[longomatch] Don't escape names in the cell renderer
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Don't escape names in the cell renderer
- Date: Tue, 28 Oct 2014 09:48:19 +0000 (UTC)
commit 933c239220133aad2d55e569a69c27f20d78d440
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Thu Oct 16 16:05:15 2014 +0200
Don't escape names in the cell renderer
LongoMatch.Drawing/PlayslistCellRenderer.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.Drawing/PlayslistCellRenderer.cs b/LongoMatch.Drawing/PlayslistCellRenderer.cs
index 5540dcd..6bac6df 100644
--- a/LongoMatch.Drawing/PlayslistCellRenderer.cs
+++ b/LongoMatch.Drawing/PlayslistCellRenderer.cs
@@ -85,7 +85,7 @@ namespace LongoMatch.Drawing
tk.FontSize = 14;
tk.FontWeight = FontWeight.Bold;
tk.FontAlignment = FontAlignment.Left;
- tk.DrawText (textP, textW, backgroundArea.Height, text, true);
+ tk.DrawText (textP, textW, backgroundArea.Height, text, false);
}
public static void RenderPlayer (Player player, int count, bool isExpanded, IDrawingToolkit
tk,
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