[mutter/wip/surface-content: 19/22] surface-actor: Move unobscured_region processing here
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/surface-content: 19/22] surface-actor: Move unobscured_region processing here
- Date: Fri, 31 Jan 2014 22:28:05 +0000 (UTC)
commit dff974dc997c98825324860b2b70fe3fbde4027f
Author: Jasper St. Pierre <jstpierre mecheye net>
Date: Fri Dec 6 11:57:40 2013 -0500
surface-actor: Move unobscured_region processing here
https://bugzilla.gnome.org/show_bug.cgi?id=720631
src/compositor/meta-surface-actor.c | 118 ++++++++++++++++++++++++++--
src/compositor/meta-surface-actor.h | 11 ++-
src/compositor/meta-window-actor-private.h | 3 -
src/compositor/meta-window-actor.c | 65 ++--------------
src/compositor/meta-window-group.c | 14 ----
src/wayland/meta-wayland-surface.c | 6 +-
6 files changed, 125 insertions(+), 92 deletions(-)
---
diff --git a/src/compositor/meta-surface-actor.c b/src/compositor/meta-surface-actor.c
index 37b87b0..7f0d0ea 100644
--- a/src/compositor/meta-surface-actor.c
+++ b/src/compositor/meta-surface-actor.c
@@ -24,6 +24,9 @@ struct _MetaSurfaceActorPrivate
{
MetaShapedTexture *texture;
MetaWaylandBuffer *buffer;
+
+ /* The region that is visible, used to optimize out redraws */
+ cairo_region_t *unobscured_region;
};
static void cullable_iface_init (MetaCullableInterface *iface);
@@ -31,23 +34,117 @@ static void cullable_iface_init (MetaCullableInterface *iface);
G_DEFINE_TYPE_WITH_CODE (MetaSurfaceActor, meta_surface_actor, CLUTTER_TYPE_ACTOR,
G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
+static cairo_region_t *
+effective_unobscured_region (MetaSurfaceActor *self)
+{
+ MetaSurfaceActorPrivate *priv = self->priv;
+
+ return clutter_actor_has_mapped_clones (CLUTTER_ACTOR (self)) ? NULL : priv->unobscured_region;
+}
+
+gboolean
+meta_surface_actor_get_unobscured_bounds (MetaSurfaceActor *self,
+ cairo_rectangle_int_t *unobscured_bounds)
+{
+ cairo_region_t *unobscured_region = effective_unobscured_region (self);
+
+ if (unobscured_region)
+ {
+ cairo_region_get_extents (unobscured_region, unobscured_bounds);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static gboolean
+meta_surface_actor_get_paint_volume (ClutterActor *actor,
+ ClutterPaintVolume *volume)
+{
+ MetaSurfaceActor *self = META_SURFACE_ACTOR (actor);
+ cairo_rectangle_int_t unobscured_bounds;
+
+ clutter_paint_volume_union (volume, clutter_actor_get_default_paint_volume (actor));
+
+ if (meta_surface_actor_get_unobscured_bounds (self, &unobscured_bounds))
+ {
+ ClutterVertex origin;
+ cairo_rectangle_int_t bounds;
+
+ /* I hate ClutterPaintVolume so much... */
+ clutter_paint_volume_get_origin (volume, &origin);
+ bounds.x = origin.x;
+ bounds.y = origin.y;
+ bounds.width = clutter_paint_volume_get_width (volume);
+ bounds.height = clutter_paint_volume_get_height (volume);
+
+ gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
+
+ origin.x = bounds.x;
+ origin.y = bounds.y;
+ clutter_paint_volume_set_origin (volume, &origin);
+ clutter_paint_volume_set_width (volume, bounds.width);
+ clutter_paint_volume_set_height (volume, bounds.height);
+ }
+
+ return TRUE;
+}
+
+static void
+meta_surface_actor_dispose (GObject *object)
+{
+ MetaSurfaceActor *self = META_SURFACE_ACTOR (object);
+ MetaSurfaceActorPrivate *priv = self->priv;
+
+ g_clear_pointer (&priv->unobscured_region, cairo_region_destroy);
+
+ G_OBJECT_CLASS (meta_surface_actor_parent_class)->dispose (object);
+}
+
static void
meta_surface_actor_class_init (MetaSurfaceActorClass *klass)
{
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+
+ actor_class->get_paint_volume = meta_surface_actor_get_paint_volume;
+ object_class->dispose = meta_surface_actor_dispose;
+
g_type_class_add_private (klass, sizeof (MetaSurfaceActorPrivate));
}
static void
+set_unobscured_region (MetaSurfaceActor *self,
+ cairo_region_t *unobscured_region)
+{
+ MetaSurfaceActorPrivate *priv = self->priv;
+
+ if (priv->unobscured_region)
+ cairo_region_destroy (priv->unobscured_region);
+
+ if (unobscured_region)
+ priv->unobscured_region = cairo_region_copy (unobscured_region);
+ else
+ priv->unobscured_region = NULL;
+}
+
+static void
meta_surface_actor_cull_out (MetaCullable *cullable,
cairo_region_t *unobscured_region,
cairo_region_t *clip_region)
{
+ MetaSurfaceActor *self = META_SURFACE_ACTOR (cullable);
+
+ set_unobscured_region (self, unobscured_region);
meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
}
static void
meta_surface_actor_reset_culling (MetaCullable *cullable)
{
+ MetaSurfaceActor *self = META_SURFACE_ACTOR (cullable);
+
+ set_unobscured_region (self, NULL);
meta_cullable_reset_culling_children (cullable);
}
@@ -109,8 +206,7 @@ update_area (MetaSurfaceActor *self,
}
gboolean
-meta_surface_actor_damage_all (MetaSurfaceActor *self,
- cairo_region_t *unobscured_region)
+meta_surface_actor_damage_all (MetaSurfaceActor *self)
{
MetaSurfaceActorPrivate *priv = self->priv;
CoglTexture *texture = meta_shaped_texture_get_texture (priv->texture);
@@ -120,7 +216,7 @@ meta_surface_actor_damage_all (MetaSurfaceActor *self,
0, 0,
cogl_texture_get_width (texture),
cogl_texture_get_height (texture),
- unobscured_region);
+ effective_unobscured_region (self));
}
gboolean
@@ -128,15 +224,25 @@ meta_surface_actor_damage_area (MetaSurfaceActor *self,
int x,
int y,
int width,
- int height,
- cairo_region_t *unobscured_region)
+ int height)
{
MetaSurfaceActorPrivate *priv = self->priv;
update_area (self, x, y, width, height);
return meta_shaped_texture_update_area (priv->texture,
x, y, width, height,
- unobscured_region);
+ effective_unobscured_region (self));
+}
+
+gboolean
+meta_surface_actor_is_obscured (MetaSurfaceActor *self)
+{
+ MetaSurfaceActorPrivate *priv = self->priv;
+
+ if (priv->unobscured_region)
+ return cairo_region_is_empty (priv->unobscured_region);
+ else
+ return FALSE;
}
void
diff --git a/src/compositor/meta-surface-actor.h b/src/compositor/meta-surface-actor.h
index 484877b..fa7f0c3 100644
--- a/src/compositor/meta-surface-actor.h
+++ b/src/compositor/meta-surface-actor.h
@@ -43,15 +43,16 @@ cairo_surface_t *meta_surface_actor_get_image (MetaSurfaceActor *self,
MetaShapedTexture *meta_surface_actor_get_texture (MetaSurfaceActor *self);
-gboolean meta_surface_actor_damage_all (MetaSurfaceActor *self,
- cairo_region_t *unobscured_region);
-
+gboolean meta_surface_actor_damage_all (MetaSurfaceActor *self);
gboolean meta_surface_actor_damage_area (MetaSurfaceActor *self,
int x,
int y,
int width,
- int height,
- cairo_region_t *unobscured_region);
+ int height);
+
+gboolean meta_surface_actor_is_obscured (MetaSurfaceActor *self);
+gboolean meta_surface_actor_get_unobscured_bounds (MetaSurfaceActor *self,
+ cairo_rectangle_int_t *unobscured_bounds);
void meta_surface_actor_set_texture (MetaSurfaceActor *self,
CoglTexture *texture);
diff --git a/src/compositor/meta-window-actor-private.h b/src/compositor/meta-window-actor-private.h
index 0207a88..9c6a847 100644
--- a/src/compositor/meta-window-actor-private.h
+++ b/src/compositor/meta-window-actor-private.h
@@ -59,9 +59,6 @@ void meta_window_actor_set_updates_frozen (MetaWindowActor *self,
void meta_window_actor_queue_frame_drawn (MetaWindowActor *self,
gboolean no_delay_frame);
-void meta_window_actor_set_unobscured_region (MetaWindowActor *self,
- cairo_region_t *unobscured_region);
-
void meta_window_actor_effect_completed (MetaWindowActor *actor,
gulong event);
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 00187c4..e363e91 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -72,9 +72,6 @@ struct _MetaWindowActorPrivate
/* The region we should clip to when painting the shadow */
cairo_region_t *shadow_clip;
- /* The region that is visible, used to optimize out redraws */
- cairo_region_t *unobscured_region;
-
guint send_frame_messages_timer;
gint64 frame_drawn_time;
@@ -424,7 +421,6 @@ meta_window_actor_dispose (GObject *object)
priv->send_frame_messages_timer = 0;
}
- g_clear_pointer (&priv->unobscured_region, cairo_region_destroy);
g_clear_pointer (&priv->shape_region, cairo_region_destroy);
g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
@@ -695,7 +691,7 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
{
MetaWindowActor *self = META_WINDOW_ACTOR (actor);
MetaWindowActorPrivate *priv = self->priv;
- cairo_rectangle_int_t bounds;
+ cairo_rectangle_int_t unobscured_bounds, bounds;
gboolean appears_focused = meta_window_appears_focused (priv->window);
ClutterVertex origin;
@@ -720,12 +716,8 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
gdk_rectangle_union (&bounds, &shadow_bounds, &bounds);
}
- if (priv->unobscured_region && !clutter_actor_has_mapped_clones (actor))
- {
- cairo_rectangle_int_t unobscured_bounds;
- cairo_region_get_extents (priv->unobscured_region, &unobscured_bounds);
- gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
- }
+ if (meta_surface_actor_get_unobscured_bounds (priv->surface, &unobscured_bounds))
+ gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
origin.x = bounds.x;
origin.y = bounds.y;
@@ -924,7 +916,6 @@ static void
meta_window_actor_damage_all (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
- cairo_region_t *unobscured_region;
gboolean redraw_queued;
if (!priv->needs_damage_all)
@@ -933,11 +924,7 @@ meta_window_actor_damage_all (MetaWindowActor *self)
if (priv->needs_pixmap)
return;
- unobscured_region =
- clutter_actor_has_mapped_clones (CLUTTER_ACTOR (priv->surface))
- ? NULL : priv->unobscured_region;
-
- redraw_queued = meta_surface_actor_damage_all (priv->surface, unobscured_region);
+ redraw_queued = meta_surface_actor_damage_all (priv->surface);
priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
priv->needs_damage_all = FALSE;
@@ -996,17 +983,7 @@ meta_window_actor_queue_frame_drawn (MetaWindowActor *self,
if (!priv->repaint_scheduled)
{
- gboolean is_obscured = FALSE;
-
- /* Find out whether the window is completly obscured */
- if (priv->unobscured_region)
- {
- cairo_region_t *unobscured_window_region;
- unobscured_window_region = cairo_region_copy (priv->shape_region);
- cairo_region_intersect (unobscured_window_region, priv->unobscured_region);
- is_obscured = cairo_region_is_empty (unobscured_window_region);
- cairo_region_destroy (unobscured_window_region);
- }
+ gboolean is_obscured = meta_surface_actor_is_obscured (priv->surface);
/* A frame was marked by the client without actually doing any
* damage or any unobscured, or while we had the window frozen
@@ -1651,30 +1628,6 @@ see_region (cairo_region_t *region,
#endif
/**
- * meta_window_actor_set_unobscured_region:
- * @self: a #MetaWindowActor
- * @unobscured_region: the region of the screen that isn't completely
- * obscured.
- *
- * Provides a hint as to what areas of the window need to queue
- * redraws when damaged. Regions not in @unobscured_region are completely obscured.
- */
-void
-meta_window_actor_set_unobscured_region (MetaWindowActor *self,
- cairo_region_t *unobscured_region)
-{
- MetaWindowActorPrivate *priv = self->priv;
-
- if (priv->unobscured_region)
- cairo_region_destroy (priv->unobscured_region);
-
- if (unobscured_region)
- priv->unobscured_region = cairo_region_copy (unobscured_region);
- else
- priv->unobscured_region = NULL;
-}
-
-/**
* meta_window_actor_set_clip_region_beneath:
* @self: a #MetaWindowActor
* @clip_region: the region of the screen that isn't completely
@@ -1718,7 +1671,6 @@ meta_window_actor_cull_out (MetaCullable *cullable,
if (priv->unredirected)
return;
- meta_window_actor_set_unobscured_region (self, unobscured_region);
meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
meta_window_actor_set_clip_region_beneath (self, clip_region);
}
@@ -1889,7 +1841,6 @@ meta_window_actor_process_x11_damage (MetaWindowActor *self,
MetaWindowActorPrivate *priv = self->priv;
MetaCompScreen *info = meta_screen_get_compositor_data (priv->screen);
gboolean redraw_queued;
- cairo_region_t *unobscured_region;
priv->received_x11_damage = TRUE;
@@ -1937,15 +1888,11 @@ meta_window_actor_process_x11_damage (MetaWindowActor *self,
if (priv->needs_pixmap)
return;
- unobscured_region =
- clutter_actor_has_mapped_clones (CLUTTER_ACTOR (priv->surface))
- ? NULL : priv->unobscured_region;
redraw_queued = meta_surface_actor_damage_area (priv->surface,
event->area.x,
event->area.y,
event->area.width,
- event->area.height,
- unobscured_region);
+ event->area.height);
priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
diff --git a/src/compositor/meta-window-group.c b/src/compositor/meta-window-group.c
index a36d596..5420605 100644
--- a/src/compositor/meta-window-group.c
+++ b/src/compositor/meta-window-group.c
@@ -115,8 +115,6 @@ meta_window_group_paint (ClutterActor *actor)
{
cairo_region_t *clip_region;
cairo_region_t *unobscured_region;
- ClutterActorIter iter;
- ClutterActor *child;
cairo_rectangle_int_t visible_rect, clip_rect;
int paint_x_offset, paint_y_offset;
int paint_x_origin, paint_y_origin;
@@ -125,18 +123,6 @@ meta_window_group_paint (ClutterActor *actor)
MetaWindowGroup *window_group = META_WINDOW_GROUP (actor);
ClutterActor *stage = clutter_actor_get_stage (actor);
- /* Start off by treating all windows as completely unobscured, so damage anywhere
- * in a window queues redraws, but confine it more below. */
- clutter_actor_iter_init (&iter, actor);
- while (clutter_actor_iter_next (&iter, &child))
- {
- if (META_IS_WINDOW_ACTOR (child))
- {
- MetaWindowActor *window_actor = META_WINDOW_ACTOR (child);
- meta_window_actor_set_unobscured_region (window_actor, NULL);
- }
- }
-
/* Normally we expect an actor to be drawn at it's position on the screen.
* However, if we're inside the paint of a ClutterClone, that won't be the
* case and we need to compensate. We look at the position of the window
diff --git a/src/wayland/meta-wayland-surface.c b/src/wayland/meta-wayland-surface.c
index a24c7f3..fd5f02e 100644
--- a/src/wayland/meta-wayland-surface.c
+++ b/src/wayland/meta-wayland-surface.c
@@ -82,11 +82,7 @@ surface_process_damage (MetaWaylandSurface *surface,
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect);
meta_surface_actor_damage_area (surface->surface_actor,
- rect.x,
- rect.y,
- rect.width,
- rect.height,
- NULL);
+ rect.x, rect.y, rect.width, rect.height);
}
}
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]