel;
@@ -83,13 +82,11 @@ namespace LongoMatch.Drawing.Widgets
protected override void StartMove (Selection sel)
{
- moving = true;
Config.EventsBroker.EmitTogglePlayEvent (false);
}
protected override void StopMove (bool moved)
{
- moving = false;
Config.EventsBroker.EmitTogglePlayEvent (true);
}
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