[longomatch] Pause the periods sync player clicking back



commit 7bc8db2f9add3734ffa505a897e8a6076686897d
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date:   Mon Dec 1 00:25:01 2014 +0100

    Pause the periods sync player clicking back

 LongoMatch.GUI/Gui/Component/ProjectPeriods.cs |    5 +++++
 LongoMatch.GUI/Gui/Panel/NewProjectPanel.cs    |    3 +++
 2 files changed, 8 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/ProjectPeriods.cs b/LongoMatch.GUI/Gui/Component/ProjectPeriods.cs
index ecef5a5..5846030 100644
--- a/LongoMatch.GUI/Gui/Component/ProjectPeriods.cs
+++ b/LongoMatch.GUI/Gui/Component/ProjectPeriods.cs
@@ -74,6 +74,11 @@ namespace LongoMatch.Gui.Component
                        base.OnDestroyed ();
                }
 
+               public void Pause ()
+               {
+                       playerbin2.Pause ();
+               }
+
                public void SaveChanges ()
                {
                        if (!projectHasPeriods)
diff --git a/LongoMatch.GUI/Gui/Panel/NewProjectPanel.cs b/LongoMatch.GUI/Gui/Panel/NewProjectPanel.cs
index 29669fe..f65dcd2 100644
--- a/LongoMatch.GUI/Gui/Panel/NewProjectPanel.cs
+++ b/LongoMatch.GUI/Gui/Panel/NewProjectPanel.cs
@@ -450,6 +450,9 @@ namespace LongoMatch.Gui.Panel
 
                void HandleBackClicked (object sender, EventArgs e)
                {
+                       if (notebook1.Page == PROJECT_PERIODS) {
+                               projectperiods1.Pause ();
+                       }
                        if (notebook1.Page == firstPage) {
                                if (BackEvent != null) {
                                        BackEvent ();


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