[longomatch] Dipose the timer correctly in the timeline when destroyed
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Dipose the timer correctly in the timeline when destroyed
- Date: Fri, 10 Oct 2014 12:35:37 +0000 (UTC)
commit e49367db9d08bc5d71f4e7158ce58a8f6d0792a1
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Thu Oct 9 18:05:32 2014 +0200
Dipose the timer correctly in the timeline when destroyed
LongoMatch.GUI/Gui/Component/Timeline.cs | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/Timeline.cs b/LongoMatch.GUI/Gui/Component/Timeline.cs
index 3f08e15..ff13e7e 100644
--- a/LongoMatch.GUI/Gui/Component/Timeline.cs
+++ b/LongoMatch.GUI/Gui/Component/Timeline.cs
@@ -73,6 +73,10 @@ namespace LongoMatch.Gui.Component
protected override void OnDestroyed ()
{
+ if (timeoutID != 0) {
+ GLib.Source.Remove (timeoutID);
+ timeoutID = 0;
+ }
timerule.Dispose ();
timeline.Dispose ();
labels.Dispose ();
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