[gegl] gegl: fix description of "threads" property.



commit 5ccf2d44382e93b0a852ebee1d7ae300821ce9cd
Author: Jehan <jehan girinstud io>
Date:   Thu May 1 15:32:17 2014 +1200

    gegl: fix description of "threads" property.
    
    It was using tile-height's blurb. Probably a bad copy-paste.

 gegl/gegl-config.c |    2 +-
 gegl/gegl-init.c   |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/gegl/gegl-config.c b/gegl/gegl-config.c
index f922575..a08a830 100644
--- a/gegl/gegl-config.c
+++ b/gegl/gegl-config.c
@@ -227,8 +227,8 @@ gegl_config_class_init (GeglConfigClass *klass)
 
   g_object_class_install_property (gobject_class, PROP_THREADS,
                                    g_param_spec_int ("threads",
+                                                     "Number of threads",
                                                      "Number of concurrent evaluation threads",
-                                                     "default tile height for created buffers.",
                                                      0, 16, 1,
                                                      G_PARAM_READWRITE |
                                                      G_PARAM_CONSTRUCT));
diff --git a/gegl/gegl-init.c b/gegl/gegl-init.c
index 3fc3fb8..41db1d8 100644
--- a/gegl/gegl-init.c
+++ b/gegl/gegl-init.c
@@ -356,7 +356,7 @@ static void gegl_config_parse_env (GeglConfig *config)
 
       if (config->threads > GEGL_MAX_THREADS)
         {
-          g_warning ("Tried to use %i threads max is %i",
+          g_warning ("Tried to use %i threads, max is %i",
                      config->threads, GEGL_MAX_THREADS);
           config->threads = GEGL_MAX_THREADS;
         }


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