[gegl] motion-blur-circular: improve coordinate prop names



commit ab2011efb25f82f1460cf0732fd74581f12ce66e
Author: Øyvind Kolås <pippin gimp org>
Date:   Fri May 16 22:18:50 2014 +0200

    motion-blur-circular: improve coordinate prop names

 operations/common/motion-blur-circular.c |    8 +++-----
 1 files changed, 3 insertions(+), 5 deletions(-)
---
diff --git a/operations/common/motion-blur-circular.c b/operations/common/motion-blur-circular.c
index 6afb92b..f532a03 100644
--- a/operations/common/motion-blur-circular.c
+++ b/operations/common/motion-blur-circular.c
@@ -38,16 +38,14 @@
 
 #ifdef GEGL_PROPERTIES
 
-gegl_property_double (center_x, "nick", _("X"),
-    "blurb", _("Horizontal center position"),
+gegl_property_double (center_x, "nick", _("Center X"),
     "default", 20.0,
     "ui-min", -100000.0, "ui-max", 100000.0,
     "axis", "x",
     "unit", "pixel-coordinate",
     NULL)
 
-gegl_property_double (center_y, "nick", _("Y"),
-    "blurb", _("Vertical center position"),
+gegl_property_double (center_y, "nick", _("Center Y"),
     "default", 20.0,
     "ui-min", -100000.0, "ui-max", 100000.0,
     "axis", "y",
@@ -56,7 +54,7 @@ gegl_property_double (center_y, "nick", _("Y"),
 
 /* FIXME: With a large angle, we lose AreaFilter's flavours */
 gegl_property_double (angle, _("Angle"),
-    _("Rotation blur angle. A large angle may take some time to render"),
+    "blurb", _("Rotation blur angle. A large angle may take some time to render"),
     "default", 5.0, "min", 0.0, "max", 360.0,
     "ui-min", 0.0, "ui-max", 90.0, "ui-gamma", 2.0,
     "unit", "degree",


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