[iagno] Use Timeout.add_seconds(), not Timeout.add()
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [iagno] Use Timeout.add_seconds(), not Timeout.add()
- Date: Fri, 17 Jan 2014 04:15:07 +0000 (UTC)
commit 469b7f0ebe9a8406e1648542e2911c3451afd861
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Thu Jan 16 22:09:26 2014 -0600
Use Timeout.add_seconds(), not Timeout.add()
These won't save much power, since they were only used at most on the
first and last turn, but might as well.
src/game-view.vala | 2 +-
src/iagno.vala | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/src/game-view.vala b/src/game-view.vala
index 0487ea0..d38acef 100644
--- a/src/game-view.vala
+++ b/src/game-view.vala
@@ -262,7 +262,7 @@ public class GameView : Gtk.DrawingArea
* Show the actual final positions of the pieces before flipping the board.
* Otherwise, it could seem like the final player placed the other's piece.
*/
- Timeout.add (2000, () =>
+ Timeout.add_seconds (2, () =>
{
flip_final_result_now = true;
square_changed_cb (x, y);
diff --git a/src/iagno.vala b/src/iagno.vala
index e426838..d40f68a 100644
--- a/src/iagno.vala
+++ b/src/iagno.vala
@@ -240,7 +240,7 @@ public class Iagno : Gtk.Application
* thinking - but only a short delay for the first move)
*/
if (dark_computer != null)
- computer_timer = Timeout.add (1000, computer_move_cb);
+ computer_timer = Timeout.add_seconds (1, computer_move_cb);
}
private void update_ui ()
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