[longomatch] Add a scroll bar for the periods syncer
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Add a scroll bar for the periods syncer
- Date: Mon, 7 Jul 2014 11:27:22 +0000 (UTC)
commit a66666c06c5edad5b8a1c278804457f661e59772
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Wed Jun 4 14:12:09 2014 +0200
Add a scroll bar for the periods syncer
.../LongoMatch.Gui.Component.ProjectPeriods.cs | 31 ++++++++++++++------
.../LongoMatch.Gui.Panel.NewProjectPanel.cs | 2 +-
LongoMatch.GUI/gtk-gui/gui.stetic | 22 ++++++++++++--
3 files changed, 42 insertions(+), 13 deletions(-)
---
diff --git a/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.ProjectPeriods.cs
b/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.ProjectPeriods.cs
index f44a87a..3c810bf 100644
--- a/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.ProjectPeriods.cs
+++ b/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.ProjectPeriods.cs
@@ -7,6 +7,7 @@ namespace LongoMatch.Gui.Component
private global::Gtk.VBox vbox2;
private global::LongoMatch.Gui.PlayerBin playerbin2;
private global::Gtk.DrawingArea drawingarea1;
+ private global::Gtk.ScrolledWindow scrolledwindow2;
private global::Gtk.DrawingArea drawingarea2;
private global::Gtk.Label synclabel;
@@ -35,22 +36,34 @@ namespace LongoMatch.Gui.Component
w2.Position = 1;
w2.Expand = false;
// Container child vbox2.Gtk.Box+BoxChild
+ this.scrolledwindow2 = new global::Gtk.ScrolledWindow ();
+ this.scrolledwindow2.HeightRequest = 50;
+ this.scrolledwindow2.CanFocus = true;
+ this.scrolledwindow2.Name = "scrolledwindow2";
+ this.scrolledwindow2.ShadowType = ((global::Gtk.ShadowType)(1));
+ // Container child scrolledwindow2.Gtk.Container+ContainerChild
+ global::Gtk.Viewport w3 = new global::Gtk.Viewport ();
+ w3.ShadowType = ((global::Gtk.ShadowType)(0));
+ // Container child GtkViewport.Gtk.Container+ContainerChild
this.drawingarea2 = new global::Gtk.DrawingArea ();
this.drawingarea2.Name = "drawingarea2";
- this.vbox2.Add (this.drawingarea2);
- global::Gtk.Box.BoxChild w3 = ((global::Gtk.Box.BoxChild)(this.vbox2
[this.drawingarea2]));
- w3.Position = 2;
- w3.Expand = false;
+ w3.Add (this.drawingarea2);
+ this.scrolledwindow2.Add (w3);
+ this.vbox2.Add (this.scrolledwindow2);
+ global::Gtk.Box.BoxChild w6 = ((global::Gtk.Box.BoxChild)(this.vbox2
[this.scrolledwindow2]));
+ w6.Position = 2;
+ w6.Expand = false;
+ w6.Fill = false;
// Container child vbox2.Gtk.Box+BoxChild
this.synclabel = new global::Gtk.Label ();
this.synclabel.Name = "synclabel";
this.synclabel.UseMarkup = true;
this.vbox2.Add (this.synclabel);
- global::Gtk.Box.BoxChild w4 = ((global::Gtk.Box.BoxChild)(this.vbox2
[this.synclabel]));
- w4.PackType = ((global::Gtk.PackType)(1));
- w4.Position = 3;
- w4.Expand = false;
- w4.Fill = false;
+ global::Gtk.Box.BoxChild w7 = ((global::Gtk.Box.BoxChild)(this.vbox2
[this.synclabel]));
+ w7.PackType = ((global::Gtk.PackType)(1));
+ w7.Position = 3;
+ w7.Expand = false;
+ w7.Fill = false;
this.Add (this.vbox2);
if ((this.Child != null)) {
this.Child.ShowAll ();
diff --git a/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Panel.NewProjectPanel.cs
b/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Panel.NewProjectPanel.cs
index 7fe1ffd..6ed0b62 100644
--- a/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Panel.NewProjectPanel.cs
+++ b/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Panel.NewProjectPanel.cs
@@ -110,7 +110,7 @@ namespace LongoMatch.Gui.Panel
this.notebook1 = new global::Gtk.Notebook ();
this.notebook1.CanFocus = true;
this.notebook1.Name = "notebook1";
- this.notebook1.CurrentPage = 1;
+ this.notebook1.CurrentPage = 0;
this.notebook1.ShowBorder = false;
this.notebook1.Scrollable = true;
// Container child notebook1.Gtk.Notebook+NotebookChild
diff --git a/LongoMatch.GUI/gtk-gui/gui.stetic b/LongoMatch.GUI/gtk-gui/gui.stetic
index 26986b3..af52d3a 100644
--- a/LongoMatch.GUI/gtk-gui/gui.stetic
+++ b/LongoMatch.GUI/gtk-gui/gui.stetic
@@ -6978,7 +6978,7 @@ Defining <b> Game Units </b> will help you during the analysis to in
<widget class="Gtk.Notebook" id="notebook1">
<property name="MemberName" />
<property name="CanFocus">True</property>
- <property name="CurrentPage">1</property>
+ <property name="CurrentPage">0</property>
<property name="ShowBorder">False</property>
<property name="Scrollable">True</property>
<child>
@@ -7020,6 +7020,7 @@ Defining <b> Game Units </b> will help you during the analysis to in
<property name="MemberName" />
<property name="CanFocus">True</property>
<property name="Label" translatable="yes">New project using a video
file</property>
+ <property name="Active">True</property>
<property name="DrawIndicator">True</property>
<property name="HasLabel">True</property>
<property name="UseUnderline">True</property>
@@ -10328,7 +10329,7 @@ Click 2 players to swap them</property>
</widget>
</child>
</widget>
- <widget class="Gtk.Bin" id="LongoMatch.Gui.Component.ProjectPeriods" design-size="821 557">
+ <widget class="Gtk.Bin" id="LongoMatch.Gui.Component.ProjectPeriods" design-size="821 496">
<property name="MemberName" />
<property name="Visible">False</property>
<child>
@@ -10356,13 +10357,28 @@ Click 2 players to swap them</property>
</packing>
</child>
<child>
- <widget class="Gtk.DrawingArea" id="drawingarea2">
+ <widget class="Gtk.ScrolledWindow" id="scrolledwindow2">
<property name="MemberName" />
+ <property name="HeightRequest">50</property>
+ <property name="CanFocus">True</property>
+ <property name="ShadowType">In</property>
+ <child>
+ <widget class="Gtk.Viewport" id="GtkViewport">
+ <property name="MemberName" />
+ <property name="ShadowType">None</property>
+ <child>
+ <widget class="Gtk.DrawingArea" id="drawingarea2">
+ <property name="MemberName" />
+ </widget>
+ </child>
+ </widget>
+ </child>
</widget>
<packing>
<property name="Position">2</property>
<property name="AutoSize">False</property>
<property name="Expand">False</property>
+ <property name="Fill">False</property>
</packing>
</child>
<child>
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