[gnome-mines] Rename Difficulty button to Change Difficulty
- From: Robert Roth <robertroth src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-mines] Rename Difficulty button to Change Difficulty
- Date: Mon, 19 May 2014 04:43:07 +0000 (UTC)
commit d3c1c42d7593b2f0bac7a6c95ec828386dcf549a
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sat May 17 21:41:53 2014 -0500
Rename Difficulty button to Change Difficulty
https://bugzilla.gnome.org/show_bug.cgi?id=730316
data/interface.ui | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/data/interface.ui b/data/interface.ui
index 7995b47..0245f44 100644
--- a/data/interface.ui
+++ b/data/interface.ui
@@ -65,7 +65,7 @@
</child>
<child>
<object class="GtkBox" id="buttons_box">
- <property name="width_request">115</property>
+ <property name="width_request">125</property>
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="halign">start</property>
@@ -165,7 +165,7 @@
</child>
<child>
<object class="GtkButton" id="new_game_button">
- <property name="label" translatable="yes">_Difficulty</property>
+ <property name="label" translatable="yes">Change _Difficulty</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="action_name">app.new-game</property>
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