[longomatch] Detach player with the same window size as the widget
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Detach player with the same window size as the widget
- Date: Tue, 28 Oct 2014 09:52:44 +0000 (UTC)
commit f764a8f5a02f179c8e20afd3eb60658c9e27f3c9
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Thu Oct 23 14:42:16 2014 +0200
Detach player with the same window size as the widget
LongoMatch.GUI/Gui/Component/AnalysisComponent.cs | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/AnalysisComponent.cs
b/LongoMatch.GUI/Gui/Component/AnalysisComponent.cs
index 2a7d889..6bf1a28 100644
--- a/LongoMatch.GUI/Gui/Component/AnalysisComponent.cs
+++ b/LongoMatch.GUI/Gui/Component/AnalysisComponent.cs
@@ -112,6 +112,7 @@ namespace LongoMatch.Gui.Component
Log.Debug ("Detaching player");
playerWindow = new Gtk.Window (Constants.SOFTWARE_NAME);
+ playerWindow.SetDefaultSize (playercapturer.Allocation.Width,
playercapturer.Allocation.Height);
playerWindow.Icon = Stetic.IconLoader.LoadIcon (this, "longomatch",
IconSize.Button);
playerWindow.DeleteEvent += (o, args) => DetachPlayer ();
box = new EventBox ();
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