[gnome-mahjongg] Redraw tiles after resetting
- From: Mario Wenzel <mariowenzel src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-mahjongg] Redraw tiles after resetting
- Date: Mon, 18 Aug 2014 17:17:32 +0000 (UTC)
commit 350dbadc1de7ab15cbf65da1893380d25578a8e9
Author: Mario Wenzel <maweki gmail com>
Date: Mon Aug 18 19:11:24 2014 +0200
Redraw tiles after resetting
This didn't work when the game was shuffled. All tiles need to be redrawn
src/game.vala | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/src/game.vala b/src/game.vala
index abcd002..85673bb 100644
--- a/src/game.vala
+++ b/src/game.vala
@@ -261,6 +261,7 @@ public class Game : Object
tile.visible = true;
tile.move_number = 0;
}
+ redraw_all_tiles ();
}
public void set_hint (Tile? tile0, Tile? tile1)
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