[gnome-mines] Created tag 3.13.1
- From: Robert Roth <robertroth src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-mines] Created tag 3.13.1
- Date: Mon, 28 Apr 2014 22:46:07 +0000 (UTC)
The unsigned tag '3.13.1' was created.
Tagger: Robert Roth <robert roth off gmail com>
Date: Tue Apr 29 01:45:36 2014 +0300
Tagged 3.13.1 release
Changes since the last tag '3.12.0':
Alexandre Franke (1):
Updated French translation
Allan Day (3):
use the light theme variant
symbolic style images
change the color for incorrect flags
Anders Jonsson (1):
Updated Swedish translation
Balázs Úr (1):
Updated Hungarian translation
Chris Johns (3):
Increase spacing between new game buttons
Use "delay-apply" mode for GSettings
Prefer dark gtk theme
Gabor Kelemen (1):
Mark images as not translatable to keep them off translators radar
Marek Černocký (3):
Updated Czech translation
Updated Czech translation
Updated Czech translation
Matej Urbančič (2):
Updated Slovenian translation
Updated Slovenian translation
Michael Catanzaro (9):
Flag label should not be translatable
Require GTK+ 3.12, Vala 0.24
Never pause the game before it has begun
Set a reasonable size request for the main window
Replace the hint button with a flag icon
trivial: remove unneeded variables
Custom games: remove num mines spinner
Remove the preferences dialog
Fix paths to image files in css
Pau Iranzo (1):
[l10n] Update Catalan translation
Piotr Drąg (1):
doap: update URLs
Robert Roth (24):
Custom game screen improvements. https://bugzilla.gnome.org/show_bug.cgi?id=710235
Updated buttons to match the mockups
Fixed various sidebar button issues https://bugzilla.gnome.org/show_bug.cgi?id=727960
Move the minefield to an aspectframe. https://bugzilla.gnome.org/show_bug.cgi?id=728483
Use standard GTK+ components for the minefield
Use the SVG files as background-image
Added pause overlay
Added new co-maintainer
Merged branch 'wip/cssstyling' with CSS stylable minefield.
https://bugzilla.gnome.org/show_bug.cgi?id=728483
Added new classes for game ended cases
Credits cleanup, removed face artists, as we are not using faces.
https://bugzilla.gnome.org/show_bug.cgi?id=727182
Mark the full field as exploded instead of separate tiles
Moved start screens to Glade UI file
Moved most of the game screen to the UI file
Further improvements to the UI file
Moved the overlay to the UI file
Updated CSS files based on design suggestions
Removed button labels added for testing until styling is done
Rescaled SVG images to 64x64 for better scaling
Focus rectangle should not appear on tiles
Add fallen flag for incorrect flags
Replaced text label minecounts to SVG counts for better scaling
ONly use red background for incorrect flags
Release 3.13.1
Tom Tryfonidis (1):
Updated Greek translation
Yosef Or Boczko (5):
Use headerbar in the preferences dialog
Updated Hebrew translation
Updated Hebrew translation
Updated POTFILES.in
Updated Hebrew translation
evafotopoulou (1):
Updated Greek translation
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]