[gnome-sudoku/multithread_printing] Add code for spinner
- From: Parin Porecha <parinporecha src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-sudoku/multithread_printing] Add code for spinner
- Date: Wed, 13 Aug 2014 19:52:44 +0000 (UTC)
commit 7fb6638c3417ead98002a9f537fd31df68793dda
Author: Parin Porecha <parinporecha gmail com>
Date: Wed Aug 13 21:51:47 2014 +0200
Add code for spinner
data/print-games.ui | 6 ++++++
src/sudoku-printer.vala | 9 +++++++++
2 files changed, 15 insertions(+), 0 deletions(-)
---
diff --git a/data/print-games.ui b/data/print-games.ui
index 62a5ef1..44f9533 100644
--- a/data/print-games.ui
+++ b/data/print-games.ui
@@ -24,6 +24,12 @@
<property name="can_focus">False</property>
<property name="show-close-button">False</property>
<child>
+ <object class="GtkSpinner" id="spinner">
+ <property name="halign">center</property>
+ <property name="visible">False</property>
+ </object>
+ </child>
+ <child>
<object class="GtkButton" id="okbutton1">
<property name="label" translatable="yes">_Print</property>
<property name="visible">True</property>
diff --git a/src/sudoku-printer.vala b/src/sudoku-printer.vala
index b80dea9..85c6251 100644
--- a/src/sudoku-printer.vala
+++ b/src/sudoku-printer.vala
@@ -232,6 +232,8 @@ public class GamePrinter: GLib.Object
private RadioButton intermediate_button;
private RadioButton expert_button;
+ private Spinner spinner;
+
private const string DIFFICULTY_KEY_NAME = "print-multiple-sudoku-difficulty";
public GamePrinter (SudokuSaver saver, ref ApplicationWindow window)
@@ -282,6 +284,8 @@ public class GamePrinter: GLib.Object
nsudokus_button = builder.get_object ("sudokusToPrintSpinButton") as SpinButton;
wrap_adjustment ("print-multiple-sudokus-to-print", nsudokus_button.get_adjustment ());
+
+ spinner = builder.get_object ("spinner") as Spinner;
}
private void wrap_adjustment (string key_name, Adjustment action)
@@ -298,6 +302,9 @@ public class GamePrinter: GLib.Object
return;
}
+ spinner.visible = true;
+ spinner.start ();
+
boards_list = new ArrayList<SudokuBoard> ();
var nsudokus = (int) nsudokus_button.get_adjustment ().get_value ();
DifficultyCategory level;
@@ -345,6 +352,8 @@ public class GamePrinter: GLib.Object
boards[i] = boards_list[i];
}
+ spinner.stop ();
+
SudokuPrinter printer = new SudokuPrinter (boards, ref window);
PrintOperationResult result = printer.print_sudoku ();
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