[longomatch] Fix lineup updates with the player paused
- From: Andoni Morales Alastruey <amorales src gnome org>
 
- To: commits-list gnome org
 
- Cc: 
 
- Subject: [longomatch] Fix lineup updates with the player paused
 
- Date: Tue, 28 Oct 2014 09:50:22 +0000 (UTC)
 
commit db91dc84f70057415d19e8fc80bad20f29ec99c2
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Tue Oct 21 13:54:18 2014 +0200
    Fix lineup updates with the player paused
 .../CanvasObjects/PlayersTaggerObject.cs           |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs 
b/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs
index 37da65f..8222790 100644
--- a/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs
+++ b/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs
@@ -559,6 +559,7 @@ namespace LongoMatch.Drawing.CanvasObjects
                                }
                        }
                        ResetSelection ();
+                       UpdateLineup ();
                }
 
                void HandlePlayerClickedEvent (ICanvasObject co)
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