[gnome-sudoku/vala-port] More TODOs
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-sudoku/vala-port] More TODOs
- Date: Sat, 22 Feb 2014 17:20:01 +0000 (UTC)
commit e30f8ce8c96d458bf3e72a3548f3eff4aa1febe4
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sat Feb 22 11:19:51 2014 -0600
More TODOs
TODO | 13 +++++++++++++
1 files changed, 13 insertions(+), 0 deletions(-)
---
diff --git a/TODO b/TODO
index 2cd89f1..5490103 100644
--- a/TODO
+++ b/TODO
@@ -24,6 +24,16 @@ The ingame Help: (I like it!)
Left align the text
Perhaps start with a general description of the method, instead of repeating the same sentence for each
line.
+mcatanzaro: Too confusing in general:
+ * 9 is the only possibility in 2, 0. What is 2, 0? It's only obvious that
+ they're coordinates to a technical user, and even then, are we counting from
+ the top-left (computer programmer style) or the bottom left (which is what
+ most other people will try)
+ * Just saying "naked subset" three times in a row is confusing. You have to
+ mouse over the text to see anything, and even then there's no explanation of
+ what it is.
+
+
No way to save a game
No way to know if a game has already been played or not:
@@ -48,6 +58,9 @@ Known Bugs -
- 'Back' button below number-pad and 'Undo' option in the Panel menu (don't know what to call it),
are redundant and have the same callback - 'undo_cb'.
+mcatanzaro: This number pad was from an earlier design; I think we can remove
+ it completely.
+
- The preview window does not resize to it's original size (the size at startup) after 'New Game' is clicked.
- GLib-CRITICAL **: g_timer_continue: assertion 'timer->active == FALSE' failed
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