[vala] clutter-1.0: Update to 1.17.2



commit 3287b1f3c407e7a23df689be7647d8d1527d1473
Author: Rico Tzschichholz <ricotz ubuntu com>
Date:   Mon Feb 3 22:43:45 2014 +0100

    clutter-1.0: Update to 1.17.2

 vapi/clutter-1.0.vapi |   50 ++++++++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 49 insertions(+), 1 deletions(-)
---
diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi
index 8bfd5bb..9ab9272 100644
--- a/vapi/clutter-1.0.vapi
+++ b/vapi/clutter-1.0.vapi
@@ -5693,10 +5693,15 @@ namespace Clutter {
        public class Canvas : GLib.Object, Clutter.Content {
                [CCode (has_construct_function = false)]
                protected Canvas ();
+               public int get_scale_factor ();
                public static Clutter.Content @new ();
+               public void set_scale_factor (int scale);
                public bool set_size (int width, int height);
                [NoAccessorMethod]
                public int height { get; set; }
+               public int scale_factor { get; set; }
+               [NoAccessorMethod]
+               public bool scale_factor_set { get; }
                [NoAccessorMethod]
                public int width { get; set; }
                public virtual signal bool draw (Cairo.Context cr, int width, int height);
@@ -5875,6 +5880,7 @@ namespace Clutter {
                public Clutter.EventType type;
                [CCode (has_construct_function = false)]
                public Event (Clutter.EventType type);
+               public static uint add_filter (Clutter.Stage? stage, [CCode (delegate_target_pos = 2.2, 
destroy_notify_pos = 2.1)] owned Clutter.EventFilterFunc func);
                public Clutter.Event copy ();
                public void free ();
                public static Clutter.Event @get ();
@@ -5909,6 +5915,7 @@ namespace Clutter {
                public bool is_pointer_emulated ();
                public static unowned Clutter.Event peek ();
                public void put ();
+               public static void remove_filter (uint id);
                public void set_button (uint32 button);
                public void set_coords (float x, float y);
                public void set_device (Clutter.InputDevice? device);
@@ -5982,9 +5989,13 @@ namespace Clutter {
                public void get_press_coords (uint point, out float press_x, out float press_y);
                public void get_release_coords (uint point, out float release_x, out float release_y);
                public unowned Clutter.EventSequence get_sequence (uint point);
+               public Clutter.GestureTriggerEdge get_threshold_trigger_egde ();
                public float get_velocity (uint point, out float velocity_x, out float velocity_y);
                public void set_n_touch_points (int nb_points);
+               public void set_threshold_trigger_edge (Clutter.GestureTriggerEdge edge);
                public int n_touch_points { get; set; }
+               [NoAccessorMethod]
+               public Clutter.GestureTriggerEdge threshold_trigger_edge { get; construct; }
                public virtual signal bool gesture_begin (Clutter.Actor actor);
                public virtual signal void gesture_cancel (Clutter.Actor actor);
                public virtual signal void gesture_end (Clutter.Actor actor);
@@ -6560,6 +6571,10 @@ namespace Clutter {
                public int long_press_duration { get; set; }
                [NoAccessorMethod]
                public uint password_hint_time { get; set; }
+               [NoAccessorMethod]
+               public int unscaled_font_dpi { set; }
+               [NoAccessorMethod]
+               public int window_scaling_factor { get; set; }
        }
        [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_get_type ()")]
        [Deprecated (since = "1.8")]
@@ -6828,12 +6843,16 @@ namespace Clutter {
                public virtual signal bool swipe (Clutter.Actor actor, Clutter.SwipeDirection direction);
        }
        [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_table_layout_get_type ()")]
+       [Deprecated (since = "1.18")]
        public class TableLayout : Clutter.LayoutManager {
                [CCode (has_construct_function = false, type = "ClutterLayoutManager*")]
+               [Deprecated (since = "1.18")]
                public TableLayout ();
                [Deprecated (since = "1.12")]
                public void get_alignment (Clutter.Actor actor, out Clutter.TableAlignment x_align, out 
Clutter.TableAlignment y_align);
+               [Deprecated (since = "1.18")]
                public int get_column_count ();
+               [Deprecated (since = "1.18")]
                public uint get_column_spacing ();
                [Deprecated (since = "1.12")]
                public uint get_easing_duration ();
@@ -6843,14 +6862,19 @@ namespace Clutter {
                public void get_expand (Clutter.Actor actor, out bool x_expand, out bool y_expand);
                [Deprecated (since = "1.12")]
                public void get_fill (Clutter.Actor actor, out bool x_fill, out bool y_fill);
+               [Deprecated (since = "1.18")]
                public int get_row_count ();
+               [Deprecated (since = "1.18")]
                public uint get_row_spacing ();
+               [Deprecated (since = "1.18")]
                public void get_span (Clutter.Actor actor, out int column_span, out int row_span);
                [Deprecated (since = "1.12")]
                public bool get_use_animations ();
+               [Deprecated (since = "1.18")]
                public void pack (Clutter.Actor actor, int column, int row);
                [Deprecated (since = "1.12")]
                public void set_alignment (Clutter.Actor actor, Clutter.TableAlignment x_align, 
Clutter.TableAlignment y_align);
+               [Deprecated (since = "1.18")]
                public void set_column_spacing (uint spacing);
                [Deprecated (since = "1.12")]
                public void set_easing_duration (uint msecs);
@@ -6860,15 +6884,19 @@ namespace Clutter {
                public void set_expand (Clutter.Actor actor, bool x_expand, bool y_expand);
                [Deprecated (since = "1.12")]
                public void set_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
+               [Deprecated (since = "1.18")]
                public void set_row_spacing (uint spacing);
+               [Deprecated (since = "1.18")]
                public void set_span (Clutter.Actor actor, int column_span, int row_span);
                [Deprecated (since = "1.12")]
                public void set_use_animations (bool animate);
+               [Deprecated (since = "1.18")]
                public uint column_spacing { get; set; }
                [Deprecated (since = "1.12")]
                public uint easing_duration { get; set; }
                [Deprecated (since = "1.12")]
                public ulong easing_mode { get; set; }
+               [Deprecated (since = "1.18")]
                public uint row_spacing { get; set; }
                [Deprecated (since = "1.12")]
                public bool use_animations { get; set; }
@@ -7120,7 +7148,7 @@ namespace Clutter {
        [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_node_get_type ()")]
        public class TextureNode : Clutter.PipelineNode {
                [CCode (has_construct_function = false, type = "ClutterPaintNode*")]
-               public TextureNode (Cogl.Texture texture, Clutter.Color color, Clutter.ScalingFilter 
min_filter, Clutter.ScalingFilter mag_filter);
+               public TextureNode (Cogl.Texture texture, Clutter.Color? color, Clutter.ScalingFilter 
min_filter, Clutter.ScalingFilter mag_filter);
        }
        [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_timeline_get_type ()")]
        public class Timeline : GLib.Object, Clutter.Scriptable {
@@ -7852,6 +7880,12 @@ namespace Clutter {
                MIPMAPPING,
                HINTING
        }
+       [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_GESTURE_TRIGGER_EDGE_", type_id = 
"clutter_gesture_trigger_edge_get_type ()")]
+       public enum GestureTriggerEdge {
+               NONE,
+               AFTER,
+               BEFORE
+       }
        [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_GRAVITY_", type_id = 
"clutter_gravity_get_type ()")]
        public enum Gravity {
                NONE,
@@ -8213,6 +8247,8 @@ namespace Clutter {
        public delegate bool BindingActionFunc (GLib.Object gobject, string action_name, uint key_val, 
Clutter.ModifierType modifiers);
        [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
        public delegate void Callback (Clutter.Actor actor);
+       [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
+       public delegate bool EventFilterFunc (Clutter.Event event);
        [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)]
        public delegate bool ModelFilterFunc (Clutter.Model model, Clutter.ModelIter iter);
        [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)]
@@ -8340,6 +8376,18 @@ namespace Clutter {
        [CCode (cheader_filename = "clutter/clutter.h")]
        public static void set_windowing_backend (string backend_type);
        [CCode (cheader_filename = "clutter/clutter.h")]
+       public static void test_add_data_full (string test_path, owned GLib.TestDataFunc test_func);
+       [CCode (cheader_filename = "clutter/clutter.h")]
+       public static bool test_check_actor_at_point (Clutter.Actor stage, Clutter.Point point, Clutter.Actor 
actor, Clutter.Actor result);
+       [CCode (cheader_filename = "clutter/clutter.h")]
+       public static bool test_check_color_at_point (Clutter.Actor stage, Clutter.Point point, Clutter.Color 
color, Clutter.Color result);
+       [CCode (cheader_filename = "clutter/clutter.h")]
+       public static unowned Clutter.Actor test_get_stage ();
+       [CCode (cheader_filename = "clutter/clutter.h")]
+       public static void test_init (int argc, string argv);
+       [CCode (cheader_filename = "clutter/clutter.h")]
+       public static int test_run ();
+       [CCode (cheader_filename = "clutter/clutter.h")]
        [Deprecated (replacement = "Threads.add_repaint_func", since = "vala-0.14")]
        public static uint threads_add_repaint_func (GLib.SourceFunc func, void* data, GLib.DestroyNotify 
notify);
        [CCode (cheader_filename = "clutter/clutter.h")]


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