[four-in-a-row] Ported to GtkApplication. Change to GAction and to Gmenu.
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [four-in-a-row] Ported to GtkApplication. Change to GAction and to Gmenu.
- Date: Fri, 24 Jan 2014 01:54:22 +0000 (UTC)
commit 799ebb811fa2474e329baee3f4a35dc097c074b7
Author: David SedeƱo <david alderia com>
Date: Wed Jan 22 23:14:55 2014 +0100
Ported to GtkApplication. Change to GAction and to Gmenu.
https://bugzilla.gnome.org/show_bug.cgi?id=666815
src/main.c | 226 ++++++++++++++++++++++++++++--------------------------------
1 files changed, 104 insertions(+), 122 deletions(-)
---
diff --git a/src/main.c b/src/main.c
index 5995c7d..2043770 100644
--- a/src/main.c
+++ b/src/main.c
@@ -53,10 +53,16 @@ GtkWidget *notebook;
GtkWidget *drawarea;
GtkWidget *statusbar;
GtkWidget *scorebox = NULL;
+static GtkApplication *application;
GtkWidget *label_name[3];
GtkWidget *label_score[3];
+GAction *new_game_action;
+GAction *undo_action;
+GAction *hint_action;
+GAction *fullscreen_action;
+
PlayerID player;
PlayerID winner;
PlayerID who_starts;
@@ -357,12 +363,17 @@ set_status_message (const gchar * message)
gtk_statusbar_push (GTK_STATUSBAR (statusbar), context_id, message);
}
+static void
+activate_toggle (GSimpleAction *action,
+ GVariant *parameter,
+ gpointer user_data)
+{
+ GVariant *state;
-GtkAction *new_game_action;
-GtkAction *undo_action;
-GtkAction *hint_action;
-GtkAction *fullscreen_action;
-
+ state = g_action_get_state (G_ACTION (action));
+ g_action_change_state (G_ACTION (action), g_variant_new_boolean (!g_variant_get_boolean (state)));
+ g_variant_unref (state);
+}
static void
stop_anim (void)
@@ -400,8 +411,9 @@ void
game_reset (void)
{
stop_anim ();
- gtk_action_set_sensitive (undo_action, FALSE);
- gtk_action_set_sensitive (hint_action, FALSE);
+
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (undo_action), FALSE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (hint_action), FALSE);
who_starts = (who_starts == PLAYER1) ? PLAYER2 : PLAYER1;
player = who_starts;
@@ -496,23 +508,19 @@ prompt_player (void)
const gchar *who = NULL;
gchar *str = NULL;
- gtk_action_set_visible (new_game_action, TRUE);
- gtk_action_set_visible (hint_action, TRUE);
- gtk_action_set_visible (undo_action, TRUE);
-
- gtk_action_set_sensitive (new_game_action, (human || gameover));
- gtk_action_set_sensitive (hint_action, (human || gameover));
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (new_game_action), (human || gameover));
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (hint_action), (human || gameover));
switch (players) {
case 0:
- gtk_action_set_sensitive (undo_action, FALSE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (undo_action), FALSE);
break;
case 1:
- gtk_action_set_sensitive (undo_action,
- ((human && moves > 1) || (!human && gameover)));
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (undo_action),
+ ((human && moves > 1) || (!human && gameover)));
break;
case 2:
- gtk_action_set_sensitive (undo_action, (moves > 0));
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (undo_action), (moves > 0));
break;
}
@@ -566,23 +574,22 @@ prompt_player (void)
static void
-on_game_new (void)
+on_game_new (GSimpleAction *action, GVariant *parameter, gpointer data)
{
stop_anim ();
game_reset ();
}
-static gboolean
-on_game_exit (GObject * object, gpointer data)
+static void
+on_game_exit (GSimpleAction *action, GVariant *parameter, gpointer data)
{
stop_anim ();
- gtk_main_quit ();
- return TRUE;
+ g_application_quit (G_APPLICATION (application));
}
static void
-on_game_undo (GtkMenuItem * m, gpointer data)
+on_game_undo (GSimpleAction *action, GVariant *parameter, gpointer data)
{
gint r, c;
@@ -625,7 +632,7 @@ on_game_undo (GtkMenuItem * m, gpointer data)
static void
-on_game_hint (GtkMenuItem * m, gpointer data)
+on_game_hint (GSimpleAction *action, GVariant *parameter, gpointer data)
{
gchar *s;
gint c;
@@ -635,8 +642,8 @@ on_game_hint (GtkMenuItem * m, gpointer data)
if (gameover)
return;
- gtk_action_set_sensitive (hint_action, FALSE);
- gtk_action_set_sensitive (undo_action, FALSE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (hint_action), FALSE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (undo_action), FALSE);
set_status_message (_("Thinking..."));
@@ -659,11 +666,20 @@ on_game_hint (GtkMenuItem * m, gpointer data)
set_status_message (s);
g_free (s);
- gtk_action_set_sensitive (hint_action, TRUE);
- gtk_action_set_sensitive (undo_action, (moves > 0));
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (hint_action), TRUE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (undo_action), (moves > 0));
}
+static void
+change_fullscreen_state (GSimpleAction *action, GVariant *state, gpointer data)
+{
+ if (g_variant_get_boolean (state))
+ gtk_window_fullscreen (GTK_WINDOW (app));
+ else
+ gtk_window_unfullscreen (GTK_WINDOW (app));
+ g_simple_action_set_state (action, state);
+}
void
on_dialog_close (GtkWidget * w, int response_id, gpointer data)
@@ -723,7 +739,7 @@ scorebox_reset (void)
static void
-on_game_scores (GtkMenuItem * m, gpointer data)
+on_game_scores (GSimpleAction *action, GVariant *parameter, gpointer data)
{
GtkWidget *grid, *grid2, *icon;
@@ -792,10 +808,8 @@ on_game_scores (GtkMenuItem * m, gpointer data)
scorebox_update ();
}
-
-
static void
-on_help_about (GtkAction * action, gpointer data)
+on_help_about (GSimpleAction *action, GVariant *parameter, gpointer data)
{
const gchar *authors[] = { "Four-in-a-row:",
" Tim Musson <trmusson ihug co nz>",
@@ -837,7 +851,7 @@ on_help_about (GtkAction * action, gpointer data)
static void
-on_help_contents (GtkAction * action, gpointer data)
+on_help_contents (GSimpleAction *action, GVariant *parameter, gpointer data)
{
GError *error = NULL;
@@ -849,7 +863,7 @@ on_help_contents (GtkAction * action, gpointer data)
static void
-on_settings_preferences (GtkAction * action, gpointer user_data)
+on_settings_preferences (GSimpleAction *action, GVariant *parameter, gpointer user_data)
{
prefsbox_open ();
}
@@ -1177,88 +1191,28 @@ on_button_press (GtkWidget * w, GdkEventButton * e, gpointer data)
return TRUE;
}
-static const GtkActionEntry action_entry[] = {
- {"GameMenu", NULL, N_("_Game")},
- {"ViewMenu", NULL, N_("_View")},
- {"SettingsMenu", NULL, N_("_Settings")},
- {"HelpMenu", NULL, N_("_Help")},
- {"NewGame", GAMES_STOCK_NEW_GAME, NULL, NULL, NULL,
- G_CALLBACK (on_game_new)},
- {"UndoMove", GAMES_STOCK_UNDO_MOVE, NULL, NULL, NULL,
- G_CALLBACK (on_game_undo)},
- {"Hint", GAMES_STOCK_HINT, NULL, NULL, NULL, G_CALLBACK (on_game_hint)},
- {"Scores", GAMES_STOCK_SCORES, NULL, NULL, NULL,
- G_CALLBACK (on_game_scores)},
- {"Quit", GTK_STOCK_QUIT, NULL, NULL, NULL, G_CALLBACK (on_game_exit)},
- {"Preferences", GTK_STOCK_PREFERENCES, NULL, NULL, NULL,
- G_CALLBACK (on_settings_preferences)},
- {"Contents", GAMES_STOCK_CONTENTS, NULL, NULL, NULL,
- G_CALLBACK (on_help_contents)},
- {"About", GTK_STOCK_ABOUT, NULL, NULL, NULL, G_CALLBACK (on_help_about)}
+static const GActionEntry app_entries[] = {
+ {"new-game", on_game_new, NULL, NULL, NULL},
+ {"undo-move", on_game_undo, NULL, NULL, NULL},
+ {"hint", on_game_hint, NULL, NULL, NULL},
+ {"scores", on_game_scores, NULL, NULL, NULL},
+ {"quit", on_game_exit, NULL, NULL, NULL},
+ {"fullscreen", activate_toggle, NULL, "false", change_fullscreen_state},
+ {"preferences", on_settings_preferences, NULL, NULL, NULL},
+ {"help", on_help_contents, NULL, NULL, NULL},
+ {"about", on_help_about, NULL, NULL, NULL}
};
-static const char ui_description[] =
- "<ui>"
- " <menubar name='MainMenu'>"
- " <menu action='GameMenu'>"
- " <menuitem action='NewGame'/>"
- " <separator/>"
- " <menuitem action='UndoMove'/>"
- " <menuitem action='Hint'/>"
- " <separator/>"
- " <menuitem action='Scores'/>"
- " <separator/>"
- " <menuitem action='Quit'/>"
- " </menu>"
- " <menu action='ViewMenu'>"
- " <menuitem action='Fullscreen'/>"
- " </menu>"
- " <menu action='SettingsMenu'>"
- " <menuitem action='Preferences'/>"
- " </menu>"
- " <menu action='HelpMenu'>"
- " <menuitem action='Contents'/>"
- " <menuitem action='About'/>" " </menu>" " </menubar>" "</ui>";
-
-
-
-static void
-create_game_menus (GtkUIManager * ui_manager)
-{
- GtkActionGroup *action_group;
- games_stock_init ();
-
- action_group = gtk_action_group_new ("actions");
-
- gtk_action_group_set_translation_domain (action_group, GETTEXT_PACKAGE);
- gtk_action_group_add_actions (action_group, action_entry,
- G_N_ELEMENTS (action_entry), app);
-
- gtk_ui_manager_insert_action_group (ui_manager, action_group, 0);
- gtk_ui_manager_add_ui_from_string (ui_manager, ui_description, -1, NULL);
-
- gtk_window_add_accel_group (GTK_WINDOW (app),
- gtk_ui_manager_get_accel_group (ui_manager));
-
- new_game_action = gtk_action_group_get_action (action_group, "NewGame");
-
- hint_action = gtk_action_group_get_action (action_group, "Hint");
- undo_action = gtk_action_group_get_action (action_group, "UndoMove");
- fullscreen_action = GTK_ACTION (games_fullscreen_action_new ("Fullscreen", GTK_WINDOW (app)));
- gtk_action_group_add_action_with_accel (action_group, fullscreen_action, NULL);
-}
-
-
static gboolean
create_app (void)
{
- GtkWidget *menubar;
GtkWidget *gridframe;
GtkWidget *grid;
GtkWidget *vpaned;
- GtkUIManager *ui_manager;
+ GMenu *app_menu, *section;
- app = gtk_window_new (GTK_WINDOW_TOPLEVEL);
+ app = gtk_application_window_new (application);
+ gtk_window_set_application (GTK_WINDOW (app), application);
gtk_window_set_title (GTK_WINDOW (app), _(APPNAME_LONG));
gtk_window_set_default_size (GTK_WINDOW (app), DEFAULT_WIDTH, DEFAULT_HEIGHT);
@@ -1268,17 +1222,44 @@ create_app (void)
gtk_notebook_set_show_tabs (GTK_NOTEBOOK (notebook), FALSE);
gtk_notebook_set_show_border (GTK_NOTEBOOK (notebook), FALSE);
- g_signal_connect (G_OBJECT (app), "delete_event",
- G_CALLBACK (on_game_exit), NULL);
-
gtk_window_set_default_icon_name ("four-in-a-row");
statusbar = gtk_statusbar_new ();
- ui_manager = gtk_ui_manager_new ();
- games_stock_prepare_for_statusbar_tooltips (ui_manager, statusbar);
- create_game_menus (ui_manager);
- menubar = gtk_ui_manager_get_widget (ui_manager, "/MainMenu");
+ g_action_map_add_action_entries (G_ACTION_MAP (application), app_entries, G_N_ELEMENTS (app_entries),
application);
+ gtk_application_add_accelerator (application, "<Primary>n", "app.new-game", NULL);
+ gtk_application_add_accelerator (application, "<Primary>h", "app.hint", NULL);
+ gtk_application_add_accelerator (application, "<Primary>z", "app.undo-move", NULL);
+ gtk_application_add_accelerator (application, "<Primary>q", "app.quit", NULL);
+ gtk_application_add_accelerator (application, "F1", "app.contents", NULL);
+
+ gtk_application_add_accelerator (application, "F11", "app.fullscreen", NULL);
+
+ app_menu = g_menu_new ();
+ section = g_menu_new ();
+ g_menu_append_section (app_menu, NULL, G_MENU_MODEL (section));
+ g_menu_append (section, _("_New Game"), "app.new-game");
+ g_menu_append (section, _("_Undo Move"), "app.undo-move");
+ g_menu_append (section, _("_Hint"), "app.hint");
+ g_menu_append (section, _("_Scores"), "app.scores");
+ section = g_menu_new ();
+ g_menu_append_section (app_menu, NULL, G_MENU_MODEL (section));
+ g_menu_append (section, _("_Fullscreen"), "app.fullscreen");
+ section = g_menu_new ();
+ g_menu_append_section (app_menu, NULL, G_MENU_MODEL (section));
+ g_menu_append (section, _("_Preferences"), "app.preferences");
+ section = g_menu_new ();
+ g_menu_append_section (app_menu, NULL, G_MENU_MODEL (section));
+ g_menu_append (section, _("_Help"), "app.help");
+ g_menu_append (section, _("_About"), "app.about");
+ g_menu_append (section, _("_Quit"), "app.quit");
+
+ new_game_action = g_action_map_lookup_action (G_ACTION_MAP (application), "new-game");
+ undo_action = g_action_map_lookup_action (G_ACTION_MAP (application), "undo-move");
+ hint_action = g_action_map_lookup_action (G_ACTION_MAP (application), "hint");
+
+ gtk_application_set_app_menu (GTK_APPLICATION (application), G_MENU_MODEL (app_menu));
+
vpaned = gtk_paned_new (GTK_ORIENTATION_VERTICAL);
gtk_widget_set_hexpand (vpaned, TRUE);
@@ -1291,7 +1272,6 @@ create_app (void)
gtk_paned_pack1 (GTK_PANED (vpaned), gridframe, TRUE, FALSE);
- gtk_container_add (GTK_CONTAINER (grid), menubar);
gtk_container_add (GTK_CONTAINER (grid), vpaned);
gtk_container_add (GTK_CONTAINER (grid), statusbar);
@@ -1319,8 +1299,8 @@ create_app (void)
/* We do our own double-buffering. */
gtk_widget_set_double_buffered (GTK_WIDGET (drawarea), FALSE);
- gtk_action_set_sensitive (hint_action, FALSE);
- gtk_action_set_sensitive (undo_action, FALSE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (hint_action), FALSE);
+ g_simple_action_set_enabled (G_SIMPLE_ACTION (undo_action), FALSE);
gtk_widget_show_all (app);
@@ -1330,6 +1310,7 @@ create_app (void)
scorebox_update (); /* update visible player descriptions */
prompt_player ();
+ game_reset ();
return TRUE;
}
@@ -1341,12 +1322,16 @@ main (int argc, char *argv[])
GOptionContext *context;
gboolean retval;
GError *error = NULL;
+ gint app_retval;
setlocale (LC_ALL, "");
bindtextdomain (GETTEXT_PACKAGE, LOCALEDIR);
bind_textdomain_codeset (GETTEXT_PACKAGE, "UTF-8");
textdomain (GETTEXT_PACKAGE);
+ application = gtk_application_new ("org.gnome.four-in-a-row", 0);
+ g_signal_connect (application, "activate", G_CALLBACK (create_app), NULL);
+
/*
* Required because the binary doesn't match the desktop file.
* Has to be before the call to g_option_context_parse.
@@ -1375,12 +1360,9 @@ main (int argc, char *argv[])
exit (1);
}
- if (create_app ()) {
- game_reset ();
- gtk_main ();
- }
+ app_retval = g_application_run (G_APPLICATION (application), argc, argv);
game_free ();
- return 0;
+ return app_retval;
}
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