[gnome-shell/wip/wayland-gdm-cleanup: 13/19] gdm: Remove the (partially) unused cancelled signal



commit 0c511c884bf7cbcc7cc28848a68a3ee00d33186e
Author: Jasper St. Pierre <jstpierre mecheye net>
Date:   Fri Mar 7 17:39:15 2014 -0500

    gdm: Remove the (partially) unused cancelled signal
    
    When we emit the 'cancelled' signal if we were previously verifying,
    we'll always emit a 'failed' signal. LoginDialog doesn't care about
    cancelled, only UnlockDialog cares about both, but it does the same
    thing for both, so there's no reason to have the extra signal.

 js/gdm/authPrompt.js  |    1 -
 js/ui/unlockDialog.js |    1 -
 2 files changed, 0 insertions(+), 2 deletions(-)
---
diff --git a/js/gdm/authPrompt.js b/js/gdm/authPrompt.js
index 6df25a7..d028052 100644
--- a/js/gdm/authPrompt.js
+++ b/js/gdm/authPrompt.js
@@ -493,7 +493,6 @@ const AuthPrompt = new Lang.Class({
 
     cancel: function() {
         this.reset();
-        this.emit('cancelled');
     }
 });
 Signals.addSignalMethods(AuthPrompt.prototype);
diff --git a/js/ui/unlockDialog.js b/js/ui/unlockDialog.js
index b04ddf0..001aabc 100644
--- a/js/ui/unlockDialog.js
+++ b/js/ui/unlockDialog.js
@@ -53,7 +53,6 @@ const UnlockDialog = new Lang.Class({
 
         this._authPrompt = new AuthPrompt.AuthPrompt(new Gdm.Client(), 
AuthPrompt.AuthPromptMode.UNLOCK_ONLY);
         this._authPrompt.connect('failed', Lang.bind(this, this._fail));
-        this._authPrompt.connect('cancelled', Lang.bind(this, this._fail));
         this._authPrompt.connect('reset', Lang.bind(this, this._onReset));
         this._authPrompt.setPasswordChar('\u25cf');
         this._authPrompt.nextButton.label = _("Unlock");


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