[gegl] Clean up formatting in box-blur.cl



commit e634eb8ed7338156f36392ab031c2f619a7d238c
Author: Daniel Sabo <DanielSabo gmail com>
Date:   Sat Feb 15 17:15:41 2014 -0800

    Clean up formatting in box-blur.cl

 opencl/box-blur.cl   |  113 +++++++++++++++++++++++++++-----------------------
 opencl/box-blur.cl.h |  113 +++++++++++++++++++++++++++-----------------------
 2 files changed, 122 insertions(+), 104 deletions(-)
---
diff --git a/opencl/box-blur.cl b/opencl/box-blur.cl
index 7ed2475..bb85bcb 100644
--- a/opencl/box-blur.cl
+++ b/opencl/box-blur.cl
@@ -25,7 +25,6 @@ __kernel void kernel_blur_ver (__global const float4     *aux,
                                __global       float4     *out,
                                int width, int radius)
 {
-
   const int out_index = get_global_id(0) * width + get_global_id (1);
   int i;
   float4 mean;
@@ -33,7 +32,7 @@ __kernel void kernel_blur_ver (__global const float4     *aux,
   mean = (float4)(0.0f);
   int aux_index = get_global_id(0) * width + get_global_id (1);
 
-  if(get_global_id(1) < width)
+  if (get_global_id(1) < width)
     {
       for (i=-radius; i <= radius; i++)
         {
@@ -46,68 +45,78 @@ __kernel void kernel_blur_ver (__global const float4     *aux,
 
 __kernel
 __attribute__((reqd_work_group_size(256,1,1)))
-void kernel_box_blur_fast(const __global float4 *in,
-                                   __global float4 *out,
-                                   __local float4 *column_sum,
-                                   const int width,
-                                   const int height,
-                                   const int radius,
-                                   const int size)
+void kernel_box_blur_fast (__global const float4 *in,
+                           __global       float4 *out,
+                           __local        float4 *column_sum,
+                                    const int     width,
+                                    const int     height,
+                                    const int     radius,
+                                    const int     size)
 {
-    const int local_id0 = get_local_id(0);
-    const int twice_radius = 2 * radius;
-    const int in_width = twice_radius + width;
-    const int in_height = twice_radius + height;
-    const float4 area = (float4)( (twice_radius+1) * (twice_radius+1) );
-    int column_index_start,column_index_end;
-    int y = get_global_id(1) * size;
-    const int out_x = get_group_id(0)
-               * ( get_local_size(0) - twice_radius ) + local_id0 - radius;
-    const int in_x = out_x + radius;
-    int tmp_size = size;
-    int tmp_index = 0;
-    float4 tmp_sum = (float4)0.0f;
-    float4 total_sum = (float4)0.0f;
-    if( in_x < in_width )
+  const int local_id0 = get_local_id(0);
+  const int twice_radius = 2 * radius;
+  const int in_width = twice_radius + width;
+  const int in_height = twice_radius + height;
+  const float4 area = (float4)( (twice_radius + 1) * (twice_radius + 1) );
+  int column_index_start,column_index_end;
+  int y = get_global_id(1) * size;
+  const int out_x = get_group_id(0)
+                    * ( get_local_size(0) - twice_radius ) + local_id0 - radius;
+  const int in_x = out_x + radius;
+  int tmp_size = size;
+  int tmp_index = 0;
+  float4 tmp_sum = (float4)0.0f;
+  float4 total_sum = (float4)0.0f;
+
+  if (in_x < in_width)
     {
-        column_index_start = y;
-        column_index_end = y + twice_radius;
-        for( int i=0; i<twice_radius+1; ++i )
-            tmp_sum+=in[(y+i)*in_width+in_x];
-        column_sum[local_id0] = tmp_sum;
+      column_index_start = y;
+      column_index_end = y + twice_radius;
+
+      for (int i = 0; i < twice_radius + 1; ++i)
+        {
+          tmp_sum += in[(y + i) * in_width + in_x];
+        }
+
+      column_sum[local_id0] = tmp_sum;
     }
 
-    barrier( CLK_LOCAL_MEM_FENCE );
+  barrier(CLK_LOCAL_MEM_FENCE);
 
-    while(1)
+  while (1)
     {
-        if( out_x < width )
+      if (out_x < width)
         {
-            if( local_id0 >= radius
-                                 && local_id0 < get_local_size(0) - radius )
+          if (local_id0 >= radius && local_id0 < get_local_size(0) - radius)
             {
                 total_sum = (float4)0.0f;
-                for( int i=0; i<twice_radius+1; ++i )
-                   total_sum += column_sum[local_id0-radius+i];
-                out[y*width+out_x] = total_sum/area;
+
+                for (int i = 0; i < twice_radius + 1; ++i)
+                  {
+                    total_sum += column_sum[local_id0 - radius + i];
+                  }
+
+                out[y * width + out_x] = total_sum / area;
             }
         }
-        if( --tmp_size ==0 || y == height - 1 )
-            break;
 
-        barrier( CLK_LOCAL_MEM_FENCE );
+    if (--tmp_size == 0 || y == height - 1)
+      break;
 
-        ++y;
-        if( in_x < in_width )
-        {
-            tmp_sum = column_sum[local_id0];
-            tmp_sum -= in[(column_index_start)*in_width+in_x];
-            tmp_sum += in[(column_index_end+1)*in_width+in_x];
-            ++column_index_start;
-            ++column_index_end;
-            column_sum[local_id0] = tmp_sum;
-        }
+    barrier(CLK_LOCAL_MEM_FENCE);
 
-        barrier( CLK_LOCAL_MEM_FENCE );
-    }
+    ++y;
+
+    if (in_x < in_width)
+      {
+        tmp_sum = column_sum[local_id0];
+        tmp_sum -= in[(column_index_start)   * in_width + in_x];
+        tmp_sum += in[(column_index_end + 1) * in_width + in_x];
+        ++column_index_start;
+        ++column_index_end;
+        column_sum[local_id0] = tmp_sum;
+      }
+
+    barrier(CLK_LOCAL_MEM_FENCE);
+  }
 }
diff --git a/opencl/box-blur.cl.h b/opencl/box-blur.cl.h
index e4585ec..62f98bd 100644
--- a/opencl/box-blur.cl.h
+++ b/opencl/box-blur.cl.h
@@ -26,7 +26,6 @@ static const char* box_blur_cl_source =
 "                               __global       float4     *out,                \n"
 "                               int width, int radius)                         \n"
 "{                                                                             \n"
-"                                                                              \n"
 "  const int out_index = get_global_id(0) * width + get_global_id (1);         \n"
 "  int i;                                                                      \n"
 "  float4 mean;                                                                \n"
@@ -34,7 +33,7 @@ static const char* box_blur_cl_source =
 "  mean = (float4)(0.0f);                                                      \n"
 "  int aux_index = get_global_id(0) * width + get_global_id (1);               \n"
 "                                                                              \n"
-"  if(get_global_id(1) < width)                                                \n"
+"  if (get_global_id(1) < width)                                               \n"
 "    {                                                                         \n"
 "      for (i=-radius; i <= radius; i++)                                       \n"
 "        {                                                                     \n"
@@ -47,69 +46,79 @@ static const char* box_blur_cl_source =
 "                                                                              \n"
 "__kernel                                                                      \n"
 "__attribute__((reqd_work_group_size(256,1,1)))                                \n"
-"void kernel_box_blur_fast(const __global float4 *in,                          \n"
-"                                   __global float4 *out,                      \n"
-"                                   __local float4 *column_sum,                \n"
-"                                   const int width,                           \n"
-"                                   const int height,                          \n"
-"                                   const int radius,                          \n"
-"                                   const int size)                            \n"
+"void kernel_box_blur_fast (__global const float4 *in,                         \n"
+"                           __global       float4 *out,                        \n"
+"                           __local        float4 *column_sum,                 \n"
+"                                    const int     width,                      \n"
+"                                    const int     height,                     \n"
+"                                    const int     radius,                     \n"
+"                                    const int     size)                       \n"
 "{                                                                             \n"
-"    const int local_id0 = get_local_id(0);                                    \n"
-"    const int twice_radius = 2 * radius;                                      \n"
-"    const int in_width = twice_radius + width;                                \n"
-"    const int in_height = twice_radius + height;                              \n"
-"    const float4 area = (float4)( (twice_radius+1) * (twice_radius+1) );      \n"
-"    int column_index_start,column_index_end;                                  \n"
-"    int y = get_global_id(1) * size;                                          \n"
-"    const int out_x = get_group_id(0)                                         \n"
-"               * ( get_local_size(0) - twice_radius ) + local_id0 - radius;   \n"
-"    const int in_x = out_x + radius;                                          \n"
-"    int tmp_size = size;                                                      \n"
-"    int tmp_index = 0;                                                        \n"
-"    float4 tmp_sum = (float4)0.0f;                                            \n"
-"    float4 total_sum = (float4)0.0f;                                          \n"
-"    if( in_x < in_width )                                                     \n"
+"  const int local_id0 = get_local_id(0);                                      \n"
+"  const int twice_radius = 2 * radius;                                        \n"
+"  const int in_width = twice_radius + width;                                  \n"
+"  const int in_height = twice_radius + height;                                \n"
+"  const float4 area = (float4)( (twice_radius + 1) * (twice_radius + 1) );    \n"
+"  int column_index_start,column_index_end;                                    \n"
+"  int y = get_global_id(1) * size;                                            \n"
+"  const int out_x = get_group_id(0)                                           \n"
+"                    * ( get_local_size(0) - twice_radius ) + local_id0 - radius;\n"
+"  const int in_x = out_x + radius;                                            \n"
+"  int tmp_size = size;                                                        \n"
+"  int tmp_index = 0;                                                          \n"
+"  float4 tmp_sum = (float4)0.0f;                                              \n"
+"  float4 total_sum = (float4)0.0f;                                            \n"
+"                                                                              \n"
+"  if (in_x < in_width)                                                        \n"
 "    {                                                                         \n"
-"        column_index_start = y;                                               \n"
-"        column_index_end = y + twice_radius;                                  \n"
-"        for( int i=0; i<twice_radius+1; ++i )                                 \n"
-"            tmp_sum+=in[(y+i)*in_width+in_x];                                 \n"
-"        column_sum[local_id0] = tmp_sum;                                      \n"
+"      column_index_start = y;                                                 \n"
+"      column_index_end = y + twice_radius;                                    \n"
+"                                                                              \n"
+"      for (int i = 0; i < twice_radius + 1; ++i)                              \n"
+"        {                                                                     \n"
+"          tmp_sum += in[(y + i) * in_width + in_x];                           \n"
+"        }                                                                     \n"
+"                                                                              \n"
+"      column_sum[local_id0] = tmp_sum;                                        \n"
 "    }                                                                         \n"
 "                                                                              \n"
-"    barrier( CLK_LOCAL_MEM_FENCE );                                           \n"
+"  barrier(CLK_LOCAL_MEM_FENCE);                                               \n"
 "                                                                              \n"
-"    while(1)                                                                  \n"
+"  while (1)                                                                   \n"
 "    {                                                                         \n"
-"        if( out_x < width )                                                   \n"
+"      if (out_x < width)                                                      \n"
 "        {                                                                     \n"
-"            if( local_id0 >= radius                                           \n"
-"                                 && local_id0 < get_local_size(0) - radius )  \n"
+"          if (local_id0 >= radius && local_id0 < get_local_size(0) - radius)  \n"
 "            {                                                                 \n"
 "                total_sum = (float4)0.0f;                                     \n"
-"                for( int i=0; i<twice_radius+1; ++i )                         \n"
-"                   total_sum += column_sum[local_id0-radius+i];               \n"
-"                out[y*width+out_x] = total_sum/area;                          \n"
+"                                                                              \n"
+"                for (int i = 0; i < twice_radius + 1; ++i)                    \n"
+"                  {                                                           \n"
+"                    total_sum += column_sum[local_id0 - radius + i];          \n"
+"                  }                                                           \n"
+"                                                                              \n"
+"                out[y * width + out_x] = total_sum / area;                    \n"
 "            }                                                                 \n"
 "        }                                                                     \n"
-"        if( --tmp_size ==0 || y == height - 1 )                               \n"
-"            break;                                                            \n"
 "                                                                              \n"
-"        barrier( CLK_LOCAL_MEM_FENCE );                                       \n"
+"    if (--tmp_size == 0 || y == height - 1)                                   \n"
+"      break;                                                                  \n"
 "                                                                              \n"
-"        ++y;                                                                  \n"
-"        if( in_x < in_width )                                                 \n"
-"        {                                                                     \n"
-"            tmp_sum = column_sum[local_id0];                                  \n"
-"            tmp_sum -= in[(column_index_start)*in_width+in_x];                \n"
-"            tmp_sum += in[(column_index_end+1)*in_width+in_x];                \n"
-"            ++column_index_start;                                             \n"
-"            ++column_index_end;                                               \n"
-"            column_sum[local_id0] = tmp_sum;                                  \n"
-"        }                                                                     \n"
+"    barrier(CLK_LOCAL_MEM_FENCE);                                             \n"
 "                                                                              \n"
-"        barrier( CLK_LOCAL_MEM_FENCE );                                       \n"
-"    }                                                                         \n"
+"    ++y;                                                                      \n"
+"                                                                              \n"
+"    if (in_x < in_width)                                                      \n"
+"      {                                                                       \n"
+"        tmp_sum = column_sum[local_id0];                                      \n"
+"        tmp_sum -= in[(column_index_start)   * in_width + in_x];              \n"
+"        tmp_sum += in[(column_index_end + 1) * in_width + in_x];              \n"
+"        ++column_index_start;                                                 \n"
+"        ++column_index_end;                                                   \n"
+"        column_sum[local_id0] = tmp_sum;                                      \n"
+"      }                                                                       \n"
+"                                                                              \n"
+"    barrier(CLK_LOCAL_MEM_FENCE);                                             \n"
+"  }                                                                           \n"
 "}                                                                             \n"
 ;


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