[clutter-gst/wip/overlays] untested/uncompiled overlay support starting point



commit 6c23a5fe8d7e2433184f249394e043836ea2f302
Author: Lionel Landwerlin <llandwerlin gmail com>
Date:   Thu May 29 19:47:10 2014 +0100

    untested/uncompiled overlay support starting point

 clutter-gst/clutter-gst-aspectratio.c |  102 +++++++++++++--
 clutter-gst/clutter-gst-content.c     |  221 +++++++++++++++++++++++++++++----
 clutter-gst/clutter-gst-content.h     |    4 +
 clutter-gst/clutter-gst-private.h     |    8 ++
 clutter-gst/clutter-gst-types.c       |   91 ++++++++++++++
 clutter-gst/clutter-gst-types.h       |   55 ++++++---
 clutter-gst/clutter-gst-util.c        |   11 +-
 clutter-gst/clutter-gst-video-sink.c  |  142 +++++++++++++++++++++
 clutter-gst/clutter-gst-video-sink.h  |    3 +
 9 files changed, 576 insertions(+), 61 deletions(-)
---
diff --git a/clutter-gst/clutter-gst-aspectratio.c b/clutter-gst/clutter-gst-aspectratio.c
index 21b3802..f426802 100644
--- a/clutter-gst/clutter-gst-aspectratio.c
+++ b/clutter-gst/clutter-gst-aspectratio.c
@@ -133,6 +133,35 @@ clutter_gst_aspectratio_get_frame_box (ClutterGstAspectratio *self,
     }
 }
 
+static void
+clutter_gst_aspectratio_get_overlay_box (ClutterGstAspectratio *self,
+                                         ClutterGstBox         *input_box,
+                                         ClutterGstBox         *paint_box,
+                                         const ClutterGstBox   *frame_input,
+                                         const ClutterGstBox   *frame_box,
+                                         ClutterGstFrame       *frame,
+                                         ClutterGstOverlay     *overlay)
+{
+  gfloat box_width = frame_box->x2 - frame_box->x1,
+    box_height = frame_box->y2 - frame_box->y1;
+
+  /* texturing input */
+  input_box->x1 = (overlay->position.x1 - MAX (frame_input->x1 * frame->resolution.width, 
overlay->position.x1))
+    / (overlay->position.x2 - overlay->position.x1);
+  input_box->y1 = (overlay->position.y1 - MAX (frame_input->y1 * frame->resolution.height, 
overlay->position.y1))
+    / (overlay->position.y2 - overlay->position.y1);
+  input_box->x2 = 1 - (overlay->position.x2 - MIN (frame_input->x2 * frame->resolution.width, 
overlay->position.x2))
+    / (overlay->position.x2 - overlay->position.x1);
+  input_box->y2 = 1 - (overlay->position.y2 - MIN (frame_input->y2 * frame->resolution.height, 
overlay->position.y2))
+    / (overlay->position.y2 - overlay->position.y1);
+
+  /* vertex output */
+  paint_box->x1 = frame_box->x1 + overlay->position.x1 * box_width / frame->resolution.width;
+  paint_box->y1 = frame_box->y1 + overlay->position.y1 * box_height / frame->resolution.height;
+  paint_box->x2 = frame_box->x1 + overlay->position.x2 * box_width / frame->resolution.width;
+  paint_box->y2 = frame_box->y1 + overlay->position.y2 * box_height / frame->resolution.height;
+}
+
 /**/
 
 static gboolean
@@ -161,8 +190,8 @@ clutter_gst_aspectratio_paint_content (ClutterContent   *content,
 {
   ClutterGstAspectratio *self = CLUTTER_GST_ASPECTRATIO (content);
   ClutterGstAspectratioPrivate *priv = self->priv;
-  ClutterGstFrame *frame =
-    clutter_gst_content_get_frame (CLUTTER_GST_CONTENT (content));
+  ClutterGstContent *gst_content = CLUTTER_GST_CONTENT (content);
+  ClutterGstFrame *frame = clutter_gst_content_get_frame (gst_content);
   ClutterGstBox input_box, paint_box;
   ClutterActorBox content_box;
   ClutterPaintNode *node;
@@ -228,21 +257,66 @@ clutter_gst_aspectratio_paint_content (ClutterContent   *content,
       clutter_paint_node_unref (node);
     }
 
-  cogl_pipeline_set_color4ub (frame->pipeline,
-                              paint_opacity, paint_opacity,
-                              paint_opacity, paint_opacity);
+  if (clutter_gst_content_get_paint_frame (gst_content))
+    {
+      cogl_pipeline_set_color4ub (frame->pipeline,
+                                  paint_opacity, paint_opacity,
+                                  paint_opacity, paint_opacity);
+
+      node = clutter_pipeline_node_new (frame->pipeline);
+      clutter_paint_node_set_name (node, "AspectRatioVideoFrame");
 
-  node = clutter_pipeline_node_new (frame->pipeline);
-  clutter_paint_node_set_name (node, "AspectRatioVideoFrame");
+      clutter_paint_node_add_texture_rectangle_custom (node,
+                                                       paint_box.x1, paint_box.y1,
+                                                       paint_box.x2, paint_box.y2,
+                                                       input_box.x1, input_box.y1,
+                                                       input_box.x2, input_box.y2);
 
-  clutter_paint_node_add_texture_rectangle_custom (node,
-                                                   paint_box.x1, paint_box.y1,
-                                                   paint_box.x2, paint_box.y2,
-                                                   input_box.x1, input_box.y1,
-                                                   input_box.x2, input_box.y2);
+      clutter_paint_node_add_child (root, node);
+      clutter_paint_node_unref (node);
+    }
+
+  if (clutter_gst_content_get_paint_overlays (gst_content))
+    {
+      ClutterGstOverlays *overlays = clutter_gst_content_get_overlays (gst_content);
 
-  clutter_paint_node_add_child (root, node);
-  clutter_paint_node_unref (node);
+      if (overlays)
+        {
+          guint i;
+
+          for (i = 0; i < overlays->overlays->len; i++)
+            {
+              ClutterGstOverlay *overlay =
+                g_ptr_array_index (overlays->overlays, i);
+              ClutterGstBox overlay_box;
+              ClutterGstBox overlay_input_box;
+
+              clutter_gst_aspectratio_get_overlay_box (self,
+                                                       &overlay_input_box,
+                                                       &overlay_box,
+                                                       &input_box,
+                                                       &paint_box,
+                                                       frame,
+                                                       overlay);
+
+              cogl_pipeline_set_color4ub (overlay->pipeline,
+                                          paint_opacity, paint_opacity,
+                                          paint_opacity, paint_opacity);
+
+              node = clutter_pipeline_node_new (overlay->pipeline);
+              clutter_paint_node_set_name (node, "AspectRatioVideoOverlay");
+
+              clutter_paint_node_add_texture_rectangle_custom (node,
+                                                               overlay_box.x1, overlay_box.y1,
+                                                               overlay_box.x2, overlay_box.y2,
+                                                               overlay_input_box.x1, overlay_input_box.y1,
+                                                               overlay_input_box.x2, overlay_input_box.y2);
+
+              clutter_paint_node_add_child (root, node);
+              clutter_paint_node_unref (node);
+            }
+        }
+    }
 }
 
 static void
diff --git a/clutter-gst/clutter-gst-content.c b/clutter-gst/clutter-gst-content.c
index e23a31c..83405a0 100644
--- a/clutter-gst/clutter-gst-content.c
+++ b/clutter-gst/clutter-gst-content.c
@@ -57,7 +57,12 @@ struct _ClutterGstContentPrivate
 {
   ClutterGstVideoSink *sink;
   ClutterGstPlayer *player;
+
   ClutterGstFrame *current_frame;
+  ClutterGstOverlays *overlays;
+
+  gboolean paint_frame;
+  gboolean paint_overlays;
 };
 
 enum
@@ -66,6 +71,8 @@ enum
 
   PROP_VIDEO_SINK,
   PROP_PLAYER,
+  PROP_PAINT_FRAME,
+  PROP_PAINT_OVERLAYS,
 
   PROP_LAST
 };
@@ -82,6 +89,56 @@ enum
 static guint signals[LAST_SIGNAL];
 
 
+/**/
+
+gboolean
+clutter_gst_content_get_paint_frame (ClutterGstContent *self)
+{
+  return self->priv->paint_frame;
+}
+
+static void
+clutter_gst_content_set_paint_frame (ClutterGstContent *self, gboolean value)
+{
+  if (self->priv->paint_frame == value)
+    return;
+
+  self->priv->paint_frame = value;
+  clutter_content_invalidate (CLUTTER_CONTENT (self));
+}
+
+gboolean
+clutter_gst_content_get_paint_overlays (ClutterGstContent *self)
+{
+  return self->priv->paint_overlays;
+}
+
+static void
+clutter_gst_content_set_paint_overlays (ClutterGstContent *self, gboolean value)
+{
+  if (self->priv->paint_overlays == value)
+    return;
+
+  self->priv->paint_overlays = value;
+  clutter_content_invalidate (CLUTTER_CONTENT (self));
+}
+
+static gboolean
+clutter_gst_content_has_painting_content (ClutterGstContent *self)
+{
+  ClutterGstContentPrivate *priv = self->priv;
+
+  if (priv->paint_frame && priv->current_frame)
+    return TRUE;
+
+  if (priv->paint_overlays && priv->overlays && priv->overlays->overlays->len > 0)
+    return TRUE;
+
+  return FALSE;
+}
+
+/**/
+
 static void
 update_frame (ClutterGstContent *self,
               ClutterGstFrame   *new_frame)
@@ -112,12 +169,38 @@ update_frame (ClutterGstContent *self,
 }
 
 static void
+update_overlays (ClutterGstContent  *self,
+                 ClutterGstOverlays *new_overlays)
+{
+  ClutterGstContentPrivate *priv = self->priv;
+
+  if (priv->overlays != NULL)
+    {
+      g_boxed_free (CLUTTER_GST_TYPE_OVERLAYS, priv->overlays);
+      priv->overlays = NULL;
+    }
+  if (new_overlays != NULL)
+    priv->overlays = g_boxed_copy (CLUTTER_GST_TYPE_OVERLAYS, new_overlays);
+}
+
+static void
 _new_frame_from_pipeline (ClutterGstVideoSink *sink,
                           ClutterGstContent   *self)
 {
   update_frame (self, clutter_gst_video_sink_get_frame (sink));
 
-  clutter_content_invalidate (CLUTTER_CONTENT (self));
+  if (CLUTTER_GST_CONTENT_GET_CLASS (self)->has_painting_content (self))
+    clutter_content_invalidate (CLUTTER_CONTENT (self));
+}
+
+static void
+_new_overlays_from_pipeline (ClutterGstVideoSink *sink,
+                             ClutterGstContent   *self)
+{
+  update_overlays (self, clutter_gst_video_sink_get_overlays (sink));
+
+  if (CLUTTER_GST_CONTENT_GET_CLASS (self)->has_painting_content (self))
+    clutter_content_invalidate (CLUTTER_CONTENT (self));
 }
 
 static void
@@ -183,14 +266,15 @@ content_set_sink (ClutterGstContent   *self,
       priv->sink = g_object_ref_sink (sink);
       g_signal_connect (priv->sink, "new-frame",
                         G_CALLBACK (_new_frame_from_pipeline), self);
+      g_signal_connect (priv->sink, "new-overlays",
+                        G_CALLBACK (_new_overlays_from_pipeline), self);
       g_signal_connect (priv->sink, "notify::pixel-aspect-ratio",
                         G_CALLBACK (_pixel_aspect_ratio_changed), self);
 
       if (clutter_gst_video_sink_is_ready (priv->sink))
         {
-          ClutterGstFrame *frame = clutter_gst_video_sink_get_frame (priv->sink);
-          if (frame)
-            update_frame (self, frame);
+          update_frame (self, clutter_gst_video_sink_get_frame (priv->sink));
+          update_overlays (self, clutter_gst_video_sink_get_overlays (priv->sink));
         }
     }
 
@@ -220,46 +304,82 @@ clutter_gst_content_paint_content (ClutterContent   *content,
                                    ClutterActor     *actor,
                                    ClutterPaintNode *root)
 {
-  ClutterGstContentPrivate *priv = CLUTTER_GST_CONTENT (content)->priv;
+  ClutterGstContent *self = CLUTTER_GST_CONTENT (content);
+  ClutterGstContentPrivate *priv = self->priv;
   ClutterActorBox box;
   ClutterPaintNode *node;
   ClutterContentRepeat repeat;
   guint8 paint_opacity;
 
-  if (!priv->current_frame)
+  if (!CLUTTER_GST_CONTENT_GET_CLASS (self)->has_painting_content (self))
     return;
 
   clutter_actor_get_content_box (actor, &box);
   paint_opacity = clutter_actor_get_paint_opacity (actor);
   repeat = clutter_actor_get_content_repeat (actor);
 
+  if (priv->paint_frame && priv->current_frame)
+    {
+      cogl_pipeline_set_color4ub (priv->current_frame->pipeline,
+                                  paint_opacity, paint_opacity,
+                                  paint_opacity, paint_opacity);
 
-  cogl_pipeline_set_color4ub (priv->current_frame->pipeline,
-                              paint_opacity, paint_opacity,
-                              paint_opacity, paint_opacity);
+      node = clutter_pipeline_node_new (priv->current_frame->pipeline);
+      clutter_paint_node_set_name (node, "Video");
 
-  node = clutter_pipeline_node_new (priv->current_frame->pipeline);
-  clutter_paint_node_set_name (node, "Video");
+      if (repeat == CLUTTER_REPEAT_NONE)
+        clutter_paint_node_add_rectangle (node, &box);
+      else
+        {
+          float t_w = 1.f, t_h = 1.f;
 
-  if (repeat == CLUTTER_REPEAT_NONE)
-    clutter_paint_node_add_rectangle (node, &box);
-  else
-    {
-      float t_w = 1.f, t_h = 1.f;
+          if ((repeat & CLUTTER_REPEAT_X_AXIS) != FALSE)
+            t_w = (box.x2 - box.x1) / priv->current_frame->resolution.width;
 
-      if ((repeat & CLUTTER_REPEAT_X_AXIS) != FALSE)
-        t_w = (box.x2 - box.x1) / priv->current_frame->resolution.width;
+          if ((repeat & CLUTTER_REPEAT_Y_AXIS) != FALSE)
+            t_h = (box.y2 - box.y1) / priv->current_frame->resolution.height;
 
-      if ((repeat & CLUTTER_REPEAT_Y_AXIS) != FALSE)
-        t_h = (box.y2 - box.y1) / priv->current_frame->resolution.height;
+          clutter_paint_node_add_texture_rectangle (node, &box,
+                                                    0.f, 0.f,
+                                                    t_w, t_h);
+        }
 
-      clutter_paint_node_add_texture_rectangle (node, &box,
-                                                0.f, 0.f,
-                                                t_w, t_h);
+      clutter_paint_node_add_child (root, node);
+      clutter_paint_node_unref (node);
     }
 
-  clutter_paint_node_add_child (root, node);
-  clutter_paint_node_unref (node);
+  if (priv->paint_overlays && priv->overlays)
+    {
+      guint i;
+
+      for (i = 0; i < priv->overlays->overlays->len; i++)
+        {
+          ClutterGstOverlay *overlay =
+            g_ptr_array_index (priv->overlays->overlays, i);
+          gfloat box_width = clutter_actor_box_get_width (&box),
+            box_height = clutter_actor_box_get_height (&box);
+          ClutterActorBox obox = {
+            overlay->position.x1 * box_width / priv->current_frame->resolution.width,
+            overlay->position.y1 * box_height / priv->current_frame->resolution.height,
+            overlay->position.x2 * box_width / priv->current_frame->resolution.width,
+            overlay->position.y2 * box_height / priv->current_frame->resolution.height
+          };
+
+          cogl_pipeline_set_color4ub (overlay->pipeline,
+                                      paint_opacity, paint_opacity,
+                                      paint_opacity, paint_opacity);
+
+          node = clutter_pipeline_node_new (overlay->pipeline);
+          clutter_paint_node_set_name (node, "AspectRatioVideoOverlay");
+
+          clutter_paint_node_add_texture_rectangle (node, &obox,
+                                                    0, 0,
+                                                    1, 1);
+
+          clutter_paint_node_add_child (root, node);
+          clutter_paint_node_unref (node);
+        }
+    }
 }
 
 static void
@@ -288,6 +408,14 @@ clutter_gst_content_set_property (GObject      *object,
                           CLUTTER_GST_PLAYER (g_value_get_object (value)));
       break;
 
+    case PROP_PAINT_FRAME:
+      clutter_gst_content_set_paint_frame (self, g_value_get_boolean (value));
+      break;
+
+    case PROP_PAINT_OVERLAYS:
+      clutter_gst_content_set_paint_overlays (self, g_value_get_boolean (value));
+      break;
+
     default:
       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
       break;
@@ -312,6 +440,14 @@ clutter_gst_content_get_property (GObject    *object,
       g_value_set_object (value, priv->player);
       break;
 
+    case PROP_PAINT_FRAME:
+      g_value_set_boolean (value, priv->paint_frame);
+      break;
+
+    case PROP_PAINT_OVERLAYS:
+      g_value_set_boolean (value, priv->paint_overlays);
+      break;
+
     default:
       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
       break;
@@ -350,6 +486,8 @@ clutter_gst_content_class_init (ClutterGstContentClass *klass)
   gobject_class->dispose        = clutter_gst_content_dispose;
   gobject_class->finalize       = clutter_gst_content_finalize;
 
+  klass->has_painting_content   = clutter_gst_content_has_painting_content;
+
   g_type_class_add_private (klass, sizeof (ClutterGstContentPrivate));
 
   props[PROP_PLAYER] =
@@ -365,6 +503,20 @@ clutter_gst_content_class_init (ClutterGstContentClass *klass)
                          "Cogl Video Sink",
                          CLUTTER_GST_TYPE_VIDEO_SINK,
                          G_PARAM_STATIC_STRINGS | G_PARAM_READWRITE);
+
+  props[PROP_PAINT_FRAME] =
+    g_param_spec_boolean ("paint-frame",
+                          "Paint Video Overlays",
+                          "Paint Video Overlays",
+                          TRUE,
+                          G_PARAM_STATIC_STRINGS | G_PARAM_READWRITE);
+
+  props[PROP_PAINT_OVERLAYS] =
+    g_param_spec_boolean ("paint-overlays",
+                          "Paint Video Overlays",
+                          "Paint Video Overlays",
+                          TRUE,
+                          G_PARAM_STATIC_STRINGS | G_PARAM_READWRITE);
   g_object_class_install_properties (gobject_class, PROP_LAST, props);
 
 
@@ -398,6 +550,9 @@ clutter_gst_content_init (ClutterGstContent *self)
   content_set_sink (self,
                     CLUTTER_GST_VIDEO_SINK (clutter_gst_create_video_sink ()),
                     FALSE);
+
+  priv->paint_frame = TRUE;
+  priv->paint_overlays = TRUE;
 }
 
 
@@ -445,6 +600,22 @@ clutter_gst_content_get_frame (ClutterGstContent *self)
 }
 
 /**
+ * clutter_gst_content_get_overlays:
+ * @self: A #ClutterGstContent
+ *
+ * Returns: (transfer none) (element-type ClutterGst.Overlay): The #ClutterGstFrame currently attached to 
@self.
+ *
+ * Since: 3.0
+ */
+ClutterGstOverlays *
+clutter_gst_content_get_overlays (ClutterGstContent *self)
+{
+  g_return_val_if_fail (CLUTTER_GST_IS_CONTENT (self), NULL);
+
+  return self->priv->overlays;
+}
+
+/**
  * clutter_gst_content_get_sink:
  * @self: A #ClutterGstContent
  *
diff --git a/clutter-gst/clutter-gst-content.h b/clutter-gst/clutter-gst-content.h
index 124b2a8..dfd0633 100644
--- a/clutter-gst/clutter-gst-content.h
+++ b/clutter-gst/clutter-gst-content.h
@@ -74,6 +74,8 @@ struct _ClutterGstContentClass
   /*< private >*/
   GObjectClass parent_class;
 
+  gboolean (* has_painting_content) (ClutterGstContent *self);
+
   void *_padding_dummy[10];
 };
 
@@ -85,6 +87,8 @@ ClutterContent *          clutter_gst_content_new_with_sink (ClutterGstVideoSink
 
 ClutterGstFrame *         clutter_gst_content_get_frame     (ClutterGstContent *self);
 
+ClutterGstOverlays *      clutter_gst_content_get_overlays  (ClutterGstContent *self);
+
 void                      clutter_gst_content_set_sink      (ClutterGstContent   *self,
                                                              ClutterGstVideoSink *sink);
 
diff --git a/clutter-gst/clutter-gst-private.h b/clutter-gst/clutter-gst-private.h
index 25dcf5c..c1bbeac 100644
--- a/clutter-gst/clutter-gst-private.h
+++ b/clutter-gst/clutter-gst-private.h
@@ -70,6 +70,10 @@ ClutterGstFrame *clutter_gst_frame_new (void);
 
 ClutterGstFrame *clutter_gst_create_blank_frame (const ClutterColor *color);
 
+ClutterGstOverlay *clutter_gst_overlay_new (void);
+
+ClutterGstOverlays *clutter_gst_overlays_new (void);
+
 void clutter_gst_player_update_frame (ClutterGstPlayer *player,
                                       ClutterGstFrame **frame,
                                       ClutterGstFrame  *new_frame);
@@ -80,6 +84,10 @@ void clutter_gst_frame_update_pixel_aspect_ratio (ClutterGstFrame     *frame,
 void clutter_gst_video_resolution_from_video_info (ClutterGstVideoResolution *resolution,
                                                    GstVideoInfo              *info);
 
+
+gboolean clutter_gst_content_get_paint_frame (ClutterGstContent *content);
+gboolean clutter_gst_content_get_paint_overlays (ClutterGstContent *content);
+
 G_END_DECLS
 
 #endif /* __CLUTTER_GST_PRIVATE_H__ */
diff --git a/clutter-gst/clutter-gst-types.c b/clutter-gst/clutter-gst-types.c
index bdfd827..a4ec6f4 100644
--- a/clutter-gst/clutter-gst-types.c
+++ b/clutter-gst/clutter-gst-types.c
@@ -70,6 +70,97 @@ G_DEFINE_BOXED_TYPE (ClutterGstFrame,
                      clutter_gst_frame_copy,
                      clutter_gst_frame_free);
 
+
+ClutterGstOverlay *
+clutter_gst_overlay_new (void)
+{
+  return g_slice_new0 (ClutterGstOverlay);
+}
+
+static gpointer
+clutter_gst_overlay_copy (gpointer data)
+{
+  if (G_LIKELY (data))
+    {
+      ClutterGstOverlay *overlay = g_slice_dup (ClutterGstOverlay, data);
+
+      if (overlay->pipeline != COGL_INVALID_HANDLE)
+        overlay->pipeline = cogl_object_ref (overlay->pipeline);
+
+      return overlay;
+    }
+
+  return NULL;
+}
+
+static void
+clutter_gst_overlay_free (gpointer data)
+{
+  if (G_LIKELY (data))
+    {
+      ClutterGstOverlay *overlay = (ClutterGstOverlay *) data;
+
+      if (overlay->pipeline != COGL_INVALID_HANDLE)
+        {
+          cogl_object_unref (overlay->pipeline);
+          overlay->pipeline = COGL_INVALID_HANDLE;
+        }
+      g_slice_free (ClutterGstOverlay, overlay);
+    }
+}
+
+G_DEFINE_BOXED_TYPE (ClutterGstOverlay,
+                     clutter_gst_overlay,
+                     clutter_gst_overlay_copy,
+                     clutter_gst_overlay_free);
+
+ClutterGstOverlays *
+clutter_gst_overlays_new (void)
+{
+  ClutterGstOverlays *overlays = g_slice_new0 (ClutterGstOverlays);
+
+  overlays->overlays = g_ptr_array_new_with_free_func (clutter_gst_overlay_free);
+
+  return overlays;
+}
+
+static gpointer
+clutter_gst_overlays_copy (gpointer data)
+{
+  if (G_LIKELY (data))
+    {
+      ClutterGstOverlays *overlays = clutter_gst_overlays_new ();
+      GPtrArray *src_overlays = ((ClutterGstOverlays *) data)->overlays;
+      guint i;
+
+      for (i = 0; i < src_overlays->len; i++)
+        g_ptr_array_add (overlays->overlays,
+                         clutter_gst_overlay_copy (g_ptr_array_index (src_overlays,
+                                                                      i)));
+      return overlays;
+    }
+
+  return NULL;
+}
+
+static void
+clutter_gst_overlays_free (gpointer data)
+{
+  if (G_LIKELY (data))
+    {
+      ClutterGstOverlays *overlays = (ClutterGstOverlays *) data;
+
+      g_ptr_array_unref (overlays->overlays);
+
+      g_slice_free (ClutterGstOverlays, overlays);
+    }
+}
+
+G_DEFINE_BOXED_TYPE (ClutterGstOverlays,
+                     clutter_gst_overlays,
+                     clutter_gst_overlays_copy,
+                     clutter_gst_overlays_free);
+
 static ClutterGstBox *
 clutter_gst_box_copy (const ClutterGstBox *box)
 {
diff --git a/clutter-gst/clutter-gst-types.h b/clutter-gst/clutter-gst-types.h
index 7124d90..f958161 100644
--- a/clutter-gst/clutter-gst-types.h
+++ b/clutter-gst/clutter-gst-types.h
@@ -36,9 +36,13 @@
 
 #define CLUTTER_GST_TYPE_FRAME            (clutter_gst_frame_get_type ())
 #define CLUTTER_GST_TYPE_BOX              (clutter_gst_box_get_type ())
+#define CLUTTER_GST_TYPE_OVERLAY          (clutter_gst_overlay_get_type ())
+#define CLUTTER_GST_TYPE_OVERLAYS         (clutter_gst_overlays_get_type ())
 
 typedef struct _ClutterGstBox             ClutterGstBox;
 typedef struct _ClutterGstFrame           ClutterGstFrame;
+typedef struct _ClutterGstOverlay         ClutterGstOverlay;
+typedef struct _ClutterGstOverlays        ClutterGstOverlays;
 typedef struct _ClutterGstVideoResolution ClutterGstVideoResolution;
 
 /**
@@ -72,6 +76,25 @@ typedef enum _ClutterGstBufferingMode
 } ClutterGstBufferingMode;
 
 /**
+ * ClutterGstBox:
+ * @x1: X coordinate of the top left corner
+ * @y1: Y coordinate of the top left corner
+ * @x2: X coordinate of the bottom right corner
+ * @y2: Y coordinate of the bottom right corner
+ *
+ * Bounding box of an area in a video texture or actor's allocation.
+ * Coordinates are usually expressed in the [0, 1] interval.
+ */
+struct _ClutterGstBox
+{
+  gfloat x1;
+  gfloat y1;
+
+  gfloat x2;
+  gfloat y2;
+};
+
+/**
  * ClutterGstVideoResolution:
  * @width: the width, in pixels
  * @height: the height, in pixels
@@ -90,7 +113,7 @@ struct _ClutterGstVideoResolution
 /**
  * ClutterGstFrame:
  * @resolution: a #ClutterGstVideoResolution
- * @pipeline: a #CoglHandle to the pipeline to paint a frame
+ * @pipeline: a #CoglPipeline to paint a frame
  *
  * Represents a frame outputted by the #ClutterGstVideoSink.
  */
@@ -100,29 +123,27 @@ struct _ClutterGstFrame
   CoglPipeline              *pipeline;
 };
 
-
 /**
- * ClutterGstBox:
- * @x1: X coordinate of the top left corner
- * @y1: Y coordinate of the top left corner
- * @x2: X coordinate of the bottom right corner
- * @y2: Y coordinate of the bottom right corner
+ * ClutterGstOverlay:
+ * @position:
+ * @pipeline: a #CoglPipeline to paint an overlay
  *
- * Bounding box of an area in a video texture or actor's allocation.
- * Coordinates are usually expressed in the [0, 1] interval.
  */
-struct _ClutterGstBox
+struct _ClutterGstOverlay
 {
-  gfloat x1;
-  gfloat y1;
-
-  gfloat x2;
-  gfloat y2;
+  ClutterGstBox  position;
+  CoglPipeline  *pipeline;
 };
 
+struct _ClutterGstOverlays
+{
+  GPtrArray *overlays;
+};
 
-GType clutter_gst_frame_get_type (void) G_GNUC_CONST;
-GType clutter_gst_box_get_type   (void) G_GNUC_CONST;
+GType clutter_gst_frame_get_type     (void) G_GNUC_CONST;
+GType clutter_gst_box_get_type       (void) G_GNUC_CONST;
+GType clutter_gst_overlay_get_type   (void) G_GNUC_CONST;
+GType clutter_gst_overlays_get_type  (void) G_GNUC_CONST;
 
 gfloat clutter_gst_box_get_width     (const ClutterGstBox *box);
 gfloat clutter_gst_box_get_height    (const ClutterGstBox *box);
diff --git a/clutter-gst/clutter-gst-util.c b/clutter-gst/clutter-gst-util.c
index fb25abb..c045142 100644
--- a/clutter-gst/clutter-gst-util.c
+++ b/clutter-gst/clutter-gst-util.c
@@ -271,11 +271,12 @@ clutter_gst_create_blank_frame (const ClutterColor *color)
   const guint8 *color_ptr = color != NULL ?
     (const guint8 *) color : (const guint8 *) &black_color;
 
-  texture = cogl_texture_new_from_data (1, 1, COGL_TEXTURE_NONE,
-                                        COGL_PIXEL_FORMAT_RGBA_8888,
-                                        COGL_PIXEL_FORMAT_RGBA_8888,
-                                        1,
-                                        color_ptr);
+  texture = cogl_texture_2d_new_from_data (clutter_gst_get_cogl_context (),
+                                           1, 1,
+                                           COGL_PIXEL_FORMAT_RGBA_8888,
+                                           1,
+                                           color_ptr,
+                                           NULL);
   frame->pipeline = cogl_pipeline_new (clutter_gst_get_cogl_context ());
   cogl_pipeline_set_layer_texture (frame->pipeline, 0, texture);
 
diff --git a/clutter-gst/clutter-gst-video-sink.c b/clutter-gst/clutter-gst-video-sink.c
index 1959c4e..539319d 100644
--- a/clutter-gst/clutter-gst-video-sink.c
+++ b/clutter-gst/clutter-gst-video-sink.c
@@ -130,6 +130,8 @@ enum
     PIPELINE_READY,
     NEW_FRAME,
 
+    NEW_OVERLAYS,
+
     LAST_SIGNAL
   };
 
@@ -231,8 +233,111 @@ struct _ClutterGstVideoSinkPrivate
   guint8 *tabley;
   guint8 *tableu;
   guint8 *tablev;
+
+  /**/
+  GstVideoOverlayComposition *last_composition;
+  ClutterGstOverlays *overlays;
 };
 
+/* Overlays */
+
+static void
+clutter_gst_video_sink_upload_overlay (ClutterGstVideoSink *sink, GstBuffer *buffer)
+{
+  ClutterGstVideoSinkPrivate *priv = sink->priv;
+
+  GstVideoOverlayComposition *composition = NULL;
+  GstVideoOverlayCompositionMeta *composition_meta;
+  guint i, nb_rectangle;
+
+  composition_meta = gst_buffer_get_video_overlay_composition_meta (buffer);
+  if (composition_meta)
+    composition = composition_meta->overlay;
+
+  if (composition == NULL)
+    {
+      if (priv->last_composition != NULL)
+        {
+          gst_video_overlay_composition_unref (priv->last_composition);
+          priv->last_composition = NULL;
+
+          if (priv->overlays)
+            g_boxed_free (CLUTTER_GST_TYPE_OVERLAYS, priv->overlays);
+          priv->overlays = clutter_gst_overlays_new ();
+
+          g_signal_emit (sink, video_sink_signals[NEW_OVERLAYS], 0);
+        }
+      return;
+    }
+
+  g_clear_pointer (&priv->last_composition, gst_video_overlay_composition_unref);
+  priv->last_composition = gst_video_overlay_composition_ref (composition);
+  if (priv->overlays)
+    g_boxed_free (CLUTTER_GST_TYPE_OVERLAYS, priv->overlays);
+  priv->overlays = clutter_gst_overlays_new ();
+
+  nb_rectangle = gst_video_overlay_composition_n_rectangles (composition);
+  for (i = 0; i < nb_rectangle; i++)
+    {
+      GstVideoOverlayRectangle *rectangle;
+      GstBuffer *comp_buffer;
+      GstMapInfo info;
+      GstVideoMeta *vmeta;
+      gpointer data;
+      gint comp_x, comp_y, stride;
+      guint comp_width, comp_height;
+      CoglTexture *tex;
+      CoglError *error;
+
+      rectangle = gst_video_overlay_composition_get_rectangle (composition, i);
+      comp_buffer =
+        gst_video_overlay_rectangle_get_pixels_unscaled_argb (rectangle,
+                                                              
GST_VIDEO_OVERLAY_FORMAT_FLAG_PREMULTIPLIED_ALPHA);
+
+      gst_video_overlay_rectangle_get_render_rectangle (rectangle,
+                                                        &comp_x, &comp_y, &comp_width, &comp_height);
+
+      vmeta = gst_buffer_get_video_meta (comp_buffer);
+      gst_video_meta_map (vmeta, 0, &info, &data, &stride, GST_MAP_READ);
+
+      tex =
+        cogl_texture_2d_new_from_data (priv->ctx,
+                                       comp_width,
+                                       comp_height,
+                                       COGL_PIXEL_FORMAT_BGRA_8888,
+                                       stride, data,
+                                       &error);
+
+      gst_video_meta_unmap (vmeta, 0, &info);
+
+      if (tex != NULL)
+        {
+          ClutterGstOverlay *overlay = clutter_gst_overlay_new ();
+
+          overlay->position.x1 = comp_x;
+          overlay->position.y1 = comp_y;
+          overlay->position.x2 = comp_x + comp_width;
+          overlay->position.y2 = comp_y + comp_height;
+
+          overlay->pipeline = cogl_pipeline_new (priv->ctx);
+          cogl_pipeline_set_layer_texture (overlay->pipeline, 0, tex);
+
+          cogl_object_unref (tex);
+
+          g_ptr_array_add (priv->overlays->overlays, overlay);
+        }
+      else
+        {
+          GST_WARNING_OBJECT (sink,
+                              "Cannot upload overlay texture : %s",
+                              error->message);
+          cogl_error_free (error);
+        }
+    }
+
+  g_signal_emit (sink, video_sink_signals[NEW_OVERLAYS], 0);
+}
+
 /* Snippet cache */
 
 static SnippetCacheEntry *
@@ -1822,6 +1927,8 @@ clutter_gst_source_dispatch (GSource *source,
 
   if (buffer)
     {
+      clutter_gst_video_sink_upload_overlay (gst_source->sink, buffer);
+
       if (gst_buffer_get_video_gl_texture_upload_meta (buffer) != NULL) {
         if (!priv->renderer->upload_gl (gst_source->sink, buffer)) {
           goto fail_upload;
@@ -1919,6 +2026,7 @@ clutter_gst_video_sink_init (ClutterGstVideoSink *sink)
   priv->ctx = clutter_gst_get_cogl_context ();
   priv->renderers = clutter_gst_build_renderers_list (priv->ctx);
   priv->caps = clutter_gst_build_caps (priv->renderers);
+  priv->overlays = clutter_gst_overlays_new ();
 }
 
 static GstFlowReturn
@@ -2092,6 +2200,8 @@ clutter_gst_video_sink_propose_allocation (GstBaseSink *base_sink, GstQuery *que
                                  GST_VIDEO_META_API_TYPE, NULL);
   gst_query_add_allocation_meta (query,
                                  GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, NULL);
+  gst_query_add_allocation_meta (query,
+                                 GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, NULL);
 
   return TRUE;
 }
@@ -2194,6 +2304,29 @@ clutter_gst_video_sink_class_init (ClutterGstVideoSinkClass *klass)
                   g_cclosure_marshal_VOID__VOID,
                   G_TYPE_NONE,
                   0 /* n_params */);
+
+  /**
+   * ClutterGstVideoSink::new-overlays:
+   * @sink: the #ClutterGstVideoSink
+   *
+   * The sink will emit this signal whenever there are new textures
+   * available for set of overlays on the video. After this signal is
+   * emitted, an application can call
+   * clutter_gst_video_sink_get_overlays() to get a set of pipelines
+   * suitable for rendering overlays on a video frame.
+   *
+   * Since: 3.0
+   */
+  video_sink_signals[NEW_OVERLAYS] =
+    g_signal_new ("new-overlays",
+                  CLUTTER_GST_TYPE_VIDEO_SINK,
+                  G_SIGNAL_RUN_LAST,
+                  G_STRUCT_OFFSET (ClutterGstVideoSinkClass, new_overlays),
+                  NULL, /* accumulator */
+                  NULL, /* accu_data */
+                  g_cclosure_marshal_VOID__VOID,
+                  G_TYPE_NONE,
+                  0 /* n_params */);
 }
 
 /**
@@ -2395,3 +2528,12 @@ clutter_gst_video_sink_setup_pipeline (ClutterGstVideoSink *sink,
       priv->renderer->setup_pipeline (sink, priv->pipeline);
     }
 }
+
+
+ClutterGstOverlays *
+clutter_gst_video_sink_get_overlays (ClutterGstVideoSink *sink)
+{
+  g_return_val_if_fail (CLUTTER_GST_IS_VIDEO_SINK (sink), NULL);
+
+  return sink->priv->overlays;
+}
diff --git a/clutter-gst/clutter-gst-video-sink.h b/clutter-gst/clutter-gst-video-sink.h
index 505a6cd..692d3ad 100644
--- a/clutter-gst/clutter-gst-video-sink.h
+++ b/clutter-gst/clutter-gst-video-sink.h
@@ -97,6 +97,7 @@ struct _ClutterGstVideoSinkClass
   /*< public >*/
   void (* new_frame)      (ClutterGstVideoSink *sink);
   void (* pipeline_ready) (ClutterGstVideoSink *sink);
+  void (* new_overlays)   (ClutterGstVideoSink *sink);
 
   /*< private >*/
   void *_padding_dummy[8];
@@ -116,6 +117,8 @@ CoglPipeline *        clutter_gst_video_sink_get_pipeline   (ClutterGstVideoSink
 void                  clutter_gst_video_sink_setup_pipeline (ClutterGstVideoSink *sink,
                                                              CoglPipeline        *pipeline);
 
+ClutterGstOverlays *  clutter_gst_video_sink_get_overlays   (ClutterGstVideoSink *sink);
+
 G_END_DECLS
 
 #endif


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