[cluttermm] Regenerate docs XML.



commit ff1d1498ab0bcf80864fd4bc7f46722526bd1518
Author: Murray Cumming <murrayc murrayc com>
Date:   Tue Apr 15 14:01:39 2014 +0200

    Regenerate docs XML.

 clutter/src/clutter_docs.xml |14230 ++++--------------------------------------
 1 files changed, 1053 insertions(+), 13177 deletions(-)
---
diff --git a/clutter/src/clutter_docs.xml b/clutter/src/clutter_docs.xml
index f145439..9bc09da 100644
--- a/clutter/src/clutter_docs.xml
+++ b/clutter/src/clutter_docs.xml
@@ -8,7 +8,7 @@ but if you want to track the allocation flags as well, for instance
 to know whether the absolute origin of @actor changed, then you might
 want use this signal instead.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -33,7 +33,6 @@ Since: 1.0
 The ::button-press-event signal is emitted each time a mouse button
 is pressed on @actor.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -49,6 +48,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -57,7 +57,6 @@ or %FALSE to continue the emission.
 The ::button-release-event signal is emitted each time a mouse button
 is released on @actor.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -73,6 +72,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -86,7 +86,6 @@ event before the specialized events (like
 ClutterActor::button-press-event or ::key-released-event) are
 emitted.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -102,6 +101,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -122,7 +122,7 @@ class handler of this signal and call clutter_actor_destroy() on
 their children. When overriding the default class handler, it is
 required to chain up to the parent's implementation.
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -138,7 +138,6 @@ Since: 0.2
 <description>
 The ::enter-event signal is emitted when the pointer enters the @actor
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -154,6 +153,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -164,7 +164,6 @@ by the @actor. This signal will be emitted on every actor,
 following the hierarchy chain, until it reaches the top-level
 container (the #ClutterStage).
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -180,6 +179,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -188,7 +188,7 @@ or %FALSE to continue the emission.
 The ::hide signal is emitted when an actor is no longer rendered
 on the stage.
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -204,7 +204,7 @@ Since: 0.2
 <description>
 The ::key-focus-in signal is emitted when @actor receives key focus.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -220,7 +220,7 @@ Since: 0.6
 <description>
 The ::key-focus-out signal is emitted when @actor loses key focus.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -237,7 +237,6 @@ Since: 0.6
 The ::key-press-event signal is emitted each time a keyboard button
 is pressed while @actor has key focus (see clutter_stage_set_key_focus()).
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -253,6 +252,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -262,7 +262,6 @@ The ::key-release-event signal is emitted each time a keyboard button
 is released while @actor has key focus (see
 clutter_stage_set_key_focus()).
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -278,6 +277,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -285,7 +285,6 @@ or %FALSE to continue the emission.
 <description>
 The ::leave-event signal is emitted when the pointer leaves the @actor.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -301,6 +300,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -309,7 +309,6 @@ or %FALSE to continue the emission.
 The ::motion-event signal is emitted each time the mouse pointer is
 moved over @actor.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -325,44 +324,15 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
-</return>
-</signal>
-
-<signal name="ClutterActor::paint">
-<description>
-The ::paint signal is emitted each time an actor is being painted.
-
-Subclasses of #ClutterActor should override the #ClutterActorClass.paint
-virtual function paint themselves in that function.
 
-&lt;warning&gt;It is strongly discouraged to connect a signal handler to
-the #ClutterActor::paint signal; if you want to change the paint
-sequence of an existing #ClutterActor instance, either create a new
-#ClutterActor class and override the #ClutterActorClass.paint virtual
-function, or use a #ClutterEffect. The #ClutterActor::paint signal
-will be removed in a future version of Clutter.&lt;/warning&gt;
-
-Since: 0.8
-
-Deprecated: 1.12: Override the #ClutterActorClass.paint virtual
-function, use a #ClutterContent implementation, or a #ClutterEffect
-instead of connecting to this signal.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> the #ClutterActor that received the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </signal>
 
 <signal name="ClutterActor::parent-set">
 <description>
 This signal is emitted when the parent of the actor changes.
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -378,37 +348,6 @@ Since: 0.2
 <return></return>
 </signal>
 
-<signal name="ClutterActor::pick">
-<description>
-The ::pick signal is emitted each time an actor is being painted
-in &quot;pick mode&quot;. The pick mode is used to identify the actor during
-the event handling phase, or by clutter_stage_get_actor_at_pos().
-The actor should paint its shape using the passed @pick_color.
-
-Subclasses of #ClutterActor should override the class signal handler
-and paint themselves in that function.
-
-It is possible to connect a handler to the ::pick signal in order
-to set up some custom aspect of a paint in pick mode.
-
-Since: 1.0
-Deprecated: 1.12: Override the #ClutterActorClass.pick virtual function
-instead.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> the #ClutterActor that received the signal
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> the #ClutterColor to be used when picking
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
 <signal name="ClutterActor::queue-redraw">
 <description>
 The ::queue_redraw signal is emitted when clutter_actor_queue_redraw()
@@ -456,7 +395,7 @@ pipeline is executed. If you want to know when the pipeline has
 been completed you should connect to the ::paint signal on the
 Stage with g_signal_connect_after().&lt;/para&gt;&lt;/note&gt;
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -485,7 +424,7 @@ The main purpose of this signal is to allow relayout to be propagated
 properly in the procense of #ClutterClone actors. Applications will
 not normally need to connect to this signal.
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -502,10 +441,7 @@ Since: 1.2
 The ::realize signal is emitted each time an actor is being
 realized.
 
-Since: 0.8
 
-Deprecated: 1.16: The signal should not be used in newly
-written code
 
 </description>
 <parameters>
@@ -522,7 +458,6 @@ written code
 The ::scroll-event signal is emitted each time the mouse is
 scrolled on @actor
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -538,6 +473,7 @@ Since: 0.6
 <return> %TRUE if the event has been handled by the actor,
 or %FALSE to continue the emission.
 
+
 </return>
 </signal>
 
@@ -546,7 +482,7 @@ or %FALSE to continue the emission.
 The ::show signal is emitted when an actor is visible and
 rendered on the stage.
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -563,7 +499,7 @@ Since: 0.2
 The ::touch-event signal is emitted each time a touch
 begin/end/update/cancel event.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -571,15 +507,8 @@ Since: 1.12
 <parameter_description> a #ClutterActor
 </parameter_description>
 </parameter>
-<parameter name="event">
-<parameter_description> a #ClutterEvent
-</parameter_description>
-</parameter>
 </parameters>
-<return> %CLUTTER_EVENT_STOP if the event has been handled by
-the actor, or %CLUTTER_EVENT_PROPAGATE to continue the emission.
-
-</return>
+<return></return>
 </signal>
 
 <signal name="ClutterActor::transition-stopped">
@@ -590,7 +519,7 @@ duration (including eventual repeats), it has been stopped
 using clutter_timeline_stop(), or it has been removed from the
 transitions applied on @actor, using clutter_actor_remove_transition().
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -615,7 +544,7 @@ Since: 1.12
 The ::transitions-completed signal is emitted once all transitions
 involving @actor are complete.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -632,10 +561,7 @@ Since: 1.10
 The ::unrealize signal is emitted each time an actor is being
 unrealized.
 
-Since: 0.8
 
-Deprecated: 1.16: The signal should not be used in newly
-written code
 
 </description>
 <parameters>
@@ -656,7 +582,7 @@ Alignment only matters if the allocated space given to an actor is
 bigger than its natural size; for example, when the #ClutterActor:x-expand
 or the #ClutterActor:y-expand properties of #ClutterActor are set to %TRUE.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -722,7 +648,7 @@ queueing of relayout and will defer all layouting to the actor itself
 Specifies the axis on which #ClutterAlignConstraint should maintain
 the alignment.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -746,7 +672,7 @@ Since: 1.4
 Flags passed to the #ClutterActorClass.allocate() virtual function
 and to the clutter_actor_allocate() function.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -773,61 +699,17 @@ inside #ClutterActor. Added in Clutter 1.10.
 </parameters>
 </enum>
 
-<signal name="ClutterAnimation::completed">
-<description>
-The ::completed signal is emitted once the animation has
-been completed.
-
-The @animation instance is guaranteed to be valid for the entire
-duration of the signal emission chain.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> the animation that emitted the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterAnimation::started">
-<description>
-The ::started signal is emitted once the animation has been
-started
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> the animation that emitted the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
 <enum name="ClutterAnimationMode">
 <description>
-The animation modes used by #ClutterAlpha and #ClutterAnimation. This
-enumeration can be expanded in later versions of Clutter.
+The animation modes used by #ClutterTimeline.
+
+This enumeration can be expanded in later versions of Clutter.
 
 &lt;figure id=&quot;easing-modes&quot;&gt;
 &lt;title&gt;Easing modes provided by Clutter&lt;/title&gt;
 &lt;graphic fileref=&quot;easing-modes.png&quot; format=&quot;PNG&quot;/&gt;
 &lt;/figure&gt;
 
-Every global alpha function registered using clutter_alpha_register_func()
-or clutter_alpha_register_closure() will have a logical id greater than
-%CLUTTER_ANIMATION_LAST.
-
-Since: 1.0
-
 </description>
 <parameters>
 <parameter name="CLUTTER_CUSTOM_MODE">
@@ -980,47 +862,46 @@ tweening, with bounce on both ends
 </parameter>
 <parameter name="CLUTTER_STEPS">
 <parameter_description> parametrized step function; see clutter_timeline_set_step_progress()
-for further details. (Since 1.12)
+for further details.
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_STEP_START">
 <parameter_description> equivalent to %CLUTTER_STEPS with a number of steps
-equal to 1, and a step mode of %CLUTTER_STEP_MODE_START. (Since 1.12)
+equal to 1, and a step mode of %CLUTTER_STEP_MODE_START.
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_STEP_END">
 <parameter_description> equivalent to %CLUTTER_STEPS with a number of steps
-equal to 1, and a step mode of %CLUTTER_STEP_MODE_END. (Since 1.12)
+equal to 1, and a step mode of %CLUTTER_STEP_MODE_END.
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_CUBIC_BEZIER">
 <parameter_description> cubic bezier between (0, 0) and (1, 1) with two
-control points; see clutter_timeline_set_cubic_bezier_progress(). (Since 1.12)
+control points; see clutter_timeline_set_cubic_bezier_progress().
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_EASE">
 <parameter_description> equivalent to %CLUTTER_CUBIC_BEZIER with control points
-in (0.25, 0.1) and (0.25, 1.0). (Since 1.12)
+in (0.25, 0.1) and (0.25, 1.0).
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_EASE_IN">
 <parameter_description> equivalent to %CLUTTER_CUBIC_BEZIER with control points
-in (0.42, 0) and (1.0, 1.0). (Since 1.12)
+in (0.42, 0) and (1.0, 1.0).
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_EASE_OUT">
 <parameter_description> equivalent to %CLUTTER_CUBIC_BEZIER with control points
-in (0, 0) and (0.58, 1.0). (Since 1.12)
+in (0, 0) and (0.58, 1.0).
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_EASE_IN_OUT">
 <parameter_description> equivalent to %CLUTTER_CUBIC_BEZIER with control points
-in (0.42, 0) and (0.58, 1.0). (Since 1.12)
+in (0.42, 0) and (0.58, 1.0).
 </parameter_description>
 </parameter>
 <parameter name="CLUTTER_ANIMATION_LAST">
-<parameter_description> last animation mode, used as a guard for
-registered global alpha functions
+<parameter_description> last animation mode, used as a guard when enumerating
 </parameter_description>
 </parameter>
 </parameters>
@@ -1031,7 +912,7 @@ registered global alpha functions
 The ::font-changed signal is emitted each time the font options
 have been changed through #ClutterSettings.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -1048,7 +929,7 @@ Since: 1.0
 The ::resolution-changed signal is emitted each time the font
 resolutions has been changed through #ClutterSettings.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -1065,7 +946,7 @@ Since: 1.0
 The ::settings-changed signal is emitted each time the #ClutterSettings
 properties have been changed.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -1077,119 +958,11 @@ Since: 1.4
 <return></return>
 </signal>
 
-<signal name="ClutterBehaviour::applied">
-<description>
-The ::apply signal is emitted each time the behaviour is applied
-to an actor.
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behaviour">
-<parameter_description> the #ClutterBehaviour that received the signal
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> the actor the behaviour was applied to.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterBehaviour::removed">
-<description>
-The ::removed signal is emitted each time a behaviour is not applied
-to an actor anymore.
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behaviour">
-<parameter_description> the #ClutterBehaviour that received the signal
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> the removed actor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterBehaviourPath::knot-reached">
-<description>
-This signal is emitted each time a node defined inside the path
-is reached.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="pathb">
-<parameter_description> the object which received the signal
-</parameter_description>
-</parameter>
-<parameter name="knot_num">
-<parameter_description> the index of the #ClutterKnot reached
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<enum name="ClutterBinAlignment">
-<description>
-The alignment policies available on each axis for #ClutterBinLayout
-
-Since: 1.2
-
-Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
-API instead
-
-</description>
-<parameters>
-<parameter name="CLUTTER_BIN_ALIGNMENT_FIXED">
-<parameter_description> Fixed position alignment; the
-#ClutterBinLayout will honour the fixed position provided
-by the actors themselves when allocating them
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_BIN_ALIGNMENT_FILL">
-<parameter_description> Fill the allocation size
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_BIN_ALIGNMENT_START">
-<parameter_description> Position the actors at the top
-or left side of the container, depending on the axis
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_BIN_ALIGNMENT_END">
-<parameter_description> Position the actors at the bottom
-or right side of the container, depending on the axis
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_BIN_ALIGNMENT_CENTER">
-<parameter_description> Position the actors at the
-center of the container, depending on the axis
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <enum name="ClutterBindCoordinate">
 <description>
 Specifies which property should be used in a binding
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -1227,101 +1000,6 @@ Since: 1.4
 </parameters>
 </enum>
 
-<enum name="ClutterBoxAlignment">
-<description>
-The alignment policies available on each axis of the #ClutterBoxLayout
-
-Since: 1.2
-
-</description>
-<parameters>
-<parameter name="CLUTTER_BOX_ALIGNMENT_START">
-<parameter_description> Align the child to the top or to
-to the left, depending on the used axis
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_BOX_ALIGNMENT_CENTER">
-<parameter_description> Align the child to the center
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_BOX_ALIGNMENT_END">
-<parameter_description> Align the child to the bottom or to
-the right, depending on the used axis
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
-<signal name="ClutterCairoTexture::create-surface">
-<description>
-The ::create-surface signal is emitted when a #ClutterCairoTexture
-news its surface (re)created, which happens either when the Cairo
-context is created with clutter_cairo_texture_create() or
-clutter_cairo_texture_create_region(), or when the surface is resized
-through clutter_cairo_texture_set_surface_size().
-
-The first signal handler that returns a non-%NULL, valid surface will
-stop any further signal emission, and the returned surface will be
-the one used.
-
-Since: 1.6
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> the #ClutterCairoTexture that emitted the signal
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> the width of the surface to create
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> the height of the surface to create
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #cairo_surface_t for the texture
-
-</return>
-</signal>
-
-<signal name="ClutterCairoTexture::draw">
-<description>
-The ::draw signal is emitted each time a #ClutterCairoTexture has
-been invalidated.
-
-The passed Cairo context passed will be clipped to the invalidated
-area.
-
-It is safe to connect multiple callbacks to this signals; the state
-of the Cairo context passed to each callback is automatically saved
-and restored, so it's not necessary to call cairo_save() and
-cairo_restore().
-
-Since: 1.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> the #ClutterCairoTexture that emitted the signal
-</parameter_description>
-</parameter>
-<parameter name="cr">
-<parameter_description> the Cairo context to use to draw
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the signal emission should stop, and %FALSE
-to continue
-
-</return>
-</signal>
-
 <signal name="ClutterCanvas::draw">
 <description>
 The #ClutterCanvas::draw signal is emitted each time a canvas is
@@ -1331,7 +1009,6 @@ It is safe to connect multiple handlers to this signal: each
 handler invocation will be automatically protected by cairo_save()
 and cairo_restore() pairs.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -1355,6 +1032,7 @@ Since: 1.10
 <return> %TRUE if the signal emission should stop, and
 %FALSE otherwise
 
+
 </return>
 </signal>
 
@@ -1383,7 +1061,7 @@ The ::clicked signal is emitted when the #ClutterActor to which
 a #ClutterClickAction has been applied should respond to a
 pointer button press and release events
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -1417,7 +1095,6 @@ constraints were respected, or by a signal emission with the
 It is possible to forcibly cancel a long press detection using
 clutter_click_action_release().
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -1437,6 +1114,7 @@ Since: 1.8
 <return> Only the %CLUTTER_LONG_PRESS_QUERY state uses the
 returned value of the handler; other states will ignore it
 
+
 </return>
 </signal>
 
@@ -1445,7 +1123,7 @@ returned value of the handler; other states will ignore it
 The ::actor-added signal is emitted each time an actor
 has been added to @container.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -1466,7 +1144,7 @@ Since: 0.4
 The ::actor-removed signal is emitted each time an actor
 is removed from @container.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -1488,7 +1166,7 @@ The ::child-notify signal is emitted each time a property is
 being set through the clutter_container_child_set() and
 clutter_container_child_set_property() calls.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -1513,7 +1191,7 @@ Since: 0.8
 This signal is emitted each time a #ClutterContent implementation is
 assigned to a #ClutterActor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -1534,7 +1212,7 @@ Since: 1.10
 This signal is emitted each time a #ClutterContent implementation is
 removed from a #ClutterActor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -1554,7 +1232,7 @@ Since: 1.10
 <description>
 Controls the alignment of the #ClutterContent inside a #ClutterActor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -1610,7 +1288,7 @@ allocation, while maintaining the aspect ratio
 <description>
 Content repeat modes.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -1638,7 +1316,7 @@ Since: 1.12
 The ::device-added signal is emitted each time a device has been
 added to the #ClutterDeviceManager
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -1659,7 +1337,7 @@ Since: 1.2
 The ::device-removed signal is emitted each time a device has been
 removed from the #ClutterDeviceManager
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -1684,7 +1362,7 @@ The emission of this signal can be delayed by using the
 #ClutterDragAction:x-drag-threshold and
 #ClutterDragAction:y-drag-threshold properties
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -1720,7 +1398,7 @@ when the pointer button's is released
 This signal is emitted if and only if the #ClutterDragAction::drag-begin
 signal has been emitted first
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -1766,7 +1444,7 @@ want to override the default behaviour, you can connect to the
 #ClutterDragAction::drag-progress signal and return %FALSE from the
 handler.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -1808,7 +1486,6 @@ clutter_drag_action_get_motion_coords().
 The default handler will emit #ClutterDragAction::drag-motion,
 if #ClutterDragAction::drag-progress emission returns %TRUE.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -1836,6 +1513,7 @@ as of the latest motion event
 <return> %TRUE if the drag should continue, and %FALSE
 if it should be stopped.
 
+
 </return>
 </signal>
 
@@ -1844,7 +1522,7 @@ if it should be stopped.
 The axis of the constraint that should be applied on the
 dragging action
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -1873,7 +1551,6 @@ emitted on @action.
 The default implementation of #ClutterDropAction returns %TRUE for
 this signal.
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -1896,6 +1573,7 @@ Since: 1.8
 </parameters>
 <return> %TRUE if the drop is accepted, and %FALSE otherwise
 
+
 </return>
 </signal>
 
@@ -1905,7 +1583,7 @@ The ::drop signal is emitted when the dragged actor is dropped
 on @actor. This signal is only emitted if at least an handler of
 #ClutterDropAction::can-drop returns %TRUE.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -1937,7 +1615,7 @@ by an emission of the #ClutterDropAction::can-drop signal.
 After the ::drop-cancel signal is fired the active drag is
 terminated.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -1966,7 +1644,7 @@ Since: 1.12
 The ::over-in signal is emitted when the dragged actor crosses
 into @actor.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -1987,7 +1665,7 @@ Since: 1.8
 The ::over-out signal is emitted when the dragged actor crosses
 outside @actor.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -2023,7 +1701,7 @@ effect and can not cache any results from a previous paint.
 <description>
 Flags for the #ClutterEvent
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -2042,7 +1720,7 @@ Since: 0.6
 <description>
 Types of events.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -2131,7 +1809,7 @@ added in 1.10
 Runtime flags indicating specific features available via Clutter window
 sysytem and graphics backend.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -2187,7 +1865,7 @@ Since: 0.4
 The direction of the arrangement of the children inside
 a #ClutterFlowLayout
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -2204,32 +1882,11 @@ vertically first
 </parameters>
 </enum>
 
-<enum name="ClutterFontFlags">
-<description>
-Runtime flags to change the font quality. To be used with
-clutter_set_font_flags().
-
-Since: 1.0
-
-</description>
-<parameters>
-<parameter name="CLUTTER_FONT_MIPMAPPING">
-<parameter_description> Set to use mipmaps for the glyph cache textures.
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_FONT_HINTING">
-<parameter_description> Set to enable hinting on the glyphs.
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <signal name="ClutterGestureAction::gesture-begin">
 <description>
 The ::gesture_begin signal is emitted when the #ClutterActor to which
 a #ClutterGestureAction has been applied starts receiving a gesture.
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -2245,6 +1902,7 @@ Since: 1.8
 <return> %TRUE if the gesture should start, and %FALSE if
 the gesture should be ignored.
 
+
 </return>
 </signal>
 
@@ -2256,7 +1914,7 @@ cancelled from the #ClutterGestureAction::gesture-progress signal handler.
 This signal is emitted if and only if the #ClutterGestureAction::gesture-begin
 signal has been emitted first.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -2280,7 +1938,7 @@ when the pointer's button is released
 This signal is emitted if and only if the #ClutterGestureAction::gesture-begin
 signal has been emitted first.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -2301,7 +1959,6 @@ Since: 1.8
 The ::gesture-progress signal is emitted for each motion event after
 the #ClutterGestureAction::gesture-begin signal has been emitted.
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -2317,97 +1974,15 @@ Since: 1.8
 <return> %TRUE if the gesture should continue, and %FALSE if
 the gesture should be cancelled.
 
+
 </return>
 </signal>
 
-<enum name="ClutterGestureTriggerEdge">
-<description>
-Enum passed to the clutter_gesture_action_set_threshold_trigger_edge()
-function.
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="CLUTTER_GESTURE_TRIGGER_EDGE_NONE">
-<parameter_description> Tell #ClutterGestureAction that
-the gesture must begin immediately and there's no drag limit that
-will cause its cancellation;
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GESTURE_TRIGGER_EDGE_AFTER">
-<parameter_description> Tell #ClutterGestureAction that
-it needs to wait until the drag threshold has been exceeded before
-considering that the gesture has begun;
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE">
-<parameter_description> Tell #ClutterGestureAction that
-the gesture must begin immediately and that it must be cancelled
-once the drag exceed the configured threshold.
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
-<enum name="ClutterGravity">
-<description>
-Gravity of the scaling operations. When a gravity different than
-%CLUTTER_GRAVITY_NONE is used, an actor is scaled keeping the position
-of the specified portion at the same coordinates.
-
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="CLUTTER_GRAVITY_NONE">
-<parameter_description> Do not apply any gravity
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_NORTH">
-<parameter_description> Scale from topmost downwards
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_NORTH_EAST">
-<parameter_description> Scale from the top right corner
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_EAST">
-<parameter_description> Scale from the right side
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_SOUTH_EAST">
-<parameter_description> Scale from the bottom right corner
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_SOUTH">
-<parameter_description> Scale from the bottom upwards
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_SOUTH_WEST">
-<parameter_description> Scale from the bottom left corner
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_WEST">
-<parameter_description> Scale from the left side
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_NORTH_WEST">
-<parameter_description> Scale from the top left corner
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_GRAVITY_CENTER">
-<parameter_description> Scale from the center.
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <enum name="ClutterGridPosition">
 <description>
 Grid position modes.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -2434,7 +2009,7 @@ Since: 1.12
 <description>
 Error enumeration for #ClutterImage.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -2450,7 +2025,7 @@ clutter_image_set_data() function.
 <description>
 Error conditions returned by clutter_init() and clutter_init_with_args().
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -2481,7 +2056,7 @@ Since: 0.2
 <description>
 The type of axes Clutter recognizes on a #ClutterInputDevice
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -2532,7 +2107,7 @@ The types of input devices available.
 The #ClutterInputDeviceType enumeration can be extended at later
 date; not every platform supports every input device type.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -2587,7 +2162,7 @@ Since: 1.0
 <description>
 The mode for input devices available.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -2608,25 +2183,6 @@ to a master device
 </parameters>
 </enum>
 
-<enum name="ClutterInterpolation">
-<description>
-The mode of interpolation between key frames
-
-Since: 1.2
-
-</description>
-<parameters>
-<parameter name="CLUTTER_INTERPOLATION_LINEAR">
-<parameter_description> linear interpolation
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_INTERPOLATION_CUBIC">
-<parameter_description> cubic interpolation
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <signal name="ClutterLayoutManager::layout-changed">
 <description>
 The ::layout-changed signal is emitted each time a layout manager
@@ -2652,7 +2208,7 @@ can be controlled or changed using parameters should emit the
 ::layout-changed signal whenever one of the parameters changes,
 by using clutter_layout_manager_layout_changed().
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -2668,7 +2224,7 @@ Since: 1.2
 <description>
 The states for the #ClutterClickAction::long-press signal.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -2688,51 +2244,11 @@ long presses
 </parameters>
 </enum>
 
-<signal name="ClutterMedia::eos">
-<description>
-The ::eos signal is emitted each time the media stream ends.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> the #ClutterMedia instance that received the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterMedia::error">
-<description>
-The ::error signal is emitted each time an error occurred.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> the #ClutterMedia instance that received the signal
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> the #GError
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
 <signal name="ClutterModel::filter-changed">
 <description>
 The ::filter-changed signal is emitted when a new filter has been applied
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -2750,7 +2266,7 @@ The ::row-added signal is emitted when a new row has been added.
 The data on the row has already been set when the ::row-added signal
 has been emitted.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -2772,7 +2288,7 @@ The ::row-removed signal is emitted when a row has been changed.
 The data on the row has already been updated when the ::row-changed
 signal has been emitted.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -2794,7 +2310,7 @@ The ::row-removed signal is emitted when a row has been removed.
 The data on the row pointed by the passed iterator is still valid
 when the ::row-removed signal has been emitted.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -2814,7 +2330,7 @@ Since: 0.6
 <description>
 The ::sort-changed signal is emitted after the model has been sorted
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -2835,7 +2351,7 @@ reserved values such as %CLUTTER_MODIFIER_RESERVED_13_MASK.  Your code
 should preserve and ignore them.  You can use %CLUTTER_MODIFIER_MASK to
 remove all reserved values.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -2918,7 +2434,7 @@ Since: 0.4
 <description>
 Possible flags to pass to clutter_actor_set_offscreen_redirect().
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -2940,7 +2456,7 @@ offscreen buffer even if it is fully opaque.
 <description>
 Represents the orientation of actors or layout managers.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -2962,7 +2478,6 @@ a pan gesture. @is_interpolated is set to %TRUE during the
 interpolation phase of the pan, after the drag has ended and
 the :interpolate property was set to %TRUE.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -2982,7 +2497,6 @@ the motion velocity at the end of the drag
 </parameters>
 <return> %TRUE if the pan should continue, and %FALSE if
 the pan should be cancelled.
-
 </return>
 </signal>
 
@@ -2991,8 +2505,6 @@ the pan should be cancelled.
 The ::pan-stopped signal is emitted at the end of the interpolation
 phase of the pan action, only when :interpolate is set to %TRUE.
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="action">
@@ -3012,8 +2524,6 @@ Since: 1.12
 The axis of the constraint that should be applied on the
 panning action
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="CLUTTER_PAN_AXIS_NONE">
@@ -3037,7 +2547,7 @@ The ::node-reached signal is emitted each time a
 #ClutterPathConstraint:offset value results in the actor
 passing a #ClutterPathNode
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -3061,8 +2571,6 @@ Since: 1.6
 <description>
 Types of nodes in a #ClutterPath.
 
-Since: 1.0
-
 </description>
 <parameters>
 <parameter name="CLUTTER_PATH_MOVE_TO">
@@ -3106,7 +2614,7 @@ coordinates relative to the last node.
 <description>
 Controls the paint cycle of the scene graph when in pick mode
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -3129,7 +2637,7 @@ Since: 1.0
 <description>
 Flags to pass to clutter_threads_add_repaint_func_full().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -3155,8 +2663,6 @@ is queued after adding the repaint function
 <description>
 Specifies the type of requests for a #ClutterActor.
 
-Since: 0.8
-
 </description>
 <parameters>
 <parameter name="CLUTTER_REQUEST_HEIGHT_FOR_WIDTH">
@@ -3176,7 +2682,6 @@ The ::rotate signal is emitted when a rotate gesture is
 recognized on the attached actor and when the gesture is
 cancelled (in this case with an angle value of 0).
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -3197,6 +2702,7 @@ rotation and the current rotation
 <return> %TRUE if the rotation should continue, and %FALSE if
 the rotation should be cancelled.
 
+
 </return>
 </signal>
 
@@ -3204,8 +2710,6 @@ the rotation should be cancelled.
 <description>
 Axis of a rotation.
 
-Since: 0.4
-
 </description>
 <parameters>
 <parameter name="CLUTTER_X_AXIS">
@@ -3223,31 +2727,12 @@ Since: 0.4
 </parameters>
 </enum>
 
-<enum name="ClutterRotateDirection">
-<description>
-Direction of a rotation.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="CLUTTER_ROTATE_CW">
-<parameter_description> Clockwise rotation
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_ROTATE_CCW">
-<parameter_description> Counter-clockwise rotation
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <enum name="ClutterScalingFilter">
 <description>
 The scaling filters to be used with the #ClutterActor:minification-filter
 and #ClutterActor:magnification-filter properties.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -3268,107 +2753,11 @@ as well as between mipmap levels.
 </parameters>
 </enum>
 
-<signal name="ClutterScore::completed">
-<description>
-The ::completed signal is emitted each time a #ClutterScore terminates.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> the score which received the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterScore::paused">
-<description>
-The ::paused signal is emitted each time a #ClutterScore
-is paused.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> the score which received the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterScore::started">
-<description>
-The ::started signal is emitted each time a #ClutterScore starts playing.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> the score which received the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterScore::timeline-completed">
-<description>
-The ::timeline-completed signal is emitted each time a timeline
-inside a #ClutterScore terminates.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> the score which received the signal
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> the completed timeline
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterScore::timeline-started">
-<description>
-The ::timeline-started signal is emitted each time a new timeline
-inside a #ClutterScore starts playing.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> the score which received the signal
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> the current timeline
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
 <enum name="ClutterScriptError">
 <description>
 #ClutterScript error enumeration.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -3395,7 +2784,7 @@ Direction of a pointer scroll event.
 The %CLUTTER_SCROLL_SMOOTH value implies that the #ClutterScrollEvent
 has precise scrolling delta information.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -3426,7 +2815,7 @@ Since: 0.4
 <description>
 Scroll modes.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -3449,36 +2838,11 @@ Since: 1.12
 </parameters>
 </enum>
 
-<enum name="ClutterShaderError">
-<description>
-#ClutterShader error enumeration
-
-Since: 0.6
-
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="CLUTTER_SHADER_ERROR_NO_ASM">
-<parameter_description> No ASM shaders support
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_SHADER_ERROR_NO_GLSL">
-<parameter_description> No GLSL shaders support
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_SHADER_ERROR_COMPILE">
-<parameter_description> Compilation error
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <enum name="ClutterShaderType">
 <description>
 The type of GLSL shader program
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -3497,7 +2861,7 @@ Since: 1.4
 <description>
 The edge to snap
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -3525,7 +2889,7 @@ Since: 1.6
 The ::activate signal is emitted when the stage receives key focus
 from the underlying window system.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -3542,7 +2906,7 @@ Since: 0.6
 The ::activate signal is emitted when the stage loses key focus
 from the underlying window system.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -3570,7 +2934,7 @@ a new handler and returning %TRUE there.
 embed #ClutterStage in native windows. It is not emitted for
 backends that use a static frame buffer.&lt;/note&gt;
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -3590,7 +2954,7 @@ Since: 1.2
 <description>
 The ::fullscreen signal is emitted when the stage is made fullscreen.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -3607,7 +2971,7 @@ Since: 0.6
 The ::unfullscreen signal is emitted when the stage leaves a fullscreen
 state.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -3624,7 +2988,7 @@ Since: 0.6
 The ::stage-added signal is emitted each time a new #ClutterStage
 has been added to the stage manager.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -3645,7 +3009,7 @@ Since: 0.8
 The ::stage-removed signal is emitted each time a #ClutterStage
 has been removed from the stage manager.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -3665,7 +3029,7 @@ Since: 0.8
 <description>
 Stage state masks, used by the #ClutterEvent of type %CLUTTER_STAGE_STATE.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -3684,31 +3048,11 @@ Since: 0.4
 </parameters>
 </enum>
 
-<signal name="ClutterState::completed">
-<description>
-The ::completed signal is emitted when a #ClutterState reaches
-the target state specified by clutter_state_set_state() or
-clutter_state_warp_to_state().
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> the #ClutterState that emitted the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
 <enum name="ClutterStaticColor">
 <description>
 Named colors, for accessing global colors defined by Clutter
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -3901,7 +3245,7 @@ Change the value transition of a step function.
 
 See clutter_timeline_set_step_progress().
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -3920,39 +3264,11 @@ the transition
 </parameters>
 </enum>
 
-<signal name="ClutterSwipeAction::swept">
-<description>
-The ::swept signal is emitted when a swipe gesture is recognized on the
-attached actor.
-
-Deprecated: 1.14: Use the ::swipe signal instead.
-
-Since: 1.8
-
-</description>
-<parameters>
-<parameter name="action">
-<parameter_description> the #ClutterSwipeAction that emitted the signal
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> the #ClutterActor attached to the @action
-</parameter_description>
-</parameter>
-<parameter name="direction">
-<parameter_description> the main direction of the swipe gesture
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
 <signal name="ClutterSwipeAction::swipe">
 <description>
 The ::swipe signal is emitted when a swipe gesture is recognized on the
 attached actor.
 
-Since: 1.14
 
 </description>
 <parameters>
@@ -3971,7 +3287,6 @@ Since: 1.14
 </parameters>
 <return> %TRUE if the swipe should continue, and %FALSE if
 the swipe should be cancelled.
-
 </return>
 </signal>
 
@@ -3979,7 +3294,7 @@ the swipe should be cancelled.
 <description>
 The main direction of the swipe gesture
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -4002,38 +3317,10 @@ Since: 1.8
 </parameters>
 </enum>
 
-<enum name="ClutterTableAlignment">
-<description>
-The alignment policies available on each axis of the #ClutterTableLayout
-
-Since: 1.4
-
-</description>
-<parameters>
-<parameter name="CLUTTER_TABLE_ALIGNMENT_START">
-<parameter_description> Align the child to the top or to the
-left of a cell in the table, depending on the axis
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TABLE_ALIGNMENT_CENTER">
-<parameter_description> Align the child to the center of
-a cell in the table
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TABLE_ALIGNMENT_END">
-<parameter_description> Align the child to the bottom or to the
-right of a cell in the table, depending on the axis
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <signal name="ClutterTapAction::tap">
 <description>
 The ::tap signal is emitted when the tap gesture is complete.
 
-Since: 1.14
-
 </description>
 <parameters>
 <parameter name="action">
@@ -4054,8 +3341,6 @@ The ::activate signal is emitted each time the actor is 'activated'
 by the user, normally by pressing the 'Enter' key. The signal is
 emitted only if #ClutterText:activatable is set to %TRUE.
 
-Since: 1.0
-
 </description>
 <parameters>
 <parameter name="self">
@@ -4071,8 +3356,6 @@ Since: 1.0
 The ::cursor-changed signal is emitted whenever the cursor
 position or size changes.
 
-Since: 1.16
-
 </description>
 <parameters>
 <parameter name="self">
@@ -4083,38 +3366,11 @@ Since: 1.16
 <return></return>
 </signal>
 
-<signal name="ClutterText::cursor-event">
-<description>
-The ::cursor-event signal is emitted whenever the cursor position
-changes inside a #ClutterText actor. Inside @geometry it is stored
-the current position and size of the cursor, relative to the actor
-itself.
-
-Since: 1.0
-
-Deprecated: 1.16: Use the #ClutterText::cursor-changed signal instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> the #ClutterText that emitted the signal
-</parameter_description>
-</parameter>
-<parameter name="geometry">
-<parameter_description> the coordinates of the cursor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
 <signal name="ClutterText::delete-text">
 <description>
 This signal is emitted when text is deleted from the actor by
 the user. It is emitted before @self text changes.
 
-Since: 1.2
-
 </description>
 <parameters>
 <parameter name="self">
@@ -4138,8 +3394,6 @@ Since: 1.2
 This signal is emitted when text is inserted into the actor by
 the user. It is emitted before @self text changes.
 
-Since: 1.2
-
 </description>
 <parameters>
 <parameter name="self">
@@ -4170,8 +3424,6 @@ inserted text.
 <description>
 The ::text-changed signal is emitted after @actor's text changes
 
-Since: 1.0
-
 </description>
 <parameters>
 <parameter name="self">
@@ -4186,7 +3438,7 @@ Since: 1.0
 <description>
 This signal is emitted after text is deleted from the buffer.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -4210,7 +3462,7 @@ Since: 1.10
 <description>
 This signal is emitted after text is inserted into the buffer.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -4238,8 +3490,6 @@ Since: 1.10
 <description>
 The text direction to be used by #ClutterActor&lt;!-- --&gt;s
 
-Since: 1.2
-
 </description>
 <parameters>
 <parameter name="CLUTTER_TEXT_DIRECTION_DEFAULT">
@@ -4258,177 +3508,6 @@ by clutter_get_default_text_direction()
 </parameters>
 </enum>
 
-<signal name="ClutterTexture::load-finished">
-<description>
-The ::load-finished signal is emitted when a texture load has
-completed. If there was an error during loading, @error will
-be set, otherwise it will be %NULL
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> the texture which received the signal
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> A set error, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterTexture::pick-with-alpha">
-<description>
-Determines whether a #ClutterTexture should have it's shape defined
-by its alpha channel when picking.
-
-Be aware that this is a bit more costly than the default picking
-due to the texture lookup, extra test against the alpha value and
-the fact that it will also interrupt the batching of geometry
-done internally.
-
-Also there is currently no control over the threshold used to
-determine what value of alpha is considered pickable, and so
-only fully opaque parts of the texture will react to picking.
-
-Since: 1.4
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterTexture::pixbuf-change">
-<description>
-The ::pixbuf-change signal is emitted each time the pixbuf
-used by @texture changes.
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> the texture which received the signal
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<signal name="ClutterTexture::size-change">
-<description>
-The ::size-change signal is emitted each time the size of the
-pixbuf used by @texture changes.  The new size is given as
-argument to the callback.
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> the texture which received the signal
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> the width of the new texture
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> the height of the new texture
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</signal>
-
-<enum name="ClutterTextureError">
-<description>
-Error enumeration for #ClutterTexture
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY">
-<parameter_description> OOM condition
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TEXTURE_ERROR_NO_YUV">
-<parameter_description> YUV operation attempted but no YUV support
-found
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TEXTURE_ERROR_BAD_FORMAT">
-<parameter_description> The requested format for
-clutter_texture_set_from_rgb_data or
-clutter_texture_set_from_yuv_data is unsupported.
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
-<enum name="ClutterTextureFlags">
-<description>
-Flags for clutter_texture_set_from_rgb_data() and
-clutter_texture_set_from_yuv_data().
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="CLUTTER_TEXTURE_NONE">
-<parameter_description> No flags
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TEXTURE_RGB_FLAG_BGR">
-<parameter_description> FIXME
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TEXTURE_RGB_FLAG_PREMULT">
-<parameter_description> FIXME
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TEXTURE_YUV_FLAG_YUV2">
-<parameter_description> FIXME
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
-<enum name="ClutterTextureQuality">
-<description>
-Enumaration controlling the texture quality.
-
-Since: 0.8
-
-</description>
-<parameters>
-<parameter name="CLUTTER_TEXTURE_QUALITY_LOW">
-<parameter_description> fastest rendering will use nearest neighbour
-interpolation when rendering. good setting.
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TEXTURE_QUALITY_MEDIUM">
-<parameter_description> higher quality rendering without using
-extra resources.
-</parameter_description>
-</parameter>
-<parameter name="CLUTTER_TEXTURE_QUALITY_HIGH">
-<parameter_description> render the texture with the best quality
-available using extra memory.
-</parameter_description>
-</parameter>
-</parameters>
-</enum>
-
 <signal name="ClutterTimeline::completed">
 <description>
 The #ClutterTimeline::completed signal is emitted when the timeline's
@@ -4477,7 +3556,7 @@ In the example, the first callback will be invoked for both
 the &quot;foo&quot; and &quot;bar&quot; marker, while the second and third callbacks
 will be invoked for the &quot;foo&quot; or &quot;bar&quot; markers, respectively.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -4560,7 +3639,7 @@ which gets emitted after every repeat finishes.
 If the #ClutterTimeline has is marked as infinitely repeating,
 this signal will never be emitted.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -4581,8 +3660,6 @@ timeline.
 <description>
 The direction of a #ClutterTimeline
 
-Since: 0.6
-
 </description>
 <parameters>
 <parameter name="CLUTTER_TIMELINE_FORWARD">
@@ -4602,8 +3679,6 @@ The type of unit in which a value is expressed
 
 This enumeration might be expanded at later date
 
-Since: 1.0
-
 </description>
 <parameters>
 <parameter name="CLUTTER_UNIT_PIXEL">
@@ -4642,7 +3717,7 @@ If you sub-class and change the paint method so this isn't true
 then you must also provide your own damage signal handler to
 queue a redraw that blocks this default behaviour.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -4674,7 +3749,7 @@ Since: 1.10
 <description>
 Return values for the #ClutterX11FilterFunc function.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -4710,7 +3785,7 @@ If you sub-class and change the paint method so this isn't true
 then you must also provide your own damage signal handler to
 queue a redraw that blocks this default behaviour.
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -4743,7 +3818,7 @@ Since: 1.2
 The ::update-area signal is emitted to ask the texture to update its
 content from its source pixmap.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -4751,22 +3826,6 @@ Since: 0.8
 <parameter_description> the object which received the signal
 </parameter_description>
 </parameter>
-<parameter name="x">
-<parameter_description> X coordinate of the area to update
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> Y coordinate of the area to update
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> width of the area to update
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> height of the area to update
-</parameter_description>
-</parameter>
 </parameters>
 <return></return>
 </signal>
@@ -4782,7 +3841,6 @@ distance between the touch points and the current distance. To
 override the default behaviour, connect to this signal and return
 %FALSE.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -4806,6 +3864,7 @@ Since: 1.12
 <return> %TRUE if the zoom should continue, and %FALSE if
 the zoom should be cancelled.
 
+
 </return>
 </signal>
 
@@ -4814,7 +3873,7 @@ the zoom should be cancelled.
 The axis of the constraint that should be applied by the
 zooming action.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -5139,7 +4198,7 @@ The #ClutterActor will hold a reference on @action until either
 clutter_actor_remove_action() or clutter_actor_clear_actions()
 is called
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -5167,7 +4226,7 @@ clutter_actor_meta_set_name (CLUTTER_ACTOR_META (action), name);
 clutter_actor_add_action (self, action);
 ]|
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -5200,7 +4259,7 @@ of @child, and will keep the list of children sorted.
 This function will emit the #ClutterContainer::actor-added signal
 on @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -5225,7 +4284,7 @@ The #ClutterActor will hold a reference on the @constraint until
 either clutter_actor_remove_constraint() or
 clutter_actor_clear_constraints() is called.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -5253,7 +4312,7 @@ clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), name);
 clutter_actor_add_constraint (self, constraint);
 ]|
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -5281,7 +4340,7 @@ The #ClutterActor will hold a reference on the @effect until either
 clutter_actor_remove_effect() or clutter_actor_clear_effects() is
 called.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -5309,7 +4368,7 @@ clutter_actor_meta_set_name (CLUTTER_ACTOR_META (effect), name);
 clutter_actor_add_effect (self, effect);
 ]|
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -5343,7 +4402,7 @@ This function will take a reference on the @transition.
 This function is usually called implicitly when modifying an animatable
 property.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -5386,7 +4445,7 @@ additional information about the allocation, for instance whether
 the parent has moved with respect to the stage, for example because
 a grandparent's origin has moved.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -5425,7 +4484,7 @@ and #ClutterActor:y-align properties, instead, and just call
 clutter_actor_allocate() inside their #ClutterActorClass.allocate()
 implementation.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -5508,7 +4567,7 @@ This function can be used by fluid layout managers to allocate
 an actor's preferred size without making it bigger than the area
 available for the container.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -5557,7 +4616,7 @@ This function is not meant to be used by applications. It is also
 not meant to be used outside the implementation of the
 #ClutterActorClass.allocate virtual function.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -5573,434 +4632,6 @@ Since: 0.8
 <return></return>
 </function>
 
-<function name="clutter_actor_animate">
-<description>
-Animates the given list of properties of @actor between the current
-value for each property and a new final value. The animation has a
-definite duration and a speed given by the @mode.
-
-For example, this:
-
-|[
-clutter_actor_animate (rectangle, CLUTTER_LINEAR, 250,
-&quot;width&quot;, 100.0,
-&quot;height&quot;, 100.0,
-NULL);
-]|
-
-will make width and height properties of the #ClutterActor &quot;rectangle&quot;
-grow linearly between the current value and 100 pixels, in 250 milliseconds.
-
-The animation @mode is a logical id, either from the #ClutterAnimationMode
-enumeration of from clutter_alpha_register_func().
-
-All the properties specified will be animated between the current value
-and the final value. If a property should be set at the beginning of
-the animation but not updated during the animation, it should be prefixed
-by the &quot;fixed::&quot; string, for instance:
-
-|[
-clutter_actor_animate (actor, CLUTTER_EASE_IN_SINE, 100,
-&quot;rotation-angle-z&quot;, 360.0,
-&quot;fixed::rotation-center-z&quot;, &amp;center,
-NULL);
-]|
-
-Will animate the &quot;rotation-angle-z&quot; property between the current value
-and 360 degrees, and set the &quot;rotation-center-z&quot; property to the fixed
-value of the #ClutterVertex &quot;center&quot;.
-
-This function will implicitly create a #ClutterAnimation object which
-will be assigned to the @actor and will be returned to the developer
-to control the animation or to know when the animation has been
-completed.
-
-If a name argument starts with &quot;signal::&quot;, &quot;signal-after::&quot;,
-&quot;signal-swapped::&quot; or &quot;signal-swapped-after::&quot; the two following arguments
-are used as callback function and data for a signal handler installed on
-the #ClutterAnimation object for the specified signal name, for instance:
-
-|[
-
-static void
-on_animation_completed (ClutterAnimation *animation,
-ClutterActor     *actor)
-{
-clutter_actor_hide (actor);
-}
-
-clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 100,
-&quot;opacity&quot;, 0,
-&quot;signal::completed&quot;, on_animation_completed, actor,
-NULL);
-]|
-
-or, to automatically destroy an actor at the end of the animation:
-
-|[
-clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 100,
-&quot;opacity&quot;, 0,
-&quot;signal-swapped-after::completed&quot;,
-clutter_actor_destroy,
-actor,
-NULL);
-]|
-
-The &quot;signal::&quot; modifier is the equivalent of using g_signal_connect();
-the &quot;signal-after::&quot; modifier is the equivalent of using
-g_signal_connect_after() or g_signal_connect_data() with the
-%G_CONNECT_AFTER; the &quot;signal-swapped::&quot; modifier is the equivalent
-of using g_signal_connect_swapped() or g_signal_connect_data() with the
-%G_CONNECT_SWAPPED flah; finally, the &quot;signal-swapped-after::&quot; modifier
-is the equivalent of using g_signal_connect_data() with both the
-%G_CONNECT_AFTER and %G_CONNECT_SWAPPED flags. The clutter_actor_animate()
-function will not keep track of multiple connections to the same signal,
-so it is your responsability to avoid them when calling
-clutter_actor_animate() multiple times on the same actor.
-
-Calling this function on an actor that is already being animated
-will cause the current animation to change with the new final values,
-the new easing mode and the new duration - that is, this code:
-
-|[
-clutter_actor_animate (actor, CLUTTER_LINEAR, 250,
-&quot;width&quot;, 100.0,
-&quot;height&quot;, 100.0,
-NULL);
-clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 500,
-&quot;x&quot;, 100.0,
-&quot;y&quot;, 100.0,
-&quot;width&quot;, 200.0,
-NULL);
-]|
-
-is the equivalent of:
-
-|[
-clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 500,
-&quot;x&quot;, 100.0,
-&quot;y&quot;, 100.0,
-&quot;width&quot;, 200.0,
-&quot;height&quot;, 100.0,
-NULL);
-]|
-
-&lt;note&gt;Unless the animation is looping, the #ClutterAnimation created by
-clutter_actor_animate() will become invalid as soon as it is
-complete.&lt;/note&gt;
-
-Since the created #ClutterAnimation instance attached to @actor
-is guaranteed to be valid throughout the #ClutterAnimation::completed
-signal emission chain, you will not be able to create a new animation
-using clutter_actor_animate() on the same @actor from within the
-#ClutterAnimation::completed signal handler unless you use
-g_signal_connect_after() to connect the callback function, for instance:
-
-|[
-static void
-on_animation_completed (ClutterAnimation *animation,
-ClutterActor     *actor)
-{
-clutter_actor_animate (actor, CLUTTER_EASE_OUT_CUBIC, 250,
-&quot;x&quot;, 500.0,
-&quot;y&quot;, 500.0,
-NULL);
-}
-
-...
-animation = clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 250,
-&quot;x&quot;, 100.0,
-&quot;y&quot;, 100.0,
-NULL);
-g_signal_connect (animation, &quot;completed&quot;,
-G_CALLBACK (on_animation_completed),
-actor);
-...
-]|
-
-Since: 1.0
-Deprecated: 1.12: Use the implicit transition for animatable properties
-in #ClutterActor instead.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> an animation mode logical id
-</parameter_description>
-</parameter>
-<parameter name="duration">
-<parameter_description> duration of the animation, in milliseconds
-</parameter_description>
-</parameter>
-<parameter name="first_property_name">
-<parameter_description> the name of a property
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a %NULL terminated list of property names and
-property values
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimation object. The object is
-owned by the #ClutterActor and should not be unreferenced with
-g_object_unref()
-
-</return>
-</function>
-
-<function name="clutter_actor_animate_with_alpha">
-<description>
-Animates the given list of properties of @actor between the current
-value for each property and a new final value. The animation has a
-definite behaviour given by the passed @alpha.
-
-See clutter_actor_animate() for further details.
-
-This function is useful if you want to use an existing #ClutterAlpha
-to animate @actor.
-
-Since: 1.0
-
-Deprecated: 1.10: Use clutter_actor_animate_with_timeline() instead
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha
-</parameter_description>
-</parameter>
-<parameter name="first_property_name">
-<parameter_description> the name of a property
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a %NULL terminated list of property names and
-property values
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimation object. The object is owned by the
-#ClutterActor and should not be unreferenced with g_object_unref()
-
-</return>
-</function>
-
-<function name="clutter_actor_animate_with_alphav">
-<description>
-Animates the given list of properties of @actor between the current
-value for each property and a new final value. The animation has a
-definite behaviour given by the passed @alpha.
-
-See clutter_actor_animate() for further details.
-
-This function is useful if you want to use an existing #ClutterAlpha
-to animate @actor.
-
-This is the vector-based variant of clutter_actor_animate_with_alpha(),
-useful for language bindings.
-
-&lt;warning&gt;Unlike clutter_actor_animate_with_alpha(), this function will
-not allow you to specify &quot;signal::&quot; names and callbacks.&lt;/warning&gt;
-
-Since: 1.0
-
-Deprecated: 1.10: Use clutter_actor_animate_with_timelinev() instead
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha
-</parameter_description>
-</parameter>
-<parameter name="n_properties">
-<parameter_description> number of property names and values
-</parameter_description>
-</parameter>
-<parameter name="properties">
-<parameter_description> a vector
-containing the property names to set
-</parameter_description>
-</parameter>
-<parameter name="values">
-<parameter_description> a vector containing the
-property values to set
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimation object. The object is owned by the
-#ClutterActor and should not be unreferenced with g_object_unref()
-
-</return>
-</function>
-
-<function name="clutter_actor_animate_with_timeline">
-<description>
-Animates the given list of properties of @actor between the current
-value for each property and a new final value. The animation has a
-definite duration given by @timeline and a speed given by the @mode.
-
-See clutter_actor_animate() for further details.
-
-This function is useful if you want to use an existing timeline
-to animate @actor.
-
-Since: 1.0
-Deprecated: 1.12: Use the implicit transition for animatable properties
-in #ClutterActor instead.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> an animation mode logical id
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline
-</parameter_description>
-</parameter>
-<parameter name="first_property_name">
-<parameter_description> the name of a property
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a %NULL terminated list of property names and
-property values
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimation object. The object is
-owned by the #ClutterActor and should not be unreferenced with
-g_object_unref()
-
-</return>
-</function>
-
-<function name="clutter_actor_animate_with_timelinev">
-<description>
-Animates the given list of properties of @actor between the current
-value for each property and a new final value. The animation has a
-definite duration given by @timeline and a speed given by the @mode.
-
-See clutter_actor_animate() for further details.
-
-This function is useful if you want to use an existing timeline
-to animate @actor.
-
-This is the vector-based variant of clutter_actor_animate_with_timeline(),
-useful for language bindings.
-
-&lt;warning&gt;Unlike clutter_actor_animate_with_timeline(), this function
-will not allow you to specify &quot;signal::&quot; names and callbacks.&lt;/warning&gt;
-
-Since: 1.0
-Deprecated: 1.12: Use the implicit transition for animatable properties
-in #ClutterActor instead.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> an animation mode logical id
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline
-</parameter_description>
-</parameter>
-<parameter name="n_properties">
-<parameter_description> number of property names and values
-</parameter_description>
-</parameter>
-<parameter name="properties">
-<parameter_description> a vector
-containing the property names to set
-</parameter_description>
-</parameter>
-<parameter name="values">
-<parameter_description> a vector containing the
-property values to set
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimation object. The object is
-owned by the #ClutterActor and should not be unreferenced with
-g_object_unref()
-
-</return>
-</function>
-
-<function name="clutter_actor_animatev">
-<description>
-Animates the given list of properties of @actor between the current
-value for each property and a new final value. The animation has a
-definite duration and a speed given by the @mode.
-
-This is the vector-based variant of clutter_actor_animate(), useful
-for language bindings.
-
-&lt;warning&gt;Unlike clutter_actor_animate(), this function will not
-allow you to specify &quot;signal::&quot; names and callbacks.&lt;/warning&gt;
-
-Since: 1.0
-Deprecated: 1.12: Use the implicit transition for animatable properties
-in #ClutterActor instead.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> an animation mode logical id
-</parameter_description>
-</parameter>
-<parameter name="duration">
-<parameter_description> duration of the animation, in milliseconds
-</parameter_description>
-</parameter>
-<parameter name="n_properties">
-<parameter_description> number of property names and values
-</parameter_description>
-</parameter>
-<parameter name="properties">
-<parameter_description> a vector
-containing the property names to set
-</parameter_description>
-</parameter>
-<parameter name="values">
-<parameter_description> a vector containing the
-property values to set
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimation object. The object is
-owned by the #ClutterActor and should not be unreferenced with
-g_object_unref()
-
-</return>
-</function>
-
 <function name="clutter_actor_apply_relative_transform_to_point">
 <description>
 Transforms @point in coordinates relative to the actor into
@@ -6012,7 +4643,7 @@ this case, the coordinates returned will be the coordinates on
 the stage before the projection is applied. This is different from
 the behaviour of clutter_actor_apply_transform_to_point().
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -6043,7 +4674,7 @@ Transforms @point in coordinates relative to the actor
 into screen-relative coordinates with the current actor
 transformation (i.e. scale, rotation, etc)
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -6067,7 +4698,6 @@ Since: 0.4
 <description>
 Allocates a new #ClutterActorBox.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -6075,6 +4705,7 @@ Since: 1.12
 <return> the newly allocated #ClutterActorBox.
 Use clutter_actor_box_free() to free its resources
 
+
 </return>
 </function>
 
@@ -6082,7 +4713,7 @@ Use clutter_actor_box_free() to free its resources
 <description>
 Clamps the components of @box to the nearest integer
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -6099,7 +4730,6 @@ Since: 1.2
 Checks whether a point with @x, @y coordinates is contained
 withing @box
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6118,6 +4748,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the point is contained by the #ClutterActorBox
 
+
 </return>
 </function>
 
@@ -6125,7 +4756,6 @@ Since: 1.0
 <description>
 Copies @box
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6137,6 +4767,7 @@ Since: 1.0
 <return> a newly allocated copy of #ClutterActorBox. Use
 clutter_actor_box_free() to free the allocated resources
 
+
 </return>
 </function>
 
@@ -6144,7 +4775,6 @@ clutter_actor_box_free() to free the allocated resources
 <description>
 Checks @box_a and @box_b for equality
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6159,6 +4789,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the passed #ClutterActorBox are equal
 
+
 </return>
 </function>
 
@@ -6167,7 +4798,7 @@ Since: 1.0
 Frees a #ClutterActorBox allocated using clutter_actor_box_new()
 or clutter_actor_box_copy()
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -6184,7 +4815,7 @@ Since: 1.0
 Calculates the bounding box represented by the four vertices; for details
 of the vertex array see clutter_actor_get_abs_allocation_vertices().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -6204,7 +4835,6 @@ Since: 1.0
 <description>
 Retrieves the area of @box
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6215,6 +4845,7 @@ Since: 1.0
 </parameters>
 <return> the area of a #ClutterActorBox, in pixels
 
+
 </return>
 </function>
 
@@ -6222,7 +4853,6 @@ Since: 1.0
 <description>
 Retrieves the height of the @box
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6233,6 +4863,7 @@ Since: 1.0
 </parameters>
 <return> the height of the box
 
+
 </return>
 </function>
 
@@ -6240,7 +4871,7 @@ Since: 1.0
 <description>
 Retrieves the origin of @box
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -6264,7 +4895,7 @@ Since: 1.0
 <description>
 Retrieves the size of @box
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -6288,7 +4919,6 @@ Since: 1.0
 <description>
 Retrieves the width of the @box
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6299,6 +4929,7 @@ Since: 1.0
 </parameters>
 <return> the width of the box
 
+
 </return>
 </function>
 
@@ -6306,7 +4937,6 @@ Since: 1.0
 <description>
 Retrieves the X coordinate of the origin of @box
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6317,6 +4947,7 @@ Since: 1.0
 </parameters>
 <return> the X coordinate of the origin
 
+
 </return>
 </function>
 
@@ -6324,7 +4955,6 @@ Since: 1.0
 <description>
 Retrieves the Y coordinate of the origin of @box
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6335,6 +4965,7 @@ Since: 1.0
 </parameters>
 <return> the Y coordinate of the origin
 
+
 </return>
 </function>
 
@@ -6342,7 +4973,6 @@ Since: 1.0
 <description>
 Initializes @box with the given coordinates.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -6369,6 +4999,7 @@ Since: 1.10
 </parameters>
 <return> the initialized #ClutterActorBox
 
+
 </return>
 </function>
 
@@ -6376,7 +5007,7 @@ Since: 1.10
 <description>
 Initializes @box with the given origin and size.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -6409,7 +5040,7 @@ Since: 1.10
 Interpolates between @initial and @final #ClutterActorBox&lt;!-- --&gt;es
 using @progress
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -6446,7 +5077,6 @@ x_1, y_1,
 x_2, y_2);
 ]|
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6470,6 +5100,7 @@ Since: 1.0
 <return> the newly allocated #ClutterActorBox.
 Use clutter_actor_box_free() to free the resources
 
+
 </return>
 </function>
 
@@ -6477,7 +5108,7 @@ Use clutter_actor_box_free() to free the resources
 <description>
 Changes the origin of @box, maintaining the size of the #ClutterActorBox.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -6501,7 +5132,7 @@ Since: 1.6
 <description>
 Sets the size of @box, maintaining the origin of the #ClutterActorBox.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -6525,12 +5156,12 @@ Since: 1.6
 <description>
 Unions the two boxes @a and @b and stores the result in @result.
 
-Since: 1.4
+
 
 </description>
 <parameters>
 <parameter name="a">
-<parameter_description> the first #ClutterActorBox
+<parameter_description> (in) the first #ClutterActorBox
 </parameter_description>
 </parameter>
 <parameter name="b">
@@ -6550,7 +5181,7 @@ of @a and @b
 <description>
 Clears the list of actions applied to @self
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -6566,7 +5197,7 @@ Since: 1.4
 <description>
 Clears the list of constraints applied to @self
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -6582,7 +5213,7 @@ Since: 1.4
 <description>
 Clears the list of effects applied to @self
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -6600,7 +5231,6 @@ Determines if @descendant is contained inside @self (either as an
 immediate child, or as a deeper descendant). If @self and
 @descendant point to the same actor then it will also return %TRUE.
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -6615,6 +5245,7 @@ Since: 1.4
 </parameters>
 <return> whether @descendent is contained within @self
 
+
 </return>
 </function>
 
@@ -6626,7 +5257,7 @@ be called within the implementation of the ‘run’ virtual of a
 be applied, or it will paint the actual actor if the current effect
 is the last effect in the chain.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -6646,7 +5277,6 @@ and font options.
 
 See also clutter_actor_get_pango_context().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6659,6 +5289,7 @@ Since: 1.0
 Use g_object_unref() on the returned value to deallocate its
 resources
 
+
 </return>
 </function>
 
@@ -6674,7 +5305,6 @@ function you will have to connect to the #ClutterBackend::font-changed
 and #ClutterBackend::resolution-changed signals, and call
 pango_layout_context_changed() in response to them.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -6683,13 +5313,14 @@ Since: 1.0
 </parameter_description>
 </parameter>
 <parameter name="text">
-<parameter_description> the text to set on the #PangoLayout, or %NULL
+<parameter_description> (allow-none) the text to set on the #PangoLayout, or %NULL
 </parameter_description>
 </parameter>
 </parameters>
 <return> the newly created #PangoLayout.
 Use g_object_unref() when done
 
+
 </return>
 </function>
 
@@ -6737,36 +5368,11 @@ order to make sure that children are destroyed and signal handlers
 are disconnected even in cases where circular references prevent this
 from automatically happening through reference counting alone.
 
-Since: 1.10
 
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_detach_animation">
-<description>
-Detaches the #ClutterAnimation used by @actor, if clutter_actor_animate()
-has been called on @actor.
-
-Once the animation has been detached, it loses a reference. If it was
-the only reference then the #ClutterAnimation becomes invalid.
-
-The #ClutterAnimation::completed signal will not be emitted.
-
-Since: 1.4
-Deprecated: 1.12: Use the implicit transition for animatable properties
-in #ClutterActor instead, and clutter_actor_remove_transition() to
-remove the transition.
 
 </description>
 <parameters>
-<parameter name="actor">
+<parameter name="self">
 <parameter_description> a #ClutterActor
 </parameter_description>
 </parameter>
@@ -6780,7 +5386,6 @@ This function is used to emit an event on the main stage.
 You should rarely need to use this function, except for
 synthetising events.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -6801,6 +5406,7 @@ Since: 0.6
 if the actor handled the event, or %FALSE if the event was
 not handled
 
+
 </return>
 </function>
 
@@ -6816,7 +5422,7 @@ coordinates  as follows:
 &lt;listitem&gt;&lt;para&gt;v[3] contains (x2, y2)&lt;/para&gt;&lt;/listitem&gt;
 &lt;/itemizedlist&gt;
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -6865,7 +5471,6 @@ their uses.
 Retrieves the #ClutterAction with the given name in the list
 of actions applied to @self
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -6882,6 +5487,7 @@ Since: 1.4
 name, or %NULL. The returned #ClutterAction is owned by the
 actor and it should not be unreferenced directly
 
+
 </return>
 </function>
 
@@ -6889,7 +5495,6 @@ actor and it should not be unreferenced directly
 <description>
 Retrieves the list of actions applied to @self
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -6903,6 +5508,7 @@ of the list of #ClutterAction&lt;!-- --&gt;s. The contents of the list are
 owned by the #ClutterActor. Use g_list_free() to free the resources
 allocated by the returned #GList
 
+
 </return>
 </function>
 
@@ -6912,14 +5518,11 @@ Gets the layout box an actor has been assigned. The allocation can
 only be assumed valid inside a paint() method; anywhere else, it
 may be out-of-date.
 
-An allocation does not incorporate the actor's scale or anchor point;
-those transformations do not affect layout, only rendering.
-
 &lt;note&gt;Do not call any of the clutter_actor_get_allocation_*() family
 of functions inside the implementation of the get_preferred_width()
 or get_preferred_height() virtual functions.&lt;/note&gt;
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -6935,35 +5538,6 @@ Since: 0.8
 <return></return>
 </function>
 
-<function name="clutter_actor_get_allocation_geometry">
-<description>
-Gets the layout box an actor has been assigned.  The allocation can
-only be assumed valid inside a paint() method; anywhere else, it
-may be out-of-date.
-
-An allocation does not incorporate the actor's scale or anchor point;
-those transformations do not affect layout, only rendering.
-
-The returned rectangle is in pixels.
-
-Since: 0.8
-
-Deprecated: 1.12: Use clutter_actor_get_allocation_box() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="geom">
-<parameter_description> allocation geometry in pixels
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_get_allocation_vertices">
 <description>
 Calculates the transformed coordinates of the four corners of the
@@ -6981,7 +5555,7 @@ this case, the coordinates returned will be the coordinates on
 the stage before the projection is applied. This is different from
 the behaviour of clutter_actor_get_abs_allocation_vertices().
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -7003,81 +5577,11 @@ location for an array of 4 #ClutterVertex in which to store the result
 <return></return>
 </function>
 
-<function name="clutter_actor_get_anchor_point">
-<description>
-Gets the current anchor point of the @actor in pixels.
-
-Since: 0.6
-
-Deprecated: 1.12: Use #ClutterActor:pivot-point instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="anchor_x">
-<parameter_description> return location for the X coordinate of the anchor point
-</parameter_description>
-</parameter>
-<parameter name="anchor_y">
-<parameter_description> return location for the Y coordinate of the anchor point
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_get_anchor_point_gravity">
-<description>
-Retrieves the anchor position expressed as a #ClutterGravity. If
-the anchor point was specified using pixels or units this will
-return %CLUTTER_GRAVITY_NONE.
-
-Since: 1.0
-
-Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #ClutterGravity used by the anchor point
-
-</return>
-</function>
-
-<function name="clutter_actor_get_animation">
-<description>
-Retrieves the #ClutterAnimation used by @actor, if clutter_actor_animate()
-has been called on @actor.
-
-Since: 1.0
-Deprecated: 1.12: Use the implicit transition for animatable properties
-in #ClutterActor instead, and clutter_actor_get_transition() to retrieve
-the transition.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimation, or %NULL
-
-</return>
-</function>
-
 <function name="clutter_actor_get_background_color">
 <description>
 Retrieves the color set using clutter_actor_set_background_color().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -7098,7 +5602,6 @@ Since: 1.10
 Retrieves the actor at the given @index_ inside the list of
 children of @self.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7113,6 +5616,7 @@ Since: 1.10
 </parameters>
 <return> a pointer to a #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -7122,7 +5626,7 @@ Retrieves the child transformation matrix set using
 clutter_actor_set_child_transform(); if none is currently set,
 the @transform matrix will be initialized to the identity matrix.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -7142,7 +5646,6 @@ Since: 1.12
 <description>
 Retrieves the list of children of @self.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7155,6 +5658,7 @@ Since: 1.10
 allocated #GList of #ClutterActor&lt;!-- --&gt;s. Use g_list_free() when
 done.
 
+
 </return>
 </function>
 
@@ -7162,7 +5666,7 @@ done.
 <description>
 Gets the clip area for @self, if any is set.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -7198,7 +5702,6 @@ the clip rectangle, or %NULL
 <description>
 Retrieves the value set using clutter_actor_set_clip_to_allocation()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -7209,6 +5712,7 @@ Since: 1.4
 </parameters>
 <return> %TRUE if the #ClutterActor is clipped to its allocation
 
+
 </return>
 </function>
 
@@ -7217,7 +5721,6 @@ Since: 1.4
 Retrieves the #ClutterConstraint with the given name in the list
 of constraints applied to @self
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -7234,6 +5737,7 @@ Since: 1.4
 name, or %NULL. The returned #ClutterConstraint is owned by the
 actor and it should not be unreferenced directly
 
+
 </return>
 </function>
 
@@ -7241,7 +5745,6 @@ actor and it should not be unreferenced directly
 <description>
 Retrieves the list of constraints applied to @self
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -7255,6 +5758,7 @@ of the list of #ClutterConstraint&lt;!-- --&gt;s. The contents of the list are
 owned by the #ClutterActor. Use g_list_free() to free the resources
 allocated by the returned #GList
 
+
 </return>
 </function>
 
@@ -7262,7 +5766,6 @@ allocated by the returned #GList
 <description>
 Retrieves the contents of @self.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7274,6 +5777,7 @@ Since: 1.10
 <return> a pointer to the #ClutterContent instance,
 or %NULL if none was set
 
+
 </return>
 </function>
 
@@ -7293,7 +5797,7 @@ If the #ClutterContent used by the actor has a preferred size, then
 it is possible to modify the content box by using the
 #ClutterActor:content-gravity property.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -7315,7 +5819,6 @@ box for the #ClutterContent
 Retrieves the content gravity as set using
 clutter_actor_set_content_gravity().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7326,6 +5829,7 @@ Since: 1.10
 </parameters>
 <return> the content gravity
 
+
 </return>
 </function>
 
@@ -7334,7 +5838,6 @@ Since: 1.10
 Retrieves the repeat policy for a #ClutterActor set by
 clutter_actor_set_content_repeat().
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -7345,6 +5848,7 @@ Since: 1.12
 </parameters>
 <return> the content repeat policy
 
+
 </return>
 </function>
 
@@ -7352,7 +5856,7 @@ Since: 1.12
 <description>
 Retrieves the values set using clutter_actor_set_content_scaling_filters().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -7386,7 +5890,6 @@ This function should only be used by #ClutterActor subclasses that
 cannot chain up to the parent implementation when computing their
 paint volume.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7402,23 +5905,6 @@ is not guaranteed to be stable across multiple frames, so if you
 want to retain it, you will need to copy it using
 clutter_paint_volume_copy().
 
-</return>
-</function>
-
-<function name="clutter_actor_get_depth">
-<description>
-Retrieves the depth of @self.
-
-Deprecated: 1.12: Use clutter_actor_get_z_position() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> the depth of the actor
 
 </return>
 </function>
@@ -7428,7 +5914,6 @@ Deprecated: 1.12: Use clutter_actor_get_z_position() instead.
 Retrieves the delay that should be applied when tweening animatable
 properties.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7439,6 +5924,7 @@ Since: 1.10
 </parameters>
 <return> a delay, in milliseconds
 
+
 </return>
 </function>
 
@@ -7447,7 +5933,6 @@ Since: 1.10
 Retrieves the duration of the tweening for animatable
 properties of @self for the current easing state.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7458,6 +5943,7 @@ Since: 1.10
 </parameters>
 <return> the duration of the tweening, in milliseconds
 
+
 </return>
 </function>
 
@@ -7466,7 +5952,6 @@ Since: 1.10
 Retrieves the easing mode for the tweening of animatable properties
 of @self for the current easing state.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7477,6 +5962,7 @@ Since: 1.10
 </parameters>
 <return> an easing mode
 
+
 </return>
 </function>
 
@@ -7485,7 +5971,6 @@ Since: 1.10
 Retrieves the #ClutterEffect with the given name in the list
 of effects applied to @self
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -7502,6 +5987,7 @@ Since: 1.4
 name, or %NULL. The returned #ClutterEffect is owned by the
 actor and it should not be unreferenced directly
 
+
 </return>
 </function>
 
@@ -7509,7 +5995,6 @@ actor and it should not be unreferenced directly
 <description>
 Retrieves the #ClutterEffect&lt;!-- --&gt;s applied on @self, if any
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -7523,6 +6008,7 @@ of #ClutterEffect&lt;!-- --&gt;s, or %NULL. The elements of the returned
 list are owned by Clutter and they should not be freed. You should
 free the returned list using g_list_free() when done
 
+
 </return>
 </function>
 
@@ -7534,7 +6020,6 @@ The returned pointer is only valid until the scene graph changes; it
 is not safe to modify the list of children of @self while iterating
 it.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7545,6 +6030,7 @@ Since: 1.10
 </parameters>
 <return> a pointer to a #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -7553,7 +6039,6 @@ Since: 1.10
 Checks whether an actor has a fixed position set (and will thus be
 unaffected by any layout manager).
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -7564,6 +6049,7 @@ Since: 0.8
 </parameters>
 <return> %TRUE if the fixed position is set on the actor
 
+
 </return>
 </function>
 
@@ -7571,7 +6057,6 @@ Since: 0.8
 <description>
 Retrieves the flags set on @self
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -7582,50 +6067,6 @@ Since: 1.0
 </parameters>
 <return> a bitwise or of #ClutterActorFlags or 0
 
-</return>
-</function>
-
-<function name="clutter_actor_get_geometry">
-<description>
-Gets the size and position of an actor relative to its parent
-actor. This is the same as calling clutter_actor_get_position() and
-clutter_actor_get_size(). It tries to &quot;do what you mean&quot; and get the
-requested size and position if the actor's allocation is invalid.
-
-Deprecated: 1.10: Use clutter_actor_get_position() and
-clutter_actor_get_size(), or clutter_actor_get_allocation_geometry()
-instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="geometry">
-<parameter_description> A location to store actors #ClutterGeometry
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_get_gid">
-<description>
-Retrieves the unique id for @self.
-
-Since: 0.6
-
-Deprecated: 1.8: The id is not used any longer.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> Globally unique value for this object instance.
 
 </return>
 </function>
@@ -7671,7 +6112,6 @@ The returned pointer is only valid until the scene graph changes; it
 is not safe to modify the list of children of @self while iterating
 it.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7682,6 +6122,7 @@ Since: 1.10
 </parameters>
 <return> a pointer to a #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -7689,7 +6130,6 @@ Since: 1.10
 <description>
 Retrieves the #ClutterLayoutManager used by @self.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7701,6 +6141,7 @@ Since: 1.10
 <return> a pointer to the #ClutterLayoutManager,
 or %NULL
 
+
 </return>
 </function>
 
@@ -7708,7 +6149,7 @@ or %NULL
 <description>
 Retrieves all the components of the margin of a #ClutterActor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -7728,7 +6169,6 @@ Since: 1.10
 <description>
 Retrieves the bottom margin of a #ClutterActor.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7739,6 +6179,7 @@ Since: 1.10
 </parameters>
 <return> the bottom margin
 
+
 </return>
 </function>
 
@@ -7746,7 +6187,6 @@ Since: 1.10
 <description>
 Retrieves the left margin of a #ClutterActor.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7757,6 +6197,7 @@ Since: 1.10
 </parameters>
 <return> the left margin
 
+
 </return>
 </function>
 
@@ -7764,7 +6205,6 @@ Since: 1.10
 <description>
 Retrieves the right margin of a #ClutterActor.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7775,6 +6215,7 @@ Since: 1.10
 </parameters>
 <return> the right margin
 
+
 </return>
 </function>
 
@@ -7782,7 +6223,6 @@ Since: 1.10
 <description>
 Retrieves the top margin of a #ClutterActor.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7793,6 +6233,7 @@ Since: 1.10
 </parameters>
 <return> the top margin
 
+
 </return>
 </function>
 
@@ -7800,7 +6241,6 @@ Since: 1.10
 <description>
 Retrieves the number of children of @self.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7811,6 +6251,7 @@ Since: 1.10
 </parameters>
 <return> the number of children of an actor
 
+
 </return>
 </function>
 
@@ -7840,7 +6281,6 @@ The returned pointer is only valid until the scene graph changes; it
 is not safe to modify the list of children of @self while iterating
 it.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -7851,6 +6291,7 @@ Since: 1.10
 </parameters>
 <return> a pointer to a #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -7859,7 +6300,6 @@ Since: 1.10
 Retrieves whether to redirect the actor to an offscreen buffer, as
 set by clutter_actor_set_offscreen_redirect().
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -7870,6 +6310,7 @@ Since: 1.8
 </parameters>
 <return> the value of the offscreen-redirect property of the actor
 
+
 </return>
 </function>
 
@@ -7908,7 +6349,6 @@ There are times when a 2D paint box can't be determined, e.g.
 because the actor isn't yet parented under a stage or because
 the actor is unable to determine a paint volume.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -7924,6 +6364,7 @@ Since: 1.6
 <return> %TRUE if a 2D paint box could be determined, else
 %FALSE.
 
+
 </return>
 </function>
 
@@ -7937,7 +6378,6 @@ the actor with that of its parents.
 This function is intended for subclasses to use in the paint virtual
 function, to paint themselves with the correct opacity.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -7948,6 +6388,7 @@ Since: 0.8
 </parameters>
 <return> The actor opacity value.
 
+
 </return>
 </function>
 
@@ -7958,7 +6399,6 @@ visible parents.
 
 This is by definition the same as %CLUTTER_ACTOR_IS_MAPPED.
 
-Since: 0.8.4
 
 </description>
 <parameters>
@@ -7969,6 +6409,7 @@ Since: 0.8.4
 </parameters>
 <return> %TRUE if the actor is visibile and will be painted.
 
+
 </return>
 </function>
 
@@ -7991,7 +6432,6 @@ actors with a depth factor (not in terms of #ClutterActor:depth but real
 ensure their volume has a depth of 0. (This will be true so long as
 you don't call clutter_paint_volume_set_depth().)&lt;/note&gt;
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -8005,6 +6445,7 @@ or %NULL if no volume could be determined. The returned pointer
 is not guaranteed to be valid across multiple frames; if you want
 to keep it, you will need to copy it using clutter_paint_volume_copy().
 
+
 </return>
 </function>
 
@@ -8022,7 +6463,6 @@ You can use the returned #PangoContext to create a #PangoLayout
 and render text using cogl_pango_render_layout() to reuse the
 glyphs cache also used by Clutter.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -8035,6 +6475,7 @@ Since: 1.0
 The returned #PangoContext is owned by the actor and should not be
 unreferenced by the application code
 
+
 </return>
 </function>
 
@@ -8059,7 +6500,7 @@ if no parent is set
 <description>
 Retrieves the coordinates of the #ClutterActor:pivot-point.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -8085,7 +6526,7 @@ coordinate of the pivot point, or %NULL
 <description>
 Retrieves the Z component of the #ClutterActor:pivot-point.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -8107,7 +6548,7 @@ otherwise, returns 0,0.
 
 The returned position is in pixels.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -8135,10 +6576,7 @@ or if they are already computed, returns the cached values.
 An actor may not get its request - depending on the layout
 manager that's in effect.
 
-A request should not incorporate the actor's scale or anchor point;
-those transformations do not affect layout, only rendering.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -8179,7 +6617,7 @@ the preferred height, you should use clutter_actor_get_preferred_width()
 and clutter_actor_get_preferred_height(), and check the actor's preferred
 geometry management using the #ClutterActor:request-mode property.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -8220,10 +6658,7 @@ already computed, returns the cached values.
 An actor may not get its request - depending on the layout
 manager that's in effect.
 
-A request should not incorporate the actor's scale or anchor point;
-those transformations do not affect layout, only rendering.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -8259,7 +6694,6 @@ The returned pointer is only valid until the scene graph changes; it
 is not safe to modify the list of children of @self while iterating
 it.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -8270,6 +6704,7 @@ Since: 1.10
 </parameters>
 <return> a pointer to a #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -8277,7 +6712,6 @@ Since: 1.10
 <description>
 Checks whether @actor is marked as reactive.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -8288,6 +6722,7 @@ Since: 0.6
 </parameters>
 <return> %TRUE if the actor is reactive
 
+
 </return>
 </function>
 
@@ -8295,7 +6730,6 @@ Since: 0.6
 <description>
 Retrieves the geometry request mode of @self
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -8306,43 +6740,6 @@ Since: 1.2
 </parameters>
 <return> the request mode for the actor
 
-</return>
-</function>
-
-<function name="clutter_actor_get_rotation">
-<description>
-Retrieves the angle and center of rotation on the given axis,
-set using clutter_actor_set_rotation().
-
-Since: 0.8
-
-Deprecated: 1.12: Use clutter_actor_get_rotation_angle() and
-clutter_actor_get_pivot_point() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="axis">
-<parameter_description> the axis of rotation
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> return value for the X coordinate of the center of rotation
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> return value for the Y coordinate of the center of rotation
-</parameter_description>
-</parameter>
-<parameter name="z">
-<parameter_description> return value for the Z coordinate of the center of rotation
-</parameter_description>
-</parameter>
-</parameters>
-<return> the angle of rotation
 
 </return>
 </function>
@@ -8351,7 +6748,6 @@ clutter_actor_get_pivot_point() instead.
 <description>
 Retrieves the angle of rotation set by clutter_actor_set_rotation_angle().
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -8366,6 +6762,7 @@ Since: 1.12
 </parameters>
 <return> the angle of rotation, in degrees
 
+
 </return>
 </function>
 
@@ -8373,7 +6770,7 @@ Since: 1.12
 <description>
 Retrieves an actors scale factors.
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -8395,65 +6792,11 @@ scale factor, or %NULL.
 <return></return>
 </function>
 
-<function name="clutter_actor_get_scale_center">
-<description>
-Retrieves the scale center coordinate in pixels relative to the top
-left corner of the actor. If the scale center was specified using a
-#ClutterGravity this will calculate the pixel offset using the
-current size of the actor.
-
-Since: 1.0
-
-Deprecated: 1.12: Use clutter_actor_get_pivot_point() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="center_x">
-<parameter_description> Location to store the X position
-of the scale center, or %NULL.
-</parameter_description>
-</parameter>
-<parameter name="center_y">
-<parameter_description> Location to store the Y position
-of the scale center, or %NULL.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_get_scale_gravity">
-<description>
-Retrieves the scale center as a compass direction. If the scale
-center was specified in pixels or units this will return
-%CLUTTER_GRAVITY_NONE.
-
-Since: 1.0
-
-Deprecated: 1.12: Use clutter_actor_get_pivot_point() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> the scale gravity
-
-</return>
-</function>
-
 <function name="clutter_actor_get_scale_z">
 <description>
 Retrieves the scaling factor along the Z axis, as set using
 clutter_actor_set_scale_z().
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -8464,26 +6807,6 @@ Since: 1.12
 </parameters>
 <return> the scaling factor along the Z axis
 
-</return>
-</function>
-
-<function name="clutter_actor_get_shader">
-<description>
-Queries the currently set #ClutterShader on @self.
-
-Since: 0.6
-
-Deprecated: 1.8: Use clutter_actor_get_effect() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> The currently set #ClutterShader
-or %NULL if no shader is set.
 
 </return>
 </function>
@@ -8500,7 +6823,7 @@ should probably call a different function like
 clutter_actor_get_allocation_box() or
 clutter_actor_get_preferred_width().
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -8524,7 +6847,6 @@ Since: 0.2
 <description>
 Retrieves the #ClutterStage where @actor is contained.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -8536,6 +6858,7 @@ Since: 0.8
 <return> the stage
 containing the actor, or %NULL
 
+
 </return>
 </function>
 
@@ -8547,7 +6870,6 @@ If no text direction has been previously set, the default text
 direction, as returned by clutter_get_default_text_direction(), will
 be returned instead
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -8558,6 +6880,7 @@ Since: 1.2
 </parameters>
 <return> the #ClutterTextDirection for the actor
 
+
 </return>
 </function>
 
@@ -8565,7 +6888,7 @@ Since: 1.2
 <description>
 Retrieves the current transformation matrix of a #ClutterActor.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -8581,29 +6904,6 @@ Since: 1.12
 <return></return>
 </function>
 
-<function name="clutter_actor_get_transformation_matrix">
-<description>
-Retrieves the transformations applied to @self relative to its
-parent.
-
-Since: 1.0
-
-Deprecated: 1.12: Use clutter_actor_get_transform() instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="matrix">
-<parameter_description> the return location for a #ClutterMatrix
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_get_transformed_paint_volume">
 <description>
 Retrieves the 3D paint volume of an actor like
@@ -8618,7 +6918,6 @@ the volume of their children. Such containers can query the
 transformed paint volume of all of its children and union them
 together using clutter_paint_volume_union().
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -8637,6 +6936,7 @@ or %NULL if no volume could be determined. The returned pointer is
 not guaranteed to be valid across multiple frames; if you wish to
 keep it, you will have to copy it using clutter_paint_volume_copy().
 
+
 </return>
 </function>
 
@@ -8644,7 +6944,7 @@ keep it, you will have to copy it using clutter_paint_volume_copy().
 <description>
 Gets the absolute position of an actor, in pixels relative to the stage.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -8686,7 +6986,7 @@ returned by clutter_actor_get_transformed_position(); if you need this
 information, you need to use clutter_actor_get_abs_allocation_vertices()
 to get the coords of the actual quadrangle.&lt;/note&gt;
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -8731,7 +7031,6 @@ If you just want to get notifications of the completion of a transition,
 you should use the #ClutterActor::transition-stopped signal, using the
 transition name as the signal detail.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -8748,6 +7047,7 @@ Since: 1.10
 was found to match the passed name; the returned instance is owned
 by Clutter and it should not be freed
 
+
 </return>
 </function>
 
@@ -8755,7 +7055,7 @@ by Clutter and it should not be freed
 <description>
 Retrieves the translation set using clutter_actor_set_translation().
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -8850,7 +7150,6 @@ transformation (i.e. scaling, rotation)
 Retrieves the horizontal alignment policy set using
 clutter_actor_set_x_align().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -8861,6 +7160,7 @@ Since: 1.10
 </parameters>
 <return> the horizontal alignment policy.
 
+
 </return>
 </function>
 
@@ -8870,7 +7170,6 @@ Retrieves the value set with clutter_actor_set_x_expand().
 
 See also: clutter_actor_needs_expand()
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -8881,6 +7180,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the actor has been set to expand
 
+
 </return>
 </function>
 
@@ -8919,7 +7219,6 @@ transformation (i.e. scaling, rotation)
 Retrieves the vertical alignment policy set using
 clutter_actor_set_y_align().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -8930,6 +7229,7 @@ Since: 1.10
 </parameters>
 <return> the vertical alignment policy.
 
+
 </return>
 </function>
 
@@ -8939,7 +7239,6 @@ Retrieves the value set with clutter_actor_set_y_expand().
 
 See also: clutter_actor_needs_expand()
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -8950,6 +7249,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the actor has been set to expand
 
+
 </return>
 </function>
 
@@ -8957,7 +7257,6 @@ Since: 1.12
 <description>
 Retrieves the actor's position on the Z axis.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -8968,28 +7267,6 @@ Since: 1.12
 </parameters>
 <return> the position on the Z axis.
 
-</return>
-</function>
-
-<function name="clutter_actor_get_z_rotation_gravity">
-<description>
-Retrieves the center for the rotation around the Z axis as a
-compass direction. If the center was specified in pixels or units
-this will return %CLUTTER_GRAVITY_NONE.
-
-Since: 1.0
-
-Deprecated: 1.12: Use the #ClutterActor:pivot-point instead of
-a #ClutterGravity
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> the Z rotation center
 
 </return>
 </function>
@@ -8999,7 +7276,7 @@ a #ClutterGravity
 Sets the key focus of the #ClutterStage including @self
 to this #ClutterActor.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -9015,7 +7292,6 @@ Since: 1.0
 <description>
 Returns whether the actor has any actions applied.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -9027,6 +7303,7 @@ Since: 1.10
 <return> %TRUE if the actor has any actions,
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9043,7 +7320,6 @@ when the stage is laid out, however).
 If this function returns %FALSE, then the actor will normally
 be allocated before it is next drawn on the screen.
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -9054,6 +7330,7 @@ Since: 1.4
 </parameters>
 <return> %TRUE if the actor has an up-to-date allocation
 
+
 </return>
 </function>
 
@@ -9061,7 +7338,6 @@ Since: 1.4
 <description>
 Determines whether the actor has a clip area set or not.
 
-Since: 0.1.1
 
 </description>
 <parameters>
@@ -9072,6 +7348,7 @@ Since: 0.1.1
 </parameters>
 <return> %TRUE if the actor has a clip area set.
 
+
 </return>
 </function>
 
@@ -9079,7 +7356,6 @@ Since: 0.1.1
 <description>
 Returns whether the actor has any constraints applied.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -9091,6 +7367,7 @@ Since: 1.10
 <return> %TRUE if the actor has any constraints,
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9098,7 +7375,6 @@ Since: 1.10
 <description>
 Returns whether the actor has any effects applied.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -9110,6 +7386,7 @@ Since: 1.10
 <return> %TRUE if the actor has any effects,
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9117,7 +7394,6 @@ Since: 1.10
 <description>
 Checks whether @self is the #ClutterActor that has key focus
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -9128,6 +7404,7 @@ Since: 1.4
 </parameters>
 <return> %TRUE if the actor has key focus, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9160,7 +7437,6 @@ Custom actors can override the default response by implementing the
 #ClutterActor &lt;function&gt;has_overlaps&lt;/function&gt; virtual function. See
 clutter_actor_set_offscreen_redirect() for more information.
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -9172,6 +7448,7 @@ Since: 1.8
 <return> %TRUE if the actor may have overlapping primitives, and
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9180,7 +7457,6 @@ Since: 1.8
 Checks whether an actor contains the pointer of a
 #ClutterInputDevice
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -9192,6 +7468,7 @@ Since: 1.2
 <return> %TRUE if the actor contains the pointer, and
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9216,25 +7493,6 @@ as a side-effect.
 <return></return>
 </function>
 
-<function name="clutter_actor_hide_all">
-<description>
-Calls clutter_actor_hide() on all child actors (if any).
-
-Since: 0.2
-
-Deprecated: 1.10: Using clutter_actor_hide() on the actor will
-prevent its children from being painted as well.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_insert_child_above">
 <description>
 Inserts @child into the list of children of @self, above another
@@ -9250,7 +7508,7 @@ of @child.
 This function will emit the #ClutterContainer::actor-added signal
 on @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -9285,7 +7543,7 @@ of @child.
 This function will emit the #ClutterContainer::actor-added signal
 on @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -9320,7 +7578,7 @@ of @child.
 This function will emit the #ClutterContainer::actor-added signal
 on @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -9350,7 +7608,6 @@ signal
 
 This function should not be used by applications
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -9362,6 +7619,7 @@ Since: 1.0
 <return> %TRUE if the #ClutterActor is currently being painted
 by a #ClutterClone, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9369,7 +7627,6 @@ by a #ClutterClone, and %FALSE otherwise
 <description>
 Checks whether any rotation is applied to the actor.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -9380,6 +7637,7 @@ Since: 0.6
 </parameters>
 <return> %TRUE if the actor is rotated.
 
+
 </return>
 </function>
 
@@ -9387,7 +7645,6 @@ Since: 0.6
 <description>
 Checks whether the actor is scaled in either dimension.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -9398,6 +7655,7 @@ Since: 0.6
 </parameters>
 <return> %TRUE if the actor is scaled.
 
+
 </return>
 </function>
 
@@ -9412,7 +7670,7 @@ than once for the same actor.
 
 This function will call clutter_actor_destroy() internally.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -9444,7 +7702,7 @@ while (clutter_actor_iter_next (&amp;iter, &amp;child))
 }
 ]|
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -9468,7 +7726,6 @@ An iterator is considered valid if it has been initialized, and
 if the #ClutterActor that it refers to hasn't been modified after
 the initialization.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -9479,6 +7736,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the iterator is valid, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -9493,7 +7751,6 @@ If the iterator can advance, this function returns %TRUE and sets the
 If the iterator cannot advance, this function returns %FALSE, and
 the contents of @child are undefined.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -9508,6 +7765,7 @@ Since: 1.10
 </parameters>
 <return> %TRUE if the iterator could advance, and %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -9522,7 +7780,6 @@ If the iterator can advance, this function returns %TRUE and sets the
 If the iterator cannot advance, this function returns %FALSE, and
 the contents of @child are undefined.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -9537,6 +7794,7 @@ Since: 1.10
 </parameters>
 <return> %TRUE if the iterator could advance, and %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -9551,7 +7809,7 @@ than once for the same actor.
 
 This function will call clutter_actor_remove_child() internally.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -9563,50 +7821,6 @@ Since: 1.10
 <return></return>
 </function>
 
-<function name="clutter_actor_lower">
-<description>
-Puts @self below @above.
-
-Both actors must have the same parent, and the parent must implement
-the #ClutterContainer interface.
-
-This function calls clutter_container_lower_child() internally.
-
-Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="above">
-<parameter_description> A #ClutterActor to lower below
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_lower_bottom">
-<description>
-Lowers @self to the bottom.
-
-This function calls clutter_actor_lower() internally.
-
-Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() with
-a %NULL sibling, instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_map">
 <description>
 Sets the %CLUTTER_ACTOR_MAPPED flag on the actor and possibly maps
@@ -9620,7 +7834,7 @@ of an actor when mapping its parent.
 When overriding map, it is mandatory to chain up to the parent
 implementation.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -9636,7 +7850,6 @@ Since: 1.0
 <description>
 Retrieves a pointer to the #ClutterActor that owns @meta
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -9647,6 +7860,7 @@ Since: 1.4
 </parameters>
 <return> a pointer to a #ClutterActor or %NULL
 
+
 </return>
 </function>
 
@@ -9654,7 +7868,6 @@ Since: 1.4
 <description>
 Retrieves whether @meta is enabled
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -9665,6 +7878,7 @@ Since: 1.4
 </parameters>
 <return> %TRUE if the #ClutterActorMeta instance is enabled
 
+
 </return>
 </function>
 
@@ -9672,7 +7886,6 @@ Since: 1.4
 <description>
 Retrieves the name set using clutter_actor_meta_set_name()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -9686,6 +7899,7 @@ instance, or %NULL if none was set. The returned string is owned
 by the #ClutterActorMeta instance and it should not be modified
 or freed
 
+
 </return>
 </function>
 
@@ -9693,7 +7907,7 @@ or freed
 <description>
 Sets whether @meta should be enabled or not
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -9715,7 +7929,7 @@ Sets the name of @meta
 
 The name can be used to identify the #ClutterActorMeta instance
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -9731,74 +7945,12 @@ Since: 1.4
 <return></return>
 </function>
 
-<function name="clutter_actor_move_anchor_point">
-<description>
-Sets an anchor point for the actor, and adjusts the actor postion so that
-the relative position of the actor toward its parent remains the same.
-
-Since: 0.6
-
-Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="anchor_x">
-<parameter_description> X coordinate of the anchor point
-</parameter_description>
-</parameter>
-<parameter name="anchor_y">
-<parameter_description> Y coordinate of the anchor point
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_move_anchor_point_from_gravity">
-<description>
-Sets an anchor point on the actor based on the given gravity, adjusting the
-actor postion so that its relative position within its parent remains
-unchanged.
-
-Since version 1.0 the anchor point will be stored as a gravity so
-that if the actor changes size then the anchor point will move. For
-example, if you set the anchor point to %CLUTTER_GRAVITY_SOUTH_EAST
-and later double the size of the actor, the anchor point will move
-to the bottom right.
-
-Since: 0.6
-
-Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="gravity">
-<parameter_description> #ClutterGravity.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_move_by">
 <description>
-Moves an actor by the specified distance relative to its current
-position in pixels.
+Changes the fixed position of an actor by @dx on the horizontal
+axis, and by @dy on the vertical axis.
 
-This function modifies the fixed position of an actor and thus removes
-it from any layout management. Another way to move an actor is with an
-anchor point, see clutter_actor_set_anchor_point(), or with an additional
-translation, using clutter_actor_set_translation().
 
-Since: 0.2
 
 </description>
 <parameters>
@@ -9829,7 +7981,6 @@ assign extra space to their children.
 If you want to know whether the actor was explicitly set to expand,
 use clutter_actor_get_x_expand() or clutter_actor_get_y_expand().
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -9844,6 +7995,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the actor should expand
 
+
 </return>
 </function>
 
@@ -9854,13 +8006,13 @@ Creates a new #ClutterActor.
 A newly created actor has a floating reference, which will be sunk
 when it is added to another actor.
 
-Since: 1.10
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterActor
 
+
 </return>
 </function>
 
@@ -9890,90 +8042,6 @@ unless it is performing a pick paint.
 <return></return>
 </function>
 
-<function name="clutter_actor_pop_internal">
-<description>
-Disables the effects of clutter_actor_push_internal().
-
-Since: 1.2
-
-Deprecated: 1.10: All children of an actor are accessible through
-the #ClutterActor API. This function is only useful for legacy
-containers overriding the default implementation of the
-#ClutterContainer interface.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_push_internal">
-<description>
-Should be used by actors implementing the #ClutterContainer and with
-internal children added through clutter_actor_set_parent(), for instance:
-
-|[
-static void
-my_actor_init (MyActor *self)
-{
-self-&gt;priv = my_actor_get_instance_private (self);
-
-clutter_actor_push_internal (CLUTTER_ACTOR (self));
-
-/ * calling clutter_actor_set_parent() now will result in
-* the internal flag being set on a child of MyActor
-* /
-
-/ * internal child - a background texture * /
-self-&gt;priv-&gt;background_tex = clutter_texture_new ();
-clutter_actor_set_parent (self-&gt;priv-&gt;background_tex,
-CLUTTER_ACTOR (self));
-
-/ * internal child - a label * /
-self-&gt;priv-&gt;label = clutter_text_new ();
-clutter_actor_set_parent (self-&gt;priv-&gt;label,
-CLUTTER_ACTOR (self));
-
-clutter_actor_pop_internal (CLUTTER_ACTOR (self));
-
-/ * calling clutter_actor_set_parent() now will not result in
-* the internal flag being set on a child of MyActor
-* /
-}
-]|
-
-This function will be used by Clutter to toggle an &quot;internal child&quot;
-flag whenever clutter_actor_set_parent() is called; internal children
-are handled differently by Clutter, specifically when destroying their
-parent.
-
-Call clutter_actor_pop_internal() when you finished adding internal
-children.
-
-Nested calls to clutter_actor_push_internal() are allowed, but each
-one must by followed by a clutter_actor_pop_internal() call.
-
-Since: 1.2
-
-Deprecated: 1.10: All children of an actor are accessible through
-the #ClutterActor API, and #ClutterActor implements the
-#ClutterContainer interface, so this function is only useful
-for legacy containers overriding the default implementation.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_queue_redraw">
 <description>
 Queues up a redraw of an actor and any children. The redraw occurs
@@ -10011,7 +8079,7 @@ rectangular area.
 If @clip is %NULL this function is equivalent to
 clutter_actor_queue_redraw().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10035,51 +8103,7 @@ subclass implementations, not by applications directly.
 
 Queueing a new layout automatically queues a redraw as well.
 
-Since: 0.8
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_raise">
-<description>
-Puts @self above @below.
-
-Both actors must have the same parent, and the parent must implement
-the #ClutterContainer interface
-
-This function calls clutter_container_raise_child() internally.
 
-Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="below">
-<parameter_description> A #ClutterActor to raise above.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_raise_top">
-<description>
-Raises @self to the top.
-
-This function calls clutter_actor_raise() internally.
-
-Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() with
-a %NULL sibling, instead.
 
 </description>
 <parameters>
@@ -10109,9 +8133,6 @@ This function does not realize child actors, except in the special
 case that realizing the stage, when the stage is visible, will
 suddenly map (and thus realize) the children of the stage.
 
-Deprecated: 1.16: Actors are automatically realized, and nothing
-requires explicit realization.
-
 </description>
 <parameters>
 <parameter name="self">
@@ -10128,7 +8149,7 @@ Removes @action from the list of actions applied to @self
 
 The reference held by @self on the #ClutterAction will be released
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -10149,7 +8170,7 @@ Since: 1.4
 Removes the #ClutterAction with the given name from the list
 of actions applied to @self
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -10176,7 +8197,7 @@ If the reference count of a child drops to zero, the child will be
 destroyed. If you want to ensure the destruction of all the children
 of @self, use clutter_actor_destroy_all_children().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10192,7 +8213,7 @@ Since: 1.10
 <description>
 Removes all transitions associated to @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10216,7 +8237,7 @@ function.
 This function will emit the #ClutterContainer::actor-removed
 signal on @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10252,7 +8273,7 @@ Removes @constraint from the list of constraints applied to @self
 
 The reference held by @self on the #ClutterConstraint will be released
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -10273,7 +8294,7 @@ Since: 1.4
 Removes the #ClutterConstraint with the given name from the list
 of constraints applied to @self
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -10295,7 +8316,7 @@ Removes @effect from the list of effects applied to @self
 
 The reference held by @self on the #ClutterEffect will be released
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -10316,7 +8337,7 @@ Since: 1.4
 Removes the #ClutterEffect with the given name from the list
 of effects applied to @self
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -10342,7 +8363,7 @@ If the transition is currently in progress, it will be stopped.
 This function releases the reference acquired when the transition
 was added to the #ClutterActor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10358,48 +8379,11 @@ Since: 1.10
 <return></return>
 </function>
 
-<function name="clutter_actor_reparent">
-<description>
-Resets the parent actor of @self.
-
-This function is logically equivalent to calling clutter_actor_unparent()
-and clutter_actor_set_parent(), but more efficiently implemented, as it
-ensures the child is not finalized when unparented, and emits the
-#ClutterActor::parent-set signal only once.
-
-In reality, calling this function is less useful than it sounds, as some
-application code may rely on changes in the intermediate state between
-removal and addition of the actor from its old parent to the @new_parent.
-Thus, it is strongly encouraged to avoid using this function in application
-code.
-
-Since: 0.2
-
-Deprecated: 1.10: Use clutter_actor_remove_child() and
-clutter_actor_add_child() instead; remember to take a reference on
-the actor being removed before calling clutter_actor_remove_child()
-to avoid the reference count dropping to zero and the actor being
-destroyed.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="new_parent">
-<parameter_description> the new #ClutterActor parent
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_replace_child">
 <description>
 Replaces @old_child with @new_child in the list of children of @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10424,7 +8408,7 @@ Since: 1.10
 Restores the easing state as it was prior to a call to
 clutter_actor_save_easing_state().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10445,8 +8429,6 @@ New transitions created after calling this function will inherit the
 duration, easing mode, and delay of the new easing state; this also
 applies to transitions modified in flight.
 
-Since: 1.10
-
 </description>
 <parameters>
 <parameter name="self">
@@ -10531,7 +8513,7 @@ flags);
 }
 ]|
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10551,64 +8533,6 @@ Since: 1.10
 <return></return>
 </function>
 
-<function name="clutter_actor_set_anchor_point">
-<description>
-Sets an anchor point for @self. The anchor point is a point in the
-coordinate space of an actor to which the actor position within its
-parent is relative; the default is (0, 0), i.e. the top-left corner
-of the actor.
-
-Since: 0.6
-
-Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="anchor_x">
-<parameter_description> X coordinate of the anchor point
-</parameter_description>
-</parameter>
-<parameter name="anchor_y">
-<parameter_description> Y coordinate of the anchor point
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_set_anchor_point_from_gravity">
-<description>
-Sets an anchor point on the actor, based on the given gravity (this is a
-convenience function wrapping clutter_actor_set_anchor_point()).
-
-Since version 1.0 the anchor point will be stored as a gravity so
-that if the actor changes size then the anchor point will move. For
-example, if you set the anchor point to %CLUTTER_GRAVITY_SOUTH_EAST
-and later double the size of the actor, the anchor point will move
-to the bottom right.
-
-Since: 0.6
-
-Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="gravity">
-<parameter_description> #ClutterGravity.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_set_background_color">
 <description>
 Sets the background color of a #ClutterActor.
@@ -10621,7 +8545,7 @@ To check whether an actor has a background color, you can use the
 
 The #ClutterActor:background-color property is animatable.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10648,7 +8572,7 @@ This function is logically equivalent to removing @child and using
 clutter_actor_insert_child_above(), but it will not emit signals
 or change state on @child.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10676,7 +8600,7 @@ This function is logically equivalent to removing @child and
 calling clutter_actor_insert_child_at_index(), but it will not
 emit signals or change state on @child.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10706,7 +8630,7 @@ This function is logically equivalent to removing @self and using
 clutter_actor_insert_child_below(), but it will not emit signals
 or change state on @child.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10736,8 +8660,6 @@ If @transform is %NULL, the child transform will be unset.
 
 The #ClutterActor:child-transform property is animatable.
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="self">
@@ -10755,10 +8677,9 @@ Since: 1.12
 <function name="clutter_actor_set_clip">
 <description>
 Sets clip area for @self. The clip area is always computed from the
-upper left corner of the actor, even if the anchor point is set
-otherwise.
+upper left corner of the actor.
+
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -10791,7 +8712,7 @@ Since: 0.6
 Sets whether @self should be clipped to the same size as its
 allocation
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -10811,7 +8732,7 @@ Since: 1.4
 <description>
 Sets the contents of a #ClutterActor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10836,7 +8757,7 @@ more information.
 
 The #ClutterActor:content-gravity property is animatable.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10858,7 +8779,7 @@ Sets the policy for repeating the #ClutterActor:content of a
 #ClutterActor. The behaviour is deferred to the #ClutterContent
 implementation.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -10883,7 +8804,7 @@ The #ClutterActor:minification-filter will be used when reducing
 the size of the content; the #ClutterActor:magnification-filter
 will be used when increasing the size of the content.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10903,35 +8824,12 @@ Since: 1.10
 <return></return>
 </function>
 
-<function name="clutter_actor_set_depth">
-<description>
-Sets the Z coordinate of @self to @depth.
-
-The unit used by @depth is dependant on the perspective setup. See
-also clutter_stage_set_perspective().
-
-Deprecated: 1.12: Use clutter_actor_set_z_position() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="depth">
-<parameter_description> Z co-ord
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_set_easing_delay">
 <description>
 Sets the delay that should be applied before tweening animatable
 properties.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10952,7 +8850,7 @@ Since: 1.10
 Sets the duration of the tweening for animatable properties
 of @self for the current easing state.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10973,7 +8871,7 @@ Since: 1.10
 Sets the easing mode for the tweening of animatable properties
 of @self.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -10994,7 +8892,7 @@ Since: 1.10
 Sets whether an actor has a fixed position set (and will thus be
 unaffected by any layout manager).
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -11016,7 +8914,7 @@ Sets @flags on @self
 
 This function will emit notifications for the changed properties
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -11032,30 +8930,6 @@ Since: 1.0
 <return></return>
 </function>
 
-<function name="clutter_actor_set_geometry">
-<description>
-Sets the actor's fixed position and forces its minimum and natural
-size, in pixels. This means the untransformed actor will have the
-given geometry. This is the same as calling clutter_actor_set_position()
-and clutter_actor_set_size().
-
-Deprecated: 1.10: Use clutter_actor_set_position() and
-clutter_actor_set_size() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="geometry">
-<parameter_description> A #ClutterGeometry
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_set_height">
 <description>
 Forces a height on an actor, causing the actor's preferred width
@@ -11091,7 +8965,7 @@ The #ClutterActor will take a reference on the passed @manager which
 will be released either when the layout manager is removed, or when
 the actor is destroyed.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -11111,7 +8985,7 @@ Since: 1.10
 <description>
 Sets all the components of the margin of a #ClutterActor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -11133,7 +9007,7 @@ Sets the margin from the bottom of a #ClutterActor.
 
 The #ClutterActor:margin-bottom property is animatable.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -11155,7 +9029,7 @@ Sets the margin from the left of a #ClutterActor.
 
 The #ClutterActor:margin-left property is animatable.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -11177,7 +9051,7 @@ Sets the margin from the right of a #ClutterActor.
 
 The #ClutterActor:margin-right property is animatable.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -11199,7 +9073,7 @@ Sets the margin from the top of a #ClutterActor.
 
 The #ClutterActor:margin-top property is animatable.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -11294,7 +9168,7 @@ Custom actors that don't contain any overlapping primitives are
 recommended to override the has_overlaps() virtual to return %FALSE
 for maximum efficiency.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -11331,33 +9205,6 @@ The #ClutterActor:opacity property is animatable.
 <return></return>
 </function>
 
-<function name="clutter_actor_set_parent">
-<description>
-Sets the parent of @self to @parent.
-
-This function will result in @parent acquiring a reference on @self,
-eventually by sinking its floating reference first. The reference
-will be released by clutter_actor_unparent().
-
-This function should only be called by legacy #ClutterActor&lt;!-- --&gt;s
-implementing the #ClutterContainer interface.
-
-Deprecated: 1.10: Use clutter_actor_add_child() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="parent">
-<parameter_description> A new #ClutterActor parent
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_set_pivot_point">
 <description>
 Sets the position of the #ClutterActor:pivot-point around which the
@@ -11367,7 +9214,7 @@ The pivot point's coordinates are in normalized space, with the (0, 0)
 point being the top left corner of the actor, and the (1, 1) point being
 the bottom right corner.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -11394,7 +9241,7 @@ which the scaling and rotation transformations occur.
 
 The @pivot_z value is expressed as a distance along the Z axis.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -11440,7 +9287,7 @@ layout manager and force a fixed position.
 <description>
 Sets @actor as reactive. Reactive actors will receive events.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -11464,7 +9311,7 @@ The @mode determines the order for invoking
 clutter_actor_get_preferred_width() and
 clutter_actor_get_preferred_height()
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -11480,56 +9327,6 @@ Since: 1.2
 <return></return>
 </function>
 
-<function name="clutter_actor_set_rotation">
-<description>
-Sets the rotation angle of @self around the given axis.
-
-The rotation center coordinates used depend on the value of @axis:
-&lt;itemizedlist&gt;
-&lt;listitem&gt;&lt;para&gt;%CLUTTER_X_AXIS requires @y and @z&lt;/para&gt;&lt;/listitem&gt;
-&lt;listitem&gt;&lt;para&gt;%CLUTTER_Y_AXIS requires @x and @z&lt;/para&gt;&lt;/listitem&gt;
-&lt;listitem&gt;&lt;para&gt;%CLUTTER_Z_AXIS requires @x and @y&lt;/para&gt;&lt;/listitem&gt;
-&lt;/itemizedlist&gt;
-
-The rotation coordinates are relative to the anchor point of the
-actor, set using clutter_actor_set_anchor_point(). If no anchor
-point is set, the upper left corner is assumed as the origin.
-
-Since: 0.8
-
-Deprecated: 1.12: Use clutter_actor_set_rotation_angle() and
-clutter_actor_set_pivot_point() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="axis">
-<parameter_description> the axis of rotation
-</parameter_description>
-</parameter>
-<parameter name="angle">
-<parameter_description> the angle of rotation
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> X coordinate of the rotation center
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> Y coordinate of the rotation center
-</parameter_description>
-</parameter>
-<parameter name="z">
-<parameter_description> Z coordinate of the rotation center
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_set_rotation_angle">
 <description>
 Sets the @angle of rotation of a #ClutterActor on the given @axis.
@@ -11541,7 +9338,7 @@ and #ClutterActor:rotation-angle-z.
 The center of rotation is established by the #ClutterActor:pivot-point
 property.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -11570,81 +9367,7 @@ The scale transformation is relative the the #ClutterActor:pivot-point.
 The #ClutterActor:scale-x and #ClutterActor:scale-y properties are
 animatable.
 
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="scale_x">
-<parameter_description> double factor to scale actor by horizontally.
-</parameter_description>
-</parameter>
-<parameter name="scale_y">
-<parameter_description> double factor to scale actor by vertically.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_set_scale_full">
-<description>
-Scales an actor with the given factors around the given center
-point. The center point is specified in pixels relative to the
-anchor point (usually the top left corner of the actor).
-
-The #ClutterActor:scale-x and #ClutterActor:scale-y properties
-are animatable.
-
-Since: 1.0
-
-Deprecated: 1.12: Use clutter_actor_set_pivot_point() to control
-the scale center
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="scale_x">
-<parameter_description> double factor to scale actor by horizontally.
-</parameter_description>
-</parameter>
-<parameter name="scale_y">
-<parameter_description> double factor to scale actor by vertically.
-</parameter_description>
-</parameter>
-<parameter name="center_x">
-<parameter_description> X coordinate of the center of the scaling
-</parameter_description>
-</parameter>
-<parameter name="center_y">
-<parameter_description> Y coordinate of the center of the scaling
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_set_scale_with_gravity">
-<description>
-Scales an actor with the given factors around the given
-center point. The center point is specified as one of the compass
-directions in #ClutterGravity. For example, setting it to north
-will cause the top of the actor to remain unchanged and the rest of
-the actor to expand left, right and downwards.
-
-The #ClutterActor:scale-x and #ClutterActor:scale-y properties are
-animatable.
-
-Since: 1.0
 
-Deprecated: 1.12: Use clutter_actor_set_pivot_point() to set the
-scale center using normalized coordinates instead.
 
 </description>
 <parameters>
@@ -11660,11 +9383,6 @@ scale center using normalized coordinates instead.
 <parameter_description> double factor to scale actor by vertically.
 </parameter_description>
 </parameter>
-<parameter name="gravity">
-<parameter_description> the location of the scale center expressed as a compass
-direction.
-</parameter_description>
-</parameter>
 </parameters>
 <return></return>
 </function>
@@ -11677,7 +9395,7 @@ The scale transformation is relative the the #ClutterActor:pivot-point.
 
 The #ClutterActor:scale-z property is animatable.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -11693,119 +9411,6 @@ Since: 1.12
 <return></return>
 </function>
 
-<function name="clutter_actor_set_shader">
-<description>
-Sets the #ClutterShader to be used when rendering @self.
-
-If @shader is %NULL this function will unset any currently set shader
-for the actor.
-
-&lt;note&gt;Any #ClutterEffect applied to @self will take the precedence
-over the #ClutterShader set using this function.&lt;/note&gt;
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect and
-clutter_actor_add_effect() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="shader">
-<parameter_description> a #ClutterShader or %NULL to unset the shader.
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the shader was successfully applied
-or removed
-
-</return>
-</function>
-
-<function name="clutter_actor_set_shader_param">
-<description>
-Sets the value for a named parameter of the shader applied
-to @actor.
-
-Since: 1.0
-
-Deprecated: 1.8: Use clutter_shader_effect_set_uniform_value() instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="param">
-<parameter_description> the name of the parameter
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> the value of the parameter
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_set_shader_param_float">
-<description>
-Sets the value for a named float parameter of the shader applied
-to @actor.
-
-Since: 0.8
-
-Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="param">
-<parameter_description> the name of the parameter
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> the value of the parameter
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_set_shader_param_int">
-<description>
-Sets the value for a named int parameter of the shader applied to
- actor 
-
-Since: 0.8
-
-Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="param">
-<parameter_description> the name of the parameter
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> the value of the parameter
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_set_size">
 <description>
 Sets the actor's size request in pixels. This overrides any
@@ -11850,7 +9455,7 @@ Composite actors not implementing #ClutterContainer, or actors requiring
 special handling when the text direction changes, should connect to
 the #GObject::notify signal for the #ClutterActor:text-direction property
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -11874,8 +9479,6 @@ actor's allocation and to the actor's pivot point.
 
 The #ClutterActor:transform property is animatable.
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="self">
@@ -11896,7 +9499,7 @@ unset a custom transformation
 Sets an additional translation transformation on a #ClutterActor,
 relative to the #ClutterActor:pivot-point.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -11955,7 +9558,7 @@ the actor.
 
 The #ClutterActor:x property is animatable.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -11978,7 +9581,7 @@ actor received extra horizontal space.
 
 See also the #ClutterActor:x-align property.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -12004,7 +9607,7 @@ Setting an actor to expand will also make all its parent expand, so
 that it's possible to build an actor tree and only set this flag on
 its leaves and not on every single actor.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -12029,7 +9632,7 @@ the actor.
 
 The #ClutterActor:y property is animatable.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -12052,7 +9655,7 @@ actor received extra vertical space.
 
 See also the #ClutterActor:y-align property.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -12078,7 +9681,7 @@ Setting an actor to expand will also make all its parent expand, so
 that it's possible to build an actor tree and only set this flag on
 its leaves and not on every single actor.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -12100,7 +9703,7 @@ Sets the actor's position on the Z axis.
 
 See #ClutterActor:z-position.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -12116,37 +9719,6 @@ Since: 1.12
 <return></return>
 </function>
 
-<function name="clutter_actor_set_z_rotation_from_gravity">
-<description>
-Sets the rotation angle of @self around the Z axis using the center
-point specified as a compass point. For example to rotate such that
-the center of the actor remains static you can use
-%CLUTTER_GRAVITY_CENTER. If the actor changes size the center point
-will move accordingly.
-
-Since: 1.0
-
-Deprecated: 1.12: Use clutter_actor_set_rotation_angle() and
-clutter_actor_set_pivot_point() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="angle">
-<parameter_description> the angle of rotation
-</parameter_description>
-</parameter>
-<parameter name="gravity">
-<parameter_description> the center point of the rotation
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_should_pick_paint">
 <description>
 Should be called inside the implementation of the
@@ -12189,24 +9761,6 @@ effect.
 <return></return>
 </function>
 
-<function name="clutter_actor_show_all">
-<description>
-Calls clutter_actor_show() on all children of an actor (if any).
-
-Since: 0.2
-
-Deprecated: 1.10: Actors are visible by default
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_actor_transform_stage_point">
 <description>
 This function translates screen coordinates (@x, @y) to
@@ -12225,7 +9779,6 @@ of the actor rectangle on screen increases.
 &lt;note&gt;&lt;para&gt;This function only works when the allocation is up-to-date,
 i.e. inside of paint().&lt;/para&gt;&lt;/note&gt;
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -12252,6 +9805,7 @@ Since: 0.6
 </parameters>
 <return> %TRUE if conversion was successful.
 
+
 </return>
 </function>
 
@@ -12273,38 +9827,12 @@ the #ClutterActorClass.destroy() or the #GObjectClass.dispose()
 implementation, but it is guaranteed to be called before the
 #GObjectClass.finalize() implementation.&lt;/note&gt;
 
-Since: 1.0
 
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_actor_unparent">
-<description>
-Removes the parent of @self.
-
-This will cause the parent of @self to release the reference
-acquired when calling clutter_actor_set_parent(), so if you
-want to keep @self you will have to acquire a reference of
-your own, through g_object_ref().
-
-This function should only be called by legacy #ClutterActor&lt;!-- --&gt;s
-implementing the #ClutterContainer interface.
-
-Since: 0.1.1
-
-Deprecated: 1.10: Use clutter_actor_remove_child() instead.
 
 </description>
 <parameters>
 <parameter name="self">
-<parameter_description> a #ClutterActor
+<parameter_description> A #ClutterActor
 </parameter_description>
 </parameter>
 </parameters>
@@ -12327,21 +9855,6 @@ may not be expecting.
 
 This function should not be called by application code.
 
-This function should not really be in the public API, because
-there isn't a good reason to call it. ClutterActor will already
-unrealize things for you when it's important to do so.
-
-If you were using clutter_actor_unrealize() in a dispose
-implementation, then don't, just chain up to ClutterActor's
-dispose.
-
-If you were using clutter_actor_unrealize() to implement
-unrealizing children of your container, then don't, ClutterActor
-will already take care of that.
-
-Deprecated: 1.16: Actors are automatically unrealized, and nothing
-requires explicit realization.
-
 </description>
 <parameters>
 <parameter name="self">
@@ -12358,7 +9871,7 @@ Unsets @flags on @self
 
 This function will emit notifications for the changed properties
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -12378,7 +9891,6 @@ Since: 1.0
 <description>
 Retrieves the value set using clutter_align_constraint_set_align_axis()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -12389,6 +9901,7 @@ Since: 1.4
 </parameters>
 <return> the alignment axis
 
+
 </return>
 </function>
 
@@ -12396,7 +9909,6 @@ Since: 1.4
 <description>
 Retrieves the factor set using clutter_align_constraint_set_factor()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -12407,6 +9919,7 @@ Since: 1.4
 </parameters>
 <return> the alignment factor
 
+
 </return>
 </function>
 
@@ -12414,7 +9927,6 @@ Since: 1.4
 <description>
 Retrieves the source of the alignment
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -12426,6 +9938,7 @@ Since: 1.4
 <return> the #ClutterActor used as the source
 of the alignment
 
+
 </return>
 </function>
 
@@ -12435,7 +9948,6 @@ Creates a new constraint, aligning a #ClutterActor's position with
 regards of the size of the actor to @source, with the given
 alignment @factor
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -12455,6 +9967,7 @@ alignment, or %NULL
 </parameters>
 <return> the newly created #ClutterAlignConstraint
 
+
 </return>
 </function>
 
@@ -12462,7 +9975,7 @@ alignment, or %NULL
 <description>
 Sets the axis to which the alignment refers to
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -12492,7 +10005,7 @@ meaning bottom, when #ClutterAlignConstraint:align-axis is set to
 %CLUTTER_ALIGN_Y_AXIS). A value of 0.5 aligns in the middle in either
 cases
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -12512,7 +10025,7 @@ Since: 1.4
 <description>
 Sets the source of the alignment constraint
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -12528,365 +10041,10 @@ Since: 1.4
 <return></return>
 </function>
 
-<function name="clutter_alpha_get_alpha">
-<description>
-Query the current alpha value.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> A #ClutterAlpha
-</parameter_description>
-</parameter>
-</parameters>
-<return> The current alpha value for the alpha
-
-</return>
-</function>
-
-<function name="clutter_alpha_get_mode">
-<description>
-Retrieves the #ClutterAnimationMode used by @alpha.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha
-</parameter_description>
-</parameter>
-</parameters>
-<return> the animation mode
-
-</return>
-</function>
-
-<function name="clutter_alpha_get_timeline">
-<description>
-Gets the #ClutterTimeline bound to @alpha.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> A #ClutterAlpha
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterTimeline instance
-
-</return>
-</function>
-
-<function name="clutter_alpha_new">
-<description>
-Creates a new #ClutterAlpha instance.  You must set a function
-to compute the alpha value using clutter_alpha_set_func() and
-bind a #ClutterTimeline object to the #ClutterAlpha instance
-using clutter_alpha_set_timeline().
-
-You should use the newly created #ClutterAlpha instance inside
-a #ClutterBehaviour object.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-</parameters>
-<return> the newly created empty #ClutterAlpha instance.
-
-</return>
-</function>
-
-<function name="clutter_alpha_new_full">
-<description>
-Creates a new #ClutterAlpha instance and sets the timeline
-and animation mode.
-
-See also clutter_alpha_set_timeline() and clutter_alpha_set_mode().
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="timeline">
-<parameter_description> #ClutterTimeline timeline
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> animation mode
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterAlpha
-
-</return>
-</function>
-
-<function name="clutter_alpha_new_with_func">
-<description>
-Creates a new #ClutterAlpha instances and sets the timeline
-and the alpha function.
-
-This function will not register @func as a global alpha function.
-
-See also clutter_alpha_set_timeline() and clutter_alpha_set_func().
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> a #ClutterAlphaFunc
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> data to pass to the function, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="destroy">
-<parameter_description> function to call when removing the alpha function, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterAlpha
-
-</return>
-</function>
-
-<function name="clutter_alpha_register_closure">
-<description>
-#GClosure variant of clutter_alpha_register_func().
-
-Registers a global alpha function and returns its logical id
-to be used by clutter_alpha_set_mode() or by #ClutterAnimation.
-
-The logical id is always greater than %CLUTTER_ANIMATION_LAST.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="closure">
-<parameter_description> a #GClosure
-</parameter_description>
-</parameter>
-</parameters>
-<return> the logical id of the alpha function
-
-</return>
-</function>
-
-<function name="clutter_alpha_register_func">
-<description>
-Registers a global alpha function and returns its logical id
-to be used by clutter_alpha_set_mode() or by #ClutterAnimation.
-
-The logical id is always greater than %CLUTTER_ANIMATION_LAST.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="func">
-<parameter_description> a #ClutterAlphaFunc
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> user data to pass to @func, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> the logical id of the alpha function
-
-</return>
-</function>
-
-<function name="clutter_alpha_set_closure">
-<description>
-Sets the #GClosure used to compute the alpha value at each
-frame of the #ClutterTimeline bound to @alpha.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> A #ClutterAlpha
-</parameter_description>
-</parameter>
-<parameter name="closure">
-<parameter_description> A #GClosure
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_alpha_set_func">
-<description>
-Sets the #ClutterAlphaFunc function used to compute
-the alpha value at each frame of the #ClutterTimeline
-bound to @alpha.
-
-This function will not register @func as a global alpha function.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> A #ClutterAlpha
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> A #ClutterAlphaFunc
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> user data to be passed to the alpha function, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="destroy">
-<parameter_description> notify function used when disposing the alpha function
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_alpha_set_mode">
-<description>
-Sets the progress function of @alpha using the symbolic value
-of @mode, as taken by the #ClutterAnimationMode enumeration or
-using the value returned by clutter_alpha_register_func().
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> a #ClutterAnimationMode
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_alpha_set_timeline">
-<description>
-Binds @alpha to @timeline.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> A #ClutterAlpha
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> A #ClutterTimeline
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animatable_animate_property">
-<description>
-Calls the animate_property() virtual function for @animatable.
-
-The @initial_value and @final_value #GValue&lt;!-- --&gt;s must contain
-the same type; @value must have been initialized to the same
-type of @initial_value and @final_value.
-
-All implementation of the #ClutterAnimatable interface must
-implement this function.
-
-Since: 1.0
-
-Deprecated: 1.8: Use clutter_animatable_interpolate_value()
-instead
-
-</description>
-<parameters>
-<parameter name="animatable">
-<parameter_description> a #ClutterAnimatable
-</parameter_description>
-</parameter>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the name of the animated property
-</parameter_description>
-</parameter>
-<parameter name="initial_value">
-<parameter_description> the initial value of the animation interval
-</parameter_description>
-</parameter>
-<parameter name="final_value">
-<parameter_description> the final value of the animation interval
-</parameter_description>
-</parameter>
-<parameter name="progress">
-<parameter_description> the progress factor
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> return location for the animation value
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the value has been validated and can
-be applied to the #ClutterAnimatable, and %FALSE otherwise
-
-</return>
-</function>
-
 <function name="clutter_animatable_find_property">
 <description>
 Finds the #GParamSpec for @property_name
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -12902,6 +10060,7 @@ Since: 1.4
 <return> The #GParamSpec for the given property
 or %NULL
 
+
 </return>
 </function>
 
@@ -12909,7 +10068,7 @@ or %NULL
 <description>
 Retrieves the current state of @property_name and sets @value with it
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -12939,9 +10098,6 @@ value, and store the result inside @value.
 This function should be used for every property animation
 involving #ClutterAnimatable&lt;!-- --&gt;s.
 
-This function replaces clutter_animatable_animate_property().
-
-Since: 1.8
 
 </description>
 <parameters>
@@ -12971,6 +10127,7 @@ using the same type of the @interval
 <return> %TRUE if the interpolation was successful,
 and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -12978,7 +10135,7 @@ and %FALSE otherwise
 <description>
 Sets the current state of @property_name to @value
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -12998,1073 +10155,6 @@ Since: 1.4
 <return></return>
 </function>
 
-<function name="clutter_animation_bind">
-<description>
-Adds a single property with name @property_name to the
-animation @animation.  For more information about animations,
-see clutter_actor_animate().
-
-This method returns the animation primarily to make chained
-calls convenient in language bindings.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the property to control
-</parameter_description>
-</parameter>
-<parameter name="final">
-<parameter_description> The final value of the property
-</parameter_description>
-</parameter>
-</parameters>
-<return> The animation itself.
-
-</return>
-</function>
-
-<function name="clutter_animation_bind_interval">
-<description>
-Binds @interval to the @property_name of the #GObject
-attached to @animation. The #ClutterAnimation will take
-ownership of the passed #ClutterInterval.  For more information
-about animations, see clutter_actor_animate().
-
-If you need to update the interval instance use
-clutter_animation_update_interval() instead.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the property to control
-</parameter_description>
-</parameter>
-<parameter name="interval">
-<parameter_description> a #ClutterInterval
-</parameter_description>
-</parameter>
-</parameters>
-<return> The animation itself.
-</return>
-</function>
-
-<function name="clutter_animation_completed">
-<description>
-Emits the ::completed signal on @animation
-
-When using this function with a #ClutterAnimation created
-by the clutter_actor_animate() family of functions, @animation
-will be unreferenced and it will not be valid anymore,
-unless g_object_ref() was called before calling this function
-or unless a reference was taken inside a handler for the
-#ClutterAnimation::completed signal
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_get_alpha">
-<description>
-Retrieves the #ClutterAlpha used by @animation.
-
-Since: 1.0
-
-Deprecated: 1.10: Use clutter_animation_get_timeline() and
-clutter_timeline_get_progress_mode() instead.
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-</parameters>
-<return> the alpha object used by the animation
-
-</return>
-</function>
-
-<function name="clutter_animation_get_duration">
-<description>
-Retrieves the duration of @animation, in milliseconds.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-</parameters>
-<return> the duration of the animation
-
-</return>
-</function>
-
-<function name="clutter_animation_get_interval">
-<description>
-Retrieves the #ClutterInterval associated to @property_name
-inside @animation.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> name of the property
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterInterval or %NULL if no
-property with the same name was found. The returned interval is
-owned by the #ClutterAnimation and should not be unreferenced
-
-</return>
-</function>
-
-<function name="clutter_animation_get_loop">
-<description>
-Retrieves whether @animation is looping.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the animation is looping
-
-</return>
-</function>
-
-<function name="clutter_animation_get_mode">
-<description>
-Retrieves the animation mode of @animation, as set by
-clutter_animation_set_mode().
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-</parameters>
-<return> the mode for the animation
-
-</return>
-</function>
-
-<function name="clutter_animation_get_object">
-<description>
-Retrieves the #GObject attached to @animation.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #GObject
-
-</return>
-</function>
-
-<function name="clutter_animation_get_timeline">
-<description>
-Retrieves the #ClutterTimeline used by @animation
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-</parameters>
-<return> the timeline used by the animation
-
-</return>
-</function>
-
-<function name="clutter_animation_has_property">
-<description>
-Checks whether @animation is controlling @property_name.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> name of the property
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the property is animated by the
-#ClutterAnimation, %FALSE otherwise
-
-</return>
-</function>
-
-<function name="clutter_animation_new">
-<description>
-Creates a new #ClutterAnimation instance. You should set the
-#GObject to be animated using clutter_animation_set_object(),
-set the duration with clutter_animation_set_duration() and the
-easing mode using clutter_animation_set_mode().
-
-Use clutter_animation_bind() or clutter_animation_bind_interval()
-to define the properties to be animated. The interval and the
-animated properties can be updated at runtime.
-
-The clutter_actor_animate() and relative family of functions provide
-an easy way to animate a #ClutterActor and automatically manage the
-lifetime of a #ClutterAnimation instance, so you should consider using
-those functions instead of manually creating an animation.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-</parameters>
-<return> the newly created #ClutterAnimation. Use g_object_unref()
-to release the associated resources
-
-</return>
-</function>
-
-<function name="clutter_animation_set_alpha">
-<description>
-Sets @alpha as the #ClutterAlpha used by @animation.
-
-If @alpha is not %NULL, the #ClutterAnimation will take ownership
-of the #ClutterAlpha instance.
-
-Since: 1.0
-
-Deprecated: 1.10: Use clutter_animation_get_timeline() and
-clutter_timeline_set_progress_mode() instead.
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha, or %NULL to unset the current #ClutterAlpha
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_set_duration">
-<description>
-Sets the duration of @animation in milliseconds.
-
-This function will set #ClutterAnimation:alpha and
-#ClutterAnimation:timeline if needed.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="msecs">
-<parameter_description> the duration in milliseconds
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_set_loop">
-<description>
-Sets whether @animation should loop over itself once finished.
-
-A looping #ClutterAnimation will not emit the #ClutterAnimation::completed
-signal when finished.
-
-This function will set #ClutterAnimation:alpha and
-#ClutterAnimation:timeline if needed.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="loop">
-<parameter_description> %TRUE if the animation should loop
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_set_mode">
-<description>
-Sets the animation @mode of @animation. The animation @mode is
-a logical id, either coming from the #ClutterAnimationMode enumeration
-or the return value of clutter_alpha_register_func().
-
-This function will also set #ClutterAnimation:alpha if needed.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> an animation mode logical id
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_set_object">
-<description>
-Attaches @animation to @object. The #ClutterAnimation will take a
-reference on @object.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_set_timeline">
-<description>
-Sets the #ClutterTimeline used by @animation.
-
-This function will take a reference on the passed @timeline.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline, or %NULL to unset the
-current #ClutterTimeline
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_unbind_property">
-<description>
-Removes @property_name from the list of animated properties.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> name of the property
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animation_update">
-<description>
-Updates the @final value of the interval for @property_name
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> name of the property
-</parameter_description>
-</parameter>
-<parameter name="final">
-<parameter_description> The final value of the property
-</parameter_description>
-</parameter>
-</parameters>
-<return> The animation itself.
-
-</return>
-</function>
-
-<function name="clutter_animation_update_interval">
-<description>
-Changes the @interval for @property_name. The #ClutterAnimation
-will take ownership of the passed #ClutterInterval.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterPropertyTransition instead
-
-</description>
-<parameters>
-<parameter name="animation">
-<parameter_description> a #ClutterAnimation
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> name of the property
-</parameter_description>
-</parameter>
-<parameter name="interval">
-<parameter_description> a #ClutterInterval
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animator_compute_value">
-<description>
-Compute the value for a managed property at a given progress.
-
-If the property is an ease-in property, the current value of the property
-on the object will be used as the starting point for computation.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the name of the property on object to check
-</parameter_description>
-</parameter>
-<parameter name="progress">
-<parameter_description> a value between 0.0 and 1.0
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> an initialized value to store the computed result
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the computation yields has a value, otherwise (when
-an error occurs or the progress is before any of the keys) %FALSE is
-returned and the #GValue is left untouched
-
-</return>
-</function>
-
-<function name="clutter_animator_get_duration">
-<description>
-Retrieves the current duration of an animator
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-</parameters>
-<return> the duration of the animation, in milliseconds
-
-</return>
-</function>
-
-<function name="clutter_animator_get_keys">
-<description>
-Returns a list of pointers to opaque structures with accessor functions
-that describe the keys added to an animator.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator instance
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject to search for, or %NULL for all objects
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> a specific property name to query for,
-or %NULL for all properties
-</parameter_description>
-</parameter>
-<parameter name="progress">
-<parameter_description> a specific progress to search for, or a negative value for all
-progresses
-</parameter_description>
-</parameter>
-</parameters>
-<return> a
-list of #ClutterAnimatorKey&lt;!-- --&gt;s; the contents of the list are owned
-by the #ClutterAnimator, but you should free the returned list when done,
-using g_list_free()
-
-</return>
-</function>
-
-<function name="clutter_animator_get_timeline">
-<description>
-Get the timeline hooked up for driving the #ClutterAnimator
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #ClutterTimeline that drives the animator
-
-</return>
-</function>
-
-<function name="clutter_animator_key_get_mode">
-<description>
-Retrieves the mode of a #ClutterAnimator key, for the first key of a
-property for an object this represents the whether the animation is
-open ended and or curved for the remainding keys for the property it
-represents the easing mode.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="key">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the mode of a #ClutterAnimatorKey
-
-</return>
-</function>
-
-<function name="clutter_animator_key_get_object">
-<description>
-Retrieves the object a key applies to.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="key">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the object an animator_key exist for.
-
-</return>
-</function>
-
-<function name="clutter_animator_key_get_progress">
-<description>
-Retrieves the progress of an clutter_animator_key
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="key">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the progress defined for a #ClutterAnimator key.
-
-</return>
-</function>
-
-<function name="clutter_animator_key_get_property_name">
-<description>
-Retrieves the name of the property a key applies to.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="key">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the name of the property an animator_key exist for.
-
-</return>
-</function>
-
-<function name="clutter_animator_key_get_property_type">
-<description>
-Retrieves the #GType of the property a key applies to
-
-You can use this type to initialize the #GValue to pass to
-clutter_animator_key_get_value()
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="key">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #GType of the property
-
-</return>
-</function>
-
-<function name="clutter_animator_key_get_value">
-<description>
-Retrieves a copy of the value for a #ClutterAnimatorKey.
-
-The passed in #GValue needs to be already initialized for the value
-type of the key or to a type that allow transformation from the value
-type of the key.
-
-Use g_value_unset() when done.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="key">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> a #GValue initialized with the correct type for the animator key
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the passed #GValue was successfully set, and
-%FALSE otherwise
-
-</return>
-</function>
-
-<function name="clutter_animator_new">
-<description>
-Creates a new #ClutterAnimator instance
-
-Since: 1.2
-
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-</parameters>
-<return> a new #ClutterAnimator.
-
-</return>
-</function>
-
-<function name="clutter_animator_property_get_ease_in">
-<description>
-Checks if a property value is to be eased into the animation.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the name of a property on object
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the property is eased in
-
-</return>
-</function>
-
-<function name="clutter_animator_property_get_interpolation">
-<description>
-Get the interpolation used by animator for a property on a particular
-object.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the name of a property on object
-</parameter_description>
-</parameter>
-</parameters>
-<return> a ClutterInterpolation value.
-</return>
-</function>
-
-<function name="clutter_animator_property_set_ease_in">
-<description>
-Sets whether a property value is to be eased into the animation.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the name of a property on object
-</parameter_description>
-</parameter>
-<parameter name="ease_in">
-<parameter_description> we are going to be easing in this property
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animator_property_set_interpolation">
-<description>
-Set the interpolation method to use, %CLUTTER_INTERPOLATION_LINEAR causes
-the values to linearly change between the values, and
-%CLUTTER_INTERPOLATION_CUBIC causes the values to smoothly change between
-the values.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimatorKey
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the name of a property on object
-</parameter_description>
-</parameter>
-<parameter name="interpolation">
-<parameter_description> the #ClutterInterpolation to use
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animator_remove_key">
-<description>
-Removes all keys matching the conditions specificed in the arguments.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject to search for, or %NULL for all
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> a specific property name to query for,
-or %NULL for all
-</parameter_description>
-</parameter>
-<parameter name="progress">
-<parameter_description> a specific progress to search for or a negative value
-for all
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animator_set">
-<description>
-Adds multiple keys to a #ClutterAnimator, specifying the value a given
-property should have at a given progress of the animation. The mode
-specified is the mode used when going to this key from the previous key of
-the @property_name
-
-If a given (object, property, progress) tuple already exist the mode and
-value will be replaced with the new values.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-<parameter name="first_object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="first_property_name">
-<parameter_description> the property to specify a key for
-</parameter_description>
-</parameter>
-<parameter name="first_mode">
-<parameter_description> the id of the alpha function to use
-</parameter_description>
-</parameter>
-<parameter name="first_progress">
-<parameter_description> at which stage of the animation this value applies; the
-range is a normalized floating point value between 0 and 1
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> the value first_property_name should have for first_object
-at first_progress, followed by more (object, property_name, mode,
-progress, value) tuples, followed by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animator_set_duration">
-<description>
-Runs the timeline of the #ClutterAnimator with a duration in msecs
-as specified.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-<parameter name="duration">
-<parameter_description> milliseconds a run of the animator should last.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animator_set_key">
-<description>
-Sets a single key in the #ClutterAnimator for the @property_name of
- object at @progress.
-
-See also: clutter_animator_set()
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the property to specify a key for
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> the id of the alpha function to use
-</parameter_description>
-</parameter>
-<parameter name="progress">
-<parameter_description> the normalized range at which stage of the animation this
-value applies
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> the value property_name should have at progress.
-</parameter_description>
-</parameter>
-</parameters>
-<return> The animator instance
-
-</return>
-</function>
-
-<function name="clutter_animator_set_timeline">
-<description>
-Sets an external timeline that will be used for driving the animation
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_animator_start">
-<description>
-Start the ClutterAnimator, this is a thin wrapper that rewinds
-and starts the animators current timeline.
-
-Since: 1.2
-Deprecated: 1.12: Use #ClutterKeyframeTransition instead
-
-</description>
-<parameters>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #ClutterTimeline that drives
-the animator. The returned timeline is owned by the #ClutterAnimator
-and it should not be unreferenced
-
-</return>
-</function>
-
 <function name="clutter_backend_get_cogl_context">
 <description>
 Retrieves the #CoglContext associated with the given clutter
@@ -14078,8 +10168,6 @@ be considered experimental too.&lt;/note&gt;
 uses the stub Cogl winsys and the Clutter backend doesn't
 explicitly create a CoglContext.&lt;/note&gt;
 
-Since: 1.8
-Stability: unstable
 
 </description>
 <parameters>
@@ -14090,69 +10178,8 @@ Stability: unstable
 </parameters>
 <return> The #CoglContext associated with @backend.
 
-</return>
-</function>
-
-<function name="clutter_backend_get_double_click_distance">
-<description>
-Retrieves the distance used to verify a double click event
-
-Since: 0.4
-
-Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
-
-</description>
-<parameters>
-<parameter name="backend">
-<parameter_description> a #ClutterBackend
-</parameter_description>
-</parameter>
-</parameters>
-<return> a distance, in pixels.
-
-</return>
-</function>
-
-<function name="clutter_backend_get_double_click_time">
-<description>
-Gets the maximum time between two button press events, as set
-by clutter_backend_set_double_click_time().
-
-Since: 0.4
-
-Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
-
-</description>
-<parameters>
-<parameter name="backend">
-<parameter_description> a #ClutterBackend
-</parameter_description>
-</parameter>
-</parameters>
-<return> a time in milliseconds
-
-</return>
-</function>
-
-<function name="clutter_backend_get_font_name">
-<description>
-Retrieves the default font name as set by
-clutter_backend_set_font_name().
-
-Since: 1.0
-
-Deprecated: 1.4: Use #ClutterSettings:font-name instead
-
-</description>
-<parameters>
-<parameter name="backend">
-<parameter_description> a #ClutterBackend
-</parameter_description>
-</parameter>
-</parameters>
-<return> the font name for the backend. The returned string is
-owned by the #ClutterBackend and should never be modified or freed
 
+Stability: unstable
 </return>
 </function>
 
@@ -14160,7 +10187,6 @@ owned by the #ClutterBackend and should never be modified or freed
 <description>
 Retrieves the font options for @backend.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -14173,6 +10199,7 @@ Since: 0.8
 The returned #cairo_font_options_t is owned by the backend and should
 not be modified or freed
 
+
 </return>
 </function>
 
@@ -14189,7 +10216,6 @@ Clutter will set the resolution using the current backend when
 initializing; the resolution is also stored in the
 #ClutterSettings:font-dpi property.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -14201,77 +10227,8 @@ Since: 0.4
 <return> the current resolution, or -1 if no resolution
 has been set.
 
-</return>
-</function>
-
-<function name="clutter_backend_set_double_click_distance">
-<description>
-Sets the maximum distance used to verify a double click event.
-
-Since: 0.4
-
-Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
 
-</description>
-<parameters>
-<parameter name="backend">
-<parameter_description> a #ClutterBackend
-</parameter_description>
-</parameter>
-<parameter name="distance">
-<parameter_description> a distance, in pixels
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_backend_set_double_click_time">
-<description>
-Sets the maximum time between two button press events, used to
-verify whether it's a double click event or not.
-
-Since: 0.4
-
-Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
-
-</description>
-<parameters>
-<parameter name="backend">
-<parameter_description> a #ClutterBackend
-</parameter_description>
-</parameter>
-<parameter name="msec">
-<parameter_description> milliseconds between two button press events
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_backend_set_font_name">
-<description>
-Sets the default font to be used by Clutter. The @font_name string
-must either be %NULL, which means that the font name from the
-default #ClutterBackend will be used; or be something that can
-be parsed by the pango_font_description_from_string() function.
-
-Since: 1.0
-
-Deprecated: 1.4: Use #ClutterSettings:font-name instead
-
-</description>
-<parameters>
-<parameter name="backend">
-<parameter_description> a #ClutterBackend
-</parameter_description>
-</parameter>
-<parameter name="font_name">
-<parameter_description> the name of the font
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_backend_set_font_options">
@@ -14286,7 +10243,7 @@ options for @backend.
 This function is intended for actors creating a Pango layout
 using the PangoCairo API.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -14302,1456 +10259,22 @@ Since: 0.8
 <return></return>
 </function>
 
-<function name="clutter_backend_set_resolution">
-<description>
-Sets the resolution for font handling on the screen. This is a
-scale factor between points specified in a #PangoFontDescription
-and cairo units. The default value is 96, meaning that a 10 point
-font will be 13 units high. (10 * 96. / 72. = 13.3).
-
-Applications should never need to call this function.
-
-Since: 0.4
-
-Deprecated: 1.4: Use #ClutterSettings:font-dpi instead
-
-</description>
-<parameters>
-<parameter name="backend">
-<parameter_description> a #ClutterBackend
-</parameter_description>
-</parameter>
-<parameter name="dpi">
-<parameter_description> the resolution in &quot;dots per inch&quot; (Physical inches aren't
-actually involved; the terminology is conventional).
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_actors_foreach">
-<description>
-Calls @func for every actor driven by @behave.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> a function called for each actor
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> optional data to be passed to the function, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_apply">
-<description>
-Applies @behave to @actor.  This function adds a reference on
-the actor.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_depth_get_bounds">
-<description>
-Gets the boundaries of the @behaviour
-
-Since: 0.6
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behaviour">
-<parameter_description> a #ClutterBehaviourDepth
-</parameter_description>
-</parameter>
-<parameter name="depth_start">
-<parameter_description> return location for the initial depth value, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="depth_end">
-<parameter_description> return location for the final depth value, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_depth_new">
-<description>
-Creates a new #ClutterBehaviourDepth which can be used to control
-the ClutterActor:depth property of a set of #ClutterActor&lt;!-- --&gt;s.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="depth_start">
-<parameter_description> initial value of the depth
-</parameter_description>
-</parameter>
-<parameter name="depth_end">
-<parameter_description> final value of the depth
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created behaviour
-
-</return>
-</function>
-
-<function name="clutter_behaviour_depth_set_bounds">
-<description>
-Sets the boundaries of the @behaviour.
-
-Since: 0.6
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behaviour">
-<parameter_description> a #ClutterBehaviourDepth
-</parameter_description>
-</parameter>
-<parameter name="depth_start">
-<parameter_description> initial value of the depth
-</parameter_description>
-</parameter>
-<parameter name="depth_end">
-<parameter_description> final value of the depth
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_angle_end">
-<description>
-Gets the at which movements ends.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-</parameters>
-<return> angle in degrees
-
-</return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_angle_start">
-<description>
-Gets the angle at which movements starts.
-
-Since: 0.6
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-</parameters>
-<return> angle in degrees
-
-</return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_angle_tilt">
-<description>
-Gets the tilt of the ellipse around the center in the given axis.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="axis">
-<parameter_description> a #ClutterRotateAxis
-</parameter_description>
-</parameter>
-</parameters>
-<return> angle in degrees.
-
-</return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_center">
-<description>
-Gets the center of the elliptical path path.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> return location for the X coordinate of the center, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> return location for the Y coordinate of the center, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_direction">
-<description>
-Retrieves the #ClutterRotateDirection used by the ellipse behaviour.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-</parameters>
-<return> the rotation direction
-
-</return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_height">
-<description>
-Gets the height of the elliptical path.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-</parameters>
-<return> the height of the path
-
-</return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_tilt">
-<description>
-Gets the tilt of the ellipse around the center in Y axis.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="angle_tilt_x">
-<parameter_description> return location for tilt angle on the X axis, or %NULL.
-</parameter_description>
-</parameter>
-<parameter name="angle_tilt_y">
-<parameter_description> return location for tilt angle on the Y axis, or %NULL.
-</parameter_description>
-</parameter>
-<parameter name="angle_tilt_z">
-<parameter_description> return location for tilt angle on the Z axis, or %NULL.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_get_width">
-<description>
-Gets the width of the elliptical path.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-</parameters>
-<return> the width of the path
-
-</return>
-</function>
-
-<function name="clutter_behaviour_ellipse_new">
-<description>
-Creates a behaviour that drives actors along an elliptical path with
-given center, width and height; the movement starts at @start
-degrees (with 0 corresponding to 12 o'clock) and ends at @end
-degrees. Angles greated than 360 degrees get clamped to the canonical
-interval &lt;0, 360); if @start is equal to @end, the behaviour will
-rotate by exacly 360 degrees.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> x coordinace of the center
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> y coordiance of the center
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> width of the ellipse
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> height of the ellipse
-</parameter_description>
-</parameter>
-<parameter name="direction">
-<parameter_description> #ClutterRotateDirection of rotation
-</parameter_description>
-</parameter>
-<parameter name="start">
-<parameter_description> angle in degrees at which movement starts, between 0 and 360
-</parameter_description>
-</parameter>
-<parameter name="end">
-<parameter_description> angle in degrees at which movement ends, between 0 and 360
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterBehaviourEllipse
-
-</return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_angle_end">
-<description>
-Sets the angle at which movement ends; angles &gt;= 360 degress get clamped
-to the canonical interval &lt;0, 360).
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="angle_end">
-<parameter_description> angle at which movement ends in degrees, between 0 and 360.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_angle_start">
-<description>
-Sets the angle at which movement starts; angles &gt;= 360 degress get clamped
-to the canonical interval &lt;0, 360).
-
-Since: 0.6
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="angle_start">
-<parameter_description> angle at which movement starts in degrees, between 0 and 360.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_angle_tilt">
-<description>
-Sets the angle at which the ellipse should be tilted around it's center.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="axis">
-<parameter_description> a #ClutterRotateAxis
-</parameter_description>
-</parameter>
-<parameter name="angle_tilt">
-<parameter_description> tilt of the elipse around the center in the given axis in
-degrees.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_center">
-<description>
-Sets the center of the elliptical path to the point represented by knot.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> x coordinace of centre
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> y coordinace of centre
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_direction">
-<description>
-Sets the rotation direction used by the ellipse behaviour.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="direction">
-<parameter_description> the rotation direction
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_height">
-<description>
-Sets the height of the elliptical path.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> height of the ellipse
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_tilt">
-<description>
-Sets the angles at which the ellipse should be tilted around it's center.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="angle_tilt_x">
-<parameter_description> tilt of the elipse around the center in X axis in degrees.
-</parameter_description>
-</parameter>
-<parameter name="angle_tilt_y">
-<parameter_description> tilt of the elipse around the center in Y axis in degrees.
-</parameter_description>
-</parameter>
-<parameter name="angle_tilt_z">
-<parameter_description> tilt of the elipse around the center in Z axis in degrees.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_ellipse_set_width">
-<description>
-Sets the width of the elliptical path.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBehaviourEllipse
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> width of the ellipse
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_get_actors">
-<description>
-Retrieves all the actors to which @behave applies. It is not recommended
-for derived classes to use this in there alpha notify method but use 
-#clutter_behaviour_actors_foreach as it avoids alot of needless allocations.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-</parameters>
-<return> a list of
-actors. You should free the returned list with g_slist_free() when
-finished using it.
-
-</return>
-</function>
-
-<function name="clutter_behaviour_get_alpha">
-<description>
-Retrieves the #ClutterAlpha object bound to @behave.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAlpha object, or %NULL if no alpha
-object has been bound to this behaviour.
-
-</return>
-</function>
-
-<function name="clutter_behaviour_get_n_actors">
-<description>
-Gets the number of actors this behaviour is applied too.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-</parameters>
-<return> The number of applied actors 
-
-</return>
-</function>
-
-<function name="clutter_behaviour_get_nth_actor">
-<description>
-Gets an actor the behaviour was applied to referenced by index num.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-<parameter name="index_">
-<parameter_description> the index of an actor this behaviour is applied too. 
-</parameter_description>
-</parameter>
-</parameters>
-<return> A Clutter actor or NULL if @index_ is invalid.
-
-</return>
-</function>
-
-<function name="clutter_behaviour_is_applied">
-<description>
-Check if @behave applied to  @actor.
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> TRUE if actor has behaviour. FALSE otherwise.
-
-</return>
-</function>
-
-<function name="clutter_behaviour_opacity_get_bounds">
-<description>
-Gets the initial and final levels of the opacity applied by @behaviour
-on each actor it controls.
-
-Since: 0.6
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behaviour">
-<parameter_description> a #ClutterBehaviourOpacity
-</parameter_description>
-</parameter>
-<parameter name="opacity_start">
-<parameter_description> return location for the minimum level of opacity, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="opacity_end">
-<parameter_description> return location for the maximum level of opacity, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_opacity_new">
-<description>
-Creates a new #ClutterBehaviourOpacity object, driven by @alpha
-which controls the opacity property of every actor, making it
-change in the interval between @opacity_start and @opacity_end.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="opacity_start">
-<parameter_description> minimum level of opacity
-</parameter_description>
-</parameter>
-<parameter name="opacity_end">
-<parameter_description> maximum level of opacity
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterBehaviourOpacity
-
-</return>
-</function>
-
-<function name="clutter_behaviour_opacity_set_bounds">
-<description>
-Sets the initial and final levels of the opacity applied by @behaviour
-on each actor it controls.
-
-Since: 0.6
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behaviour">
-<parameter_description> a #ClutterBehaviourOpacity
-</parameter_description>
-</parameter>
-<parameter name="opacity_start">
-<parameter_description> minimum level of opacity
-</parameter_description>
-</parameter>
-<parameter name="opacity_end">
-<parameter_description> maximum level of opacity
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_path_get_path">
-<description>
-Get the current path of the behaviour
-
-Since: 1.0
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="pathb">
-<parameter_description> a #ClutterBehaviourPath instance
-</parameter_description>
-</parameter>
-</parameters>
-<return> the path
-
-</return>
-</function>
-
-<function name="clutter_behaviour_path_new">
-<description>
-Creates a new path behaviour. You can use this behaviour to drive
-actors along the nodes of a path, described by @path.
-
-This will claim the floating reference on the #ClutterPath so you
-do not need to unref if it.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="path">
-<parameter_description> a #ClutterPath or %NULL for an empty path
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterBehaviour
-
-</return>
-</function>
-
-<function name="clutter_behaviour_path_new_with_description">
-<description>
-Creates a new path behaviour using the path described by @desc. See
-clutter_path_add_string() for a description of the format.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 1.0
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="desc">
-<parameter_description> a string description of the path
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterBehaviour
-
-</return>
-</function>
-
-<function name="clutter_behaviour_path_new_with_knots">
-<description>
-Creates a new path behaviour that will make the actors visit all of
-the given knots in order with straight lines in between.
-
-A path will be created where the first knot is used in a
-%CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
-%CLUTTER_PATH_LINE_TO&lt;!-- --&gt;s.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 1.0
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="knots">
-<parameter_description> an array of #ClutterKnot&lt;!-- --&gt;s
-</parameter_description>
-</parameter>
-<parameter name="n_knots">
-<parameter_description> number of entries in @knots
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterBehaviour
-
-</return>
-</function>
-
-<function name="clutter_behaviour_path_set_path">
-<description>
-Change the path that the actors will follow. This will take the
-floating reference on the #ClutterPath so you do not need to unref
-it.
-
-Since: 1.0
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="pathb">
-<parameter_description> the path behaviour
-</parameter_description>
-</parameter>
-<parameter name="path">
-<parameter_description> the new path to follow
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_remove">
-<description>
-Removes @actor from the list of #ClutterActor&lt;!-- --&gt;s to which
- behave applies.  This function removes a reference on the actor.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_remove_all">
-<description>
-Removes every actor from the list that @behave holds.
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_rotate_get_axis">
-<description>
-Retrieves the #ClutterRotateAxis used by the rotate behaviour.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-</parameters>
-<return> the rotation axis
-
-</return>
-</function>
-
-<function name="clutter_behaviour_rotate_get_bounds">
-<description>
-Retrieves the rotation boundaries of the rotate behaviour.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-<parameter name="angle_start">
-<parameter_description> return value for the initial angle
-</parameter_description>
-</parameter>
-<parameter name="angle_end">
-<parameter_description> return value for the final angle
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_rotate_get_center">
-<description>
-Retrieves the center of rotation set using
-clutter_behaviour_rotate_set_center().
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> return location for the X center of rotation
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> return location for the Y center of rotation
-</parameter_description>
-</parameter>
-<parameter name="z">
-<parameter_description> return location for the Z center of rotation
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_rotate_get_direction">
-<description>
-Retrieves the #ClutterRotateDirection used by the rotate behaviour.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-</parameters>
-<return> the rotation direction
-
-</return>
-</function>
-
-<function name="clutter_behaviour_rotate_new">
-<description>
-Creates a new #ClutterBehaviourRotate. This behaviour will rotate actors
-bound to it on @axis, following @direction, between @angle_start and
- angle_end  Angles &gt;= 360 degrees will be clamped to the canonical interval
-&lt;0, 360), if angle_start == angle_end, the behaviour will carry out a
-single rotation of 360 degrees.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="axis">
-<parameter_description> the rotation axis
-</parameter_description>
-</parameter>
-<parameter name="direction">
-<parameter_description> the rotation direction
-</parameter_description>
-</parameter>
-<parameter name="angle_start">
-<parameter_description> the starting angle in degrees, between 0 and 360.
-</parameter_description>
-</parameter>
-<parameter name="angle_end">
-<parameter_description> the final angle in degrees, between 0 and 360.
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterBehaviourRotate.
-
-</return>
-</function>
-
-<function name="clutter_behaviour_rotate_set_axis">
-<description>
-Sets the axis used by the rotate behaviour.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-<parameter name="axis">
-<parameter_description> a #ClutterRotateAxis
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_rotate_set_bounds">
-<description>
-Sets the initial and final angles of a rotation behaviour; angles &gt;= 360
-degrees get clamped to the canonical interval &lt;0, 360).
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-<parameter name="angle_start">
-<parameter_description> initial angle in degrees, between 0 and 360.
-</parameter_description>
-</parameter>
-<parameter name="angle_end">
-<parameter_description> final angle in degrees, between 0 and 360.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_rotate_set_center">
-<description>
-Sets the center of rotation. The coordinates are relative to the plane
-normal to the rotation axis set with clutter_behaviour_rotate_set_axis().
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> X axis center of rotation
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> Y axis center of rotation
-</parameter_description>
-</parameter>
-<parameter name="z">
-<parameter_description> Z axis center of rotation
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_rotate_set_direction">
-<description>
-Sets the rotation direction used by the rotate behaviour.
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="rotate">
-<parameter_description> a #ClutterBehaviourRotate
-</parameter_description>
-</parameter>
-<parameter name="direction">
-<parameter_description> the rotation direction
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_scale_get_bounds">
-<description>
-Retrieves the bounds used by scale behaviour.
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="scale">
-<parameter_description> a #ClutterBehaviourScale
-</parameter_description>
-</parameter>
-<parameter name="x_scale_start">
-<parameter_description> return location for the initial scale factor on the X
-axis, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="y_scale_start">
-<parameter_description> return location for the initial scale factor on the Y
-axis, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="x_scale_end">
-<parameter_description> return location for the final scale factor on the X axis,
-or %NULL
-</parameter_description>
-</parameter>
-<parameter name="y_scale_end">
-<parameter_description> return location for the final scale factor on the Y axis,
-or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_scale_new">
-<description>
-Creates a new  #ClutterBehaviourScale instance.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance. In the case when @alpha is %NULL,
-it can be set later with clutter_behaviour_set_alpha().
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha instance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="x_scale_start">
-<parameter_description> initial scale factor on the X axis
-</parameter_description>
-</parameter>
-<parameter name="y_scale_start">
-<parameter_description> initial scale factor on the Y axis
-</parameter_description>
-</parameter>
-<parameter name="x_scale_end">
-<parameter_description> final scale factor on the X axis
-</parameter_description>
-</parameter>
-<parameter name="y_scale_end">
-<parameter_description> final scale factor on the Y axis
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterBehaviourScale
-
-</return>
-</function>
-
-<function name="clutter_behaviour_scale_set_bounds">
-<description>
-Sets the bounds used by scale behaviour.
-
-Since: 0.6
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="scale">
-<parameter_description> a #ClutterBehaviourScale
-</parameter_description>
-</parameter>
-<parameter name="x_scale_start">
-<parameter_description> initial scale factor on the X axis
-</parameter_description>
-</parameter>
-<parameter name="y_scale_start">
-<parameter_description> initial scale factor on the Y axis
-</parameter_description>
-</parameter>
-<parameter name="x_scale_end">
-<parameter_description> final scale factor on the X axis
-</parameter_description>
-</parameter>
-<parameter name="y_scale_end">
-<parameter_description> final scale factor on the Y axis
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_behaviour_set_alpha">
-<description>
-Binds @alpha to a #ClutterBehaviour. The #ClutterAlpha object
-is what makes a behaviour work: for each tick of the timeline
-used by #ClutterAlpha a new value of the alpha parameter is
-computed by the alpha function; the value should be used by
-the #ClutterBehaviour to update one or more properties of the
-actors to which the behaviour applies.
-
-If @alpha is not %NULL, the #ClutterBehaviour will take ownership
-of the #ClutterAlpha instance.
-
-Since: 0.2
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="behave">
-<parameter_description> a #ClutterBehaviour
-</parameter_description>
-</parameter>
-<parameter name="alpha">
-<parameter_description> a #ClutterAlpha or %NULL to unset a previously set alpha
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_bin_layout_add">
-<description>
-Adds a #ClutterActor to the container using @self and
-sets the alignment policies for it
-
-This function is equivalent to clutter_container_add_actor()
-and clutter_layout_manager_child_set_property() but it does not
-require a pointer to the #ClutterContainer associated to the
-#ClutterBinLayout
-
-Since: 1.2
-
-Deprecated: 1.12: Use clutter_actor_add_child() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBinLayout
-</parameter_description>
-</parameter>
-<parameter name="child">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> horizontal alignment policy for @child
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> vertical alignment policy for @child
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_bin_layout_get_alignment">
-<description>
-Retrieves the horizontal and vertical alignment policies for
-a child of @self
-
-If @child is %NULL the default alignment policies will be returned
-instead
-
-Since: 1.2
-
-Deprecated: 1.12: Use the #ClutterActor:x-align and the
-#ClutterActor:y-align properties of #ClutterActor instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBinLayout
-</parameter_description>
-</parameter>
-<parameter name="child">
-<parameter_description> a child of @container
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> return location for the horizontal
-alignment policy
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> return location for the vertical
-alignment policy
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_bin_layout_new">
 <description>
 Creates a new #ClutterBinLayout layout manager
 
-Since: 1.2
 
 </description>
 <parameters>
-<parameter name="x_align">
-<parameter_description> the default alignment policy to be used on the
-horizontal axis
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> the default alignment policy to be used on the
-vertical axis
-</parameter_description>
-</parameter>
 </parameters>
 <return> the newly created layout manager
-
 </return>
 </function>
 
-<function name="clutter_bin_layout_set_alignment">
-<description>
-Sets the horizontal and vertical alignment policies to be applied
-to a @child of @self
-
-If @child is %NULL then the @x_align and @y_align values will
-be set as the default alignment policies
-
-Since: 1.2
-
-Deprecated: 1.12: Use the #ClutterActor:x-align and
-#ClutterActor:y-align properties of #ClutterActor instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterBinLayout
-</parameter_description>
-</parameter>
-<parameter name="child">
-<parameter_description> a child of @container
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> the horizontal alignment policy to be used for the @child
-inside @container
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> the vertical aligment policy to be used on the @child
-inside @container
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_bind_constraint_get_coordinate">
 <description>
 Retrieves the bound coordinate of the constraint
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -15762,6 +10285,7 @@ Since: 1.4
 </parameters>
 <return> the bound coordinate
 
+
 </return>
 </function>
 
@@ -15769,7 +10293,6 @@ Since: 1.4
 <description>
 Retrieves the offset set using clutter_bind_constraint_set_offset()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -15780,6 +10303,7 @@ Since: 1.4
 </parameters>
 <return> the offset, in pixels
 
+
 </return>
 </function>
 
@@ -15787,7 +10311,6 @@ Since: 1.4
 <description>
 Retrieves the #ClutterActor set using clutter_bind_constraint_set_source()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -15798,6 +10321,7 @@ Since: 1.4
 </parameters>
 <return> a pointer to the source actor
 
+
 </return>
 </function>
 
@@ -15806,7 +10330,6 @@ Since: 1.4
 Creates a new constraint, binding a #ClutterActor's position to
 the given @coordinate of the position of @source
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -15826,6 +10349,7 @@ the binding, or %NULL
 </parameters>
 <return> the newly created #ClutterBindConstraint
 
+
 </return>
 </function>
 
@@ -15833,7 +10357,7 @@ the binding, or %NULL
 <description>
 Sets the coordinate to bind in the constraint
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -15853,7 +10377,7 @@ Since: 1.4
 <description>
 Sets the offset to be applied to the constraint
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -15873,7 +10397,7 @@ Since: 1.4
 <description>
 Sets the source #ClutterActor for the constraint
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -15912,7 +10436,6 @@ If the action bound to the @key_val, @modifiers pair has been
 blocked using clutter_binding_pool_block_action(), the callback
 will not be invoked, and this function will return %FALSE.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -15935,6 +10458,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if an action was found and was activated
 
+
 </return>
 </function>
 
@@ -15942,7 +10466,7 @@ Since: 1.0
 <description>
 Blocks all the actions with name @action_name inside @pool.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -15962,7 +10486,6 @@ Since: 1.0
 <description>
 Finds the #ClutterBindingPool with @name.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -15973,6 +10496,7 @@ Since: 1.0
 </parameters>
 <return> a pointer to the #ClutterBindingPool, or %NULL
 
+
 </return>
 </function>
 
@@ -15981,7 +10505,6 @@ Since: 1.0
 Retrieves the name of the action matching the given key symbol
 and modifiers bitmask.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -16002,6 +10525,7 @@ Since: 1.0
 returned string is owned by the binding pool and should never
 be modified or freed
 
+
 </return>
 </function>
 
@@ -16022,7 +10546,6 @@ clutter_binding_pool_find() with the class type name:
 pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance));
 ]|
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -16035,6 +10558,7 @@ Since: 1.0
 The returned #ClutterBindingPool is owned by Clutter and should not
 be freed directly
 
+
 </return>
 </function>
 
@@ -16052,7 +10576,7 @@ the passed @callback will be invoked (with @data).
 Actions can be blocked with clutter_binding_pool_block_action()
 and then unblocked using clutter_binding_pool_unblock_action().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -16106,7 +10630,7 @@ the passed @closure will be invoked.
 Actions can be blocked with clutter_binding_pool_block_action()
 and then unblocked using clutter_binding_pool_unblock_action().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -16141,7 +10665,6 @@ key bindings for an actor. The @name must be a unique identifier
 for the binding pool, so that clutter_binding_pool_find() will
 be able to return the correct binding pool.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -16153,6 +10676,7 @@ Since: 1.0
 <return> the newly created binding pool with the given
 name. Use g_object_unref() when done.
 
+
 </return>
 </function>
 
@@ -16167,7 +10691,7 @@ the passed @callback will be invoked (with @data).
 Actions can be blocked with clutter_binding_pool_block_action()
 and then unblocked using clutter_binding_pool_unblock_action().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -16213,7 +10737,7 @@ the passed @callback will be invoked (with @data).
 Actions can be blocked with clutter_binding_pool_block_action()
 and then unblocked using clutter_binding_pool_unblock_action().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -16242,7 +10766,7 @@ Since: 1.0
 Removes the action matching the given @key_val, @modifiers pair,
 if any exists.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -16270,7 +10794,7 @@ Unblocking an action does not cause the callback bound to it to
 be invoked in case clutter_binding_pool_activate() was called on
 an action previously blocked with clutter_binding_pool_block_action().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -16291,194 +10815,20 @@ Since: 1.0
 Creates a new #ClutterBlurEffect to be used with
 clutter_actor_add_effect()
 
-Since: 1.4
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterBlurEffect or %NULL
 
-</return>
-</function>
-
-<function name="clutter_box_get_color">
-<description>
-Retrieves the background color of @box
-
-If the #ClutterBox:color-set property is set to %FALSE the
-returned #ClutterColor is undefined
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_get_background_color() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> return location for a #ClutterColor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_get_layout_manager">
-<description>
-Retrieves the #ClutterLayoutManager instance used by @box
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_get_layout_manager() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterLayoutManager. The returned
-#ClutterLayoutManager is owned by the #ClutterBox and it should not
-be unreferenced
 
 </return>
 </function>
 
-<function name="clutter_box_layout_get_alignment">
-<description>
-Retrieves the horizontal and vertical alignment policies for @actor
-as set using clutter_box_layout_pack() or clutter_box_layout_set_alignment()
-
-Since: 1.2
-Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
-#ClutterActor:x-align and #ClutterActor:y-align properies
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> return location for the horizontal alignment policy
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> return location for the vertical alignment policy
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_layout_get_easing_duration">
-<description>
-Retrieves the duration set using clutter_box_layout_set_easing_duration()
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-</parameters>
-<return> the duration of the animations, in milliseconds
-
-</return>
-</function>
-
-<function name="clutter_box_layout_get_easing_mode">
-<description>
-Retrieves the easing mode set using clutter_box_layout_set_easing_mode()
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-</parameters>
-<return> an easing mode
-
-</return>
-</function>
-
-<function name="clutter_box_layout_get_expand">
-<description>
-Retrieves whether @actor should expand inside @layout
-
-Since: 1.2
-Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
-#ClutterActor:x-expand and #ClutterActor:y-expand properies
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterActor should expand, %FALSE otherwise
-
-</return>
-</function>
-
-<function name="clutter_box_layout_get_fill">
-<description>
-Retrieves the horizontal and vertical fill policies for @actor
-as set using clutter_box_layout_pack() or clutter_box_layout_set_fill()
-
-Since: 1.2
-Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
-#ClutterActor:x-align and #ClutterActor:y-align properies
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_fill">
-<parameter_description> return location for the horizontal fill policy
-</parameter_description>
-</parameter>
-<parameter name="y_fill">
-<parameter_description> return location for the vertical fill policy
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_box_layout_get_homogeneous">
 <description>
 Retrieves if the children sizes are allocated homogeneously.
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -16490,6 +10840,7 @@ Since: 1.4
 <return> %TRUE if the #ClutterBoxLayout is arranging its children
 homogeneously, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -16497,7 +10848,6 @@ homogeneously, and %FALSE otherwise
 <description>
 Retrieves the orientation of the @layout.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -16508,6 +10858,7 @@ Since: 1.12
 </parameters>
 <return> the orientation of the layout
 
+
 </return>
 </function>
 
@@ -16515,7 +10866,6 @@ Since: 1.12
 <description>
 Retrieves the value set using clutter_box_layout_set_pack_start()
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -16527,6 +10877,7 @@ Since: 1.2
 <return> %TRUE if the #ClutterBoxLayout should pack children
 at the beginning of the layout, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -16534,7 +10885,6 @@ at the beginning of the layout, and %FALSE otherwise
 <description>
 Retrieves the spacing set using clutter_box_layout_set_spacing()
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -16545,47 +10895,6 @@ Since: 1.2
 </parameters>
 <return> the spacing between children of the #ClutterBoxLayout
 
-</return>
-</function>
-
-<function name="clutter_box_layout_get_use_animations">
-<description>
-Retrieves whether @layout should animate changes in the layout properties.
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the animations should be used, %FALSE otherwise
-
-</return>
-</function>
-
-<function name="clutter_box_layout_get_vertical">
-<description>
-Retrieves the orientation of the @layout as set using the
-clutter_box_layout_set_vertical() function
-
-Since: 1.2
-
-Deprecated: 1.12: Use clutter_box_layout_get_orientation() instead
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterBoxLayout is arranging its children
-vertically, and %FALSE otherwise
 
 </return>
 </function>
@@ -16594,197 +10903,14 @@ vertically, and %FALSE otherwise
 <description>
 Creates a new #ClutterBoxLayout layout manager
 
-Since: 1.2
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterBoxLayout
 
-</return>
-</function>
-
-<function name="clutter_box_layout_pack">
-<description>
-Packs @actor inside the #ClutterContainer associated to @layout
-and sets the layout properties
 
-Since: 1.2
-Deprecated: 1.12: #ClutterBoxLayout honours #ClutterActor's
-align and expand properties. The preferred way is adding
-the @actor with clutter_actor_add_child() and setting
-#ClutterActor:x-align, #ClutterActor:y-align,
-#ClutterActor:x-expand and #ClutterActor:y-expand
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="expand">
-<parameter_description> whether the @actor should expand
-</parameter_description>
-</parameter>
-<parameter name="x_fill">
-<parameter_description> whether the @actor should fill horizontally
-</parameter_description>
-</parameter>
-<parameter name="y_fill">
-<parameter_description> whether the @actor should fill vertically
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> the horizontal alignment policy for @actor
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> the vertical alignment policy for @actor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_layout_set_alignment">
-<description>
-Sets the horizontal and vertical alignment policies for @actor
-inside @layout
-
-Since: 1.2
-Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
-#ClutterActor:x-align and #ClutterActor:y-align properies
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> Horizontal alignment policy for @actor
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> Vertical alignment policy for @actor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_layout_set_easing_duration">
-<description>
-Sets the duration of the animations used by @layout when animating changes
-in the layout properties.
-
-Since: 1.2
-
-Deprecated: 1.12: The layout manager will honour the easing state
-of the children when allocating them.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="msecs">
-<parameter_description> the duration of the animations, in milliseconds
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_layout_set_easing_mode">
-<description>
-Sets the easing mode to be used by @layout when animating changes in layout
-properties.
-
-Since: 1.2
-
-Deprecated: 1.12: The layout manager will honour the easing state
-of the children when allocating them.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> an easing mode, either from #ClutterAnimationMode or a logical id
-from clutter_alpha_register_func()
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_layout_set_expand">
-<description>
-Sets whether @actor should expand inside @layout
-
-Since: 1.2
-Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
-#ClutterActor:x-expand and #ClutterActor:y-expand properies
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="expand">
-<parameter_description> whether @actor should expand
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_layout_set_fill">
-<description>
-Sets the horizontal and vertical fill policies for @actor
-inside @layout
-
-Since: 1.2
-Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
-#ClutterActor:x-align and #ClutterActor:y-align properies
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_fill">
-<parameter_description> whether @actor should fill horizontally the allocated space
-</parameter_description>
-</parameter>
-<parameter name="y_fill">
-<parameter_description> whether @actor should fill vertically the allocated space
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_box_layout_set_homogeneous">
@@ -16792,7 +10918,7 @@ Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
 Sets whether the size of @layout children should be
 homogeneous
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -16812,7 +10938,7 @@ Since: 1.4
 <description>
 Sets the orientation of the #ClutterBoxLayout layout manager.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -16833,7 +10959,7 @@ Since: 1.12
 Sets whether children of @layout should be layed out by appending
 them or by prepending them
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -16854,7 +10980,7 @@ beginning of the layout
 <description>
 Sets the spacing between children of @layout
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -16870,331 +10996,11 @@ Since: 1.2
 <return></return>
 </function>
 
-<function name="clutter_box_layout_set_use_animations">
-<description>
-Sets whether @layout should animate changes in the layout properties
-
-The duration of the animations is controlled by
-clutter_box_layout_set_easing_duration(); the easing mode to be used
-by the animations is controlled by clutter_box_layout_set_easing_mode().
-
-Enabling animations will override the easing state of each child
-of the actor using @layout, and will use the #ClutterBoxLayout:easing-mode
-and #ClutterBoxLayout:easing-duration properties instead.
-
-Since: 1.2
-
-Deprecated: 1.12: The layout manager will honour the easing state
-of the children when allocating them.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="animate">
-<parameter_description> %TRUE if the @layout should use animations
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_layout_set_vertical">
-<description>
-Sets whether @layout should arrange its children vertically alongside
-the Y axis, instead of horizontally alongside the X axis
-
-Since: 1.2
-
-Deprecated: 1.12: Use clutter_box_layout_set_orientation() instead.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterBoxLayout
-</parameter_description>
-</parameter>
-<parameter name="vertical">
-<parameter_description> %TRUE if the layout should be vertical
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_new">
-<description>
-Creates a new #ClutterBox. The children of the box will be layed
-out by the passed @manager
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_new() instead.
-
-</description>
-<parameters>
-<parameter name="manager">
-<parameter_description> a #ClutterLayoutManager
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterBox actor
-
-</return>
-</function>
-
-<function name="clutter_box_pack">
-<description>
-Adds @actor to @box and sets layout properties at the same time,
-if the #ClutterLayoutManager used by @box has them
-
-This function is a wrapper around clutter_container_add_actor()
-and clutter_layout_manager_child_set()
-
-Language bindings should use the vector-based clutter_box_packv()
-variant instead
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_add_child() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="first_property">
-<parameter_description> the name of the first property to set, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a list of property name and value pairs, terminated by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_pack_after">
-<description>
-Adds @actor to @box, placing it after @sibling, and sets layout
-properties at the same time, if the #ClutterLayoutManager used by
- box supports them
-
-If @sibling is %NULL then @actor is placed at the end of the
-list of children, to be allocated and painted after every other child
-
-This function is a wrapper around clutter_container_add_actor(),
-clutter_container_raise_child() and clutter_layout_manager_child_set()
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_insert_child_above() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="sibling">
-<parameter_description> a #ClutterActor or %NULL
-</parameter_description>
-</parameter>
-<parameter name="first_property">
-<parameter_description> the name of the first property to set, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a list of property name and value pairs, terminated by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_pack_at">
-<description>
-Adds @actor to @box, placing it at @position, and sets layout
-properties at the same time, if the #ClutterLayoutManager used by
- box supports them
-
-If @position is a negative number, or is larger than the number of
-children of @box, the new child is added at the end of the list of
-children
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_insert_child_at_index() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="position">
-<parameter_description> the position to insert the @actor at
-</parameter_description>
-</parameter>
-<parameter name="first_property">
-<parameter_description> the name of the first property to set, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a list of property name and value pairs, terminated by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_pack_before">
-<description>
-Adds @actor to @box, placing it before @sibling, and sets layout
-properties at the same time, if the #ClutterLayoutManager used by
- box supports them
-
-If @sibling is %NULL then @actor is placed at the beginning of the
-list of children, to be allocated and painted below every other child
-
-This function is a wrapper around clutter_container_add_actor(),
-clutter_container_lower_child() and clutter_layout_manager_child_set()
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_insert_child_below() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="sibling">
-<parameter_description> a #ClutterActor or %NULL
-</parameter_description>
-</parameter>
-<parameter name="first_property">
-<parameter_description> the name of the first property to set, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a list of property name and value pairs, terminated by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_packv">
-<description>
-Vector-based variant of clutter_box_pack(), intended for language
-bindings to use
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_add_child() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-<parameter name="n_properties">
-<parameter_description> the number of properties to set
-</parameter_description>
-</parameter>
-<parameter name="properties">
-<parameter_description> a vector
-containing the property names to set
-</parameter_description>
-</parameter>
-<parameter name="values">
-<parameter_description> a vector containing the property
-values to set
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_set_color">
-<description>
-Sets (or unsets) the background color for @box
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_set_background_color() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> the background color, or %NULL to unset
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_box_set_layout_manager">
-<description>
-Sets the #ClutterLayoutManager for @box
-
-A #ClutterLayoutManager is a delegate object that controls the
-layout of the children of @box
-
-Since: 1.2
-
-Deprecated: 1.10: Use clutter_actor_set_layout_manager() instead.
-
-</description>
-<parameters>
-<parameter name="box">
-<parameter_description> a #ClutterBox
-</parameter_description>
-</parameter>
-<parameter name="manager">
-<parameter_description> a #ClutterLayoutManager
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_brightness_contrast_effect_get_brightness">
 <description>
 Retrieves the change in brightness used by @effect.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -17225,7 +11031,7 @@ change in brightness
 <description>
 Retrieves the contrast value used by @effect.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -17257,7 +11063,6 @@ change in contrast
 Creates a new #ClutterBrightnessContrastEffect to be used with
 clutter_actor_add_effect()
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -17266,6 +11071,7 @@ Since: 1.10
 #ClutterBrightnessContrastEffect or %NULL.  Use g_object_unref() when
 done.
 
+
 </return>
 </function>
 
@@ -17275,7 +11081,7 @@ The range of @brightness is [-1.0, 1.0], where 0.0 designates no change;
 a value below 0.0 indicates a decrease in brightness; and a value
 above 0.0 indicates an increase of brightness.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -17297,7 +11103,7 @@ The range for each component is [-1.0, 1.0] where 0.0 designates no change,
 values below 0.0 mean a decrease in brightness, and values above indicate
 an increase.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -17327,7 +11133,7 @@ The range for @contrast is [-1.0, 1.0], where 0.0 designates no change;
 a value below 0.0 indicates a decrease in contrast; and a value above
 0.0 indicates an increase.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -17349,7 +11155,7 @@ The range for each component is [-1.0, 1.0] where 0.0 designates no change,
 values below 0.0 mean a decrease in contrast, and values above indicate
 an increase.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -17377,7 +11183,7 @@ Since: 1.10
 <description>
 Utility function to clear a Cairo context.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -17402,7 +11208,7 @@ color-&gt;blue / 255.0,
 color-&gt;alpha / 255.0);
 ]|
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -17418,296 +11224,6 @@ Since: 1.0
 <return></return>
 </function>
 
-<function name="clutter_cairo_texture_clear">
-<description>
-Clears @self's internal drawing surface, so that the next upload
-will replace the previous contents of the #ClutterCairoTexture
-rather than adding to it.
-
-Calling this function from within a #ClutterCairoTexture::draw
-signal handler will clear the invalidated area.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_cairo_texture_create">
-<description>
-Creates a new Cairo context for the @cairo texture. It is
-similar to using clutter_cairo_texture_create_region() with @x_offset
-and @y_offset of 0, @width equal to the @cairo texture surface width
-and @height equal to the @cairo texture surface height.
-
-&lt;warning&gt;&lt;para&gt;Do not call this function within the paint virtual
-function or from a callback to the #ClutterActor::paint
-signal.&lt;/para&gt;&lt;/warning&gt;
-
-Since: 1.0
-
-Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
-the clutter_cairo_texture_invalidate() function to obtain a
-Cairo context for 2D drawing.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> a newly created Cairo context. Use cairo_destroy()
-to upload the contents of the context when done drawing
-
-</return>
-</function>
-
-<function name="clutter_cairo_texture_create_region">
-<description>
-Creates a new Cairo context that will updat the region defined
-by @x_offset, @y_offset, @width and @height.
-
-&lt;warning&gt;&lt;para&gt;Do not call this function within the paint virtual
-function or from a callback to the #ClutterActor::paint
-signal.&lt;/para&gt;&lt;/warning&gt;
-
-Since: 1.0
-
-Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
-clutter_cairo_texture_invalidate_rectangle() to obtain a
-clipped Cairo context for 2D drawing.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-<parameter name="x_offset">
-<parameter_description> offset of the region on the X axis
-</parameter_description>
-</parameter>
-<parameter name="y_offset">
-<parameter_description> offset of the region on the Y axis
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> width of the region, or -1 for the full surface width
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> height of the region, or -1 for the full surface height
-</parameter_description>
-</parameter>
-</parameters>
-<return> a newly created Cairo context. Use cairo_destroy()
-to upload the contents of the context when done drawing
-
-</return>
-</function>
-
-<function name="clutter_cairo_texture_get_auto_resize">
-<description>
-Retrieves the value set using clutter_cairo_texture_set_auto_resize().
-
-Since: 1.8
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterCairoTexture should track the
-allocation, and %FALSE otherwise
-
-</return>
-</function>
-
-<function name="clutter_cairo_texture_get_surface_size">
-<description>
-Retrieves the surface width and height for @self.
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> return location for the surface width, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> return location for the surface height, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_cairo_texture_invalidate">
-<description>
-Invalidates the whole surface of a #ClutterCairoTexture.
-
-This function will cause the #ClutterCairoTexture::draw signal
-to be emitted.
-
-See also: clutter_cairo_texture_invalidate_rectangle()
-
-Since: 1.8
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_cairo_texture_invalidate_rectangle">
-<description>
-Invalidates a rectangular region of a #ClutterCairoTexture.
-
-The invalidation will cause the #ClutterCairoTexture::draw signal
-to be emitted.
-
-See also: clutter_cairo_texture_invalidate()
-
-Since: 1.8
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-<parameter name="rect">
-<parameter_description> a rectangle with the area to invalida,
-or %NULL to perform an unbounded invalidation
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_cairo_texture_new">
-<description>
-Creates a new #ClutterCairoTexture actor, with a surface of @width by
- height pixels.
-
-Since: 1.0
-
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="width">
-<parameter_description> the width of the surface
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> the height of the surface
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterCairoTexture actor
-
-</return>
-</function>
-
-<function name="clutter_cairo_texture_set_auto_resize">
-<description>
-Sets whether the #ClutterCairoTexture should ensure that the
-backing Cairo surface used matches the allocation assigned to
-the actor. If the allocation changes, the contents of the
-#ClutterCairoTexture will also be invalidated automatically.
-
-Since: 1.8
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> %TRUE if the #ClutterCairoTexture should bind the surface
-size to the allocation
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_cairo_texture_set_surface_size">
-<description>
-Resizes the Cairo surface used by @self to @width and @height.
-
-This function will not invalidate the contents of the Cairo
-texture: you will have to explicitly call either
-clutter_cairo_texture_invalidate_rectangle() or
-clutter_cairo_texture_invalidate().
-
-Since: 1.0
-Deprecated: 1.12: Use #ClutterCanvas instead
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> a #ClutterCairoTexture
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> the new width of the surface
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> the new height of the surface
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_canvas_get_scale_factor">
-<description>
-Retrieves the scaling factor of @canvas, as set using
-clutter_canvas_set_scale_factor().
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="canvas">
-<parameter_description> a #ClutterCanvas
-</parameter_description>
-</parameter>
-</parameters>
-<return> the scaling factor, or -1 if the @canvas
-uses the default from #ClutterSettings
-
-</return>
-</function>
-
 <function name="clutter_canvas_new">
 <description>
 Creates a new instance of #ClutterCanvas.
@@ -17717,7 +11233,6 @@ You should call clutter_canvas_set_size() to set the size of the canvas.
 You should call clutter_content_invalidate() every time you wish to
 draw the contents of the canvas.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -17725,55 +11240,17 @@ Since: 1.10
 <return> The newly allocated instance of
 #ClutterCanvas. Use g_object_unref() when done.
 
-</return>
-</function>
-
-<function name="clutter_canvas_set_scale_factor">
-<description>
-Sets the scaling factor for the Cairo surface used by @canvas.
-
-This function should rarely be used.
-
-The default scaling factor of a #ClutterCanvas content uses the
-#ClutterSettings:window-scaling-factor property, which is set by
-the windowing system. By using this function it is possible to
-override that setting.
 
-Changing the scale factor will invalidate the @canvas.
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="canvas">
-<parameter_description> a #ClutterCanvas
-</parameter_description>
-</parameter>
-<parameter name="scale">
-<parameter_description> the scale factor, or -1 for the default
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_canvas_set_size">
 <description>
-Sets the size of the @canvas, and invalidates the content.
+Sets the size of the @canvas.
 
-This function will cause the @canvas to be invalidated only
-if the size of the canvas surface has changed.
+This function will cause the @canvas to be invalidated.
 
-If you want to invalidate the contents of the @canvas when setting
-the size, you can use the return value of the function to conditionally
-call clutter_content_invalidate():
 
-|[
-if (!clutter_canvas_set_size (canvas, width, height))
-clutter_content_invalidate (CLUTTER_CONTENT (canvas));
-]|
-
-Since: 1.10
 
 </description>
 <parameters>
@@ -17790,10 +11267,7 @@ Since: 1.10
 </parameter_description>
 </parameter>
 </parameters>
-<return> this function returns %TRUE if the size change
-caused a content invalidation, and %FALSE otherwise
-
-</return>
+<return></return>
 </function>
 
 <function name="clutter_cex100_get_egl_display">
@@ -17801,13 +11275,13 @@ caused a content invalidation, and %FALSE otherwise
 Retrieves the EGL display used by Clutter, if it supports the
 EGL windowing system and if it is running using an EGL backend.
 
-Since: 1.10
 
 </description>
 <parameters>
 </parameters>
 <return> the EGL display used by Clutter, or 0
 
+
 </return>
 </function>
 
@@ -17821,7 +11295,7 @@ Clutter defaults to %CLUTTER_CEX100_TRIPLE_BUFFERING.
 
 &lt;note&gt;This function has to be called before clutter_init()&lt;/note&gt;
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -17845,7 +11319,7 @@ the stage will be drawn. By default Clutter will pick UPP_C
 
 &lt;note&gt;This function has to be called before clutter_init()&lt;/note&gt;
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -17865,7 +11339,6 @@ that an application is currently linked against
 This is the run-time equivalent of the compile-time %CLUTTER_CHECK_VERSION
 pre-processor macro
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -17885,6 +11358,7 @@ Since: 1.2
 <return> %TRUE if the version of the Clutter library is
 greater than (@major, @minor, @micro), and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -17917,7 +11391,6 @@ else
 g_error (&quot;Unknown Clutter backend.&quot;);
 ]|
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -17929,6 +11402,7 @@ Since: 1.10
 <return> %TRUE if the current Clutter windowing system backend is
 the one checked, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -17936,7 +11410,6 @@ the one checked, and %FALSE otherwise
 <description>
 Retrieves the actor wrapped by @data
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -17947,6 +11420,7 @@ Since: 0.8
 </parameters>
 <return> a #ClutterActor
 
+
 </return>
 </function>
 
@@ -17954,7 +11428,6 @@ Since: 0.8
 <description>
 Retrieves the container using @data
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -17965,32 +11438,14 @@ Since: 0.8
 </parameters>
 <return> a #ClutterContainer
 
-</return>
-</function>
-
-<function name="clutter_clear_glyph_cache">
-<description>
-Clears the internal cache of glyphs used by the Pango
-renderer. This will free up some memory and GL texture
-resources. The cache will be automatically refilled as more text is
-drawn.
-
-Since: 0.8
-
-Deprecated: 1.10: Use clutter_get_font_map() and
-cogl_pango_font_map_clear_glyph_cache() instead.
 
-</description>
-<parameters>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_click_action_get_button">
 <description>
 Retrieves the button that was pressed.
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -18001,6 +11456,7 @@ Since: 1.4
 </parameters>
 <return> the button value
 
+
 </return>
 </function>
 
@@ -18008,7 +11464,7 @@ Since: 1.4
 <description>
 Retrieves the screen coordinates of the button press.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -18032,7 +11488,6 @@ Since: 1.8
 <description>
 Retrieves the modifier state of the click action.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -18043,6 +11498,7 @@ Since: 1.6
 </parameters>
 <return> the modifier state parameter, or 0
 
+
 </return>
 </function>
 
@@ -18050,13 +11506,13 @@ Since: 1.6
 <description>
 Creates a new #ClutterClickAction instance
 
-Since: 1.4
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterClickAction
 
+
 </return>
 </function>
 
@@ -18071,7 +11527,7 @@ initiated.
 This function is useful to break a grab, for instance after a certain
 amount of time has passed.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -18088,7 +11544,6 @@ Since: 1.4
 Creates a new #ClutterPaintNode that will clip its child
 nodes to the 2D regions added to it.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -18096,6 +11551,7 @@ Since: 1.10
 <return> the newly created #ClutterPaintNode.
 Use clutter_paint_node_unref() when done.
 
+
 </return>
 </function>
 
@@ -18103,7 +11559,6 @@ Use clutter_paint_node_unref() when done.
 <description>
 Retrieves the source #ClutterActor being cloned by @self.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -18114,6 +11569,7 @@ Since: 1.0
 </parameters>
 <return> the actor source for the clone
 
+
 </return>
 </function>
 
@@ -18121,7 +11577,6 @@ Since: 1.0
 <description>
 Creates a new #ClutterActor which clones @source/
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -18132,6 +11587,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #ClutterClone
 
+
 </return>
 </function>
 
@@ -18139,7 +11595,7 @@ Since: 1.0
 <description>
 Sets @source as the source actor to be cloned by @self.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -18184,7 +11640,6 @@ between the alpha channels of @a and @b.
 <description>
 Allocates a new, transparent black #ClutterColor.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -18192,6 +11647,7 @@ Since: 1.12
 <return> the newly allocated #ClutterColor; use
 clutter_color_free() to free its resources
 
+
 </return>
 </function>
 
@@ -18200,7 +11656,6 @@ clutter_color_free() to free its resources
 Makes a copy of the color structure.  The result must be
 freed using clutter_color_free().
 
-Since: 0.2
 
 </description>
 <parameters>
@@ -18211,6 +11666,7 @@ Since: 0.2
 </parameters>
 <return> an allocated copy of @color.
 
+
 </return>
 </function>
 
@@ -18240,7 +11696,6 @@ Compares two #ClutterColor&lt;!-- --&gt;s and checks if they are the same.
 This function can be passed to g_hash_table_new() as the @key_equal_func
 parameter, when using #ClutterColor&lt;!-- --&gt;s as keys in a #GHashTable.
 
-Since: 0.2
 
 </description>
 <parameters>
@@ -18255,6 +11710,7 @@ Since: 0.2
 </parameters>
 <return> %TRUE if the two colors are the same.
 
+
 </return>
 </function>
 
@@ -18262,7 +11718,7 @@ Since: 0.2
 <description>
 Frees a color structure created with clutter_color_copy().
 
-Since: 0.2
+
 
 </description>
 <parameters>
@@ -18363,9 +11819,9 @@ integers between 0 and 255, or percentage values in the range between 0%
 and 100%; the percentages require the '%' character. The 'a' value, if
 specified, can only be a floating point value between 0.0 and 1.0.
 
-In the hls() and hlsa() formats, the 'h' value (hue) is an angle between
+In the hls() and hlsa() formats, the 'h' value (hue) it's an angle between
 0 and 360.0 degrees; the 'l' and 's' values (luminance and saturation) are
-percentage values in the range between 0% and 100%. The 'a' value, if specified,
+a floating point value between 0.0 and 1.0. The 'a' value, if specified,
 can only be a floating point value between 0.0 and 1.0.
 
 Whitespace inside the definitions is ignored; no leading whitespace
@@ -18374,7 +11830,6 @@ is allowed.
 If the alpha component is not specified then it is assumed to be set to
 be fully opaque.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -18389,6 +11844,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if parsing succeeded, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -18399,7 +11855,6 @@ Retrieves a static color for the given @color name
 Static colors are created by Clutter and are guaranteed to always be
 available and valid
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -18411,6 +11866,7 @@ Since: 1.6
 <return> a pointer to a static color; the returned pointer
 is owned by Clutter and it should never be modified or freed
 
+
 </return>
 </function>
 
@@ -18421,7 +11877,6 @@ Converts a #ClutterColor to a hash value.
 This function can be passed to g_hash_table_new() as the @hash_func
 parameter, when using #ClutterColor&lt;!-- --&gt;s as keys in a #GHashTable.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -18432,6 +11887,7 @@ Since: 1.0
 </parameters>
 <return> a hash value corresponding to the color
 
+
 </return>
 </function>
 
@@ -18439,7 +11895,6 @@ Since: 1.0
 <description>
 Initializes @color with the given values.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -18466,6 +11921,7 @@ Since: 1.12
 </parameters>
 <return> the initialized #ClutterColor
 
+
 </return>
 </function>
 
@@ -18474,7 +11930,7 @@ Since: 1.12
 Interpolates between @initial and @final #ClutterColor&lt;!-- --&gt;s
 using @progress
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -18527,7 +11983,6 @@ This function is the equivalent of:
 clutter_color_init (clutter_color_alloc (), red, green, blue, alpha);
 ]|
 
-Since: 0.8.4
 
 </description>
 <parameters>
@@ -18551,6 +12006,7 @@ Since: 0.8.4
 <return> the newly allocated color.
 Use clutter_color_free() when done
 
+
 </return>
 </function>
 
@@ -18559,7 +12015,6 @@ Use clutter_color_free() when done
 Creates a new #ClutterPaintNode that will paint a solid color
 fill using @color.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -18571,6 +12026,7 @@ Since: 1.10
 <return> the newly created #ClutterPaintNode. Use
 clutter_paint_node_unref() when done
 
+
 </return>
 </function>
 
@@ -18678,7 +12134,6 @@ Returns a textual specification of @color in the hexadecimal form
 hexadecimal digits representing the red, green, blue and alpha components
 respectively.
 
-Since: 0.2
 
 </description>
 <parameters>
@@ -18689,6 +12144,7 @@ Since: 0.2
 </parameters>
 <return> a newly-allocated text string
 
+
 </return>
 </function>
 
@@ -18696,7 +12152,7 @@ Since: 0.2
 <description>
 Retrieves the tint used by @effect
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -18717,7 +12173,6 @@ Since: 1.4
 Creates a new #ClutterColorizeEffect to be used with
 clutter_actor_add_effect()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -18728,6 +12183,7 @@ Since: 1.4
 </parameters>
 <return> the newly created #ClutterColorizeEffect or %NULL
 
+
 </return>
 </function>
 
@@ -18735,7 +12191,7 @@ Since: 1.4
 <description>
 Sets the tint to be used when colorizing
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -18751,100 +12207,6 @@ Since: 1.4
 <return></return>
 </function>
 
-<function name="clutter_container_add">
-<description>
-Adds a list of #ClutterActor&lt;!-- --&gt;s to @container. Each time and
-actor is added, the &quot;actor-added&quot; signal is emitted. Each actor should
-be parented to @container, which takes a reference on the actor. You
-cannot add a #ClutterActor to more than one #ClutterContainer.
-
-This function will call #ClutterContainerIface.add(), which is a
-deprecated virtual function. The default implementation will
-call clutter_actor_add_child().
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_add_child() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="first_actor">
-<parameter_description> the first #ClutterActor to add
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> %NULL terminated list of actors to add
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_add_actor">
-<description>
-Adds a #ClutterActor to @container. This function will emit the
-&quot;actor-added&quot; signal. The actor should be parented to
- container  You cannot add a #ClutterActor to more than one
-#ClutterContainer.
-
-This function will call #ClutterContainerIface.add(), which is a
-deprecated virtual function. The default implementation will
-call clutter_actor_add_child().
-
-Virtual: add
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_add_child() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> the first #ClutterActor to add
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_add_valist">
-<description>
-Alternative va_list version of clutter_container_add().
-
-This function will call #ClutterContainerIface.add(), which is a
-deprecated virtual function. The default implementation will
-call clutter_actor_add_child().
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_add_child() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="first_actor">
-<parameter_description> the first #ClutterActor to add
-</parameter_description>
-</parameter>
-<parameter name="var_args">
-<parameter_description> list of actors to add, followed by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_container_child_get">
 <description>
 Gets @container specific properties of an actor.
@@ -18853,7 +12215,7 @@ In general, a copy is made of the property contents and the caller is
 responsible for freeing the memory in the appropriate manner for the type, for
 instance by calling g_free() or g_object_unref(). 
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -18888,7 +12250,7 @@ Note that clutter_container_child_set_property() is really intended for
 language bindings, clutter_container_child_set() is much more convenient
 for C programming.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -18918,7 +12280,7 @@ Calls the #ClutterContainerIface.child_notify() virtual function
 of #ClutterContainer. The default implementation will emit the
 #ClutterContainer::child-notify signal.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -18942,7 +12304,7 @@ Since: 1.6
 <description>
 Sets container specific properties on the child of a container.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -18971,7 +12333,7 @@ pairs terminated with NULL.
 <description>
 Sets a container-specific property on a child of @container.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -18999,7 +12361,6 @@ Since: 0.8
 <description>
 Looks up the #GParamSpec for a child property of @klass.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -19015,6 +12376,7 @@ Since: 0.8
 <return> The #GParamSpec for the property or %NULL
 if no such property exist.
 
+
 </return>
 </function>
 
@@ -19022,7 +12384,6 @@ if no such property exist.
 <description>
 Returns an array of #GParamSpec for all child properties.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -19038,6 +12399,7 @@ Since: 0.8
 <return> an array
 of #GParamSpec&lt;!-- --&gt;s which should be freed after use.
 
+
 </return>
 </function>
 
@@ -19053,7 +12415,7 @@ a #ClutterContainer implementation outside of the
 
 Applications should not call this function.
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -19080,7 +12442,7 @@ a #ClutterContainer implementation outside of the
 
 Applications should not call this function.
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -19096,103 +12458,11 @@ Since: 1.2
 <return></return>
 </function>
 
-<function name="clutter_container_find_child_by_name">
-<description>
-Finds a child actor of a container by its name. Search recurses
-into any child container.
-
-Since: 0.6
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="child_name">
-<parameter_description> the name of the requested child.
-</parameter_description>
-</parameter>
-</parameters>
-<return> The child actor with the requested name,
-or %NULL if no actor with that name was found.
-
-</return>
-</function>
-
-<function name="clutter_container_foreach">
-<description>
-Calls @callback for each child of @container that was added
-by the application (with clutter_container_add_actor()). Does
-not iterate over &quot;internal&quot; children that are part of the
-container's own implementation, if any.
-
-This function calls the #ClutterContainerIface.foreach()
-virtual function, which has been deprecated.
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_get_first_child() or
-clutter_actor_get_last_child() to retrieve the beginning of
-the list of children, and clutter_actor_get_next_sibling()
-and clutter_actor_get_previous_sibling() to iterate over it;
-alternatively, use the #ClutterActorIter API.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="callback">
-<parameter_description> a function to be called for each child
-</parameter_description>
-</parameter>
-<parameter name="user_data">
-<parameter_description> data to be passed to the function, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_foreach_with_internals">
-<description>
-Calls @callback for each child of @container, including &quot;internal&quot;
-children built in to the container itself that were never added
-by the application.
-
-This function calls the #ClutterContainerIface.foreach_with_internals()
-virtual function, which has been deprecated.
-
-Since: 1.0
-
-Deprecated: 1.10: See clutter_container_foreach().
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="callback">
-<parameter_description> a function to be called for each child
-</parameter_description>
-</parameter>
-<parameter name="user_data">
-<parameter_description> data to be passed to the function, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_container_get_child_meta">
 <description>
 Retrieves the #ClutterChildMeta which contains the data about the
 @container specific state for @actor.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -19209,213 +12479,10 @@ Since: 0.8
 of @container or %NULL if the specifiec actor does not exist or the
 container is not configured to provide #ClutterChildMeta&lt;!-- --&gt;s
 
-</return>
-</function>
-
-<function name="clutter_container_get_children">
-<description>
-Retrieves all the children of @container.
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_get_children() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-</parameters>
-<return> a list
-of #ClutterActor&lt;!-- --&gt;s. Use g_list_free() on the returned
-list when done.
 
 </return>
 </function>
 
-<function name="clutter_container_lower_child">
-<description>
-Lowers @actor to @sibling level, in the depth ordering.
-
-This function calls the #ClutterContainerIface.lower() virtual function,
-which has been deprecated. The default implementation will call
-clutter_actor_set_child_below_sibling().
-
-Virtual: lower
-
-Since: 0.6
-
-Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> the actor to raise
-</parameter_description>
-</parameter>
-<parameter name="sibling">
-<parameter_description> the sibling to lower to, or %NULL to lower
-to the bottom
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_raise_child">
-<description>
-Raises @actor to @sibling level, in the depth ordering.
-
-This function calls the #ClutterContainerIface.raise() virtual function,
-which has been deprecated. The default implementation will call
-clutter_actor_set_child_above_sibling().
-
-Virtual: raise
-
-Since: 0.6
-
-Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> the actor to raise
-</parameter_description>
-</parameter>
-<parameter name="sibling">
-<parameter_description> the sibling to raise to, or %NULL to raise
-to the top
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_remove">
-<description>
-Removes a %NULL terminated list of #ClutterActor&lt;!-- --&gt;s from
- container  Each actor should be unparented, so if you want to keep it
-around you must hold a reference to it yourself, using g_object_ref().
-Each time an actor is removed, the &quot;actor-removed&quot; signal is
-emitted by @container.
-
-This function will call #ClutterContainerIface.remove(), which is a
-deprecated virtual function. The default implementation will call
-clutter_actor_remove_child().
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_remove_child() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="first_actor">
-<parameter_description> first #ClutterActor to remove
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> a %NULL-terminated list of actors to remove
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_remove_actor">
-<description>
-Removes @actor from @container. The actor should be unparented, so
-if you want to keep it around you must hold a reference to it
-yourself, using g_object_ref(). When the actor has been removed,
-the &quot;actor-removed&quot; signal is emitted by @container.
-
-This function will call #ClutterContainerIface.remove(), which is a
-deprecated virtual function. The default implementation will call
-clutter_actor_remove_child().
-
-Virtual: remove
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_remove_child() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_remove_valist">
-<description>
-Alternative va_list version of clutter_container_remove().
-
-This function will call #ClutterContainerIface.remove(), which is a
-deprecated virtual function. The default implementation will call
-clutter_actor_remove_child().
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_actor_remove_child() instead.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-<parameter name="first_actor">
-<parameter_description> the first #ClutterActor to add
-</parameter_description>
-</parameter>
-<parameter name="var_args">
-<parameter_description> list of actors to remove, followed by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_container_sort_depth_order">
-<description>
-Sorts a container's children using their depth. This function should not
-be normally used by applications.
-
-Since: 0.6
-
-Deprecated: 1.10: The #ClutterContainerIface.sort_depth_order() virtual
-function should not be used any more; the default implementation in
-#ClutterContainer does not do anything.
-
-</description>
-<parameters>
-<parameter name="container">
-<parameter_description> a #ClutterContainer
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_content_get_preferred_size">
 <description>
 Retrieves the natural size of the @content, if any.
@@ -19424,7 +12491,6 @@ The natural size of a #ClutterContent is defined as the size the content
 would have regardless of the allocation of the actor that is painting it,
 for instance the size of an image data.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -19444,6 +12510,7 @@ Since: 1.10
 <return> %TRUE if the content has a preferred size, and %FALSE
 otherwise
 
+
 </return>
 </function>
 
@@ -19455,7 +12522,7 @@ This function should be called by #ClutterContent implementations when
 they change the way a the content should be painted regardless of the
 actor state.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -19471,7 +12538,6 @@ Since: 1.10
 <description>
 Retrieves the handle to the back face material used by @effect
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -19484,6 +12550,7 @@ Since: 1.4
 The returned material is owned by the #ClutterDeformEffect and it
 should not be freed directly
 
+
 </return>
 </function>
 
@@ -19492,7 +12559,7 @@ should not be freed directly
 Retrieves the number of horizontal and vertical tiles used to sub-divide
 the actor's geometry during the effect
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19519,7 +12586,7 @@ or %NULL
 Invalidates the @effect&lt;!-- --&gt;'s vertices and, if it is associated
 to an actor, it will queue a redraw
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19539,7 +12606,7 @@ of the actor during a deformation
 The #ClutterDeformEffect will take a reference on the material's
 handle
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19563,7 +12630,7 @@ when applying the effect
 More tiles allow a finer grained deformation at the expenses
 of computation
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19587,7 +12654,6 @@ Since: 1.4
 <description>
 Retrieves the desaturation factor of @effect
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -19598,6 +12664,7 @@ Since: 1.4
 </parameters>
 <return> the desaturation factor
 
+
 </return>
 </function>
 
@@ -19606,7 +12673,6 @@ Since: 1.4
 Creates a new #ClutterDesaturateEffect to be used with
 clutter_actor_add_effect()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -19617,6 +12683,7 @@ Since: 1.4
 </parameters>
 <return> the newly created #ClutterDesaturateEffect or %NULL
 
+
 </return>
 </function>
 
@@ -19625,7 +12692,7 @@ Since: 1.4
 Sets the desaturation factor for @effect, with 0.0 being &quot;do not desaturate&quot;
 and 1.0 being &quot;fully desaturate&quot;
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19648,7 +12715,6 @@ Retrieves the core #ClutterInputDevice of type @device_type
 Core devices are devices created automatically by the default
 Clutter backend
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -19665,6 +12731,7 @@ Since: 1.2
 returned device is owned by the #ClutterDeviceManager and should
 not be modified or freed
 
+
 </return>
 </function>
 
@@ -19672,7 +12739,6 @@ not be modified or freed
 <description>
 Retrieves the device manager singleton
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -19681,6 +12747,7 @@ Since: 1.2
 The returned instance is owned by Clutter and it should not be
 modified or freed
 
+
 </return>
 </function>
 
@@ -19688,7 +12755,6 @@ modified or freed
 <description>
 Retrieves the #ClutterInputDevice with the given @device_id
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -19705,6 +12771,7 @@ Since: 1.2
 returned device is owned by the #ClutterDeviceManager and should
 never be modified or freed
 
+
 </return>
 </function>
 
@@ -19712,7 +12779,6 @@ never be modified or freed
 <description>
 Lists all currently registered input devices
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -19725,6 +12791,7 @@ Since: 1.2
 a newly allocated list of #ClutterInputDevice objects. Use
 g_slist_free() to deallocate it when done
 
+
 </return>
 </function>
 
@@ -19732,7 +12799,6 @@ g_slist_free() to deallocate it when done
 <description>
 Lists all currently registered input devices
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -19746,6 +12812,7 @@ a pointer to the internal list of #ClutterInputDevice objects. The
 returned list is owned by the #ClutterDeviceManager and should never
 be modified or freed
 
+
 </return>
 </function>
 
@@ -19756,8 +12823,6 @@ as setting the environment variable
 CLUTTER_DISABLE_ACCESSIBILITY. For the same reason, this method
 should be called before clutter_init().
 
-Since: 1.14
-
 </description>
 <parameters>
 </parameters>
@@ -19774,7 +12839,7 @@ associated to it.
 This function is only useful when embedding Clutter inside another
 toolkit, and it should never be called by applications.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -19813,7 +12878,6 @@ in parents coordinates.
 <description>
 Retrieves the axis constraint set by clutter_drag_action_set_drag_axis()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -19824,6 +12888,7 @@ Since: 1.4
 </parameters>
 <return> the axis constraint
 
+
 </return>
 </function>
 
@@ -19831,7 +12896,6 @@ Since: 1.4
 <description>
 Retrieves the drag handle set by clutter_drag_action_set_drag_handle()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -19843,6 +12907,7 @@ Since: 1.4
 <return> a #ClutterActor, used as the drag
 handle, or %NULL if none was set
 
+
 </return>
 </function>
 
@@ -19855,7 +12920,7 @@ If the #ClutterDragAction:x-drag-threshold property or the
 this function will return the default drag threshold value as stored
 by the #ClutterSettings:dnd-drag-threshold property of #ClutterSettings.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19882,7 +12947,7 @@ threshold value, in pixels
 Retrieves the coordinates, in stage space, of the latest motion
 event during the dragging
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19909,7 +12974,7 @@ event's Y coordinate
 Retrieves the coordinates, in stage space, of the press event
 that started the dragging
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19933,13 +12998,13 @@ Since: 1.4
 <description>
 Creates a new #ClutterDragAction instance
 
-Since: 1.4
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterDragAction
 
+
 </return>
 </function>
 
@@ -19968,7 +13033,7 @@ If @drag_area is %NULL, the actor is not constrained.
 <description>
 Restricts the dragging action to a specific axis
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -19988,7 +13053,7 @@ Since: 1.4
 <description>
 Sets the actor to be used as the drag handle.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -20013,7 +13078,7 @@ If @x_threshold or @y_threshold are set to -1 then the default
 drag threshold stored in the #ClutterSettings:dnd-drag-threshold
 property of #ClutterSettings will be used.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -20041,13 +13106,13 @@ Creates a new #ClutterDropAction.
 
 Use clutter_actor_add_action() to add the action to a #ClutterActor.
 
-Since: 1.8
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterDropAction
 
+
 </return>
 </function>
 
@@ -20089,7 +13154,7 @@ one then that will override this call. In that case this effect
 will instead be called with the %CLUTTER_EFFECT_PAINT_ACTOR_DIRTY
 flag set.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -20103,66 +13168,45 @@ Since: 1.8
 
 <function name="clutter_egl_display">
 <description>
-Retrieves the EGL display used by Clutter.
-
-Since: 0.6
+Retrieves the &lt;structname&gt;EGLDisplay&lt;/structname&gt; used by Clutter
 
-Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
+Deprecated: 1.6: Use clutter_egl_get_egl_display() instead
 
 </description>
 <parameters>
 </parameters>
-<return> the EGL display used by Clutter, or 0
+<return> the EGL display
 
 </return>
 </function>
 
 <function name="clutter_egl_get_egl_display">
 <description>
-Retrieves the EGL display used by Clutter, if it supports the
-EGL windowing system and if it is running using an EGL backend.
+Retrieves the  &lt;structname&gt;EGLDisplay&lt;/structname&gt; used by Clutter.
 
-Since: 1.6
 
 </description>
 <parameters>
 </parameters>
-<return> the EGL display used by Clutter, or 0
+<return> the EGL display
+
 
 </return>
 </function>
 
 <function name="clutter_eglx_display">
 <description>
-Retrieves the EGL display used by Clutter.
-
-Since: 0.6
+Retrieves the &lt;structname&gt;EGLDisplay&lt;/structname&gt; used by Clutter,
+if Clutter has been compiled with EGL and X11 support.
 
-Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
+Deprecated: 1.6: Use clutter_egl_get_egl_display() instead
 
 </description>
 <parameters>
 </parameters>
-<return> the EGL display, or 0
+<return> the EGL display
 
-</return>
-</function>
 
-<function name="clutter_evdev_get_keyboard_map">
-<description>
-Retrieves the #xkb_keymap in use by the evdev backend.
-
-Since: 1.18
-Stability: unstable
-
-</description>
-<parameters>
-<parameter name="evdev">
-<parameter_description> the #ClutterDeviceManager created by the evdev backend
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #xkb_keymap.
 
 </return>
 </function>
@@ -20177,7 +13221,7 @@ switching ttys.
 
 This function should only be called after clutter has been initialized.
 
-Since: 1.10
+
 Stability: unstable
 
 </description>
@@ -20195,167 +13239,15 @@ clutter_evdev_reclaim_devices().
 
 This function should only be called after clutter has been initialized.
 
-Since: 1.10
-Stability: unstable
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_evdev_set_device_callbacks">
-<description>
-Through this function, the application can set a custom callback
-to invoked when Clutter is about to open an evdev device. It can do
-so if special handling is needed, for example to circumvent permission
-problems.
-
-Setting @callback to %NULL will reset the default behavior.
-
-For reliable effects, this function must be called before clutter_init().
-
-Since: 1.16
-Stability: unstable
-
-</description>
-<parameters>
-<parameter name="open_callback">
-<parameter_description> the user replacement for open()
-</parameter_description>
-</parameter>
-<parameter name="close_callback">
-<parameter_description> the user replacement for close()
-</parameter_description>
-</parameter>
-<parameter name="user_data">
-<parameter_description> user data for @callback
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_evdev_set_keyboard_map">
-<description>
-Instructs @evdev to use the speficied keyboard map. This will cause
-the backend to drop the state and create a new one with the new
-map. To avoid state being lost, callers should ensure that no key
-is pressed when calling this function.
-
-Since: 1.16
-Stability: unstable
-
-</description>
-<parameters>
-<parameter name="evdev">
-<parameter_description> the #ClutterDeviceManager created by the evdev backend
-</parameter_description>
-</parameter>
-<parameter name="keymap">
-<parameter_description> the new keymap
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
 
-<function name="clutter_evdev_set_keyboard_repeat">
-<description>
-Enables or disables sythetic key press events, allowing for initial
-delay and interval period to be specified.
-
-Since: 1.18
 Stability: unstable
 
 </description>
 <parameters>
-<parameter name="evdev">
-<parameter_description> the #ClutterDeviceManager created by the evdev backend
-</parameter_description>
-</parameter>
-<parameter name="repeat">
-<parameter_description> whether to enable or disable keyboard repeat events
-</parameter_description>
-</parameter>
-<parameter name="delay">
-<parameter_description> the delay in ms between the hardware key press event and
-the first synthetic event
-</parameter_description>
-</parameter>
-<parameter name="interval">
-<parameter_description> the period in ms between consecutive synthetic key
-press events
-</parameter_description>
-</parameter>
 </parameters>
 <return></return>
 </function>
 
-<function name="clutter_evdev_set_pointer_constrain_callback">
-<description>
-Sets a callback to be invoked for every pointer motion. The callback
-can then modify the new pointer coordinates to constrain movement within
-a specific region.
-
-Since: 1.16
-Stability: unstable
-
-</description>
-<parameters>
-<parameter name="evdev">
-<parameter_description> the #ClutterDeviceManager created by the evdev backend
-</parameter_description>
-</parameter>
-<parameter name="callback">
-<parameter_description> the callback
-</parameter_description>
-</parameter>
-<parameter name="user_data">
-<parameter_description>
-</parameter_description>
-</parameter>
-<parameter name="user_data_notify">
-<parameter_description>
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_event_add_filter">
-<description>
-Adds a function which will be called for all events that Clutter
-processes. The function will be called before any signals are
-emitted for the event and it will take precedence over any grabs.
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> The #ClutterStage to capture events for
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> The callback function which will be passed all events.
-</parameter_description>
-</parameter>
-<parameter name="notify">
-<parameter_description> A #GDestroyNotify
-</parameter_description>
-</parameter>
-<parameter name="user_data">
-<parameter_description> A data pointer to pass to the function.
-</parameter_description>
-</parameter>
-</parameters>
-<return> an identifier for the event filter, to be used
-with clutter_event_remove_filter().
-
-</return>
-</function>
-
 <function name="clutter_event_copy">
 <description>
 Copies @event.
@@ -20391,13 +13283,13 @@ Frees all resources used by @event.
 Pops an event off the event queue. Applications should not need to call 
 this.
 
-Since: 0.4
 
 </description>
 <parameters>
 </parameters>
 <return> A #ClutterEvent or NULL if queue empty
 
+
 </return>
 </function>
 
@@ -20408,7 +13300,6 @@ Retrieves the angle relative from @source to @target.
 The direction of the angle is from the position X axis towards
 the positive Y axis.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -20423,6 +13314,7 @@ Since: 1.12
 </parameters>
 <return> the angle between two #ClutterEvent
 
+
 </return>
 </function>
 
@@ -20430,7 +13322,6 @@ Since: 1.12
 <description>
 Retrieves the array of axes values attached to the event.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -20445,6 +13336,7 @@ Since: 1.6
 </parameters>
 <return> an array of axis values
 
+
 </return>
 </function>
 
@@ -20452,7 +13344,6 @@ Since: 1.6
 <description>
 Retrieves the button number of @event
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20464,6 +13355,7 @@ of type %CLUTTER_BUTTON_RELEASE
 </parameters>
 <return> the button number
 
+
 </return>
 </function>
 
@@ -20471,7 +13363,6 @@ of type %CLUTTER_BUTTON_RELEASE
 <description>
 Retrieves the number of clicks of @event
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20483,6 +13374,7 @@ of type %CLUTTER_BUTTON_RELEASE
 </parameters>
 <return> the click count
 
+
 </return>
 </function>
 
@@ -20490,7 +13382,7 @@ of type %CLUTTER_BUTTON_RELEASE
 <description>
 Retrieves the coordinates of @event and puts them into @x and @y.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -20519,7 +13411,6 @@ clutter_event_get_source_device().
 The #ClutterInputDevice structure is completely opaque and should
 be cast to the platform-specific implementation.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20532,6 +13423,7 @@ Since: 1.0
 returned device is owned by the #ClutterEvent and it should not
 be unreferenced
 
+
 </return>
 </function>
 
@@ -20556,7 +13448,6 @@ no specific device set.
 <description>
 Retrieves the type of the device for @event
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20568,6 +13459,7 @@ Since: 1.0
 <return> the #ClutterInputDeviceType for the device, if
 any is set
 
+
 </return>
 </function>
 
@@ -20575,7 +13467,6 @@ any is set
 <description>
 Retrieves the distance between two events, a @source and a @target.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -20590,6 +13481,7 @@ Since: 1.12
 </parameters>
 <return> the distance between two #ClutterEvent
 
+
 </return>
 </function>
 
@@ -20597,7 +13489,6 @@ Since: 1.12
 <description>
 Retrieves the #ClutterEventSequence of @event.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -20610,6 +13501,7 @@ Since: 1.10
 </parameters>
 <return> the event sequence, or %NULL
 
+
 </return>
 </function>
 
@@ -20617,7 +13509,6 @@ Since: 1.10
 <description>
 Retrieves the #ClutterEventFlags of @event
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20628,6 +13519,7 @@ Since: 1.0
 </parameters>
 <return> the event flags
 
+
 </return>
 </function>
 
@@ -20635,7 +13527,6 @@ Since: 1.0
 <description>
 Retrieves the keycode of the key that caused @event
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20647,6 +13538,7 @@ of type %CLUTTER_KEY_RELEASE
 </parameters>
 <return> The keycode representing the key
 
+
 </return>
 </function>
 
@@ -20654,7 +13546,6 @@ of type %CLUTTER_KEY_RELEASE
 <description>
 Retrieves the key symbol of @event
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20666,6 +13557,7 @@ of type %CLUTTER_KEY_RELEASE
 </parameters>
 <return> the key symbol representing the key
 
+
 </return>
 </function>
 
@@ -20690,7 +13582,7 @@ or %CLUTTER_KEY_RELEASE
 <description>
 Retrieves the event coordinates as a #ClutterPoint.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -20710,7 +13602,6 @@ Since: 1.12
 <description>
 Retrieves the related actor of a crossing event.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20722,6 +13613,7 @@ type %CLUTTER_LEAVE
 </parameters>
 <return> the related #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -20732,7 +13624,7 @@ Retrieves the precise scrolling information of @event.
 The @event has to have a #ClutterScrollEvent.direction value
 of %CLUTTER_SCROLL_SMOOTH.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -20756,7 +13648,6 @@ Since: 1.10
 <description>
 Retrieves the direction of the scrolling of @event
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -20767,6 +13658,7 @@ Since: 1.0
 </parameters>
 <return> the scrolling direction
 
+
 </return>
 </function>
 
@@ -20775,7 +13667,6 @@ Since: 1.0
 Retrieves the source #ClutterActor the event originated from, or
 NULL if the event has no source.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -20786,6 +13677,7 @@ Since: 0.6
 </parameters>
 <return> a #ClutterActor
 
+
 </return>
 </function>
 
@@ -20798,7 +13690,6 @@ If you need the virtual device, use clutter_event_get_device().
 If no hardware device originated this event, this function will
 return the same device as clutter_event_get_device().
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -20810,6 +13701,7 @@ Since: 1.6
 <return> a pointer to a #ClutterInputDevice
 or %NULL
 
+
 </return>
 </function>
 
@@ -20818,7 +13710,6 @@ or %NULL
 Retrieves the source #ClutterStage the event originated for, or
 %NULL if the event has no stage.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -20829,16 +13720,14 @@ Since: 0.8
 </parameters>
 <return> a #ClutterStage
 
+
 </return>
 </function>
 
 <function name="clutter_event_get_state">
 <description>
-Retrieves the modifier state of the event. In case the window system
-supports reporting latched and locked modifiers, this function returns
-the effective state.
+Retrieves the modifier state of the event.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -20849,52 +13738,14 @@ Since: 0.4
 </parameters>
 <return> the modifier state parameter, or 0
 
-</return>
-</function>
-
-<function name="clutter_event_get_state_full">
-<description>
-Retrieves the decomposition of the keyboard state into button, base,
-latched, locked and effective. This can be used to transmit to other
-applications, for example when implementing a wayland compositor.
-
-Since: 1.16
 
-</description>
-<parameters>
-<parameter name="event">
-<parameter_description> a #ClutterEvent
-</parameter_description>
-</parameter>
-<parameter name="button_state">
-<parameter_description> the pressed buttons as a mask
-</parameter_description>
-</parameter>
-<parameter name="base_state">
-<parameter_description> the regular pressed modifier keys
-</parameter_description>
-</parameter>
-<parameter name="latched_state">
-<parameter_description> the latched modifier keys (currently released but still valid for one key 
press/release)
-</parameter_description>
-</parameter>
-<parameter name="locked_state">
-<parameter_description> the locked modifier keys (valid until the lock key is pressed and released again)
-</parameter_description>
-</parameter>
-<parameter name="effective_state">
-<parameter_description> the logical OR of all the state bits above
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_event_get_time">
 <description>
 Retrieves the time of the event.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -20905,6 +13756,7 @@ Since: 0.4
 </parameters>
 <return> the time of the event, or %CLUTTER_CURRENT_TIME
 
+
 </return>
 </function>
 
@@ -20912,7 +13764,6 @@ Since: 0.4
 <description>
 Checks whether @event has the Control modifier mask set.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -20923,6 +13774,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the event has the Control modifier mask set
 
+
 </return>
 </function>
 
@@ -20930,7 +13782,6 @@ Since: 1.12
 <description>
 Checks whether @event has the Shift modifier mask set.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -20941,6 +13792,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the event has the Shift modifier mask set
 
+
 </return>
 </function>
 
@@ -20950,7 +13802,6 @@ Checks whether a pointer @event has been generated by the windowing
 system. The returned value can be used to distinguish between events
 synthesized by the windowing system itself (as opposed by Clutter).
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -20961,6 +13812,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the event is pointer emulated
 
+
 </return>
 </function>
 
@@ -20985,13 +13837,13 @@ Creates a new #ClutterEvent of the specified type.
 Returns a pointer to the first event from the event queue but 
 does not remove it. 
 
-Since: 0.4
 
 </description>
 <parameters>
 </parameters>
 <return> A #ClutterEvent or NULL if queue empty.
 
+
 </return>
 </function>
 
@@ -21003,7 +13855,7 @@ event signals will be emitted for this source and capture/bubbling for
 its ancestors. If the source is not set it will be generated by picking
 or use the actor that currently has keyboard focus
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -21015,28 +13867,11 @@ Since: 0.6
 <return></return>
 </function>
 
-<function name="clutter_event_remove_filter">
-<description>
-Removes an event filter that was previously added with
-clutter_event_add_filter().
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="id">
-<parameter_description> The ID of the event filter, as returned from clutter_event_add_filter()
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_event_set_button">
 <description>
 Sets the button number of @event
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21057,7 +13892,7 @@ of type %CLUTTER_BUTTON_RELEASE
 <description>
 Sets the coordinates of the @event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21081,7 +13916,7 @@ Since: 1.8
 <description>
 Sets the device for @event.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -21101,7 +13936,7 @@ Since: 1.6
 <description>
 Sets the #ClutterEventFlags of @event
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21121,7 +13956,7 @@ Since: 1.8
 <description>
 Sets the keycode of the @event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21142,7 +13977,7 @@ or %CLUTTER_KEY_RELEASE
 <description>
 Sets the key symbol of @event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21163,7 +13998,7 @@ or %CLUTTER_KEY_RELEASE
 <description>
 Sets the Unicode value of @event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21184,7 +14019,7 @@ or %CLUTTER_KEY_RELEASE
 <description>
 Sets the related actor of a crossing event
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21204,7 +14039,7 @@ Since: 1.8
 <description>
 Sets the precise scrolling information of @event.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -21228,7 +14063,7 @@ Since: 1.10
 <description>
 Sets the direction of the scrolling of @event
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21248,7 +14083,7 @@ Since: 1.8
 <description>
 Sets the source #ClutterActor of @event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21270,7 +14105,7 @@ Sets the source #ClutterInputDevice for @event.
 
 The #ClutterEvent must have been created using clutter_event_new().
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21290,7 +14125,7 @@ Since: 1.8
 <description>
 Sets the source #ClutterStage of the event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21310,7 +14145,7 @@ Since: 1.8
 <description>
 Sets the modifier state of the event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21330,7 +14165,7 @@ Since: 1.8
 <description>
 Sets the time of the event.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -21366,13 +14201,13 @@ Retrieves the type of the event.
 <description>
 Checks if events are pending in the event queue.
 
-Since: 0.4
 
 </description>
 <parameters>
 </parameters>
 <return> TRUE if there are pending events, FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -21381,7 +14216,6 @@ Since: 0.4
 Checks whether @feature is available.  @feature can be a logical
 OR of #ClutterFeatureFlags.
 
-Since: 0.1.1
 
 </description>
 <parameters>
@@ -21392,6 +14226,7 @@ Since: 0.1.1
 </parameters>
 <return> %TRUE if a feature is available
 
+
 </return>
 </function>
 
@@ -21399,13 +14234,13 @@ Since: 0.1.1
 <description>
 Returns all the supported features.
 
-Since: 0.1.1
 
 </description>
 <parameters>
 </parameters>
 <return> a logical OR of all the supported features.
 
+
 </return>
 </function>
 
@@ -21413,13 +14248,13 @@ Since: 0.1.1
 <description>
 Creates a new #ClutterFixedLayout
 
-Since: 1.2
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterFixedLayout
 
+
 </return>
 </function>
 
@@ -21427,7 +14262,6 @@ Since: 1.2
 <description>
 Retrieves the spacing between columns
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -21439,6 +14273,7 @@ Since: 1.2
 <return> the spacing between columns of the #ClutterFlowLayout,
 in pixels
 
+
 </return>
 </function>
 
@@ -21446,7 +14281,7 @@ in pixels
 <description>
 Retrieves the minimum and maximum column widths
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21470,7 +14305,6 @@ Since: 1.2
 <description>
 Retrieves whether the @layout is homogeneous
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -21481,6 +14315,7 @@ Since: 1.2
 </parameters>
 <return> %TRUE if the #ClutterFlowLayout is homogeneous
 
+
 </return>
 </function>
 
@@ -21488,7 +14323,6 @@ Since: 1.2
 <description>
 Retrieves the orientation of the @layout
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -21499,6 +14333,7 @@ Since: 1.2
 </parameters>
 <return> the orientation of the #ClutterFlowLayout
 
+
 </return>
 </function>
 
@@ -21506,7 +14341,7 @@ Since: 1.2
 <description>
 Retrieves the minimum and maximum row heights
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21530,7 +14365,6 @@ Since: 1.2
 <description>
 Retrieves the spacing between rows
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -21542,6 +14376,7 @@ Since: 1.2
 <return> the spacing between rows of the #ClutterFlowLayout,
 in pixels
 
+
 </return>
 </function>
 
@@ -21567,7 +14402,6 @@ Since: 1.16
 <description>
 Creates a new #ClutterFlowLayout with the given @orientation
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -21578,6 +14412,7 @@ Since: 1.2
 </parameters>
 <return> the newly created #ClutterFlowLayout
 
+
 </return>
 </function>
 
@@ -21585,7 +14420,7 @@ Since: 1.2
 <description>
 Sets the space between columns, in pixels
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21605,7 +14440,7 @@ Since: 1.2
 <description>
 Sets the minimum and maximum widths that a column can have
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21630,7 +14465,7 @@ Since: 1.2
 Sets whether the @layout should allocate the same space for
 each child
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21654,7 +14489,7 @@ The orientation controls the direction used to allocate
 the children: either horizontally or vertically. The
 orientation also controls the direction of the overflowing
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21674,7 +14509,7 @@ Since: 1.2
 <description>
 Sets the minimum and maximum heights that a row can have
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21698,7 +14533,7 @@ Since: 1.2
 <description>
 Sets the spacing between rows, in pixels
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -21734,86 +14569,6 @@ Since: 1.16
 <return></return>
 </function>
 
-<function name="clutter_frame_source_add">
-<description>
-Simple wrapper around clutter_frame_source_add_full().
-
-Since: 0.8
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="fps">
-<parameter_description> the number of times per second to call the function
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> function to call
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> data to pass to the function
-</parameter_description>
-</parameter>
-</parameters>
-<return> the ID (greater than 0) of the event source.
-
-</return>
-</function>
-
-<function name="clutter_frame_source_add_full">
-<description>
-Sets a function to be called at regular intervals with the given
-priority.  The function is called repeatedly until it returns
-%FALSE, at which point the timeout is automatically destroyed and
-the function will not be called again.  The @notify function is
-called when the timeout is destroyed.  The first call to the
-function will be at the end of the first @interval.
-
-This function is similar to g_timeout_add_full() except that it
-will try to compensate for delays. For example, if @func takes half
-the interval time to execute then the function will be called again
-half the interval time after it finished. In contrast
-g_timeout_add_full() would not fire until a full interval after the
-function completes so the delay between calls would be 1.0 / @fps *
-1.5. This function does not however try to invoke the function
-multiple times to catch up missing frames if @func takes more than
- interval ms to execute.
-
-Since: 0.8
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="priority">
-<parameter_description> the priority of the frame source. Typically this will be in the
-range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
-</parameter_description>
-</parameter>
-<parameter name="fps">
-<parameter_description> the number of times per second to call the function
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> function to call
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> data to pass to the function
-</parameter_description>
-</parameter>
-<parameter name="notify">
-<parameter_description> function to call when the timeout source is removed
-</parameter_description>
-</parameter>
-</parameters>
-<return> the ID (greater than 0) of the event source.
-
-</return>
-</function>
-
 <function name="clutter_gdk_disable_event_retrieval">
 <description>
 Disable the event retrieval in Clutter.
@@ -21824,7 +14579,7 @@ GDK API, and call clutter_gdk_handle_event().
 This function should only be used when embedding Clutter into
 a GDK based toolkit.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -21836,13 +14591,13 @@ Since: 1.10
 <description>
 Retrieves the pointer to the default display.
 
-Since: 0.6
 
 </description>
 <parameters>
 </parameters>
 <return> the default display
 
+
 </return>
 </function>
 
@@ -21850,7 +14605,6 @@ Since: 0.6
 <description>
 Gets the stage for a particular X window.  
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -21862,6 +14616,7 @@ Since: 1.10
 <return> A #ClutterStage, or% NULL if a stage
 does not exist for the window
 
+
 </return>
 </function>
 
@@ -21869,7 +14624,6 @@ does not exist for the window
 <description>
 Gets the stages GdkWindow.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -21880,6 +14634,7 @@ Since: 1.10
 </parameters>
 <return> A GdkWindow* for the stage window.
 
+
 </return>
 </function>
 
@@ -21917,7 +14672,7 @@ If you are parsing the command line arguments by retrieving Clutter's
 g_option_context_parse() yourself, you should also call
 clutter_gdk_set_display() before g_option_context_parse().
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -21933,7 +14688,6 @@ Since: 0.8
 <description>
 Target the #ClutterStage to use an existing external #GdkWindow
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -21948,67 +14702,14 @@ Since: 1.10
 </parameters>
 <return> %TRUE if foreign window is valid
 
-</return>
-</function>
-
-<function name="clutter_geometry_intersects">
-<description>
-Determines if @geometry0 and geometry1 intersect returning %TRUE if
-they do else %FALSE.
-
-Since: 1.4
-
-Deprecated: 1.16: Use #ClutterRect and clutter_rect_intersection()
-
-</description>
-<parameters>
-<parameter name="geometry0">
-<parameter_description> The first geometry to test
-</parameter_description>
-</parameter>
-<parameter name="geometry1">
-<parameter_description> The second geometry to test
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE of @geometry0 and geometry1 intersect else
-%FALSE.
 
 </return>
 </function>
 
-<function name="clutter_geometry_union">
-<description>
-Find the union of two rectangles represented as #ClutterGeometry.
-
-Since: 1.4
-
-Deprecated: 1.16: Use #ClutterRect and clutter_rect_union()
-
-</description>
-<parameters>
-<parameter name="geometry_a">
-<parameter_description> a #ClutterGeometry
-</parameter_description>
-</parameter>
-<parameter name="geometry_b">
-<parameter_description> another #ClutterGeometry
-</parameter_description>
-</parameter>
-<parameter name="result">
-<parameter_description> location to store the result
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_gesture_action_cancel">
 <description>
 Cancel a #ClutterGestureAction before it begins
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="action">
@@ -22023,7 +14724,6 @@ Since: 1.12
 <description>
 Retrieves the #ClutterInputDevice of a touch point.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -22038,7 +14738,6 @@ point received by the action
 </parameter>
 </parameters>
 <return> the #ClutterInputDevice of a touch point.
-
 </return>
 </function>
 
@@ -22047,7 +14746,6 @@ point received by the action
 Retrieves a reference to the last #ClutterEvent for a touch point. Call
 clutter_event_copy() if you need to store the reference somewhere.
 
-Since: 1.14
 
 </description>
 <parameters>
@@ -22061,7 +14759,6 @@ Since: 1.14
 </parameter>
 </parameters>
 <return> the last #ClutterEvent for a touch point.
-
 </return>
 </function>
 
@@ -22070,7 +14767,7 @@ Since: 1.14
 Retrieves the coordinates, in stage space, of the latest motion
 event during the dragging.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -22102,7 +14799,6 @@ event's Y coordinate
 Retrieves the incremental delta since the last motion event
 during the dragging.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -22127,7 +14823,6 @@ component of the incremental motion delta
 </parameter>
 </parameters>
 <return> the distance since last motion event
-
 </return>
 </function>
 
@@ -22135,7 +14830,6 @@ component of the incremental motion delta
 <description>
 Retrieves the number of points currently active.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -22145,7 +14839,6 @@ Since: 1.12
 </parameter>
 </parameters>
 <return> the number of points currently active.
-
 </return>
 </function>
 
@@ -22153,7 +14846,6 @@ Since: 1.12
 <description>
 Retrieves the number of requested points to trigger the gesture.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -22164,6 +14856,7 @@ Since: 1.12
 </parameters>
 <return> the number of points to trigger the gesture.
 
+
 </return>
 </function>
 
@@ -22172,7 +14865,7 @@ Since: 1.12
 Retrieves the coordinates, in stage space, of the press event
 that started the dragging for a specific touch point.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -22204,7 +14897,7 @@ event's Y coordinate
 Retrieves the coordinates, in stage space, where the touch point was
 last released.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -22235,7 +14928,6 @@ the last release
 <description>
 Retrieves the #ClutterEventSequence of a touch point.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -22249,51 +14941,6 @@ Since: 1.12
 </parameter>
 </parameters>
 <return> the #ClutterEventSequence of a touch point.
-
-</return>
-</function>
-
-<function name="clutter_gesture_action_get_threshold_trigger_distance">
-<description>
-Retrieves the threshold trigger distance of the gesture @action,
-as set using clutter_gesture_action_set_threshold_trigger_distance().
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="action">
-<parameter_description> a #ClutterGestureAction
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> The return location for the horizontal distance, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> The return location for the vertical distance, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_gesture_action_get_threshold_trigger_egde">
-<description>
-Retrieves the edge trigger of the gesture @action, as set using
-clutter_gesture_action_set_threshold_trigger_edge().
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="action">
-<parameter_description> a #ClutterGestureAction
-</parameter_description>
-</parameter>
-</parameters>
-<return> the edge trigger
-
 </return>
 </function>
 
@@ -22302,8 +14949,6 @@ Since: 1.18
 Retrieves the velocity, in stage pixels per millisecond, of the
 latest motion event during the dragging.
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="action">
@@ -22333,13 +14978,13 @@ event's Y velocity
 <description>
 Creates a new #ClutterGestureAction instance.
 
-Since: 1.8
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterGestureAction
 
+
 </return>
 </function>
 
@@ -22347,7 +14992,7 @@ Since: 1.8
 <description>
 Sets the number of points needed to trigger the gesture.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -22363,89 +15008,18 @@ Since: 1.12
 <return></return>
 </function>
 
-<function name="clutter_gesture_action_set_threshold_trigger_distance">
-<description>
-Sets the threshold trigger distance for the gesture drag threshold, if any.
-
-This function should only be called by sub-classes of
-#ClutterGestureAction during their construction phase.
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="action">
-<parameter_description> a #ClutterGestureAction
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> the distance on the horizontal axis
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> the distance on the vertical axis
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_gesture_action_set_threshold_trigger_edge">
-<description>
-Sets the edge trigger for the gesture drag threshold, if any.
-
-This function should only be called by sub-classes of
-#ClutterGestureAction during their construction phase.
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="action">
-<parameter_description> a #ClutterGestureAction
-</parameter_description>
-</parameter>
-<parameter name="edge">
-<parameter_description> the %ClutterGestureTriggerEdge
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_get_accessibility_enabled">
 <description>
 Returns whether Clutter has accessibility support enabled.  As
 least, a value of TRUE means that there are a proper AtkUtil
 implementation available
 
-Since: 1.4
 
 </description>
 <parameters>
 </parameters>
 <return> %TRUE if Clutter has accessibility support enabled
 
-</return>
-</function>
-
-<function name="clutter_get_actor_by_gid">
-<description>
-Retrieves the #ClutterActor with @id_.
-
-Since: 0.6
-
-Deprecated: 1.8: The id is not used any longer.
-
-</description>
-<parameters>
-<parameter name="id_">
-<parameter_description> a #ClutterActor unique id.
-</parameter_description>
-</parameter>
-</parameters>
-<return> the actor with the passed id or %NULL.
-The returned actor does not have its reference count increased.
 
 </return>
 </function>
@@ -22458,13 +15032,13 @@ that might not be exposed by higher-level widgets.  For
 example, to get the key modifier state from a Button 'clicked'
 event.
 
-Since: 1.2
 
 </description>
 <parameters>
 </parameters>
 <return> The current ClutterEvent, or %NULL if none
 
+
 </return>
 </function>
 
@@ -22473,26 +15047,12 @@ Since: 1.2
 Retrieves the timestamp of the last event, if there is an
 event or if the event has a timestamp.
 
-Since: 1.0
 
 </description>
 <parameters>
 </parameters>
 <return> the event timestamp, or %CLUTTER_CURRENT_TIME
 
-</return>
-</function>
-
-<function name="clutter_get_debug_enabled">
-<description>
-Check if Clutter has debugging enabled.
-
-Deprecated: 1.10: This function does not do anything.
-
-</description>
-<parameters>
-</parameters>
-<return> %FALSE
 
 </return>
 </function>
@@ -22502,7 +15062,6 @@ Deprecated: 1.10: This function does not do anything.
 Retrieves the default #ClutterBackend used by Clutter. The
 #ClutterBackend holds backend-specific configuration options.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -22511,19 +15070,6 @@ Since: 0.4
 not ref or unref the returned object. Applications should rarely
 need to use this.
 
-</return>
-</function>
-
-<function name="clutter_get_default_frame_rate">
-<description>
-Retrieves the default frame rate. See clutter_set_default_frame_rate().
-
-Since: 0.6
-
-</description>
-<parameters>
-</parameters>
-<return> the default frame rate
 
 </return>
 </function>
@@ -22537,30 +15083,12 @@ environment variable.
 The default text direction can be overridden on a per-actor basis by using
 clutter_actor_set_text_direction().
 
-Since: 1.2
 
 </description>
 <parameters>
 </parameters>
 <return> the default text direction
 
-</return>
-</function>
-
-<function name="clutter_get_font_flags">
-<description>
-Gets the current font flags for rendering text. See
-clutter_set_font_flags().
-
-Since: 1.0
-
-Deprecated: 1.10: Use clutter_backend_get_font_options() and the
-#cairo_font_options_t API.
-
-</description>
-<parameters>
-</parameters>
-<return> The font flags
 
 </return>
 </function>
@@ -22571,7 +15099,6 @@ Retrieves the #PangoFontMap instance used by Clutter.
 You can use the global font map object with the COGL
 Pango API.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -22579,35 +15106,6 @@ Since: 1.0
 <return> the #PangoFontMap instance. The returned
 value is owned by Clutter and it should never be unreferenced.
 
-</return>
-</function>
-
-<function name="clutter_get_input_device_for_id">
-<description>
-Retrieves the #ClutterInputDevice from its @id_. This is a convenience
-wrapper for clutter_device_manager_get_device() and it is functionally
-equivalent to:
-
-|[
-ClutterDeviceManager *manager;
-ClutterInputDevice *device;
-
-manager = clutter_device_manager_get_default ();
-device = clutter_device_manager_get_device (manager, id);
-]|
-
-Since: 0.8
-
-Deprecated: 1.10: Use clutter_device_manager_get_device() instead.
-
-</description>
-<parameters>
-<parameter name="id_">
-<parameter_description> the unique id for a device
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterInputDevice, or %NULL
 
 </return>
 </function>
@@ -22616,28 +15114,12 @@ Deprecated: 1.10: Use clutter_device_manager_get_device() instead.
 <description>
 Queries the current keyboard grab of clutter.
 
-Since: 0.6
 
 </description>
 <parameters>
 </parameters>
 <return> the actor currently holding the keyboard grab, or NULL if there is no grab.
 
-</return>
-</function>
-
-<function name="clutter_get_motion_events_enabled">
-<description>
-Gets whether the per-actor motion events are enabled.
-
-Since: 0.6
-
-Deprecated: 1.8: Use clutter_stage_get_motion_events_enabled() instead.
-
-</description>
-<parameters>
-</parameters>
-<return> %TRUE if the motion events are enabled
 
 </return>
 </function>
@@ -22667,7 +15149,6 @@ After g_option_context_parse() on a #GOptionContext containing the
 Clutter #GOptionGroup has returned %TRUE, Clutter is guaranteed to be
 initialized.
 
-Since: 0.2
 
 </description>
 <parameters>
@@ -22675,6 +15156,7 @@ Since: 0.2
 <return> a #GOptionGroup for the commandline arguments
 recognized by Clutter
 
+
 </return>
 </function>
 
@@ -22691,7 +15173,6 @@ call to clutter_init(); use this function when needing to set foreign
 display connection with clutter_x11_set_display(), or with
 &lt;function&gt;gtk_clutter_init()&lt;/function&gt;.
 
-Since: 0.8.2
 
 </description>
 <parameters>
@@ -22699,6 +15180,7 @@ Since: 0.8.2
 <return> a #GOptionGroup for the commandline arguments
 recognized by Clutter
 
+
 </return>
 </function>
 
@@ -22706,13 +15188,13 @@ recognized by Clutter
 <description>
 Queries the current pointer grab of clutter.
 
-Since: 0.6
 
 </description>
 <parameters>
 </parameters>
 <return> the actor currently holding the pointer grab, or NULL if there is no grab.
 
+
 </return>
 </function>
 
@@ -22720,7 +15202,6 @@ Since: 0.6
 <description>
 Retrieves the Clutter script id, if any.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -22733,51 +15214,6 @@ Since: 0.6
 a UI definition file. The returned string is owned by the object and
 should never be modified or freed.
 
-</return>
-</function>
-
-<function name="clutter_get_show_fps">
-<description>
-Returns whether Clutter should print out the frames per second on the
-console. You can enable this setting either using the
-&lt;literal&gt;CLUTTER_SHOW_FPS&lt;/literal&gt; environment variable or passing
-the &lt;literal&gt;--clutter-show-fps&lt;/literal&gt; command line argument. *
-
-Since: 0.4
-
-Deprecated: 1.10: This function does not do anything. Use the environment
-variable or the configuration file to determine whether Clutter should
-print out the FPS counter on the console.
-
-</description>
-<parameters>
-</parameters>
-<return> %TRUE if Clutter should show the FPS.
-
-</return>
-</function>
-
-<function name="clutter_get_timestamp">
-<description>
-Returns the approximate number of microseconds passed since Clutter was
-intialised.
-
-This function shdould not be used by application code.
-
-The output of this function depends on whether Clutter was configured to
-enable its debugging code paths, so it's less useful than intended.
-
-Since Clutter 1.10, this function is an alias to g_get_monotonic_time()
-if Clutter was configured to enable the debugging code paths.
-
-Deprecated: 1.10: Use #GTimer or g_get_monotonic_time() for a proper
-timing source
-
-</description>
-<parameters>
-</parameters>
-<return> Number of microseconds since clutter_init() was called, or
-zero if Clutter was not configured with debugging code paths.
 
 </return>
 </function>
@@ -22786,8 +15222,6 @@ zero if Clutter was not configured with debugging code paths.
 <description>
 Creates a new, empty #ClutterGLXTexturePixmap
 
-Since: 0.8
-
 Deprecated: 1.6: Use clutter_x11_texture_pixmap_new() instead
 
 </description>
@@ -22795,6 +15229,8 @@ Deprecated: 1.6: Use clutter_x11_texture_pixmap_new() instead
 </parameters>
 <return> A new #ClutterGLXTexturePixmap
 
+
+
 </return>
 </function>
 
@@ -22802,8 +15238,6 @@ Deprecated: 1.6: Use clutter_x11_texture_pixmap_new() instead
 <description>
 Creates a new #ClutterGLXTexturePixmap for @pixmap
 
-Since: 0.8
-
 Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_pixmap() instead
 
 </description>
@@ -22815,6 +15249,8 @@ Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_pixmap() instead
 </parameters>
 <return> A new #ClutterGLXTexturePixmap bound to the given X Pixmap
 
+
+
 </return>
 </function>
 
@@ -22822,8 +15258,6 @@ Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_pixmap() instead
 <description>
 Creates a new #ClutterGLXTexturePixmap for @window
 
-Since: 0.8
-
 Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_window() instead
 
 </description>
@@ -22835,6 +15269,8 @@ Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_window() instead
 </parameters>
 <return> A new #ClutterGLXTexturePixmap bound to the given X window
 
+
+
 </return>
 </function>
 
@@ -22848,7 +15284,7 @@ a GL texture.
 Deprecated: 1.6: Use cogl_texture_pixmap_x11_is_using_tfp_extension()
 on the texture handle instead.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -22878,7 +15314,7 @@ resource.
 See also clutter_stage_set_key_focus() and clutter_actor_grab_key_focus()
 to perform a &quot;soft&quot; key grab and assign key focus to a specific actor.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -22908,27 +15344,7 @@ This function should rarely be used.
 If a grab is required, you are strongly encouraged to use a specific
 input device by calling clutter_input_device_grab().
 
-Since: 0.6
 
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> a #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_grab_pointer_for_device">
-<description>
-Grabs all the pointer events coming from the device @id for @actor.
-
-If @id is -1 then this function is equivalent to clutter_grab_pointer().
-
-Since: 0.8
-
-Deprecated: 1.10: Use clutter_input_device_grab() instead.
 
 </description>
 <parameters>
@@ -22936,10 +15352,6 @@ Deprecated: 1.10: Use clutter_input_device_grab() instead.
 <parameter_description> a #ClutterActor
 </parameter_description>
 </parameter>
-<parameter name="id_">
-<parameter_description> a device id, or -1
-</parameter_description>
-</parameter>
 </parameters>
 <return></return>
 </function>
@@ -22952,7 +15364,7 @@ The position of @child is determined by @left and @top. The
 number of 'cells' that @child will occupy is determined by
 @width and @height.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -22996,7 +15408,7 @@ at the end indicated by @side.
 Attaching widgets labeled [1], [2], [3] with @sibling == %NULL and
 @side == %CLUTTER_GRID_POSITION_LEFT yields a layout of [3][2][1].
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23034,7 +15446,6 @@ next to, or %NULL to place @child at the beginning or end
 Gets the child of @layout whose area covers the grid
 cell whose upper left corner is at @left, @top.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -23053,6 +15464,7 @@ Since: 1.12
 </parameters>
 <return> the child at the given position, or %NULL
 
+
 </return>
 </function>
 
@@ -23076,7 +15488,6 @@ Returns whether all columns of @layout have the same width.
 <description>
 Retrieves the spacing set using clutter_grid_layout_set_column_spacing()
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -23087,6 +15498,7 @@ Since: 1.12
 </parameters>
 <return> the spacing between coluns of @layout
 
+
 </return>
 </function>
 
@@ -23094,7 +15506,6 @@ Since: 1.12
 <description>
 Retrieves the orientation of the @layout.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -23105,6 +15516,7 @@ Since: 1.12
 </parameters>
 <return> the orientation of the layout
 
+
 </return>
 </function>
 
@@ -23112,7 +15524,6 @@ Since: 1.12
 <description>
 Returns whether all rows of @layout have the same height.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -23123,6 +15534,7 @@ Since: 1.12
 </parameters>
 <return> whether all rows of @layout have the same height.
 
+
 </return>
 </function>
 
@@ -23130,7 +15542,6 @@ Since: 1.12
 <description>
 Retrieves the spacing set using clutter_grid_layout_set_row_spacing()
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -23141,6 +15552,7 @@ Since: 1.12
 </parameters>
 <return> the spacing between rows of @layout
 
+
 </return>
 </function>
 
@@ -23152,7 +15564,7 @@ Children which are attached at or to the right of this position
 are moved one column to the right. Children which span across this
 position are grown to span the new column.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23178,7 +15590,7 @@ determined by @side. If @side is %CLUTTER_GRID_POSITION_LEFT or
 %CLUTTER_GRID_POSITION_LEFT of %CLUTTER_GRID_POSITION_RIGHT,
 a column is inserted.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23207,7 +15619,7 @@ Children which are attached at or below this position
 are moved one row down. Children which span across this
 position are grown to span the new row.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23239,7 +15651,7 @@ Creates a new #ClutterGridLayout
 <description>
 Sets whether all columns of @layout will have the same width.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23259,7 +15671,7 @@ Since: 1.12
 <description>
 Sets the spacing between columns of @layout
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23279,7 +15691,7 @@ Since: 1.12
 <description>
 Sets the orientation of the @layout
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23299,7 +15711,7 @@ Since: 1.12
 <description>
 Sets whether all rows of @layout will have the same height.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23319,7 +15731,7 @@ Since: 1.12
 <description>
 Sets the spacing between rows of @layout
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -23335,81 +15747,6 @@ Since: 1.12
 <return></return>
 </function>
 
-<function name="clutter_group_get_n_children">
-<description>
-Gets the number of actors held in the group.
-
-Since: 0.2
-
-Deprecated: 1.10: Use clutter_actor_get_n_children() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterGroup
-</parameter_description>
-</parameter>
-</parameters>
-<return> The number of child actors held in the group.
-
-</return>
-</function>
-
-<function name="clutter_group_get_nth_child">
-<description>
-Gets a groups child held at @index_ in stack.
-
-Since: 0.2
-
-Deprecated: 1.10: Use clutter_actor_get_child_at_index() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterGroup
-</parameter_description>
-</parameter>
-<parameter name="index_">
-<parameter_description> the position of the requested actor.
-</parameter_description>
-</parameter>
-</parameters>
-<return> A Clutter actor, or %NULL if
- index_ is invalid.
-
-</return>
-</function>
-
-<function name="clutter_group_new">
-<description>
-Create a new  #ClutterGroup.
-
-Deprecated: 1.10: Use clutter_actor_new() instead.
-
-</description>
-<parameters>
-</parameters>
-<return> the newly created #ClutterGroup actor
-
-</return>
-</function>
-
-<function name="clutter_group_remove_all">
-<description>
-Removes all children actors from the #ClutterGroup.
-
-Deprecated: 1.10: Use clutter_actor_remove_all_children() instead.
-
-</description>
-<parameters>
-<parameter name="self">
-<parameter_description> A #ClutterGroup
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_image_get_texture">
 <description>
 Retrieves a pointer to the Cogl texture used by @image.
@@ -23418,8 +15755,6 @@ If you change the contents of the returned Cogl texture you will need
 to manually invalidate the @image with clutter_content_invalidate()
 in order to update the actors using @image as their content.
 
-Since: 1.10
-Stability: unstable
 
 </description>
 <parameters>
@@ -23430,6 +15765,8 @@ Stability: unstable
 </parameters>
 <return> a pointer to the Cogl texture, or %NULL
 
+
+Stability: unstable
 </return>
 </function>
 
@@ -23437,7 +15774,6 @@ Stability: unstable
 <description>
 Creates a new #ClutterImage instance.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -23445,6 +15781,7 @@ Since: 1.10
 <return> the newly created #ClutterImage instance.
 Use g_object_unref() when done.
 
+
 </return>
 </function>
 
@@ -23465,7 +15802,6 @@ return %FALSE.
 
 The image data is copied in texture memory.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -23497,6 +15833,7 @@ Since: 1.10
 <return> %TRUE if the image data was successfully loaded,
 and %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -23512,7 +15849,6 @@ return %FALSE.
 The image data contained inside the #GBytes is copied in texture memory,
 and no additional reference is acquired on the @data.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -23548,6 +15884,7 @@ Since: 1.12
 <return> %TRUE if the image data was successfully loaded,
 and %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -23562,7 +15899,6 @@ return %FALSE.
 
 The image data is copied in texture memory.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -23598,6 +15934,7 @@ Since: 1.10
 <return> %TRUE if the image data was successfully loaded,
 and %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -23652,7 +15989,6 @@ Just like clutter_init(), if this function returns an error code then
 any subsequent call to any other Clutter API will result in undefined
 behaviour - including segmentation faults.
 
-Since: 0.2
 
 </description>
 <parameters>
@@ -23691,6 +16027,7 @@ translating the &lt;option&gt;--help&lt;/option&gt; output for the options in
 initialised, or other values or #ClutterInitError in case of
 error.
 
+
 </return>
 </function>
 
@@ -23703,7 +16040,6 @@ If the #ClutterInputDevice:device-mode property of @device is
 set to %CLUTTER_INPUT_MODE_MASTER, this function will return
 %NULL.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -23714,6 +16050,7 @@ Since: 1.6
 </parameters>
 <return> a #ClutterInputDevice, or %NULL
 
+
 </return>
 </function>
 
@@ -23721,7 +16058,6 @@ Since: 1.6
 <description>
 Retrieves the type of axis on @device at the given index.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -23736,6 +16072,7 @@ Since: 1.6
 </parameters>
 <return> the axis type
 
+
 </return>
 </function>
 
@@ -23756,7 +16093,6 @@ CLUTTER_INPUT_AXIS_PRESSURE,
 &amp;pressure_value);
 ]|
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -23780,6 +16116,7 @@ coming from clutter_event_get_axes()
 </parameters>
 <return> %TRUE if the value was set, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -23788,7 +16125,6 @@ coming from clutter_event_get_axes()
 Retrieves the latest coordinates of a pointer or touch point of
 @device.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -23810,40 +16146,14 @@ or touch point
 <return> %FALSE if the device's sequence hasn't been found,
 and %TRUE otherwise.
 
-</return>
-</function>
 
-<function name="clutter_input_device_get_device_coords">
-<description>
-Retrieves the latest coordinates of the pointer of @device
-
-Since: 1.2
-
-Deprecated: 1.12: Use clutter_input_device_get_coords() instead.
-
-</description>
-<parameters>
-<parameter name="device">
-<parameter_description> a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> return location for the X coordinate
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> return location for the Y coordinate
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_input_device_get_device_id">
 <description>
 Retrieves the unique identifier of @device
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -23854,6 +16164,7 @@ Since: 1.0
 </parameters>
 <return> the identifier of the device
 
+
 </return>
 </function>
 
@@ -23861,7 +16172,6 @@ Since: 1.0
 <description>
 Retrieves the #ClutterInputMode of @device.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -23872,6 +16182,7 @@ Since: 1.6
 </parameters>
 <return> the device mode
 
+
 </return>
 </function>
 
@@ -23879,7 +16190,6 @@ Since: 1.6
 <description>
 Retrieves the name of the @device
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -23892,6 +16202,7 @@ Since: 1.2
 is owned by the #ClutterInputDevice and should never be modified
 or freed
 
+
 </return>
 </function>
 
@@ -23899,7 +16210,6 @@ or freed
 <description>
 Retrieves the type of @device
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -23910,6 +16220,7 @@ Since: 1.0
 </parameters>
 <return> the type of the device
 
+
 </return>
 </function>
 
@@ -23917,7 +16228,6 @@ Since: 1.0
 <description>
 Retrieves whether @device is enabled.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -23928,6 +16238,7 @@ Since: 1.6
 </parameters>
 <return> %TRUE if the device is enabled
 
+
 </return>
 </function>
 
@@ -23936,7 +16247,6 @@ Since: 1.6
 Retrieves a pointer to the #ClutterActor currently grabbing all
 the events coming from @device.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -23947,6 +16257,7 @@ Since: 1.10
 </parameters>
 <return> a #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -23955,7 +16266,6 @@ Since: 1.10
 Retrieves whether @device has a pointer that follows the
 device motion.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -23966,6 +16276,7 @@ Since: 1.6
 </parameters>
 <return> %TRUE if the device has a cursor
 
+
 </return>
 </function>
 
@@ -23973,7 +16284,6 @@ Since: 1.6
 <description>
 Retrieves the key set using clutter_input_device_set_key()
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -23996,24 +16306,6 @@ Since: 1.6
 </parameters>
 <return> %TRUE if a key was set at the given index
 
-</return>
-</function>
-
-<function name="clutter_input_device_get_modifier_state">
-<description>
-Retrieves the current modifiers state of the device, as seen
-by the last event Clutter processed.
-
-Since: 1.16
-
-</description>
-<parameters>
-<parameter name="device">
-<parameter_description> a #ClutterInputDevice
-</parameter_description>
-</parameter>
-</parameters>
-<return> the last known modifier state
 
 </return>
 </function>
@@ -24022,7 +16314,6 @@ Since: 1.16
 <description>
 Retrieves the number of axes available on @device.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -24033,6 +16324,7 @@ Since: 1.6
 </parameters>
 <return> the number of axes on the device
 
+
 </return>
 </function>
 
@@ -24040,7 +16332,6 @@ Since: 1.6
 <description>
 Retrieves the number of keys registered for @device.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -24051,6 +16342,7 @@ Since: 1.6
 </parameters>
 <return> the number of registered keys
 
+
 </return>
 </function>
 
@@ -24058,7 +16350,6 @@ Since: 1.6
 <description>
 Retrieves the #ClutterActor underneath the pointer of @device
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -24069,6 +16360,7 @@ Since: 1.2
 </parameters>
 <return> a pointer to the #ClutterActor or %NULL
 
+
 </return>
 </function>
 
@@ -24076,7 +16368,6 @@ Since: 1.2
 <description>
 Retrieves the #ClutterStage underneath the pointer of @device
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -24087,6 +16378,7 @@ Since: 1.2
 </parameters>
 <return> a pointer to the #ClutterStage or %NULL
 
+
 </return>
 </function>
 
@@ -24094,7 +16386,6 @@ Since: 1.2
 <description>
 Retrieves the slave devices attached to @device.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -24107,6 +16398,7 @@ Since: 1.6
 list of #ClutterInputDevice, or %NULL. The contents of the list are
 owned by the device. Use g_list_free() when done
 
+
 </return>
 </function>
 
@@ -24124,7 +16416,7 @@ backend has the concept of &quot;device grabs&quot;, Clutter will not use them.
 Only #ClutterInputDevice of types %CLUTTER_POINTER_DEVICE and
 %CLUTTER_KEYBOARD_DEVICE can hold a grab.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -24148,7 +16440,6 @@ used by Clutter this function can fail if there is no obvious
 mapping between the key codes. The hardware keycode can be taken
 from the #ClutterKeyEvent.hardware_keycode member of #ClutterKeyEvent.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -24167,6 +16458,7 @@ Since: 1.10
 </parameters>
 <return> %TRUE if the conversion succeeded, %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -24175,7 +16467,6 @@ Since: 1.10
 Retrieves a pointer to the #ClutterActor currently grabbing the
 touch events coming from @device given the @sequence.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -24190,6 +16481,7 @@ Since: 1.12
 </parameters>
 <return> a #ClutterActor, or %NULL
 
+
 </return>
 </function>
 
@@ -24206,7 +16498,7 @@ clutter_input_device_sequence_ungrab().
 The grab is client-side: even if the windowing system used by the Clutter
 backend has the concept of &quot;device grabs&quot;, Clutter will not use them.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -24231,7 +16523,7 @@ Since: 1.12
 Releases the grab on the @device for the given @sequence, if one is
 in place.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -24255,7 +16547,7 @@ Only devices with a #ClutterInputDevice:device-mode property set
 to %CLUTTER_INPUT_MODE_SLAVE or %CLUTTER_INPUT_MODE_FLOATING can
 be disabled.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -24278,7 +16570,7 @@ Sets the keyval and modifiers at the given @index_ for @device.
 Clutter will use the keyval and modifiers set when filling out
 an event coming from the same input device.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -24306,7 +16598,7 @@ Since: 1.6
 <description>
 Releases the grab on the @device, if one is in place.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -24374,7 +16666,7 @@ The @update_stage boolean argument should be used when the input device
 enters and leaves a #ClutterStage; it will use the #ClutterStage field
 of the passed @event to update the stage associated to the input device.
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -24399,7 +16691,6 @@ using the stage of the event
 <description>
 Creates a copy of @interval.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24410,6 +16701,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #ClutterInterval
 
+
 </return>
 </function>
 
@@ -24425,7 +16717,6 @@ You should use this function if you immediately pass the computed
 value to another function that makes a copy of it, like
 g_object_set_property()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -24441,6 +16732,7 @@ Since: 1.4
 <return> a pointer to the computed value,
 or %NULL if the computation was not successfull
 
+
 </return>
 </function>
 
@@ -24449,7 +16741,6 @@ or %NULL if the computation was not successfull
 Computes the value between the @interval boundaries given the
 progress @factor and copies it into @value.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24468,6 +16759,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the operation was successful
 
+
 </return>
 </function>
 
@@ -24479,7 +16771,7 @@ it into @value.
 The passed #GValue must be initialized to the value held by
 the #ClutterInterval.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -24503,7 +16795,7 @@ it into @value.
 The passed #GValue must be initialized to the value held by
 the #ClutterInterval.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -24533,7 +16825,7 @@ clutter_interval_get_interval (interval, &amp;a, &amp;b);
 This function is meant for the convenience of the C API; bindings
 should reimplement this function using the #GValue-based API.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -24554,7 +16846,6 @@ the interval
 <description>
 Retrieves the #GType of the values inside @interval.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24565,6 +16856,7 @@ Since: 1.0
 </parameters>
 <return> the type of the value, or G_TYPE_INVALID
 
+
 </return>
 </function>
 
@@ -24572,7 +16864,6 @@ Since: 1.0
 <description>
 Checks if the @interval has a valid initial and final values.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -24584,6 +16875,7 @@ Since: 1.12
 <return> %TRUE if the #ClutterInterval has an initial and
 final values, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -24600,7 +16892,6 @@ interval = clutter_interval_new (G_TYPE_BOOLEAN, FALSE, TRUE);
 interval = clutter_interval_new (G_TYPE_INT, 0, 360);
 ]|
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24615,6 +16906,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #ClutterInterval
 
+
 </return>
 </function>
 
@@ -24625,7 +16917,6 @@ and @final.
 
 This function is useful for language bindings.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24644,6 +16935,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #ClutterInterval
 
+
 </return>
 </function>
 
@@ -24651,7 +16943,6 @@ Since: 1.0
 <description>
 Gets the pointer to the final value of @interval
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24664,6 +16955,7 @@ Since: 1.0
 The value is owned by the #ClutterInterval and it should not be
 modified or freed
 
+
 </return>
 </function>
 
@@ -24671,7 +16963,6 @@ modified or freed
 <description>
 Gets the pointer to the initial value of @interval
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24684,6 +16975,7 @@ Since: 1.0
 The value is owned by the #ClutterInterval and it should not be
 modified or freed
 
+
 </return>
 </function>
 
@@ -24724,7 +17016,7 @@ clutter_interval_register_progress_func (G_TYPE_INT, my_int_progress);
 To unset a previously set progress function of a #GType, pass %NULL
 for @func.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -24749,7 +17041,7 @@ This function is meant as a convenience for the C API.
 
 Language bindings should use clutter_interval_set_final_value() instead.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -24770,7 +17062,6 @@ Since: 1.10
 Sets the final value of @interval to @value. The value is
 copied inside the #ClutterInterval.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24795,7 +17086,7 @@ This function is meant as a convenience for the C API.
 Language bindings should use clutter_interval_set_initial_value()
 instead.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -24816,7 +17107,6 @@ Since: 1.10
 Sets the initial value of @interval to @value. The value is copied
 inside the #ClutterInterval.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24847,7 +17137,7 @@ clutter_interval_set_interval (interval, FALSE, TRUE);
 This function is meant for the convenience of the C API; bindings
 should reimplement this function using the #GValue-based API.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -24868,7 +17158,6 @@ Since: 1.0
 Validates the initial and final values of @interval against
 a #GParamSpec.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -24883,6 +17172,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the #ClutterInterval is valid, %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -24890,7 +17180,7 @@ Since: 1.0
 <description>
 Removes all key frames from @transition.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -24909,7 +17199,7 @@ Retrieves the details of the key frame at @index_ inside @transition.
 The @transition must already have key frames set, and @index_ must be
 smaller than the number of key frames.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -24942,7 +17232,6 @@ the values
 <description>
 Retrieves the number of key frames inside @transition.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -24953,6 +17242,7 @@ Since: 1.12
 </parameters>
 <return> the number of key frames
 
+
 </return>
 </function>
 
@@ -24960,7 +17250,6 @@ Since: 1.12
 <description>
 Creates a new #ClutterKeyframeTransition for @property_name.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -24973,6 +17262,7 @@ Since: 1.12
 #ClutterKeyframeTransition instance. Use g_object_unref() when
 done to free its resources.
 
+
 </return>
 </function>
 
@@ -24985,7 +17275,7 @@ language bindings should use clutter_keyframe_transition_set_key_frames(),
 clutter_keyframe_transition_set_modes(), and
 clutter_keyframe_transition_set_values() instead.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -25018,7 +17308,7 @@ Sets the details of the key frame at @index_ inside @transition.
 The @transition must already have a key frame at @index_, and @index_
 must be smaller than the number of key frames inside @transition.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -25054,7 +17344,7 @@ If @transition does not hold any key frame, @n_key_frames key frames
 will be created; if @transition already has key frames, @key_frames must
 have at least as many elements as the number of key frames.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -25083,7 +17373,7 @@ If @transition does not hold any key frame, @n_modes key frames will
 be created; if @transition already has key frames, @modes must have
 at least as many elements as the number of key frames.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -25112,7 +17402,7 @@ If @transition does not hold any key frame, @n_values key frames will
 be created; if @transition already has key frames, @values must have
 at least as many elements as the number of key frames.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -25151,69 +17441,13 @@ character.
 </return>
 </function>
 
-<function name="clutter_knot_copy">
-<description>
-Makes an allocated copy of a knot.
-
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="knot">
-<parameter_description> a #ClutterKnot
-</parameter_description>
-</parameter>
-</parameters>
-<return> the copied knot.
-
-</return>
-</function>
-
-<function name="clutter_knot_equal">
-<description>
-Compares to knot and checks if the point to the same location.
-
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="knot_a">
-<parameter_description> First knot
-</parameter_description>
-</parameter>
-<parameter name="knot_b">
-<parameter_description> Second knot
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the knots point to the same location.
-
-</return>
-</function>
-
-<function name="clutter_knot_free">
-<description>
-Frees the memory of an allocated knot.
-
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="knot">
-<parameter_description> a #ClutterKnot
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_layout_manager_allocate">
 <description>
 Allocates the children of @container given an area
 
 See also clutter_actor_allocate()
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25238,49 +17472,13 @@ of @container
 <return></return>
 </function>
 
-<function name="clutter_layout_manager_begin_animation">
-<description>
-Begins an animation of @duration milliseconds, using the provided
-easing @mode
-
-The easing mode can be specified either as a #ClutterAnimationMode
-or as a logical id returned by clutter_alpha_register_func()
-
-The result of this function depends on the @manager implementation
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="manager">
-<parameter_description> a #ClutterLayoutManager
-</parameter_description>
-</parameter>
-<parameter name="duration">
-<parameter_description> the duration of the animation, in milliseconds
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> the easing mode of the animation
-</parameter_description>
-</parameter>
-</parameters>
-<return> The #ClutterAlpha created by the
-layout manager; the returned instance is owned by the layout
-manager and should not be unreferenced
-
-</return>
-</function>
-
 <function name="clutter_layout_manager_child_get">
 <description>
 Retrieves the values for a list of properties out of the
 #ClutterLayoutMeta created by @manager and attached to the
 child of a @container
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25317,7 +17515,7 @@ The #GValue must already be initialized to the type of the property
 and has to be unset with g_value_unset() after extracting the real
 value out of it
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25353,7 +17551,7 @@ associated by @manager to a child of @container
 Languages bindings should use clutter_layout_manager_child_set_property()
 instead
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25386,7 +17584,7 @@ Since: 1.2
 Sets a property on the #ClutterLayoutMeta created by @manager and
 attached to a child of @container
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25414,32 +17612,11 @@ Since: 1.2
 <return></return>
 </function>
 
-<function name="clutter_layout_manager_end_animation">
-<description>
-Ends an animation started by clutter_layout_manager_begin_animation()
-
-The result of this call depends on the @manager implementation
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="manager">
-<parameter_description> a #ClutterLayoutManager
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_layout_manager_find_child_property">
 <description>
 Retrieves the #GParamSpec for the layout property @name inside
 the #ClutterLayoutMeta sub-class used by @manager
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -25457,29 +17634,6 @@ or %NULL if no property with that name exists. The returned
 #GParamSpec is owned by the layout manager and should not be
 modified or freed
 
-</return>
-</function>
-
-<function name="clutter_layout_manager_get_animation_progress">
-<description>
-Retrieves the progress of the animation, if one has been started by
-clutter_layout_manager_begin_animation()
-
-The returned value has the same semantics of the #ClutterAlpha:alpha
-value
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="manager">
-<parameter_description> a #ClutterLayoutManager
-</parameter_description>
-</parameter>
-</parameters>
-<return> the progress of the animation
 
 </return>
 </function>
@@ -25490,7 +17644,6 @@ Retrieves the #ClutterLayoutMeta that the layout @manager associated
 to the @actor child of @container, eventually by creating one if the
 #ClutterLayoutManager supports layout properties
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -25512,6 +17665,7 @@ Since: 1.0
 layout meta instance is owned by the #ClutterLayoutManager and it
 should not be unreferenced
 
+
 </return>
 </function>
 
@@ -25522,7 +17676,7 @@ to @manager.
 
 See also clutter_actor_get_preferred_height()
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25559,7 +17713,7 @@ to @manager.
 
 See also clutter_actor_get_preferred_width()
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25596,7 +17750,7 @@ Emits the #ClutterLayoutManager::layout-changed signal on @manager
 This function should only be called by implementations of the
 #ClutterLayoutManager class
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25613,7 +17767,6 @@ Since: 1.2
 Retrieves all the #GParamSpec&lt;!-- --&gt;s for the layout properties
 stored inside the #ClutterLayoutMeta sub-class used by @manager
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -25631,6 +17784,7 @@ Since: 1.2
 %NULL-terminated array of #GParamSpec&lt;!-- --&gt;s. Use g_free() to free the
 resources allocated for the array
 
+
 </return>
 </function>
 
@@ -25643,7 +17797,7 @@ from within the layout manager
 The layout manager should not increase the reference
 count of the @container
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -25663,7 +17817,6 @@ Since: 1.2
 <description>
 Retrieves the actor wrapped by @data
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -25674,6 +17827,7 @@ Since: 1.2
 </parameters>
 <return> a #ClutterLayoutManager
 
+
 </return>
 </function>
 
@@ -25698,7 +17852,6 @@ Note that the name of the column can be set to %NULL, in which case
 the canonical name of the type held by the column will be used as
 the title.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -25713,6 +17866,7 @@ Since: 0.6
 </parameters>
 <return> a new #ClutterListModel
 
+
 </return>
 </function>
 
@@ -25721,7 +17875,6 @@ Since: 0.6
 Non-vararg version of clutter_list_model_new(). This function is
 useful for language bindings.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -25740,6 +17893,7 @@ Since: 0.6
 </parameters>
 <return> a new default #ClutterModel
 
+
 </return>
 </function>
 
@@ -25775,29 +17929,11 @@ Terminates the Clutter mainloop.
 <return></return>
 </function>
 
-<function name="clutter_major_version">
-<description>
-The major component of the Clutter library version, e.g. 1 if the version
-is 1.2.3
-
-This value can be used for run-time version checks
-
-For a compile-time check, use %CLUTTER_MAJOR_VERSION
-
-Since: 1.2
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_margin_copy">
 <description>
 Creates a new #ClutterMargin and copies the contents of @margin_ into
 the newly created structure.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -25808,6 +17944,7 @@ Since: 1.10
 </parameters>
 <return> a copy of the #ClutterMargin.
 
+
 </return>
 </function>
 
@@ -25816,7 +17953,7 @@ Since: 1.10
 Frees the resources allocated by clutter_margin_new() and
 clutter_margin_copy().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -25832,7 +17969,6 @@ Since: 1.10
 <description>
 Creates a new #ClutterMargin.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -25841,6 +17977,7 @@ Since: 1.10
 clutter_margin_free() to free the resources associated with it when
 done.
 
+
 </return>
 </function>
 
@@ -25848,13 +17985,13 @@ done.
 <description>
 Allocates enough memory to hold a #ClutterMatrix.
 
-Since: 1.12
 
 </description>
 <parameters>
 </parameters>
 <return> the newly allocated #ClutterMatrix
 
+
 </return>
 </function>
 
@@ -25862,7 +17999,7 @@ Since: 1.12
 <description>
 Frees the memory allocated by clutter_matrix_alloc().
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -25879,7 +18016,6 @@ Since: 1.12
 Initializes @matrix with the contents of a C array of floating point
 values.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -25895,6 +18031,7 @@ representing a 4x4 matrix, with column-major order
 </parameters>
 <return> the initialzed #ClutterMatrix
 
+
 </return>
 </function>
 
@@ -25903,7 +18040,6 @@ representing a 4x4 matrix, with column-major order
 Initializes the #ClutterMatrix @a with the contents of the
 #ClutterMatrix @b.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -25918,6 +18054,7 @@ Since: 1.12
 </parameters>
 <return> the initialized #ClutterMatrix
 
+
 </return>
 </function>
 
@@ -25932,7 +18069,6 @@ Initializes @matrix with the identity matrix, i.e.:
 .wx = 0.0, .wy = 0.0, .wz = 0.0, .ww = 1.0
 ]|
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -25943,394 +18079,10 @@ Since: 1.12
 </parameters>
 <return> the initialized #ClutterMatrix
 
-</return>
-</function>
-
-<function name="clutter_media_get_audio_volume">
-<description>
-Retrieves the playback volume of @media.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> The playback volume between 0.0 and 1.0
-
-</return>
-</function>
-
-<function name="clutter_media_get_buffer_fill">
-<description>
-Retrieves the amount of the stream that is buffered.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> the fill level, between 0.0 and 1.0
-
-</return>
-</function>
-
-<function name="clutter_media_get_can_seek">
-<description>
-Retrieves whether @media is seekable or not.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if @media can seek, %FALSE otherwise.
-
-</return>
-</function>
-
-<function name="clutter_media_get_duration">
-<description>
-Retrieves the duration of the media stream that @media represents.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> the duration of the media stream, in seconds
-
-</return>
-</function>
-
-<function name="clutter_media_get_playing">
-<description>
-Retrieves the playing status of @media.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> A #ClutterMedia object
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if playing, %FALSE if stopped.
 
 </return>
 </function>
 
-<function name="clutter_media_get_progress">
-<description>
-Retrieves the playback progress of @media.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> the playback progress, between 0.0 and 1.0
-
-</return>
-</function>
-
-<function name="clutter_media_get_subtitle_font_name">
-<description>
-Retrieves the font name currently used.
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> a string containing the font name. Use g_free()
-to free the returned string
-
-</return>
-</function>
-
-<function name="clutter_media_get_subtitle_uri">
-<description>
-Retrieves the URI of the subtitle file in use.
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> the URI of the subtitle file. Use g_free()
-to free the returned string
-
-</return>
-</function>
-
-<function name="clutter_media_get_uri">
-<description>
-Retrieves the URI from @media.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-</parameters>
-<return> the URI of the media stream. Use g_free()
-to free the returned string
-
-</return>
-</function>
-
-<function name="clutter_media_set_audio_volume">
-<description>
-Sets the playback volume of @media to @volume.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-<parameter name="volume">
-<parameter_description> the volume as a double between 0.0 and 1.0
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_media_set_filename">
-<description>
-Sets the source of @media using a file path.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-<parameter name="filename">
-<parameter_description> A filename
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_media_set_playing">
-<description>
-Starts or stops playing of @media. 
- 
-The implementation might be asynchronous, so the way to know whether
-the actual playing state of the @media is to use the #GObject::notify
-signal on the #ClutterMedia:playing property and then retrieve the
-current state with clutter_media_get_playing(). ClutterGstVideoTexture
-in clutter-gst is an example of such an asynchronous implementation.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-<parameter name="playing">
-<parameter_description> %TRUE to start playing
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_media_set_progress">
-<description>
-Sets the playback progress of @media. The @progress is
-a normalized value between 0.0 (begin) and 1.0 (end).
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-<parameter name="progress">
-<parameter_description> the progress of the playback, between 0.0 and 1.0
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_media_set_subtitle_font_name">
-<description>
-Sets the font used by the subtitle renderer. The @font_name string must be
-either %NULL, which means that the default font name of the underlying
-implementation will be used; or must follow the grammar recognized by
-pango_font_description_from_string() like:
-
-|[
-clutter_media_set_subtitle_font_name (media, &quot;Sans 24pt&quot;);
-]|
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-<parameter name="font_name">
-<parameter_description> a font name, or %NULL to set the default font name
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_media_set_subtitle_uri">
-<description>
-Sets the location of a subtitle file to display while playing @media.
-
-Since: 1.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-<parameter name="uri">
-<parameter_description> the URI of a subtitle file
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_media_set_uri">
-<description>
-Sets the URI of @media to @uri.
-
-Since: 0.2
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="media">
-<parameter_description> a #ClutterMedia
-</parameter_description>
-</parameter>
-<parameter name="uri">
-<parameter_description> the URI of the media stream
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_micro_version">
-<description>
-The micro component of the Clutter library version, e.g. 3 if the version
-is 1.2.3
-
-This value can be used for run-time version checks
-
-For a compile-time check, use %CLUTTER_MICRO_VERSION
-
-Since: 1.2
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_minor_version">
-<description>
-The minor component of the Clutter library version, e.g. 2 if the version
-is 1.2.3
-
-This value can be used for run-time version checks
-
-For a compile-time check, use %CLUTTER_MINOR_VERSION
-
-Since: 1.2
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_model_append">
 <description>
 Creates and appends a new row to the #ClutterModel, setting the
@@ -26345,7 +18097,7 @@ G_TYPE_STRING, &quot;Team&quot;);
 clutter_model_append (model, 0, 42, 1, &quot;Team #1&quot;, -1);
 &lt;/programlisting&gt;&lt;/informalexample&gt;
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26366,7 +18118,7 @@ Since: 0.6
 Creates and appends a new row to the #ClutterModel, setting the row
 values for the given @columns upon creation.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26397,7 +18149,6 @@ the filtering function set on @model.
 
 This function should be used only by subclasses of #ClutterModel.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26413,6 +18164,7 @@ Since: 0.6
 <return> %TRUE if the row should be displayed,
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -26423,7 +18175,6 @@ filtering function set on @model.
 
 This function should be used only by subclasses of #ClutterModel.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26439,6 +18190,7 @@ Since: 0.6
 <return> %TRUE if the row should be displayed,
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -26446,7 +18198,7 @@ Since: 0.6
 <description>
 Calls @func for each row in the model. 
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26470,7 +18222,6 @@ Since: 0.6
 <description>
 Retrieves the name of the @column
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26486,6 +18237,7 @@ Since: 0.6
 <return> the name of the column. The model holds the returned
 string, and it should not be modified or freed
 
+
 </return>
 </function>
 
@@ -26493,7 +18245,6 @@ string, and it should not be modified or freed
 <description>
 Retrieves the type of the @column.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26508,6 +18259,7 @@ Since: 0.6
 </parameters>
 <return> the type of the column.
 
+
 </return>
 </function>
 
@@ -26516,7 +18268,6 @@ Since: 0.6
 Returns whether the @model has a filter in place, set
 using clutter_model_set_filter()
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -26527,6 +18278,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if a filter is set
 
+
 </return>
 </function>
 
@@ -26535,7 +18287,6 @@ Since: 1.0
 Retrieves a #ClutterModelIter representing the first non-filtered
 row in @model.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26547,6 +18298,7 @@ Since: 0.6
 <return> A new #ClutterModelIter.
 Call g_object_unref() when done using it
 
+
 </return>
 </function>
 
@@ -26558,7 +18310,6 @@ If a filter function has been set using clutter_model_set_filter()
 then the @model implementation will return the first non filtered
 row.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26575,6 +18326,7 @@ Since: 0.6
 out of bounds. When done using the iterator object, call g_object_unref()
 to deallocate its resources
 
+
 </return>
 </function>
 
@@ -26583,7 +18335,6 @@ to deallocate its resources
 Retrieves a #ClutterModelIter representing the last non-filtered
 row in @model.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26595,6 +18346,7 @@ Since: 0.6
 <return> A new #ClutterModelIter.
 Call g_object_unref() when done using it
 
+
 </return>
 </function>
 
@@ -26602,7 +18354,6 @@ Call g_object_unref() when done using it
 <description>
 Retrieves the number of columns inside @model.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26613,6 +18364,7 @@ Since: 0.6
 </parameters>
 <return> the number of columns
 
+
 </return>
 </function>
 
@@ -26621,7 +18373,6 @@ Since: 0.6
 Retrieves the number of rows inside @model, eventually taking
 into account any filtering function set using clutter_model_set_filter().
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26633,6 +18384,7 @@ Since: 0.6
 <return> The length of the @model. If there is a filter set, then
 the length of the filtered @model is returned.
 
+
 </return>
 </function>
 
@@ -26640,7 +18392,6 @@ the length of the filtered @model is returned.
 <description>
 Retrieves the number of column used for sorting the @model.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26651,6 +18402,7 @@ Since: 0.6
 </parameters>
 <return> a column number, or -1 if the model is not sorted
 
+
 </return>
 </function>
 
@@ -26669,7 +18421,7 @@ G_TYPE_STRING, &quot;Team&quot;);
 clutter_model_insert (model, 3, 0, 42, 1, &quot;Team #1&quot;, -1);
 &lt;/programlisting&gt;&lt;/informalexample&gt;
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26695,7 +18447,7 @@ Sets the data in the cell specified by @iter and @column. The type of
 @value must be convertable to the type of the column. If the row does
 not exist then it is created.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26724,7 +18476,7 @@ Since: 0.6
 Inserts data at @row into the #ClutterModel, setting the row
 values for the given @columns upon creation.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26756,7 +18508,6 @@ Since: 0.6
 <description>
 Copies the passed iterator.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -26767,6 +18518,7 @@ Since: 0.8
 </parameters>
 <return> a copy of the iterator, or %NULL
 
+
 </return>
 </function>
 
@@ -26785,7 +18537,7 @@ clutter_model_iter_get (iter, 0, &amp;place_string_here, -1);
 where place_string_here is a gchar* to be filled with the string. If
 appropriate, the returned values have to be freed or unreferenced.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26805,7 +18557,6 @@ Since: 0.6
 <description>
 Retrieves a pointer to the #ClutterModel that this iter is part of.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26816,6 +18567,7 @@ Since: 0.6
 </parameters>
 <return> a pointer to a #ClutterModel.
 
+
 </return>
 </function>
 
@@ -26823,7 +18575,6 @@ Since: 0.6
 <description>
 Retrieves the position of the row that the @iter points to.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26834,6 +18585,7 @@ Since: 0.6
 </parameters>
 <return> the position of the @iter in the model
 
+
 </return>
 </function>
 
@@ -26842,7 +18594,7 @@ Since: 0.6
 See clutter_model_iter_get(). This version takes a va_list for language
 bindings.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26863,7 +18615,7 @@ Since: 0.6
 Sets an initializes @value to that at @column. When done with @value, 
 g_value_unset() needs to be called to free any allocated memory.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26888,7 +18640,6 @@ Since: 0.6
 Gets whether the current iterator is at the beginning of the model
 to which it belongs.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26899,6 +18650,7 @@ Since: 0.6
 </parameters>
 <return> #TRUE if @iter is the first iter in the filtered model
 
+
 </return>
 </function>
 
@@ -26907,7 +18659,6 @@ Since: 0.6
 Gets whether the iterator is at the end of the model to which it
 belongs.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26918,6 +18669,7 @@ Since: 0.6
 </parameters>
 <return> #TRUE if @iter is the last iter in the filtered model.
 
+
 </return>
 </function>
 
@@ -26927,7 +18679,6 @@ Updates the @iter to point at the next position in the model.
 The model implementation should take into account the presence of
 a filter function.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26939,6 +18690,7 @@ Since: 0.6
 <return> The passed iterator, updated to point at the next
 row in the model.
 
+
 </return>
 </function>
 
@@ -26948,7 +18700,6 @@ Sets the @iter to point at the previous position in the model.
 The model implementation should take into account the presence of
 a filter function.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -26960,6 +18711,7 @@ Since: 0.6
 <return> The passed iterator, updated to point at the previous
 row in the model.
 
+
 </return>
 </function>
 
@@ -26975,7 +18727,7 @@ For example, to set column 0 with type %G_TYPE_STRING, use:
 clutter_model_iter_set (iter, 0, &quot;foo&quot;, -1);
 &lt;/programlisting&gt;&lt;/informalexample&gt;
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -26996,7 +18748,7 @@ Since: 0.6
 See clutter_model_iter_set(); this version takes a va_list for language
 bindings.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27017,7 +18769,7 @@ Since: 0.6
 Sets the data in the cell specified by @iter and @column. The type of
 @value must be convertable to the type of the column.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27051,7 +18803,7 @@ G_TYPE_STRING, &quot;Team&quot;);
 clutter_model_prepend (model, 0, 42, 1, &quot;Team #1&quot;, -1);
 &lt;/programlisting&gt;&lt;/informalexample&gt;
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27072,7 +18824,7 @@ Since: 0.6
 Creates and prepends a new row to the #ClutterModel, setting the row
 values for the given @columns upon creation.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27100,7 +18852,7 @@ Since: 0.6
 <description>
 Removes the row at the given position from the model.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27121,7 +18873,7 @@ Since: 0.6
 Force a resort on the @model. This function should only be
 used by subclasses of #ClutterModel.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27137,7 +18889,7 @@ Since: 0.6
 <description>
 Filters the @model using the given filtering function.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27169,7 +18921,7 @@ This function is meant primarily for #GObjects that inherit from
 #ClutterModel, and should only be used when contructing a #ClutterModel.
 It will not work after the initial creation of the #ClutterModel.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27193,7 +18945,7 @@ Since: 0.6
 <description>
 Sorts @model using the given sorting function.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27226,7 +18978,7 @@ Since: 0.6
 Sets the model to sort by @column. If @column is a negative value
 the sorting column will be unset.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27250,7 +19002,7 @@ This function is meant primarily for #GObjects that inherit from
 #ClutterModel, and should only be used when contructing a #ClutterModel.
 It will not work after the initial creation of the #ClutterModel.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -27274,7 +19026,6 @@ Since: 0.6
 <description>
 Calls the create_texture() virtual function of the @effect
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -27295,6 +19046,7 @@ Since: 1.4
 %COGL_INVALID_HANDLE. The returned handle has its reference
 count increased.
 
+
 </return>
 </function>
 
@@ -27306,7 +19058,6 @@ buffer created by @effect
 You should only use the returned #CoglMaterial when painting. The
 returned material might change between different frames.
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -27319,6 +19070,7 @@ Since: 1.4
 returned material is owned by Clutter and it should not be
 modified or freed
 
+
 </return>
 </function>
 
@@ -27331,7 +19083,6 @@ This function should only be called by #ClutterOffscreenEffect
 implementations, from within the &lt;function&gt;paint_target()&lt;/function&gt;
 virtual function.
 
-Since: 1.14
 
 </description>
 <parameters>
@@ -27346,7 +19097,6 @@ Since: 1.14
 </parameters>
 <return> %TRUE if the offscreen buffer has a valid rectangle,
 and %FALSE otherwise
-
 </return>
 </function>
 
@@ -27359,9 +19109,6 @@ This function should only be called by #ClutterOffscreenEffect
 implementations, from within the &lt;function&gt;paint_target()&lt;/function&gt;
 virtual function.
 
-Since: 1.8
-
-Deprecated: 1.14: Use clutter_offscreen_effect_get_target_rect() instead
 
 </description>
 <parameters>
@@ -27380,7 +19127,6 @@ Deprecated: 1.14: Use clutter_offscreen_effect_get_target_rect() instead
 </parameters>
 <return> %TRUE if the offscreen buffer has a valid size,
 and %FALSE otherwise
-
 </return>
 </function>
 
@@ -27396,7 +19142,6 @@ chaining-up to the parent's pre_paint implementation. This can be
 used instead of clutter_offscreen_effect_get_target() when the
 effect subclass wants to paint using its own material.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27409,6 +19154,7 @@ Since: 1.10
 returned texture is owned by Clutter and it should not be
 modified or freed
 
+
 </return>
 </function>
 
@@ -27416,7 +19162,7 @@ modified or freed
 <description>
 Calls the paint_target() virtual function of the @effect
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -27432,7 +19178,6 @@ Since: 1.4
 <description>
 Retrieves the value set using clutter_page_turn_effect_get_angle()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -27443,6 +19188,7 @@ Since: 1.4
 </parameters>
 <return> the angle of the page curling
 
+
 </return>
 </function>
 
@@ -27450,7 +19196,6 @@ Since: 1.4
 <description>
 Retrieves the value set using clutter_page_turn_effect_get_period()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -27461,6 +19206,7 @@ Since: 1.4
 </parameters>
 <return> the period of the page curling
 
+
 </return>
 </function>
 
@@ -27468,7 +19214,6 @@ Since: 1.4
 <description>
 Retrieves the value set using clutter_page_turn_effect_set_radius()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -27479,6 +19224,7 @@ Since: 1.4
 </parameters>
 <return> the radius of the page curling
 
+
 </return>
 </function>
 
@@ -27486,7 +19232,6 @@ Since: 1.4
 <description>
 Creates a new #ClutterPageTurnEffect instance with the given parameters
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -27505,6 +19250,7 @@ Since: 1.4
 </parameters>
 <return> the newly created #ClutterPageTurnEffect
 
+
 </return>
 </function>
 
@@ -27512,7 +19258,7 @@ Since: 1.4
 <description>
 Sets the angle of the page curling, in degrees
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -27533,7 +19279,7 @@ Since: 1.4
 Sets the period of the page curling, between 0.0 (no curling)
 and 1.0 (fully curled)
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -27553,7 +19299,7 @@ Since: 1.4
 <description>
 Sets the radius of the page curling
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -27575,7 +19321,7 @@ Adds @child to the list of children of @node.
 
 This function will acquire a reference on @child.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27598,7 +19344,7 @@ Adds a region described as a path to the @node.
 This function acquires a reference on the passed @path, so it
 is safe to call cogl_object_unref() when it returns.
 
-Since: 1.10
+
 Stability: unstable
 
 </description>
@@ -27622,7 +19368,7 @@ Adds a region described by a Cogl primitive to the @node.
 This function acquires a reference on @primitive, so it is safe
 to call cogl_object_unref() when it returns.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27643,7 +19389,7 @@ Since: 1.10
 Adds a rectangle region to the @node, as described by the
 passed @rect.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27663,7 +19409,7 @@ Since: 1.10
 <description>
 Adds a rectangle region to the @node, with texture coordinates.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27699,7 +19445,6 @@ Since: 1.10
 <description>
 Retrieves the first child of the @node.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27711,6 +19456,7 @@ Since: 1.10
 <return> a pointer to the first child of
 the #ClutterPaintNode.
 
+
 </return>
 </function>
 
@@ -27718,7 +19464,6 @@ the #ClutterPaintNode.
 <description>
 Retrieves the last child of @node.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27730,6 +19475,7 @@ Since: 1.10
 <return> a pointer to the last child
 of a #ClutterPaintNode
 
+
 </return>
 </function>
 
@@ -27737,7 +19483,6 @@ of a #ClutterPaintNode
 <description>
 Retrieves the number of children of @node.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27748,6 +19493,7 @@ Since: 1.10
 </parameters>
 <return> the number of children of a #ClutterPaintNode
 
+
 </return>
 </function>
 
@@ -27755,7 +19501,6 @@ Since: 1.10
 <description>
 Retrieves the next sibling of @node.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27767,6 +19512,7 @@ Since: 1.10
 <return> a pointer to the next sibling
 of a #ClutterPaintNode
 
+
 </return>
 </function>
 
@@ -27774,7 +19520,6 @@ of a #ClutterPaintNode
 <description>
 Retrieves the parent of @node.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27786,6 +19531,7 @@ Since: 1.10
 <return> a pointer to the parent of
 a #ClutterPaintNode
 
+
 </return>
 </function>
 
@@ -27793,7 +19539,6 @@ a #ClutterPaintNode
 <description>
 Retrieves the previous sibling of @node.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27805,6 +19550,7 @@ Since: 1.10
 <return> a pointer to the previous sibling
 of the #ClutterPaintNode.
 
+
 </return>
 </function>
 
@@ -27812,7 +19558,6 @@ of the #ClutterPaintNode.
 <description>
 Acquires a reference on @node.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -27823,6 +19568,7 @@ Since: 1.10
 </parameters>
 <return> the #ClutterPaintNode
 
+
 </return>
 </function>
 
@@ -27833,7 +19579,7 @@ Removes all children of @node.
 This function releases the reference acquired by @node on its
 children.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27852,7 +19598,7 @@ Removes @child from the list of children of @node.
 This function will release the reference on @child acquired by
 using clutter_paint_node_add_child().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27876,7 +19622,7 @@ children of @node.
 This function will release the reference on @old_child acquired
 by @node, and will acquire a new reference on @new_child.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27904,7 +19650,7 @@ The @name will be used for debugging purposes.
 
 The @node will copy the passed string.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27924,7 +19670,7 @@ Since: 1.10
 <description>
 Releases a reference on @node.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -27940,7 +19686,6 @@ Since: 1.10
 <description>
 Copies @pv into a new #ClutterPaintVolume
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -27951,6 +19696,7 @@ Since: 1.6
 </parameters>
 <return> a newly allocated copy of a #ClutterPaintVolume
 
+
 </return>
 </function>
 
@@ -27958,7 +19704,7 @@ Since: 1.6
 <description>
 Frees the resources allocated by @pv
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -27994,7 +19740,6 @@ except that it must always be &gt;= to the true depth. This is
 because actors may report simple, loose fitting paint-volumes
 for efficiency.&lt;/note&gt;
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -28005,6 +19750,7 @@ Since: 1.6
 </parameters>
 <return> the depth, in units of @pv's local coordinate system.
 
+
 </return>
 </function>
 
@@ -28032,7 +19778,6 @@ except that it must always be &gt;= to the true height. This is
 because actors may report simple, loose fitting paint-volumes
 for efficiency&lt;/note&gt;
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -28043,6 +19788,7 @@ Since: 1.6
 </parameters>
 <return> the height, in units of @pv's local coordinate system.
 
+
 </return>
 </function>
 
@@ -28050,7 +19796,7 @@ Since: 1.6
 <description>
 Retrieves the origin of the #ClutterPaintVolume.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -28090,7 +19836,6 @@ except that it must always be &gt;= to the true width. This is
 because actors may report simple, loose fitting paint-volumes
 for efficiency&lt;/note&gt;
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -28101,6 +19846,7 @@ Since: 1.6
 </parameters>
 <return> the width, in units of @pv's local coordinate system.
 
+
 </return>
 </function>
 
@@ -28109,7 +19855,7 @@ Since: 1.6
 Sets the depth of the paint volume. The depth is measured along
 the z axis in the actor coordinates that @pv is associated with.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -28144,7 +19890,6 @@ return clutter_paint_volume_set_from_allocation (volume, self);
 }
 ]|
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -28160,6 +19905,7 @@ Since: 1.6
 <return> %TRUE if the paint volume was successfully set, and %FALSE
 otherwise
 
+
 </return>
 </function>
 
@@ -28168,7 +19914,7 @@ otherwise
 Sets the height of the paint volume. The height is measured along
 the y axis in the actor coordinates that @pv is associated with.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -28193,7 +19939,7 @@ corner of an actor's paint volume, in actor coordinates.
 
 The default is origin is assumed at: (0, 0, 0)
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -28214,7 +19960,7 @@ Since: 1.6
 Sets the width of the paint volume. The width is measured along
 the x axis in the actor coordinates that @pv is associated with.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -28237,7 +19983,7 @@ Updates the geometry of @pv to encompass @pv and @another_pv.
 &lt;note&gt;There are no guarantees about how precisely the two volumes
 will be encompassed.&lt;/note&gt;
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -28261,7 +20007,7 @@ Unions the 2D region represented by @box to a #ClutterPaintVolume.
 This function is similar to clutter_paint_volume_union(), but it is
 specific for 2D regions.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -28281,7 +20027,6 @@ Since: 1.10
 <description>
 Retrieves the initial acceleration factor for interpolated ::pan events.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -28291,7 +20036,6 @@ Since: 1.12
 </parameter>
 </parameters>
 <return> The initial acceleration factor for interpolated events.
-
 </return>
 </function>
 
@@ -28299,7 +20043,6 @@ Since: 1.12
 <description>
 Retrieves the deceleration rate of interpolated ::pan events.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -28309,7 +20052,6 @@ Since: 1.12
 </parameter>
 </parameters>
 <return> The deceleration rate of the interpolated events.
-
 </return>
 </function>
 
@@ -28319,7 +20061,6 @@ Checks if the action should emit ::pan events even after releasing
 the pointer during a panning gesture, to emulate some kind of
 kinetic inertia.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -28329,7 +20070,6 @@ Since: 1.12
 </parameter>
 </parameters>
 <return> %TRUE if interpolated events emission is active.
-
 </return>
 </function>
 
@@ -28338,8 +20078,6 @@ Since: 1.12
 Retrieves the coordinates, in stage space, of the latest interpolated
 event, analogous to clutter_gesture_action_get_motion_coords().
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="self">
@@ -28365,7 +20103,6 @@ interpolated event's Y coordinate
 Retrieves the delta, in stage space, since the latest interpolated
 event, analogous to clutter_gesture_action_get_motion_delta().
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -28385,7 +20122,6 @@ the latest interpolated event
 </parameter>
 </parameters>
 <return> the distance since the latest interpolated event
-
 </return>
 </function>
 
@@ -28400,8 +20136,6 @@ will be equivalent to those returned by
 clutter_pan_action_get_interpolated_coords(). This is a convenience
 method designed to be used in replacement &quot;pan&quot; signal handlers.
 
-Since: 1.14
-
 </description>
 <parameters>
 <parameter name="self">
@@ -28436,8 +20170,6 @@ will be equivalent to those returned by
 clutter_pan_action_get_interpolated_delta(). This is a convenience
 method designed to be used in replacement &quot;pan&quot; signal handlers.
 
-Since: 1.14
-
 </description>
 <parameters>
 <parameter name="self">
@@ -28465,7 +20197,6 @@ point received by the action
 <description>
 Retrieves the axis constraint set by clutter_pan_action_set_pan_axis()
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -28475,7 +20206,6 @@ Since: 1.12
 </parameter>
 </parameters>
 <return> the axis constraint
-
 </return>
 </function>
 
@@ -28483,13 +20213,11 @@ Since: 1.12
 <description>
 Creates a new #ClutterPanAction instance
 
-Since: 1.12
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterPanAction
-
 </return>
 </function>
 
@@ -28498,8 +20226,6 @@ Since: 1.12
 Factor applied to the momentum velocity at the time of releasing the
 pointer when generating interpolated ::pan events.
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="self">
@@ -28520,8 +20246,6 @@ Sets the deceleration rate of the interpolated ::pan events generated
 after a pan gesture. This is approximately the value that the momentum
 at the time of releasing the pointer is divided by every 60th of a second.
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="self">
@@ -28541,8 +20265,6 @@ Since: 1.12
 Sets whether the action should emit interpolated ::pan events
 after the drag has ended, to emulate the gesture kinetic inertia.
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="self">
@@ -28561,8 +20283,6 @@ Since: 1.12
 <description>
 Restricts the panning action to a specific axis
 
-Since: 1.12
-
 </description>
 <parameters>
 <parameter name="self">
@@ -28581,7 +20301,6 @@ Since: 1.12
 <description>
 Creates a #GParamSpec for properties using #ClutterColor.
 
-Since: 0.8.4
 
 </description>
 <parameters>
@@ -28608,49 +20327,6 @@ Since: 0.8.4
 </parameters>
 <return> the newly created #GParamSpec
 
-</return>
-</function>
-
-<function name="clutter_param_spec_fixed">
-<description>
-Creates a #GParamSpec for properties using #CoglFixed values
-
-Since: 0.8
-
-Deprecated: 1.10: Use #GParamSpecInt instead.
-
-</description>
-<parameters>
-<parameter name="name">
-<parameter_description> name of the property
-</parameter_description>
-</parameter>
-<parameter name="nick">
-<parameter_description> short name
-</parameter_description>
-</parameter>
-<parameter name="blurb">
-<parameter_description> description (can be translatable)
-</parameter_description>
-</parameter>
-<parameter name="minimum">
-<parameter_description> lower boundary
-</parameter_description>
-</parameter>
-<parameter name="maximum">
-<parameter_description> higher boundary
-</parameter_description>
-</parameter>
-<parameter name="default_value">
-<parameter_description> default value
-</parameter_description>
-</parameter>
-<parameter name="flags">
-<parameter_description> flags for the param spec
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #GParamSpec
 
 </return>
 </function>
@@ -28659,7 +20335,6 @@ Deprecated: 1.10: Use #GParamSpecInt instead.
 <description>
 Creates a #GParamSpec for properties using #ClutterUnits.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -28698,6 +20373,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #GParamSpec
 
+
 </return>
 </function>
 
@@ -28705,7 +20381,7 @@ Since: 1.0
 <description>
 Add the nodes of the Cairo path to the end of @path.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28727,7 +20403,7 @@ Adds a %CLUTTER_PATH_CLOSE type node to the path. This creates a
 straight line from the last node to the last %CLUTTER_PATH_MOVE_TO
 type node.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28745,7 +20421,7 @@ Adds a %CLUTTER_PATH_CURVE_TO type node to the path. This causes
 the actor to follow a bezier from the last node to (@x_3, @y_3) using
 (@x_1, @y_1) and (@x_2,@y_2) as control points.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28786,7 +20462,7 @@ Since: 1.0
 Adds a %CLUTTER_PATH_LINE_TO type node to the path. This causes the
 actor to move to the new coordinates in a straight line.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28812,7 +20488,7 @@ Adds a %CLUTTER_PATH_MOVE_TO type node to the path. This is usually
 used as the first node in a path. It can also be used in the middle
 of the path to cause the actor to jump to the new coordinate.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28836,7 +20512,7 @@ Since: 1.0
 <description>
 Adds @node to the end of the path.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28857,7 +20533,7 @@ Since: 1.0
 Same as clutter_path_add_curve_to() except the coordinates are
 relative to the previous node.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28898,7 +20574,7 @@ Since: 1.0
 Same as clutter_path_add_line_to() except the coordinates are
 relative to the previous node.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28923,7 +20599,7 @@ Since: 1.0
 Same as clutter_path_add_move_to() except the coordinates are
 relative to the previous node.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -28985,7 +20661,6 @@ M 250,350 l 0 -100 L 350,250 l 0 100 z
 If the path description isn't valid %FALSE will be returned and no
 nodes will be added.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29001,6 +20676,7 @@ Since: 1.0
 <return> %TRUE is the path description was valid or %FALSE
 otherwise.
 
+
 </return>
 </function>
 
@@ -29008,7 +20684,7 @@ otherwise.
 <description>
 Removes all nodes from the path.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29024,7 +20700,6 @@ Since: 1.0
 <description>
 Retrieves the offset along the #ClutterPath used by @constraint.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -29035,6 +20710,7 @@ Since: 1.6
 </parameters>
 <return> the offset
 
+
 </return>
 </function>
 
@@ -29042,7 +20718,6 @@ Since: 1.6
 <description>
 Retrieves a pointer to the #ClutterPath used by @constraint.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -29055,6 +20730,7 @@ Since: 1.6
 #ClutterPathConstraint, or %NULL. The returned #ClutterPath is owned
 by the constraint and it should not be unreferenced
 
+
 </return>
 </function>
 
@@ -29062,7 +20738,6 @@ by the constraint and it should not be unreferenced
 <description>
 Creates a new #ClutterPathConstraint with the given @path and @offset
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -29077,6 +20752,7 @@ Since: 1.6
 </parameters>
 <return> the newly created #ClutterPathConstraint
 
+
 </return>
 </function>
 
@@ -29084,7 +20760,7 @@ Since: 1.6
 <description>
 Sets the offset along the #ClutterPath used by @constraint.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -29107,7 +20783,7 @@ Sets the @path to be followed by the #ClutterPathConstraint.
 The @constraint will take ownership of the #ClutterPath passed to this
 function.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -29127,7 +20803,7 @@ Since: 1.6
 <description>
 Calls a function for each node of the path.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29152,7 +20828,6 @@ Since: 1.0
 Returns a newly allocated string describing the path in the same
 format as used by clutter_path_add_string().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29163,6 +20838,7 @@ Since: 1.0
 </parameters>
 <return> a string description of the path. Free with g_free().
 
+
 </return>
 </function>
 
@@ -29170,7 +20846,6 @@ Since: 1.0
 <description>
 Retrieves an approximation of the total length of the path.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29181,6 +20856,7 @@ Since: 1.0
 </parameters>
 <return> the length of the path.
 
+
 </return>
 </function>
 
@@ -29188,7 +20864,6 @@ Since: 1.0
 <description>
 Retrieves the number of nodes in the path.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29199,6 +20874,7 @@ Since: 1.0
 </parameters>
 <return> the number of nodes.
 
+
 </return>
 </function>
 
@@ -29206,7 +20882,7 @@ Since: 1.0
 <description>
 Retrieves the node of the path indexed by @index.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29234,7 +20910,6 @@ should not be freed. Altering the path may cause the nodes in the
 list to become invalid so you should copy them if you want to keep
 the list.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29246,6 +20921,7 @@ Since: 1.0
 <return> a
 list of nodes in the path.
 
+
 </return>
 </function>
 
@@ -29255,7 +20931,6 @@ The value in @progress represents a position along the path where
 0.0 is the beginning and 1.0 is the end of the path. An
 interpolated position is then stored in @position.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29274,6 +20949,7 @@ Since: 1.0
 </parameters>
 <return> index of the node used to calculate the position.
 
+
 </return>
 </function>
 
@@ -29282,7 +20958,7 @@ Since: 1.0
 Inserts @node into the path before the node at the given offset. If
 @index_ is negative it will append the node to the end of the path.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29309,13 +20985,13 @@ Creates a new #ClutterPath instance with no nodes.
 The object has a floating reference so if you add it to a
 #ClutterBehaviourPath then you do not need to unref it.
 
-Since: 1.0
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterPath
 
+
 </return>
 </function>
 
@@ -29328,7 +21004,6 @@ the string.
 The object has a floating reference so if you add it to a
 #ClutterBehaviourPath then you do not need to unref it.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29339,6 +21014,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #ClutterPath
 
+
 </return>
 </function>
 
@@ -29346,7 +21022,6 @@ Since: 1.0
 <description>
 Makes an allocated copy of a node.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29357,6 +21032,7 @@ Since: 1.0
 </parameters>
 <return> the copied node.
 
+
 </return>
 </function>
 
@@ -29365,7 +21041,6 @@ Since: 1.0
 Compares two nodes and checks if they are the same type with the
 same coordinates.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29380,6 +21055,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the nodes are the same.
 
+
 </return>
 </function>
 
@@ -29387,7 +21063,7 @@ Since: 1.0
 <description>
 Frees the memory of an allocated node.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29403,7 +21079,7 @@ Since: 1.0
 <description>
 Removes the node at the given offset from the path.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29423,7 +21099,7 @@ Since: 1.0
 <description>
 Replaces the node at offset @index_ with @node.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29451,7 +21127,6 @@ Replaces all of the nodes in the path with nodes described by
 If the string is invalid then %FALSE is returned and the path is
 unaltered.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -29466,6 +21141,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE is the path was valid, %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -29473,7 +21149,7 @@ Since: 1.0
 <description>
 Add the nodes of the ClutterPath to the path in the Cairo context.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -29497,7 +21173,6 @@ paint its contents.
 This function will acquire a reference on the passed @pipeline,
 so it is safe to call cogl_object_unref() when it returns.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -29509,6 +21184,7 @@ Since: 1.10
 <return> the newly created #ClutterPaintNode.
 Use clutter_paint_node_unref() when done.
 
+
 </return>
 </function>
 
@@ -29516,7 +21192,6 @@ Use clutter_paint_node_unref() when done.
 <description>
 Allocates a new #ClutterPoint.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29524,6 +21199,7 @@ Since: 1.12
 <return> the newly allocated #ClutterPoint.
 Use clutter_point_free() to free its resources.
 
+
 </return>
 </function>
 
@@ -29531,7 +21207,6 @@ Use clutter_point_free() to free its resources.
 <description>
 Creates a new #ClutterPoint with the same coordinates of @point.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29543,6 +21218,7 @@ Since: 1.12
 <return> a newly allocated #ClutterPoint.
 Use clutter_point_free() to free its resources.
 
+
 </return>
 </function>
 
@@ -29550,7 +21226,6 @@ Use clutter_point_free() to free its resources.
 <description>
 Computes the distance between two #ClutterPoint.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29575,6 +21250,7 @@ distance between the points
 </parameters>
 <return> the distance between the points.
 
+
 </return>
 </function>
 
@@ -29582,7 +21258,6 @@ distance between the points
 <description>
 Compares two #ClutterPoint for equality.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29597,6 +21272,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the #ClutterPoints are equal
 
+
 </return>
 </function>
 
@@ -29604,7 +21280,7 @@ Since: 1.12
 <description>
 Frees the resources allocated for @point.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -29620,7 +21296,6 @@ Since: 1.12
 <description>
 Initializes @point with the given coordinates.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29639,6 +21314,7 @@ Since: 1.12
 </parameters>
 <return> the initialized #ClutterPoint
 
+
 </return>
 </function>
 
@@ -29648,7 +21324,6 @@ A point centered at (0, 0).
 
 The returned value can be used as a guard.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29656,6 +21331,7 @@ Since: 1.12
 <return> a point centered in (0, 0); the returned #ClutterPoint
 is owned by Clutter and it should not be modified or freed.
 
+
 </return>
 </function>
 
@@ -29664,7 +21340,6 @@ is owned by Clutter and it should not be modified or freed.
 Retrieves the value of the #ClutterPropertyTransition:property-name
 property.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -29677,6 +21352,7 @@ Since: 1.10
 none is set. The returned string is owned by the @transition and
 it should not be freed.
 
+
 </return>
 </function>
 
@@ -29684,7 +21360,6 @@ it should not be freed.
 <description>
 Creates a new #ClutterPropertyTransition.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -29696,6 +21371,7 @@ Since: 1.10
 <return> the newly created #ClutterPropertyTransition.
 Use g_object_unref() when done
 
+
 </return>
 </function>
 
@@ -29703,7 +21379,7 @@ Use g_object_unref() when done
 <description>
 Sets the #ClutterPropertyTransition:property-name property of @transition.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -29730,7 +21406,6 @@ for instance:
 rect = clutter_rect_init (clutter_rect_alloc (), x, y, width, height);
 ]|
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29738,6 +21413,7 @@ Since: 1.12
 <return> the newly allocated #ClutterRect.
 Use clutter_rect_free() to free its resources
 
+
 </return>
 </function>
 
@@ -29748,7 +21424,7 @@ the size of @rect upwards to the nearest integer, so that @rect is
 updated to the smallest rectangle capable of fully containing the
 original, fractional rectangle.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -29765,7 +21441,6 @@ Since: 1.12
 Checks whether @point is contained by @rect, after normalizing the
 rectangle.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29780,6 +21455,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the @point is contained by @rect.
 
+
 </return>
 </function>
 
@@ -29790,7 +21466,6 @@ Checks whether @a contains @b.
 The first rectangle contains the second if the union of the
 two #ClutterRect is equal to the first rectangle.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29805,6 +21480,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the first rectangle contains the second.
 
+
 </return>
 </function>
 
@@ -29812,7 +21488,6 @@ Since: 1.12
 <description>
 Copies @rect into a new #ClutterRect instance.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29824,6 +21499,7 @@ Since: 1.12
 <return> the newly allocate copy of @rect.
 Use clutter_rect_free() to free the associated resources
 
+
 </return>
 </function>
 
@@ -29834,7 +21510,6 @@ Checks whether @a and @b are equals.
 This function will normalize both @a and @b before comparing
 their origin and size.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29849,6 +21524,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the rectangles match in origin and size.
 
+
 </return>
 </function>
 
@@ -29856,7 +21532,7 @@ Since: 1.12
 <description>
 Frees the resources allocated by @rect.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -29873,7 +21549,7 @@ Since: 1.12
 Retrieves the center of @rect, after normalizing the rectangle,
 and updates @center with the correct coordinates.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -29893,7 +21569,6 @@ Since: 1.12
 <description>
 Retrieves the height of @rect.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29904,6 +21579,7 @@ Since: 1.12
 </parameters>
 <return> the height of the rectangle
 
+
 </return>
 </function>
 
@@ -29911,7 +21587,6 @@ Since: 1.12
 <description>
 Retrieves the width of @rect.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29922,6 +21597,7 @@ Since: 1.12
 </parameters>
 <return> the width of the rectangle
 
+
 </return>
 </function>
 
@@ -29929,7 +21605,6 @@ Since: 1.12
 <description>
 Retrieves the X coordinate of the origin of @rect.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29940,6 +21615,7 @@ Since: 1.12
 </parameters>
 <return> the X coordinate of the origin of the rectangle
 
+
 </return>
 </function>
 
@@ -29947,7 +21623,6 @@ Since: 1.12
 <description>
 Retrieves the Y coordinate of the origin of @rect.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29958,6 +21633,7 @@ Since: 1.12
 </parameters>
 <return> the Y coordinate of the origin of the rectangle
 
+
 </return>
 </function>
 
@@ -29965,7 +21641,6 @@ Since: 1.12
 <description>
 Initializes a #ClutterRect with the given origin and size.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -29992,6 +21667,7 @@ Since: 1.12
 </parameters>
 <return> the updated rectangle
 
+
 </return>
 </function>
 
@@ -30006,7 +21682,7 @@ the values are negative, the size of the rectangle is increased.
 If the resulting rectangle has a negative width or height, the size is
 set to 0.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -30039,7 +21715,6 @@ intersection.
 This function can be used to simply check if the intersection of @a and @b
 is not empty, by using %NULL for @res.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -30058,6 +21733,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the intersection of @a and @b is not empty
 
+
 </return>
 </function>
 
@@ -30073,7 +21749,7 @@ that a #ClutterRect with #ClutterRect.origin in [ 0, 0 ] and a
 This function is useful to ensure that a rectangle has positive width
 and height; it will modify the passed @rect and normalize its size.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -30090,7 +21766,7 @@ Since: 1.12
 Offsets the origin of @rect by the given values, after normalizing
 the rectangle.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -30118,7 +21794,7 @@ both @a and @b, and places it into @res.
 This function will normalize both @a and @b prior to computing their
 union.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -30145,7 +21821,6 @@ of 0.
 
 The returned value can be used as a guard.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -30154,488 +21829,24 @@ Since: 1.12
 The returned #ClutterRect is owned by Clutter and it should not
 be modified or freed.
 
-</return>
-</function>
-
-<function name="clutter_rectangle_get_border_color">
-<description>
-Gets the color of the border used by @rectangle and places
-it into @color.
-
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="rectangle">
-<parameter_description> a #ClutterRectangle
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> return location for a #ClutterColor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_rectangle_get_border_width">
-<description>
-Gets the width (in pixels) of the border used by @rectangle
-
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="rectangle">
-<parameter_description> a #ClutterRectangle
-</parameter_description>
-</parameter>
-</parameters>
-<return> the border's width
 
 </return>
 </function>
 
-<function name="clutter_rectangle_get_color">
-<description>
-Retrieves the color of @rectangle.
-
-</description>
-<parameters>
-<parameter name="rectangle">
-<parameter_description> a #ClutterRectangle
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> return location for a #ClutterColor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_rectangle_new">
-<description>
-Creates a new #ClutterActor with a rectangular shape.
-
-
-</description>
-<parameters>
-</parameters>
-<return> a new #ClutterActor
-</return>
-</function>
-
-<function name="clutter_rectangle_new_with_color">
-<description>
-Creates a new #ClutterActor with a rectangular shape
-and of the given @color.
-
-
-</description>
-<parameters>
-<parameter name="color">
-<parameter_description> a #ClutterColor
-</parameter_description>
-</parameter>
-</parameters>
-<return> a new #ClutterActor
-</return>
-</function>
-
-<function name="clutter_rectangle_set_border_color">
-<description>
-Sets the color of the border used by @rectangle using @color
-
-</description>
-<parameters>
-<parameter name="rectangle">
-<parameter_description> a #ClutterRectangle
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> the color of the border
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_rectangle_set_border_width">
-<description>
-Sets the width (in pixel) of the border used by @rectangle.
-A @width of 0 will unset the border.
-
-Since: 0.2
-
-</description>
-<parameters>
-<parameter name="rectangle">
-<parameter_description> a #ClutterRectangle
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> the width of the border
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_rectangle_set_color">
-<description>
-Sets the color of @rectangle.
-
-</description>
-<parameters>
-<parameter name="rectangle">
-<parameter_description> a #ClutterRectangle
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> a #ClutterColor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_redraw">
-<description>
-Forces a redraw of the entire stage. Applications should never use this
-function, but queue a redraw using clutter_actor_queue_redraw().
-
-This function should only be used by libraries integrating Clutter from
-within another toolkit.
-
-Deprecated: 1.10: Use clutter_stage_ensure_redraw() instead.
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_rotate_action_new">
 <description>
 Creates a new #ClutterRotateAction instance
 
-Since: 1.12
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterRotateAction
 
-</return>
-</function>
-
-<function name="clutter_score_append">
-<description>
-Appends a timeline to another one existing in the score; the newly
-appended timeline will be started when @parent is complete.
-
-If @parent is %NULL, the new #ClutterTimeline will be started when
-clutter_score_start() is called.
-
-#ClutterScore will take a reference on @timeline.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-<parameter name="parent">
-<parameter_description> a #ClutterTimeline in the score, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline
-</parameter_description>
-</parameter>
-</parameters>
-<return> the id of the #ClutterTimeline inside the score, or
-0 on failure. The returned id can be used with clutter_score_remove()
-or clutter_score_get_timeline().
-
-</return>
-</function>
-
-<function name="clutter_score_append_at_marker">
-<description>
-Appends @timeline at the given @marker_name on the @parent
-#ClutterTimeline.
-
-If you want to append @timeline at the end of @parent, use
-clutter_score_append().
-
-The #ClutterScore will take a reference on @timeline.
-
-Since: 0.8
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-<parameter name="parent">
-<parameter_description> the parent #ClutterTimeline
-</parameter_description>
-</parameter>
-<parameter name="marker_name">
-<parameter_description> the name of the marker to use
-</parameter_description>
-</parameter>
-<parameter name="timeline">
-<parameter_description> the #ClutterTimeline to append
-</parameter_description>
-</parameter>
-</parameters>
-<return> the id of the #ClutterTimeline inside the score, or
-0 on failure. The returned id can be used with clutter_score_remove()
-or clutter_score_get_timeline().
-
-</return>
-</function>
-
-<function name="clutter_score_get_loop">
-<description>
-Gets whether @score is looping
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the score is looping
-
-</return>
-</function>
-
-<function name="clutter_score_get_timeline">
-<description>
-Retrieves the #ClutterTimeline for @id_ inside @score.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-<parameter name="id_">
-<parameter_description> the id of the timeline
-</parameter_description>
-</parameter>
-</parameters>
-<return> the requested timeline, or %NULL. This
-function does not increase the reference count on the returned
-#ClutterTimeline
-
-</return>
-</function>
-
-<function name="clutter_score_is_playing">
-<description>
-Query state of a #ClutterScore instance.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> A #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if score is currently playing
-
-</return>
-</function>
-
-<function name="clutter_score_list_timelines">
-<description>
-Retrieves a list of all the #ClutterTimelines managed by @score.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return> a
-#GSList containing all the timelines in the score. This function does
-not increase the reference count of the returned timelines. Use
-g_slist_free() on the returned list to deallocate its resources.
-
-</return>
-</function>
-
-<function name="clutter_score_new">
-<description>
-Creates a new #ClutterScore. A #ClutterScore is an object that can
-hold multiple #ClutterTimeline&lt;!-- --&gt;s in a sequential order.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-</parameters>
-<return> the newly created #ClutterScore. Use g_object_unref()
-when done.
 
 </return>
 </function>
 
-<function name="clutter_score_pause">
-<description>
-Pauses a playing score @score.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_score_remove">
-<description>
-Removes the #ClutterTimeline with the given id inside @score. If
-the timeline has other timelines attached to it, those are removed
-as well.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-<parameter name="id_">
-<parameter_description> the id of the timeline to remove
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_score_remove_all">
-<description>
-Removes all the timelines inside @score.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_score_rewind">
-<description>
-Rewinds a #ClutterScore to its initial state.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> A #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_score_set_loop">
-<description>
-Sets whether @score should loop. A looping #ClutterScore will start
-from its initial state after the ::complete signal has been fired.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> a #ClutterScore
-</parameter_description>
-</parameter>
-<parameter name="loop">
-<parameter_description> %TRUE for enable looping
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_score_start">
-<description>
-Starts the score.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> A #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_score_stop">
-<description>
-Stops and rewinds a playing #ClutterScore instance.
-
-Since: 0.6
-Deprecated: 1.8
-
-</description>
-<parameters>
-<parameter name="score">
-<parameter_description> A #ClutterScore
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_script_add_search_paths">
 <description>
 Adds @paths to the list of search paths held by @script.
@@ -30644,7 +21855,7 @@ The search paths are used by clutter_script_lookup_filename(), which
 can be used to define search paths for the textures source file name
 or other custom, file-based properties.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -30665,40 +21876,6 @@ different search paths
 <return></return>
 </function>
 
-<function name="clutter_script_add_states">
-<description>
-Associates a #ClutterState to the #ClutterScript instance using the given
-name.
-
-The #ClutterScript instance will use @state to resolve target states when
-connecting signal handlers.
-
-The #ClutterScript instance will take a reference on the #ClutterState
-passed to this function.
-
-Since: 1.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="script">
-<parameter_description> a #ClutterScript
-</parameter_description>
-</parameter>
-<parameter name="name">
-<parameter_description> a name for the @state, or %NULL to
-set the default #ClutterState
-</parameter_description>
-</parameter>
-<parameter name="state">
-<parameter_description> a #ClutterState
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_script_connect_signals">
 <description>
 Connects all the signals defined into a UI definition file to their
@@ -30711,7 +21888,7 @@ module's scope) to look at the application's symbol table.
 Note that this function will not work if #GModule is not supported by
 the platform Clutter is running on.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -30740,7 +21917,7 @@ that do not support GModule.
 
 Applications should use clutter_script_connect_signals().
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -30765,7 +21942,7 @@ Since: 0.6
 Ensure that every object defined inside @script is correctly
 constructed. You should rarely need to use this function.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -30782,7 +21959,6 @@ Since: 0.6
 Retrieves the object bound to @name. This function does not increment
 the reference count of the returned object.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -30798,6 +21974,7 @@ Since: 0.6
 <return> the named object, or %NULL if no object
 with the given name was available
 
+
 </return>
 </function>
 
@@ -30820,7 +21997,6 @@ NULL);
 Note: This function does not increment the reference count of the
 returned objects.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -30840,34 +22016,6 @@ with %NULL
 </parameters>
 <return> the number of objects returned.
 
-</return>
-</function>
-
-<function name="clutter_script_get_states">
-<description>
-Retrieves the #ClutterState for the given @state_name.
-
-If @name is %NULL, this function will return the default
-#ClutterState instance.
-
-Since: 1.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="script">
-<parameter_description> a #ClutterScript
-</parameter_description>
-</parameter>
-<parameter name="name">
-<parameter_description> the name of the #ClutterState, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> a pointer to the #ClutterState for the
-given name. The #ClutterState is owned by the #ClutterScript instance
-and it should not be unreferenced
 
 </return>
 </function>
@@ -30877,7 +22025,6 @@ and it should not be unreferenced
 Retrieves the translation domain set using
 clutter_script_set_translation_domain().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -30889,6 +22036,7 @@ Since: 1.10
 <return> the translation domain, if any is set,
 or %NULL
 
+
 </return>
 </function>
 
@@ -30898,7 +22046,6 @@ Looks up a type by name, using the virtual function that
 #ClutterScript has for that purpose. This function should
 rarely be used.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -30914,6 +22061,7 @@ Since: 0.6
 <return> the type for the requested type name, or
 %G_TYPE_INVALID if not corresponding type was found.
 
+
 </return>
 </function>
 
@@ -30924,7 +22072,6 @@ Retrieves all the objects created by @script.
 Note: this function does not increment the reference count of the
 objects it returns.
 
-Since: 0.8.2
 
 </description>
 <parameters>
@@ -30938,6 +22085,7 @@ of #GObject&lt;!-- --&gt;s, or %NULL. The objects are owned by the
 #ClutterScript instance. Use g_list_free() on the returned list when
 done.
 
+
 </return>
 </function>
 
@@ -30946,7 +22094,6 @@ done.
 Loads the definitions from @data into @script and merges with
 the currently loaded ones, if any.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -30972,6 +22119,7 @@ buffer
 accordingly. On success, the merge id for the UI definitions is
 returned. You can use the merge id with clutter_script_unmerge_objects().
 
+
 </return>
 </function>
 
@@ -30980,7 +22128,6 @@ returned. You can use the merge id with clutter_script_unmerge_objects().
 Loads the definitions from @filename into @script and merges with
 the currently loaded ones, if any.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -31001,6 +22148,7 @@ Since: 0.6
 accordingly. On success, the merge id for the UI definitions is
 returned. You can use the merge id with clutter_script_unmerge_objects().
 
+
 </return>
 </function>
 
@@ -31009,7 +22157,6 @@ returned. You can use the merge id with clutter_script_unmerge_objects().
 Loads the definitions from a resource file into @script and merges with
 the currently loaded ones, if any.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -31030,6 +22177,7 @@ Since: 1.10
 accordingly. On success, the merge id for the UI definitions is
 returned. You can use the merge id with clutter_script_unmerge_objects().
 
+
 </return>
 </function>
 
@@ -31038,7 +22186,6 @@ returned. You can use the merge id with clutter_script_unmerge_objects().
 Looks up @filename inside the search paths of @script. If @filename
 is found, its full path will be returned .
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -31054,6 +22201,7 @@ Since: 0.8
 <return> the full path of @filename or %NULL if no path was
 found.
 
+
 </return>
 </function>
 
@@ -31065,7 +22213,6 @@ or behavioural elements, like behaviours and timelines. The
 definitions must be encoded using the JavaScript Object Notation (JSON)
 language.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -31073,6 +22220,7 @@ Since: 0.6
 <return> the newly created #ClutterScript instance. Use
 g_object_unref() when done.
 
+
 </return>
 </function>
 
@@ -31080,7 +22228,7 @@ g_object_unref() when done.
 <description>
 Sets the translation domain for @script.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -31100,7 +22248,7 @@ Since: 1.10
 <description>
 Unmerges the objects identified by @merge_id.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -31120,7 +22268,6 @@ Since: 0.6
 <description>
 Retrieves the id of @scriptable set using clutter_scriptable_set_id().
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -31132,6 +22279,7 @@ Since: 0.6
 <return> the id of the object. The returned string is owned by
 the scriptable object and should never be modified of freed
 
+
 </return>
 </function>
 
@@ -31140,7 +22288,6 @@ the scriptable object and should never be modified of freed
 Parses the passed JSON node. The implementation must set the type
 of the passed #GValue pointer using g_value_init().
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -31167,6 +22314,7 @@ Since: 0.6
 </parameters>
 <return> %TRUE if the node was successfully parsed, %FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -31175,7 +22323,7 @@ Since: 0.6
 Overrides the common properties setting. The underlying virtual
 function should be used when implementing custom properties.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -31208,7 +22356,7 @@ This name can be used by user interface designer applications to
 define a unique name for an object constructable using the UI
 definition language parsed by #ClutterScript.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -31228,7 +22376,6 @@ Since: 0.6
 <description>
 Retrieves the #ClutterScrollActor:scroll-mode property
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -31239,6 +22386,7 @@ Since: 1.12
 </parameters>
 <return> the scrolling mode
 
+
 </return>
 </function>
 
@@ -31246,7 +22394,6 @@ Since: 1.12
 <description>
 Creates a new #ClutterScrollActor.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -31254,6 +22401,7 @@ Since: 1.12
 <return> The newly created #ClutterScrollActor
 instance.
 
+
 </return>
 </function>
 
@@ -31267,7 +22415,7 @@ The coordinates of @point must be relative to the @actor.
 This function will use the currently set easing state of the @actor
 to transition from the current scroll origin to the new one.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -31287,7 +22435,7 @@ Since: 1.12
 <description>
 Scrolls @actor so that @rect is in the visible portion.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -31307,7 +22455,7 @@ Since: 1.12
 <description>
 Sets the #ClutterScrollActor:scroll-mode property.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -31323,103 +22471,10 @@ Since: 1.12
 <return></return>
 </function>
 
-<function name="clutter_set_default_frame_rate">
-<description>
-Sets the default frame rate. This frame rate will be used to limit
-the number of frames drawn if Clutter is not able to synchronize
-with the vertical refresh rate of the display. When synchronization
-is possible, this value is ignored.
-
-Since: 0.6
-
-Deprecated: 1.10: This function does not do anything any more.
-
-</description>
-<parameters>
-<parameter name="frames_per_sec">
-<parameter_description> the new default frame rate
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_set_font_flags">
-<description>
-Sets the font quality options for subsequent text rendering
-operations.
-
-Using mipmapped textures will improve the quality for scaled down
-text but will use more texture memory.
-
-Enabling hinting improves text quality for static text but may
-introduce some artifacts if the text is animated.
-
-Since: 1.0
-
-Deprecated: 1.10: Use clutter_backend_set_font_options() and the
-#cairo_font_option_t API.
-
-</description>
-<parameters>
-<parameter name="flags">
-<parameter_description> The new flags
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_set_motion_events_enabled">
-<description>
-Sets whether per-actor motion events should be enabled or not on
-all #ClutterStage&lt;!-- --&gt;s managed by Clutter.
-
-If @enable is %FALSE the following events will not work:
-&lt;itemizedlist&gt;
-&lt;listitem&gt;&lt;para&gt;ClutterActor::motion-event, unless on the
-#ClutterStage&lt;/para&gt;&lt;/listitem&gt;
-&lt;listitem&gt;&lt;para&gt;ClutterActor::enter-event&lt;/para&gt;&lt;/listitem&gt;
-&lt;listitem&gt;&lt;para&gt;ClutterActor::leave-event&lt;/para&gt;&lt;/listitem&gt;
-&lt;/itemizedlist&gt;
-
-Since: 0.6
-
-Deprecated: 1.8: Use clutter_stage_set_motion_events_enabled() instead.
-
-</description>
-<parameters>
-<parameter name="enable">
-<parameter_description> %TRUE to enable per-actor motion events
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_set_windowing_backend">
-<description>
-Restricts clutter to only use the specified backend.
-This must be called before the first API call to clutter, including
-clutter_get_option_context()
-
-Since: 1.16
-
-</description>
-<parameters>
-<parameter name="backend_type">
-<parameter_description> the name of a clutter window backend
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_settings_get_default">
 <description>
 Retrieves the singleton instance of #ClutterSettings
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -31428,31 +22483,6 @@ Since: 1.4
 returned object is owned by Clutter and it should not be unreferenced
 directly
 
-</return>
-</function>
-
-<function name="clutter_shader_compile">
-<description>
-Compiles and links GLSL sources set for vertex and fragment shaders for
-a #ClutterShader. If the compilation fails and a #GError return location is
-provided the error will contain the errors from the compiler, if any.
-
-Since: 0.8
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> return location for a #GError, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> returns TRUE if the shader was succesfully compiled.
 
 </return>
 </function>
@@ -31461,7 +22491,6 @@ Deprecated: 1.8: Use #ClutterShaderEffect instead.
 <description>
 Retrieves a pointer to the program's handle
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -31473,6 +22502,7 @@ Since: 1.4
 <return> a pointer to the program's handle,
 or %COGL_INVALID_HANDLE
 
+
 </return>
 </function>
 
@@ -31480,7 +22510,6 @@ or %COGL_INVALID_HANDLE
 <description>
 Retrieves a pointer to the shader's handle
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -31492,6 +22521,7 @@ Since: 1.4
 <return> a pointer to the shader's handle,
 or %COGL_INVALID_HANDLE
 
+
 </return>
 </function>
 
@@ -31503,7 +22533,6 @@ clutter_actor_add_effect().
 The effect will be empty until clutter_shader_effect_set_shader_source()
 is called.
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -31516,6 +22545,7 @@ or %CLUTTER_VERTEX_SHADER
 <return> the newly created #ClutterShaderEffect.
 Use g_object_unref() when done.
 
+
 </return>
 </function>
 
@@ -31529,7 +22559,6 @@ the #ClutterShaderEffect class, and not by application code.
 This function can only be called once; subsequent calls will
 yield no result.
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -31544,6 +22573,7 @@ Since: 1.4
 </parameters>
 <return> %TRUE if the source was set
 
+
 </return>
 </function>
 
@@ -31600,7 +22630,7 @@ CLUTTER_TYPE_SHADER_MATRIX, 1,
 cogl_matrix_get_array (&amp;matrix));
 ]|
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -31641,7 +22671,7 @@ and %CLUTTER_TYPE_SHADER_MATRIX, for a matrix of floating point
 values. It also accepts %G_TYPE_DOUBLE for compatibility with other
 languages than C.
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -31661,304 +22691,10 @@ Since: 1.4
 <return></return>
 </function>
 
-<function name="clutter_shader_get_cogl_fragment_shader">
-<description>
-Retrieves the underlying #CoglHandle for the fragment shader.
-
-Since: 1.0
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return> A #CoglHandle for the fragment
-shader, or %NULL. The handle is owned by the #ClutterShader
-and it should not be unreferenced
-
-</return>
-</function>
-
-<function name="clutter_shader_get_cogl_program">
-<description>
-Retrieves the underlying #CoglHandle for the shader program.
-
-Since: 1.0
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return> A #CoglHandle for the shader program,
-or %NULL. The handle is owned by the #ClutterShader and it should
-not be unreferenced
-
-</return>
-</function>
-
-<function name="clutter_shader_get_cogl_vertex_shader">
-<description>
-Retrieves the underlying #CoglHandle for the vertex shader.
-
-Since: 1.0
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return> A #CoglHandle for the vertex
-shader, or %NULL. The handle is owned by the #ClutterShader
-and it should not be unreferenced
-
-</return>
-</function>
-
-<function name="clutter_shader_get_fragment_source">
-<description>
-Query the current GLSL fragment source set on @shader.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return> the source of the fragment shader for this
-ClutterShader object or %NULL. The returned string is owned by the
-shader object and should never be modified or freed
-
-</return>
-</function>
-
-<function name="clutter_shader_get_is_enabled">
-<description>
-Checks whether @shader is enabled.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the shader is enabled.
-
-</return>
-</function>
-
-<function name="clutter_shader_get_vertex_source">
-<description>
-Query the current GLSL vertex source set on @shader.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return> the source of the vertex shader for this
-ClutterShader object or %NULL. The returned string is owned by the
-shader object and should never be modified or freed
-
-</return>
-</function>
-
-<function name="clutter_shader_is_compiled">
-<description>
-Checks whether @shader is is currently compiled, linked and bound
-to the GL context.
-
-Since: 0.8
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the shader is compiled, linked and ready for use.
-
-</return>
-</function>
-
-<function name="clutter_shader_new">
-<description>
-Create a new #ClutterShader instance.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-</parameters>
-<return> a new #ClutterShader.
-
-</return>
-</function>
-
-<function name="clutter_shader_release">
-<description>
-Frees up any GL context resources held by the shader.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_shader_set_fragment_source">
-<description>
-Sets the GLSL source code to be used by a #ClutterShader for the fragment
-program.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> GLSL source code.
-</parameter_description>
-</parameter>
-<parameter name="length">
-<parameter_description> length of source buffer (currently ignored)
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_shader_set_is_enabled">
-<description>
-Enables a shader. This function will attempt to compile and link
-the shader, if it isn't already.
-
-When @enabled is %FALSE the default state of the GL pipeline will be
-used instead.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-<parameter name="enabled">
-<parameter_description> The new state of the shader.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_shader_set_uniform">
-<description>
-Sets a user configurable variable in the GLSL shader programs attached to
-a #ClutterShader.
-
-Since: 1.0
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader.
-</parameter_description>
-</parameter>
-<parameter name="name">
-<parameter_description> name of uniform in GLSL shader program to set.
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> a #ClutterShaderFloat, #ClutterShaderInt or #ClutterShaderMatrix
-#GValue.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_shader_set_vertex_source">
-<description>
-Sets the GLSL source code to be used by a #ClutterShader for the vertex
-program.
-
-Since: 0.6
-
-Deprecated: 1.8: Use #ClutterShaderEffect instead.
-
-</description>
-<parameters>
-<parameter name="shader">
-<parameter_description> a #ClutterShader
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> GLSL source code.
-</parameter_description>
-</parameter>
-<parameter name="length">
-<parameter_description> length of source buffer (currently ignored)
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_size_alloc">
 <description>
 Allocates a new #ClutterSize.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -31966,6 +22702,7 @@ Since: 1.12
 <return> the newly allocated #ClutterSize.
 Use clutter_size_free() to free its resources.
 
+
 </return>
 </function>
 
@@ -31973,7 +22710,6 @@ Use clutter_size_free() to free its resources.
 <description>
 Creates a new #ClutterSize and duplicates @size.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -31985,6 +22721,7 @@ Since: 1.12
 <return> the newly allocated #ClutterSize.
 Use clutter_size_free() to free its resources.
 
+
 </return>
 </function>
 
@@ -31992,7 +22729,6 @@ Use clutter_size_free() to free its resources.
 <description>
 Compares two #ClutterSize for equality.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -32007,6 +22743,7 @@ Since: 1.12
 </parameters>
 <return> %TRUE if the two #ClutterSize are equal
 
+
 </return>
 </function>
 
@@ -32014,7 +22751,7 @@ Since: 1.12
 <description>
 Frees the resources allocated for @size.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -32030,7 +22767,6 @@ Since: 1.12
 <description>
 Initializes a #ClutterSize with the given dimensions.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -32049,6 +22785,7 @@ Since: 1.12
 </parameters>
 <return> the initialized #ClutterSize
 
+
 </return>
 </function>
 
@@ -32056,7 +22793,7 @@ Since: 1.12
 <description>
 Retrieves the edges used by the @constraint
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -32080,7 +22817,6 @@ Since: 1.6
 <description>
 Retrieves the offset set using clutter_snap_constraint_set_offset()
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -32091,6 +22827,7 @@ Since: 1.6
 </parameters>
 <return> the offset, in pixels
 
+
 </return>
 </function>
 
@@ -32098,7 +22835,6 @@ Since: 1.6
 <description>
 Retrieves the #ClutterActor set using clutter_snap_constraint_set_source()
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -32109,6 +22845,7 @@ Since: 1.6
 </parameters>
 <return> a pointer to the source actor
 
+
 </return>
 </function>
 
@@ -32117,7 +22854,6 @@ Since: 1.6
 Creates a new #ClutterSnapConstraint that will snap a #ClutterActor
 to the @edge of @source, with the given @offset.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -32141,6 +22877,7 @@ the constraint, or %NULL
 </parameters>
 <return> the newly created #ClutterSnapConstraint
 
+
 </return>
 </function>
 
@@ -32152,7 +22889,7 @@ The @from_edge is the edge on the #ClutterActor to which @constraint
 has been added. The @to_edge is the edge of the #ClutterActor inside
 the #ClutterSnapConstraint:source property.
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -32176,7 +22913,7 @@ Since: 1.6
 <description>
 Sets the offset to be applied to the constraint
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -32196,7 +22933,7 @@ Since: 1.6
 <description>
 Sets the source #ClutterActor for the constraint
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -32218,7 +22955,7 @@ This function essentially makes sure the right GL context is
 current for the passed stage. It is not intended to
 be used by applications.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -32238,7 +22975,7 @@ This function should not be called by applications: it is
 used when embedding a #ClutterStage into a toolkit with
 another windowing system, like GTK+.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -32261,7 +22998,7 @@ This function should not be called by applications; it is used
 when embedding a #ClutterStage into a toolkit with another
 windowing system, like GTK+.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -32280,7 +23017,6 @@ This function is used to emit an event on the main stage.
 You should rarely need to use this function, except for
 synthetised events.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -32295,6 +23031,7 @@ Since: 0.4
 </parameters>
 <return> the return value from the signal emission
 
+
 </return>
 </function>
 
@@ -32302,7 +23039,6 @@ Since: 0.4
 <description>
 Retrieves the value set with clutter_stage_set_accept_focus().
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -32314,6 +23050,7 @@ Since: 1.6
 <return> %TRUE if the #ClutterStage should accept focus, and %FALSE
 otherwise
 
+
 </return>
 </function>
 
@@ -32350,86 +23087,10 @@ if any
 </return>
 </function>
 
-<function name="clutter_stage_get_color">
-<description>
-Retrieves the stage color.
-
-Deprecated: 1.10: Use clutter_actor_get_background_color() instead.
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> A #ClutterStage
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> return location for a #ClutterColor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_stage_get_default">
-<description>
-Retrieves a #ClutterStage singleton.
-
-This function is not as useful as it sounds, and will most likely
-by deprecated in the future. Application code should only create
-a #ClutterStage instance using clutter_stage_new(), and manage the
-lifetime of the stage manually.
-
-The default stage singleton has a platform-specific behaviour: on
-platforms without the %CLUTTER_FEATURE_STAGE_MULTIPLE feature flag
-set, the first #ClutterStage instance will also be set to be the
-default stage instance, and this function will always return a
-pointer to it.
-
-On platforms with the %CLUTTER_FEATURE_STAGE_MULTIPLE feature flag
-set, the default stage will be created by the first call to this
-function, and every following call will return the same pointer to
-it.
-
-Deprecated: 1.10: Use clutter_stage_new() instead.
-
-</description>
-<parameters>
-</parameters>
-<return> the main
-#ClutterStage. You should never destroy or unref the returned
-actor.
-
-</return>
-</function>
-
-<function name="clutter_stage_get_fog">
-<description>
-Retrieves the current depth cueing settings from the stage.
-
-Since: 0.6
-
-Deprecated: 1.10: This function will always return the default
-values of #ClutterFog
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> the #ClutterStage
-</parameter_description>
-</parameter>
-<parameter name="fog">
-<parameter_description> return location for a #ClutterFog structure
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_stage_get_fullscreen">
 <description>
 Retrieves whether the stage is full screen or not
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -32440,6 +23101,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the stage is full screen
 
+
 </return>
 </function>
 
@@ -32447,7 +23109,6 @@ Since: 1.0
 <description>
 Retrieves the actor that is currently under key focus.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -32458,6 +23119,7 @@ Since: 0.6
 </parameters>
 <return> the actor with key focus, or the stage
 
+
 </return>
 </function>
 
@@ -32470,7 +23132,7 @@ The returned size may not correspond to the actual minimum size and
 it is specific to the #ClutterStage implementation inside the
 Clutter backend
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -32496,7 +23158,6 @@ or %NULL
 <description>
 Retrieves the value set using clutter_stage_set_motion_events_enabled().
 
-Since: 1.8
 
 </description>
 <parameters>
@@ -32508,6 +23169,7 @@ Since: 1.8
 <return> %TRUE if the per-actor motion event delivery is enabled
 and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -32515,7 +23177,6 @@ and %FALSE otherwise
 <description>
 Retrieves the hint set with clutter_stage_set_no_clear_hint()
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -32527,6 +23188,7 @@ Since: 1.4
 <return> %TRUE if the stage should not clear itself on every paint
 cycle, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -32561,7 +23223,7 @@ aren't going to be painted. This should only be called while the
 stage is being painted. If there is no current redraw clip then
 this function will set @clip to the full extents of the stage.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -32581,7 +23243,6 @@ Since: 1.8
 <description>
 Retrieves the value set with clutter_stage_set_throttle_motion_events()
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -32593,6 +23254,7 @@ Since: 1.0
 <return> %TRUE if the motion events are being throttled,
 and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -32600,7 +23262,6 @@ and %FALSE otherwise
 <description>
 Gets the stage title.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -32613,6 +23274,7 @@ Since: 0.4
 returned string is owned by the actor and should not
 be modified or freed.
 
+
 </return>
 </function>
 
@@ -32620,7 +23282,6 @@ be modified or freed.
 <description>
 Retrieves the value set using clutter_stage_set_use_alpha()
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -32632,25 +23293,6 @@ Since: 1.2
 <return> %TRUE if the stage should honour the opacity and the
 alpha channel of the stage color
 
-</return>
-</function>
-
-<function name="clutter_stage_get_use_fog">
-<description>
-Gets whether the depth cueing effect is enabled on @stage.
-
-Since: 0.6
-
-Deprecated: 1.10: This function will always return %FALSE
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> the #ClutterStage
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the depth cueing effect is enabled
 
 </return>
 </function>
@@ -32659,7 +23301,6 @@ Deprecated: 1.10: This function will always return %FALSE
 <description>
 Retrieves the value set with clutter_stage_set_user_resizable().
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -32670,6 +23311,7 @@ Since: 0.4
 </parameters>
 <return> %TRUE if the stage is resizable by the user.
 
+
 </return>
 </function>
 
@@ -32677,28 +23319,7 @@ Since: 0.4
 <description>
 Makes the cursor invisible on the stage window
 
-Since: 0.4
 
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> a #ClutterStage
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_stage_is_default">
-<description>
-Checks if @stage is the default stage, or an instance created using
-clutter_stage_new() but internally using the same implementation.
-
-Since: 0.8
-
-Deprecated: 1.10: Track the stage pointer inside your application
-code, or use clutter_actor_get_stage() to retrieve the stage for
-a given actor.
 
 </description>
 <parameters>
@@ -32707,16 +23328,13 @@ a given actor.
 </parameter_description>
 </parameter>
 </parameters>
-<return> %TRUE if the passed stage is the default one
-
-</return>
+<return></return>
 </function>
 
 <function name="clutter_stage_manager_get_default">
 <description>
 Returns the default #ClutterStageManager.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -32724,6 +23342,7 @@ Since: 0.8
 <return> the default stage manager instance. The returned
 object is owned by Clutter and you should not reference or unreference it.
 
+
 </return>
 </function>
 
@@ -32731,7 +23350,6 @@ object is owned by Clutter and you should not reference or unreference it.
 <description>
 Returns the default #ClutterStage.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -32743,6 +23361,7 @@ Since: 0.8
 <return> the default stage. The returned object
 is owned by Clutter and you should never reference or unreference it
 
+
 </return>
 </function>
 
@@ -32750,7 +23369,6 @@ is owned by Clutter and you should never reference or unreference it
 <description>
 Lists all currently used stages.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -32763,6 +23381,7 @@ Since: 0.8
 allocated list of #ClutterStage objects. Use g_slist_free() to
 deallocate it when done.
 
+
 </return>
 </function>
 
@@ -32770,7 +23389,6 @@ deallocate it when done.
 <description>
 Lists all currently used stages.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -32784,29 +23402,8 @@ to the internal list of #ClutterStage objects. The returned list
 is owned by the #ClutterStageManager and should never be modified
 or freed
 
-</return>
-</function>
-
-<function name="clutter_stage_manager_set_default_stage">
-<description>
-Sets @stage as the default stage.
 
-Since: 0.8
-
-Deprecated: 1.2: Calling this function has no effect
-
-</description>
-<parameters>
-<parameter name="stage_manager">
-<parameter_description> a #ClutterStageManager
-</parameter_description>
-</parameter>
-<parameter name="stage">
-<parameter_description> a #ClutterStage
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_stage_new">
@@ -32822,7 +23419,6 @@ backend. Use clutter_feature_available() and
 %CLUTTER_FEATURE_STAGE_MULTIPLE to check at runtime whether a
 backend supports multiple stages.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -32831,28 +23427,8 @@ Since: 0.8
 not support multiple stages. Use clutter_actor_destroy() to
 programmatically close the returned stage.
 
-</return>
-</function>
-
-<function name="clutter_stage_queue_redraw">
-<description>
-Queues a redraw for the passed stage.
-
-&lt;note&gt;Applications should call clutter_actor_queue_redraw() and not
-this function.&lt;/note&gt;
-
-Since: 0.8
-
-Deprecated: 1.10: Use clutter_actor_queue_redraw() instead.
 
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> the #ClutterStage
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_stage_read_pixels">
@@ -32902,7 +23478,7 @@ Sets whether the @stage should accept the key focus when shown.
 This function should be called before showing @stage using
 clutter_actor_show().
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -32918,95 +23494,6 @@ Since: 1.6
 <return></return>
 </function>
 
-<function name="clutter_stage_set_color">
-<description>
-Sets the stage color.
-
-Deprecated: 1.10: Use clutter_actor_set_background_color() instead.
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> A #ClutterStage
-</parameter_description>
-</parameter>
-<parameter name="color">
-<parameter_description> A #ClutterColor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_stage_set_fog">
-<description>
-Sets the fog (also known as &quot;depth cueing&quot;) settings for the @stage.
-
-A #ClutterStage will only use a linear fog progression, which
-depends solely on the distance from the viewer. The cogl_set_fog()
-function in COGL exposes more of the underlying implementation,
-and allows changing the for progression function. It can be directly
-used by disabling the #ClutterStage:use-fog property and connecting
-a signal handler to the #ClutterActor::paint signal on the @stage,
-like:
-
-|[
-clutter_stage_set_use_fog (stage, FALSE);
-g_signal_connect (stage, &quot;paint&quot;, G_CALLBACK (on_stage_paint), NULL);
-]|
-
-The paint signal handler will call cogl_set_fog() with the
-desired settings:
-
-|[
-static void
-on_stage_paint (ClutterActor *actor)
-{
-ClutterColor stage_color = { 0, };
-CoglColor fog_color = { 0, };
-
-/ * set the fog color to the stage background color * /
-clutter_stage_get_color (CLUTTER_STAGE (actor), &amp;stage_color);
-cogl_color_init_from_4ub (&amp;fog_color,
-stage_color.red,
-stage_color.green,
-stage_color.blue,
-stage_color.alpha);
-
-/ * enable fog * /
-cogl_set_fog (&amp;fog_color,
-COGL_FOG_MODE_EXPONENTIAL, / * mode * /
-0.5,                       / * density * /
-5.0, 30.0);                / * z_near and z_far * /
-}
-]|
-
-&lt;note&gt;The fogging functions only work correctly when the visible actors use
-unmultiplied alpha colors. By default Cogl will premultiply textures and
-cogl_set_source_color() will premultiply colors, so unless you explicitly
-load your textures requesting an unmultiplied internal format and use
-cogl_material_set_color() you can only use fogging with fully opaque actors.
-Support for premultiplied colors will improve in the future when we can
-depend on fragment shaders.&lt;/note&gt;
-
-Since: 0.6
-
-Deprecated: 1.10: Fog settings are ignored.
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> the #ClutterStage
-</parameter_description>
-</parameter>
-<parameter name="fog">
-<parameter_description> a #ClutterFog structure
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_stage_set_fullscreen">
 <description>
 Asks to place the stage window in the fullscreen or unfullscreen
@@ -33022,7 +23509,7 @@ should either use the #ClutterStage::fullscreen and
 #ClutterStage::unfullscreen signals, or use the notify signal
 for the #ClutterStage:fullscreen-set property
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -33044,7 +23531,7 @@ Sets the key focus on @actor. An actor with key focus will receive
 all the key events. If @actor is %NULL, the stage will receive
 focus.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -33073,7 +23560,7 @@ If the current size of @stage is smaller than the minimum size, the
 
 This function has no effect if @stage is fullscreen
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -33118,7 +23605,7 @@ when dragging a #ClutterActor across the @stage: the actor underneath
 the pointer is not going to change, so it's meaningless to perform
 a pick.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -33151,7 +23638,7 @@ hint depending on its internal state.&lt;/para&gt;&lt;/note&gt;
 clearing you might end up with visual artifacts while painting the
 contents of the stage.&lt;/para&gt;&lt;/warning&gt;
 
-Since: 1.4
+
 
 </description>
 <parameters>
@@ -33168,35 +23655,6 @@ repaint cycle
 <return></return>
 </function>
 
-<function name="clutter_stage_set_paint_callback">
-<description>
-Sets a callback function to be invoked after the @stage has been
-painted.
-
-Since: 1.14
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> a #ClutterStage
-</parameter_description>
-</parameter>
-<parameter name="callback">
-<parameter_description> a callback
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> data to be passed to @callback
-</parameter_description>
-</parameter>
-<parameter name="notify">
-<parameter_description> function to be called when the callback is removed
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_stage_set_perspective">
 <description>
 Sets the stage perspective. Using this function is not recommended
@@ -33233,7 +23691,6 @@ and 8 ms (up to one-half of a typical 60hz frame rate) is appropriate.
 using a larger value will reduce latency but risks skipping a frame if
 drawing the stage takes too long.
 
-Since: 1.14
 Stability: unstable
 
 </description>
@@ -33264,7 +23721,7 @@ to the @stage and its actors.
 This function should only be used if you want to have all
 the motion events delivered to your application code.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -33284,7 +23741,7 @@ Since: 1.0
 <description>
 Sets the stage title.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -33305,7 +23762,7 @@ Since: 0.4
 Sets whether the @stage should honour the #ClutterActor:opacity and
 the alpha channel of the #ClutterStage:color
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -33322,41 +23779,12 @@ alpha channel of the stage color
 <return></return>
 </function>
 
-<function name="clutter_stage_set_use_fog">
-<description>
-Sets whether the depth cueing effect on the stage should be enabled
-or not.
-
-Depth cueing is a 3D effect that makes actors farther away from the
-viewing point less opaque, by fading them with the stage color.
-
-The parameters of the GL fog used can be changed using the
-clutter_stage_set_fog() function.
-
-Since: 0.6
-
-Deprecated: 1.10: Calling this function produces no visible effect
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> the #ClutterStage
-</parameter_description>
-</parameter>
-<parameter name="fog">
-<parameter_description> %TRUE for enabling the depth cueing effect
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_stage_set_user_resizable">
 <description>
 Sets if the stage is resizable by user interaction (e.g. via
 window manager controls)
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -33392,7 +23820,6 @@ Causes the next frame for the stage to be drawn as quickly as
 possible, ignoring any delay that clutter_stage_set_sync_delay()
 would normally cause.
 
-Since: 1.14
 Stability: unstable
 
 </description>
@@ -33405,784 +23832,24 @@ Stability: unstable
 <return></return>
 </function>
 
-<function name="clutter_state_get_animator">
-<description>
-Retrieves the #ClutterAnimator that is being used for transitioning
-between the two states, if any has been set
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState instance.
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the name of a source state
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the name of a target state
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #ClutterAnimator instance, or %NULL
-
-</return>
-</function>
-
-<function name="clutter_state_get_duration">
-<description>
-Queries the duration used for transitions between a source and
-target state pair
-
-The semantics for the query are the same as the semantics used for
-setting the duration with clutter_state_set_duration()
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the name of the source state to
-get the duration of, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the name of the source state to
-get the duration of, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> the duration, in milliseconds
-
-</return>
-</function>
-
-<function name="clutter_state_get_keys">
-<description>
-Returns a list of pointers to opaque structures with accessor functions
-that describe the keys added to an animator.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState instance.
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the source transition name to query,
-or %NULL for all source states
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the target transition name to query,
-or %NULL for all target states
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> the specific object instance to list keys for,
-or %NULL for all managed objects
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the property name to search for, or %NULL
-for all properties.
-</parameter_description>
-</parameter>
-</parameters>
-<return> a
-newly allocated #GList of #ClutterStateKey&lt;!-- --&gt;s. The contents of
-the returned list are owned by the #ClutterState and should not be
-modified or freed. Use g_list_free() to free the resources allocated
-by the returned list when done using it
-
-</return>
-</function>
-
-<function name="clutter_state_get_state">
-<description>
-Queries the currently set target state.
-
-During a transition this function will return the target of the transition.
-
-This function is useful when called from handlers of the
-#ClutterState::completed signal.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState
-</parameter_description>
-</parameter>
-</parameters>
-<return> a string containing the target state. The returned string
-is owned by the #ClutterState and should not be modified or freed
-
-</return>
-</function>
-
-<function name="clutter_state_get_states">
-<description>
-Gets a list of all the state names managed by this #ClutterState.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState instance.
-</parameter_description>
-</parameter>
-</parameters>
-<return> a newly allocated
-#GList of state names. The contents of the returned #GList are owned
-by the #ClutterState and should not be modified or freed. Use
-g_list_free() to free the resources allocated by the returned list when
-done using it
-
-</return>
-</function>
-
-<function name="clutter_state_get_timeline">
-<description>
-Gets the timeline driving the #ClutterState
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #ClutterTimeline that drives
-the state change animations. The returned timeline is owned
-by the #ClutterState and it should not be unreferenced directly
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_mode">
-<description>
-Retrieves the easing mode used for @state_key.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the mode of a #ClutterStateKey
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_object">
-<description>
-Retrieves the object instance this #ClutterStateKey applies to.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the object this state key applies to.
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_post_delay">
-<description>
-Retrieves the duration of the pause after transitioning is complete
-as a fraction of the total transition time.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the post delay, used after doing the transition.
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_pre_delay">
-<description>
-Retrieves the pause before transitioning starts as a fraction of
-the total transition time.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the pre delay used before starting the transition.
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_property_name">
-<description>
-Retrieves the name of the property this #ClutterStateKey applies to
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the name of the property. The returned string is owned
-by the #ClutterStateKey and should never be modified or freed
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_property_type">
-<description>
-Retrieves the #GType of the property a key applies to
-
-You can use this type to initialize the #GValue to pass to
-clutter_state_key_get_value()
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #GType of the property
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_source_state_name">
-<description>
-Retrieves the name of the source state of the @state_key
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the name of the source state for this key, or %NULL
-if this is the generic state key for the given property when
-transitioning to the target state. The returned string is owned
-by the #ClutterStateKey and should never be modified or freed
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_target_state_name">
-<description>
-Get the name of the source state this #ClutterStateKey contains,
-or NULL if this is the generic state key for the given property
-when transitioning to the target state.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-</parameters>
-<return> the name of the source state for this key, or NULL if
-the key is generic
-
-</return>
-</function>
-
-<function name="clutter_state_key_get_value">
-<description>
-Retrieves a copy of the value for a #ClutterStateKey.
-
-The #GValue needs to be already initialized for the value type
-of the property or to a type that allow transformation from the value
-type of the key.
-
-Use g_value_unset() when done.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state_key">
-<parameter_description> a #ClutterStateKey
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> a #GValue initialized with the correct type for the @state_key
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the value was successfully retrieved,
-and %FALSE otherwise
-
-</return>
-</function>
-
-<function name="clutter_state_new">
-<description>
-Creates a new #ClutterState
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-</parameters>
-<return> the newly create #ClutterState instance
-
-</return>
-</function>
-
-<function name="clutter_state_remove_key">
-<description>
-Removes all keys matching the search criteria passed in arguments.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState instance.
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the source state name to query,
-or %NULL for all source states
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the target state name to query,
-or %NULL for all target states
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> the specific object instance to list keys for,
-or %NULL for all managed objects
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the property name to search for,
-or %NULL for all properties.
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_state_set">
-<description>
-Adds multiple keys to a named state of a #ClutterState instance, specifying
-the easing mode and value a given property of an object should have at a
-given progress of the animation.
-
-The mode specified is the easing mode used when going to from the previous
-key to the specified key.
-
-For instance, the code below:
-
-|[
-clutter_state_set (state, NULL, &quot;hover&quot;,
-button, &quot;opacity&quot;, CLUTTER_LINEAR, 255,
-button, &quot;scale-x&quot;, CLUTTER_EASE_OUT_CUBIC, 1.2,
-button, &quot;scale-y&quot;, CLUTTER_EASE_OUT_CUBIC, 1.2,
-NULL);
-]|
-
-will create a transition from any state (a @source_state_name or NULL is
-treated as a wildcard) and a state named &quot;hover&quot;; the
-&lt;emphasis&gt;button&lt;/emphasis&gt; object will have the #ClutterActor:opacity
-property animated to a value of 255 using %CLUTTER_LINEAR as the animation
-mode, and the #ClutterActor:scale-x and #ClutterActor:scale-y properties
-animated to a value of 1.2 using %CLUTTER_EASE_OUT_CUBIC as the animation
-mode. To change the state (and start the transition) you can use the
-clutter_state_set_state() function:
-
-|[
-clutter_state_set_state (state, &quot;hover&quot;);
-]|
-
-If a given object, state_name, property tuple already exist in the
-#ClutterState instance, then the mode and value will be replaced with
-the new specified values.
-
-If a property name is prefixed with &quot;delayed::&quot; two additional
-arguments per key are expected: a value relative to the full state time
-to pause before transitioning and a similar value to pause after
-transitioning, e.g.:
-
-|[
-clutter_state_set (state, &quot;hover&quot;, &quot;toggled&quot;,
-button, &quot;delayed::scale-x&quot;, CLUTTER_LINEAR, 1.0, 0.2, 0.2,
-button, &quot;delayed::scale-y&quot;, CLUTTER_LINEAR, 1.0, 0.2, 0.2,
-NULL);
-]|
-
-will pause for 20% of the duration of the transition before animating,
-and 20% of the duration after animating.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState instance.
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the name of the source state keys are being added for
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the name of the target state keys are being added for
-</parameter_description>
-</parameter>
-<parameter name="first_object">
-<parameter_description> a #GObject
-</parameter_description>
-</parameter>
-<parameter name="first_property_name">
-<parameter_description> a property of @first_object to specify a key for
-</parameter_description>
-</parameter>
-<parameter name="first_mode">
-<parameter_description> the id of the alpha function to use
-</parameter_description>
-</parameter>
-<parameter name="Varargs">
-<parameter_description> the value @first_property_name should have in @target_state_name,
-followed by object, property name, mode, value tuples, terminated
-by %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_state_set_animator">
-<description>
-Specifies a #ClutterAnimator to be used when transitioning between
-the two named states.
-
-The @animator allows specifying a transition between the state that is
-more elaborate than the basic transitions allowed by the tweening of
-properties defined in the #ClutterState keys.
-
-If @animator is %NULL it will unset an existing animator.
-
-#ClutterState will take a reference on the passed @animator, if any
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState instance.
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the name of a source state
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the name of a target state
-</parameter_description>
-</parameter>
-<parameter name="animator">
-<parameter_description> a #ClutterAnimator instance, or %NULL to
-unset an existing #ClutterAnimator
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_state_set_duration">
-<description>
-Sets the duration of a transition.
-
-If both state names are %NULL the default duration for @state is set.
-
-If only @target_state_name is specified, the passed @duration becomes
-the default duration for transitions to the target state.
-
-If both states names are specified, the passed @duration only applies
-to the specified transition.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the name of the source state, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the name of the target state, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="duration">
-<parameter_description> the duration of the transition, in milliseconds
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_state_set_key">
-<description>
-Sets one specific end key for a state name, @object, @property_name
-combination.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState instance.
-</parameter_description>
-</parameter>
-<parameter name="source_state_name">
-<parameter_description> the source transition to specify
-transition for, or %NULL to specify the default fallback when a
-more specific source state doesn't exist.
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the name of the transition to set a key value for.
-</parameter_description>
-</parameter>
-<parameter name="object">
-<parameter_description> the #GObject to set a key for
-</parameter_description>
-</parameter>
-<parameter name="property_name">
-<parameter_description> the property to set a key for
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> the id of the alpha function to use
-</parameter_description>
-</parameter>
-<parameter name="value">
-<parameter_description> the value for property_name of object in state_name
-</parameter_description>
-</parameter>
-<parameter name="pre_delay">
-<parameter_description> relative time of the transition to be idle in the beginning
-of the transition
-</parameter_description>
-</parameter>
-<parameter name="post_delay">
-<parameter_description> relative time of the transition to be idle in the end of
-the transition
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #ClutterState instance, allowing
-chaining of multiple calls
-
-</return>
-</function>
-
-<function name="clutter_state_set_state">
-<description>
-Change the current state of #ClutterState to @target_state_name.
-
-The state will animate during its transition, see
-#clutter_state_warp_to_state for animation-free state switching.
-
-Setting a %NULL state will stop the current animation and unset
-the current state, but keys will be left intact.
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the state to transition to
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #ClutterTimeline that drives the
-state transition. The returned timeline is owned by the #ClutterState
-and it should not be unreferenced
-
-</return>
-</function>
-
-<function name="clutter_state_warp_to_state">
-<description>
-Change to the specified target state immediately with no animation.
-
-See clutter_state_set_state().
-
-Since: 1.4
-Deprecated: 1.12: Use #ClutterKeyframeTransition and
-#ClutterTransitionGroup instead
-
-</description>
-<parameters>
-<parameter name="state">
-<parameter_description> a #ClutterState
-</parameter_description>
-</parameter>
-<parameter name="target_state_name">
-<parameter_description> the state to transition to
-</parameter_description>
-</parameter>
-</parameters>
-<return> the #ClutterTimeline that drives the
-state transition. The returned timeline is owned by the #ClutterState
-and it should not be unreferenced
-
-</return>
-</function>
-
 <function name="clutter_swipe_action_new">
 <description>
 Creates a new #ClutterSwipeAction instance
 
-Since: 1.8
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterSwipeAction
 
-</return>
-</function>
 
-<function name="clutter_table_layout_get_alignment">
-<description>
-Retrieves the horizontal and vertical alignment policies for @actor
-as set using clutter_table_layout_pack() or
-clutter_table_layout_set_alignment().
-
-Since: 1.4
-
-Deprecated: 1.12: Use clutter_actor_get_x_align() and
-clutter_actor_get_y_align() instead.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> return location for the horizontal alignment policy
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> return location for the vertical alignment policy
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_table_layout_get_column_count">
 <description>
 Retrieve the current number of columns in @layout
 
-Since: 1.4
-
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34193,6 +23860,7 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 </parameters>
 <return> the number of columns
 
+
 </return>
 </function>
 
@@ -34200,9 +23868,6 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 <description>
 Retrieves the spacing set using clutter_table_layout_set_column_spacing()
 
-Since: 1.4
-
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34213,121 +23878,14 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 </parameters>
 <return> the spacing between columns of the #ClutterTableLayout
 
-</return>
-</function>
-
-<function name="clutter_table_layout_get_easing_duration">
-<description>
-Retrieves the duration set using clutter_table_layout_set_easing_duration()
-
-Since: 1.4
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-</parameters>
-<return> the duration of the animations, in milliseconds
 
 </return>
 </function>
 
-<function name="clutter_table_layout_get_easing_mode">
-<description>
-Retrieves the easing mode set using clutter_table_layout_set_easing_mode()
-
-Since: 1.4
-
-Deprecated: 1.12: #ClutterTableLayout will honour the easing state
-of the children when allocating them
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-</parameters>
-<return> an easing mode
-
-</return>
-</function>
-
-<function name="clutter_table_layout_get_expand">
-<description>
-Retrieves the horizontal and vertical expand policies for @actor
-as set using clutter_table_layout_pack() or clutter_table_layout_set_expand()
-
-Since: 1.4
-
-Deprecated: 1.12: Use clutter_actor_get_x_expand() and
-clutter_actor_get_y_expand() instead.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_expand">
-<parameter_description> return location for the horizontal expand policy
-</parameter_description>
-</parameter>
-<parameter name="y_expand">
-<parameter_description> return location for the vertical expand policy
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_table_layout_get_fill">
-<description>
-Retrieves the horizontal and vertical fill policies for @actor
-as set using clutter_table_layout_pack() or clutter_table_layout_set_fill()
-
-Since: 1.4
-
-Deprecated: 1.12: Use clutter_actor_get_x_align() and
-clutter_actor_get_y_align() instead.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_fill">
-<parameter_description> return location for the horizontal fill policy
-</parameter_description>
-</parameter>
-<parameter name="y_fill">
-<parameter_description> return location for the vertical fill policy
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_table_layout_get_row_count">
 <description>
 Retrieve the current number rows in the @layout
 
-Since: 1.4
-
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34338,6 +23896,7 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 </parameters>
 <return> the number of rows
 
+
 </return>
 </function>
 
@@ -34345,9 +23904,6 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 <description>
 Retrieves the spacing set using clutter_table_layout_set_row_spacing()
 
-Since: 1.4
-
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34358,6 +23914,7 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 </parameters>
 <return> the spacing between rows of the #ClutterTableLayout
 
+
 </return>
 </function>
 
@@ -34366,9 +23923,7 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 Retrieves the row and column span for @actor as set using
 clutter_table_layout_pack() or clutter_table_layout_set_span()
 
-Since: 1.4
 
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34392,41 +23947,17 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 <return></return>
 </function>
 
-<function name="clutter_table_layout_get_use_animations">
-<description>
-Retrieves whether @layout should animate changes in the layout properties
-
-Since clutter_table_layout_set_use_animations()
-
-Since: 1.4
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the animations should be used, %FALSE otherwise
-
-</return>
-</function>
-
 <function name="clutter_table_layout_new">
 <description>
 Creates a new #ClutterTableLayout layout manager
 
-Since: 1.4
-
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterTableLayout
 
+
 </return>
 </function>
 
@@ -34435,9 +23966,7 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 Packs @actor inside the #ClutterContainer associated to @layout
 at the given row and column.
 
-Since: 1.4
 
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34461,45 +23990,11 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 <return></return>
 </function>
 
-<function name="clutter_table_layout_set_alignment">
-<description>
-Sets the horizontal and vertical alignment policies for @actor
-inside @layout
-
-Since: 1.4
-
-Deprecated: 1.12: Use clutter_actor_set_x_align() and
-clutter_actor_set_y_align() instead.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_align">
-<parameter_description> Horizontal alignment policy for @actor
-</parameter_description>
-</parameter>
-<parameter name="y_align">
-<parameter_description> Vertical alignment policy for @actor
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_table_layout_set_column_spacing">
 <description>
 Sets the spacing between columns of @layout
 
-Since: 1.4
 
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34515,132 +24010,11 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 <return></return>
 </function>
 
-<function name="clutter_table_layout_set_easing_duration">
-<description>
-Sets the duration of the animations used by @layout when animating changes
-in the layout properties
-
-Use clutter_table_layout_set_use_animations() to enable and disable the
-animations
-
-Since: 1.4
-
-Deprecated: 1.12: #ClutterTableLayout will honour the easing state
-of the children when allocating them
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="msecs">
-<parameter_description> the duration of the animations, in milliseconds
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_table_layout_set_easing_mode">
-<description>
-Sets the easing mode to be used by @layout when animating changes in layout
-properties
-
-Use clutter_table_layout_set_use_animations() to enable and disable the
-animations
-
-Since: 1.4
-
-Deprecated: 1.12: #ClutterTableLayout will honour the easing state
-of the children when allocating them
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="mode">
-<parameter_description> an easing mode, either from #ClutterAnimationMode or a logical id
-from clutter_alpha_register_func()
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_table_layout_set_expand">
-<description>
-Sets the horizontal and vertical expand policies for @actor
-inside @layout
-
-Since: 1.4
-
-Deprecated: 1.12: Use clutter_actor_set_x_expand() or
-clutter_actor_set_y_expand() instead.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_expand">
-<parameter_description> whether @actor should allocate extra space horizontally
-</parameter_description>
-</parameter>
-<parameter name="y_expand">
-<parameter_description> whether @actor should allocate extra space vertically
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_table_layout_set_fill">
-<description>
-Sets the horizontal and vertical fill policies for @actor
-inside @layout
-
-Since: 1.4
-
-Deprecated: 1.12: Use clutter_actor_set_x_align() and
-clutter_actor_set_y_align() instead.
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="actor">
-<parameter_description> a #ClutterActor child of @layout
-</parameter_description>
-</parameter>
-<parameter name="x_fill">
-<parameter_description> whether @actor should fill horizontally the allocated space
-</parameter_description>
-</parameter>
-<parameter name="y_fill">
-<parameter_description> whether @actor should fill vertically the allocated space
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_table_layout_set_row_spacing">
 <description>
 Sets the spacing between rows of @layout
 
-Since: 1.4
 
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34661,9 +24035,7 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 Sets the row and column span for @actor
 inside @layout
 
-Since: 1.4
 
-Deprecated: 1.18: Use #ClutterGridLayout instead
 
 </description>
 <parameters>
@@ -34687,194 +24059,15 @@ Deprecated: 1.18: Use #ClutterGridLayout instead
 <return></return>
 </function>
 
-<function name="clutter_table_layout_set_use_animations">
-<description>
-Sets whether @layout should animate changes in the layout properties
-
-The duration of the animations is controlled by
-clutter_table_layout_set_easing_duration(); the easing mode to be used
-by the animations is controlled by clutter_table_layout_set_easing_mode()
-
-Since: 1.4
-
-Deprecated: 1.12: #ClutterTableLayout will honour the easing state
-of the children when allocating them
-
-</description>
-<parameters>
-<parameter name="layout">
-<parameter_description> a #ClutterTableLayout
-</parameter_description>
-</parameter>
-<parameter name="animate">
-<parameter_description> %TRUE if the @layout should use animations
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_tap_action_new">
 <description>
 Creates a new #ClutterTapAction instance
 
-Since: 1.14
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterTapAction
-
-</return>
-</function>
-
-<function name="clutter_test_add">
-<description>
-Adds a test unit to the Clutter test environment.
-
-See also: g_test_add()
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="test_path">
-<parameter_description>
-</parameter_description>
-</parameter>
-<parameter name="test_func">
-<parameter_description>
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_test_add_data">
-<description>
-Adds a test unit to the Clutter test environment.
-
-See also: g_test_add_data_func()
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="test_path">
-<parameter_description>
-</parameter_description>
-</parameter>
-<parameter name="test_func">
-<parameter_description>
-</parameter_description>
-</parameter>
-<parameter name="test_data">
-<parameter_description>
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_test_add_data_full">
-<description>
-Adds a test unit to the Clutter test environment.
-
-See also: g_test_add_data_func_full()
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="test_path">
-<parameter_description>
-</parameter_description>
-</parameter>
-<parameter name="test_func">
-<parameter_description> (scope notified)
-</parameter_description>
-</parameter>
-<parameter name="test_data">
-<parameter_description>
-</parameter_description>
-</parameter>
-<parameter name="test_notify">
-<parameter_description>
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_test_get_stage">
-<description>
-Retrieves the #ClutterStage used for testing.
-
-Since: 1.18
-
-</description>
-<parameters>
-</parameters>
-<return> the stage used for testing
-
-</return>
-</function>
-
-<function name="clutter_test_init">
-<description>
-Initializes the Clutter test environment.
-
-Since: 1.18
-
-</description>
-<parameters>
-<parameter name="argc">
-<parameter_description>
-</parameter_description>
-</parameter>
-<parameter name="argv">
-<parameter_description>
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_test_run">
-<description>
-Runs the test suite using the units added by calling
-clutter_test_add().
-
-The typical test suite is composed of a list of functions
-called by clutter_test_run(), for instance:
-
-|[
-static void unit_foo (void) { ... }
-
-static void unit_bar (void) { ... }
-
-static void unit_baz (void) { ... }
-
-int
-main (int argc, char *argv[])
-{
-clutter_test_init (&amp;argc, &amp;argv);
-
-clutter_test_add (&quot;/unit/foo&quot;, unit_foo);
-clutter_test_add (&quot;/unit/bar&quot;, unit_bar);
-clutter_test_add (&quot;/unit/baz&quot;, unit_baz);
-
-return clutter_test_run ();
-}
-]|
-
-Since: 1.18
-
-</description>
-<parameters>
-</parameters>
-<return> the exit code for the test suite
-
 </return>
 </function>
 
@@ -34888,7 +24081,6 @@ a #ClutterActor::captured-event or #ClutterActor::key-press-event
 signal handlers before the default signal handler for the
 #ClutterText is invoked.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -34900,6 +24092,7 @@ Since: 1.0
 <return> %TRUE if the ::activate signal has been emitted,
 and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -34914,7 +24107,6 @@ values.
 
 Note that the positions are specified in characters, not bytes.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -34933,6 +24125,7 @@ Since: 1.10
 </parameters>
 <return> The number of characters deleted.
 
+
 </return>
 </function>
 
@@ -34942,7 +24135,7 @@ Emits the #ClutterTextBuffer::deleted-text signal on @buffer.
 
 Used when subclassing #ClutterTextBuffer
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -34968,7 +24161,7 @@ Emits the #ClutterTextBuffer::inserted-text signal on @buffer.
 
 Used when subclassing #ClutterTextBuffer
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -34997,7 +24190,6 @@ Since: 1.10
 Retrieves the length in bytes of the buffer.
 See clutter_text_buffer_get_length().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -35008,6 +24200,7 @@ Since: 1.10
 </parameters>
 <return> The byte length of the buffer.
 
+
 </return>
 </function>
 
@@ -35015,7 +24208,6 @@ Since: 1.10
 <description>
 Retrieves the length in characters of the buffer.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -35026,6 +24218,7 @@ Since: 1.10
 </parameters>
 <return> The number of characters in the buffer.
 
+
 </return>
 </function>
 
@@ -35034,7 +24227,6 @@ Since: 1.10
 Retrieves the maximum allowed length of the text in
 @buffer. See clutter_text_buffer_set_max_length().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -35046,6 +24238,7 @@ Since: 1.10
 <return> the maximum allowed number of characters
 in #ClutterTextBuffer, or 0 if there is no maximum.
 
+
 </return>
 </function>
 
@@ -35056,7 +24249,6 @@ Retrieves the contents of the buffer.
 The memory pointer returned by this call will not change
 unless this object emits a signal, or is finalized.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -35070,6 +24262,7 @@ string. This string points to internally allocated
 storage in the buffer and must not be freed, modified or
 stored.
 
+
 </return>
 </function>
 
@@ -35085,7 +24278,6 @@ coerced to sane values.
 
 Note that the position and length are in characters, not in bytes.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -35108,6 +24300,7 @@ Since: 1.10
 </parameters>
 <return> The number of characters actually inserted.
 
+
 </return>
 </function>
 
@@ -35115,13 +24308,13 @@ Since: 1.10
 <description>
 Create a new ClutterTextBuffer object.
 
-Since: 1.10
 
 </description>
 <parameters>
 </parameters>
 <return> A new ClutterTextBuffer object.
 
+
 </return>
 </function>
 
@@ -35129,7 +24322,6 @@ Since: 1.10
 <description>
 Create a new ClutterTextBuffer object with some text.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -35144,6 +24336,7 @@ Since: 1.10
 </parameters>
 <return> A new ClutterTextBuffer object.
 
+
 </return>
 </function>
 
@@ -35153,7 +24346,7 @@ Sets the maximum allowed length of the contents of the buffer. If
 the current contents are longer than the given length, then they
 will be truncated to fit.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -35180,7 +24373,7 @@ and clutter_text_buffer_insert_text().
 
 Note that @n_chars is in characters, not in bytes.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -35206,7 +24399,7 @@ Retrieves the position of the character at the given coordinates.
 
 Return: the position of the character
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -35234,7 +24427,7 @@ current cursor position.
 Somewhat awkwardly, the cursor position is decremented by the same
 number of characters you've deleted.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -35256,7 +24449,6 @@ Deletes the currently selected text
 
 This function is only useful in subclasses of #ClutterText
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35268,6 +24460,7 @@ Since: 1.0
 <return> %TRUE if text was deleted or if the text actor
 is empty, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -35279,7 +24472,7 @@ and @end_pos.
 The starting and ending positions are expressed in characters,
 not in bytes.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -35303,7 +24496,6 @@ Since: 1.0
 <description>
 Retrieves whether a #ClutterText is activatable or not.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35314,6 +24506,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the actor is activatable
 
+
 </return>
 </function>
 
@@ -35322,7 +24515,6 @@ Since: 1.0
 Gets the attribute list that was set on the #ClutterText actor
 clutter_text_set_attributes(), if any.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35334,6 +24526,7 @@ Since: 1.0
 <return> the attribute list, or %NULL if none was set. The
 returned value is owned by the #ClutterText and should not be unreferenced.
 
+
 </return>
 </function>
 
@@ -35342,7 +24535,6 @@ returned value is owned by the #ClutterText and should not be unreferenced.
 Get the #ClutterTextBuffer object which holds the text for
 this widget.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -35353,6 +24545,7 @@ Since: 1.10
 </parameters>
 <return> A #GtkEntryBuffer object.
 
+
 </return>
 </function>
 
@@ -35363,7 +24556,6 @@ Retrieves the contents of the #ClutterText actor between
 
 The positions are specified in characters, not in bytes.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35384,6 +24576,7 @@ Since: 1.0
 the text actor between the specified positions. Use g_free()
 to free the resources when done
 
+
 </return>
 </function>
 
@@ -35391,7 +24584,7 @@ to free the resources when done
 <description>
 Retrieves the text color as set by clutter_text_set_color().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -35411,7 +24604,7 @@ Since: 1.0
 <description>
 Retrieves the color of the cursor of a #ClutterText actor.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -35431,7 +24624,6 @@ Since: 1.0
 <description>
 Retrieves the cursor position.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35442,6 +24634,7 @@ Since: 1.0
 </parameters>
 <return> the cursor position, in characters
 
+
 </return>
 </function>
 
@@ -35452,8 +24645,6 @@ Retrieves the rectangle that contains the cursor.
 The coordinates of the rectangle's origin are in actor-relative
 coordinates.
 
-Since: 1.16
-
 </description>
 <parameters>
 <parameter name="self">
@@ -35472,7 +24663,6 @@ Since: 1.16
 <description>
 Retrieves the size of the cursor of a #ClutterText actor.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35483,6 +24673,7 @@ Since: 1.0
 </parameters>
 <return> the size of the cursor, in pixels
 
+
 </return>
 </function>
 
@@ -35490,7 +24681,6 @@ Since: 1.0
 <description>
 Retrieves whether the cursor of a #ClutterText actor is visible.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35501,6 +24691,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the cursor is visible
 
+
 </return>
 </function>
 
@@ -35508,7 +24699,6 @@ Since: 1.0
 <description>
 Retrieves whether a #ClutterText is editable or not.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35519,6 +24709,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the actor is editable
 
+
 </return>
 </function>
 
@@ -35527,7 +24718,6 @@ Since: 1.0
 Returns the ellipsizing position of a #ClutterText actor, as
 set by clutter_text_set_ellipsize().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35538,6 +24728,7 @@ Since: 1.0
 </parameters>
 <return> #PangoEllipsizeMode
 
+
 </return>
 </function>
 
@@ -35545,7 +24736,6 @@ Since: 1.0
 <description>
 Retrieves the #PangoFontDescription used by @self
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -35557,6 +24747,7 @@ Since: 1.2
 <return> a #PangoFontDescription. The returned value is owned
 by the #ClutterText actor and it should not be modified or freed
 
+
 </return>
 </function>
 
@@ -35564,7 +24755,6 @@ by the #ClutterText actor and it should not be modified or freed
 <description>
 Retrieves the font name as set by clutter_text_set_font_name().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35577,6 +24767,7 @@ Since: 1.0
 string is owned by the #ClutterText actor and should not be
 modified or freed
 
+
 </return>
 </function>
 
@@ -35585,7 +24776,6 @@ modified or freed
 Retrieves whether the #ClutterText actor should justify its contents
 on both margins.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -35596,6 +24786,7 @@ Since: 0.6
 </parameters>
 <return> %TRUE if the text should be justified
 
+
 </return>
 </function>
 
@@ -35603,7 +24794,6 @@ Since: 0.6
 <description>
 Retrieves the current #PangoLayout used by a #ClutterText actor.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35615,6 +24805,7 @@ Since: 1.0
 <return> a #PangoLayout. The returned object is owned by
 the #ClutterText actor and should not be modified or freed
 
+
 </return>
 </function>
 
@@ -35623,7 +24814,7 @@ the #ClutterText actor and should not be modified or freed
 Obtains the coordinates where the #ClutterText will draw the #PangoLayout
 representing the text.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -35648,7 +24839,6 @@ Since: 1.8
 Retrieves the alignment of a #ClutterText, as set by
 clutter_text_set_line_alignment().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35659,6 +24849,7 @@ Since: 1.0
 </parameters>
 <return> a #PangoAlignment
 
+
 </return>
 </function>
 
@@ -35666,7 +24857,6 @@ Since: 1.0
 <description>
 Retrieves the value set using clutter_text_set_line_wrap().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35678,6 +24868,7 @@ Since: 1.0
 <return> %TRUE if the #ClutterText actor should wrap
 its contents
 
+
 </return>
 </function>
 
@@ -35687,7 +24878,6 @@ Retrieves the line wrap mode used by the #ClutterText actor.
 
 See clutter_text_set_line_wrap_mode ().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35698,6 +24888,7 @@ Since: 1.0
 </parameters>
 <return> the wrap mode used by the #ClutterText
 
+
 </return>
 </function>
 
@@ -35707,7 +24898,6 @@ Gets the maximum length of text that can be set into a text actor.
 
 See clutter_text_set_max_length().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35718,6 +24908,7 @@ Since: 1.0
 </parameters>
 <return> the maximum number of characters.
 
+
 </return>
 </function>
 
@@ -35726,7 +24917,6 @@ Since: 1.0
 Retrieves the character to use in place of the actual text
 as set by clutter_text_set_password_char().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35738,6 +24928,7 @@ Since: 1.0
 <return> a Unicode character or 0 if the password
 character is not set
 
+
 </return>
 </function>
 
@@ -35745,7 +24936,6 @@ character is not set
 <description>
 Retrieves whether a #ClutterText is selectable or not.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35756,6 +24946,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the actor is selectable
 
+
 </return>
 </function>
 
@@ -35763,7 +24954,7 @@ Since: 1.0
 <description>
 Retrieves the color of selected text of a #ClutterText actor.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -35783,7 +24974,6 @@ Since: 1.8
 <description>
 Retrieves the currently selected text.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35796,6 +24986,7 @@ Since: 1.0
 selected text, or %NULL. Use g_free() to free the returned
 string.
 
+
 </return>
 </function>
 
@@ -35804,7 +24995,6 @@ string.
 Retrieves the other end of the selection of a #ClutterText actor,
 in characters from the current cursor position.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35815,6 +25005,7 @@ Since: 1.0
 </parameters>
 <return> the position of the other end of the selection
 
+
 </return>
 </function>
 
@@ -35822,7 +25013,7 @@ Since: 1.0
 <description>
 Retrieves the color of the selection of a #ClutterText actor.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -35842,7 +25033,6 @@ Since: 1.0
 <description>
 Retrieves whether the #ClutterText actor is in single line mode.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35853,6 +25043,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the #ClutterText actor is in single line mode
 
+
 </return>
 </function>
 
@@ -35873,7 +25064,6 @@ Which will return a newly allocated string.
 If the #ClutterText actor is empty, this function will return
 an empty string, and not %NULL.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35886,6 +25076,7 @@ Since: 1.0
 string is owned by the #ClutterText actor and should never be modified
 or freed
 
+
 </return>
 </function>
 
@@ -35894,7 +25085,6 @@ or freed
 Retrieves whether the contents of the #ClutterText actor should be
 parsed for the Pango text markup.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -35905,6 +25095,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the contents will be parsed for markup
 
+
 </return>
 </function>
 
@@ -35917,7 +25108,7 @@ at the end of the current contents of the #ClutterText.
 
 The position is expressed in characters, not in bytes.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -35942,7 +25133,7 @@ Since: 1.0
 Inserts @wc at the current cursor position of a
 #ClutterText actor.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -35963,13 +25154,13 @@ Since: 1.0
 Creates a new #ClutterText actor. This actor can be used to
 display and edit text.
 
-Since: 1.0
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterText actor
 
+
 </return>
 </function>
 
@@ -35983,7 +25174,6 @@ This function is equivalent to calling clutter_text_new(),
 clutter_text_set_font_name(), clutter_text_set_text() and
 clutter_text_set_color().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -36002,6 +25192,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #ClutterText actor
 
+
 </return>
 </function>
 
@@ -36009,7 +25200,6 @@ Since: 1.0
 <description>
 Creates a new entry with the specified text buffer.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -36020,6 +25210,7 @@ Since: 1.10
 </parameters>
 <return> a new #ClutterText
 
+
 </return>
 </function>
 
@@ -36031,7 +25222,6 @@ description; @text will be used to set the contents of the actor.
 This function is equivalent to calling clutter_text_new(),
 clutter_text_set_font_name(), and clutter_text_set_text().
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -36046,6 +25236,7 @@ Since: 1.0
 </parameters>
 <return> the newly created #ClutterText actor
 
+
 </return>
 </function>
 
@@ -36057,7 +25248,6 @@ with the given color.
 This function takes a reference on the passed @layout, so it
 is safe to call g_object_unref() after it returns.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -36074,6 +25264,7 @@ or %NULL
 <return> the newly created #ClutterPaintNode.
 Use clutter_paint_node_unref() when done
 
+
 </return>
 </function>
 
@@ -36081,7 +25272,6 @@ Use clutter_paint_node_unref() when done
 <description>
 Retrieves the coordinates of the given @position.
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -36108,6 +25298,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the conversion was successful
 
+
 </return>
 </function>
 
@@ -36122,7 +25313,7 @@ activatable, a new line will be appended to the current content.
 An activatable #ClutterText must also be set as editable using
 clutter_text_set_editable().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36146,7 +25337,7 @@ Sets the attributes list that are going to be applied to the
 The #ClutterText actor will take a reference on the #PangoAttrList
 passed to this function.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36167,7 +25358,7 @@ Since: 1.0
 Set the #ClutterTextBuffer object which holds the text for
 this widget.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -36192,7 +25383,7 @@ result of the alpha value of @color and the composited
 opacity of the actor itself on the scenegraph, as returned
 by clutter_actor_get_paint_opacity().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36215,7 +25406,7 @@ Sets the color of the cursor of a #ClutterText actor.
 If @color is %NULL, the cursor color will be the same as the
 text color.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36237,7 +25428,7 @@ Sets the cursor of a #ClutterText actor at @position.
 
 The position is expressed in characters, not in bytes.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36259,7 +25450,7 @@ Sets the size of the cursor of a #ClutterText. The cursor
 will only be visible if the #ClutterText:cursor-visible property
 is set to %TRUE.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36289,7 +25480,7 @@ The size of the cursor can be set using clutter_text_set_cursor_size().
 The position of the cursor can be changed programmatically using
 clutter_text_set_cursor_position().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36313,7 +25504,7 @@ An editable #ClutterText with key focus set using
 clutter_actor_grab_key_focus() or clutter_stage_set_key_focus()
 will receive key events and will update its contents accordingly.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36335,7 +25526,7 @@ Sets the mode used to ellipsize (add an ellipsis: &quot;...&quot;) to the
 text if there is not enough space to render the entire contents
 of a #ClutterText actor
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36359,7 +25550,7 @@ The #PangoFontDescription is copied by the #ClutterText actor
 so you can safely call pango_font_description_free() on it after
 calling this function.
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -36389,7 +25580,7 @@ clutter_text_set_font_name (text, &quot;Serif 16px&quot;);
 clutter_text_set_font_name (text, &quot;Helvetica 10&quot;);
 ]|
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36411,7 +25602,7 @@ Sets whether the text of the #ClutterText actor should be justified
 on both margins. This setting is ignored if Clutter is compiled
 against Pango &lt; 1.18.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36436,7 +25627,7 @@ of the label within its allocated or specified width.
 To align a #ClutterText actor you should add it to a container
 that supports alignment, or use the anchor point.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36457,7 +25648,7 @@ Since: 1.0
 Sets whether the contents of a #ClutterText actor should wrap,
 if they don't fit the size assigned to the actor.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36479,7 +25670,7 @@ If line wrapping is enabled (see clutter_text_set_line_wrap()) this
 function controls how the line wrapping is performed. The default is
 %PANGO_WRAP_WORD which means wrap on word boundaries.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36508,7 +25699,7 @@ clutter_text_set_text (CLUTTER_TEXT (actor), markup);
 clutter_text_set_use_markup (CLUTTER_TEXT (actor), TRUE);
 ]|
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36531,7 +25722,7 @@ Sets the maximum allowed length of the contents of the actor. If the
 current contents are longer than the given length, then they will be
 truncated to fit.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36556,7 +25747,7 @@ password text actor.
 If @wc is 0 the text will be displayed as it is entered in the
 #ClutterText actor.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36584,7 +25775,7 @@ actor is not editable.
 
 This function should not be used by applications
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -36615,7 +25806,7 @@ Sets whether a #ClutterText actor should be selectable.
 A selectable #ClutterText will allow selecting its contents using
 the pointer or the keyboard.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36638,7 +25829,7 @@ Sets the selected text color of a #ClutterText actor.
 If @color is %NULL, the selected text color will be the same as the
 selection color, which then falls back to cursor, and then text color.
 
-Since: 1.8
+
 
 </description>
 <parameters>
@@ -36661,7 +25852,7 @@ Selects the region of text between @start_pos and @end_pos.
 This function changes the position of the cursor to match
 @start_pos and the selection bound to match @end_pos.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36688,7 +25879,7 @@ cursor position.
 
 If @selection_bound is -1, the selection unset.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36712,7 +25903,7 @@ If @color is %NULL, the selection color will be the same as the
 cursor color, or if no cursor color is set either then it will be
 the same as the text color.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36744,7 +25935,7 @@ property is also set as a side effect. Instead of entering a new
 line character, the text actor will emit the #ClutterText::activate
 signal.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36769,7 +25960,7 @@ will be reset to %FALSE as a side effect. If you want to
 maintain the #ClutterText:use-markup you should use the
 clutter_text_set_markup() function instead
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36796,7 +25987,7 @@ not have any effect except hiding the markup.
 
 See also #ClutterText:use-markup.
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -36812,413 +26003,6 @@ Since: 1.0
 <return></return>
 </function>
 
-<function name="clutter_texture_get_base_size">
-<description>
-Gets the size in pixels of the untransformed underlying image
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> return location for the width, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> return location for the height, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_get_cogl_material">
-<description>
-Returns a handle to the underlying COGL material used for drawing
-the actor.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> a handle for a #CoglMaterial. The
-material is owned by the #ClutterTexture and it should not be
-unreferenced
-
-</return>
-</function>
-
-<function name="clutter_texture_get_cogl_texture">
-<description>
-Retrieves the handle to the underlying COGL texture used for drawing
-the actor. No extra reference is taken so if you need to keep the
-handle then you should call cogl_handle_ref() on it.
-
-The texture handle returned is the first layer of the material
-handle used by the #ClutterTexture. If you need to access the other
-layers you should use clutter_texture_get_cogl_material() instead
-and use the #CoglMaterial API.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #CoglHandle for the texture. The returned
-handle is owned by the #ClutterTexture and it should not be unreferenced
-
-</return>
-</function>
-
-<function name="clutter_texture_get_filter_quality">
-<description>
-Gets the filter quality used when scaling a texture.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> The filter quality value.
-
-</return>
-</function>
-
-<function name="clutter_texture_get_keep_aspect_ratio">
-<description>
-Retrieves the value set using clutter_texture_set_keep_aspect_ratio()
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterTexture should maintain the
-aspect ratio of the underlying image
-
-</return>
-</function>
-
-<function name="clutter_texture_get_load_async">
-<description>
-Retrieves the value set using clutter_texture_set_load_async()
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterTexture should load the data from
-disk asynchronously
-
-</return>
-</function>
-
-<function name="clutter_texture_get_load_data_async">
-<description>
-Retrieves the value set by clutter_texture_set_load_data_async()
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterTexture should load the image
-data from a file asynchronously
-
-</return>
-</function>
-
-<function name="clutter_texture_get_max_tile_waste">
-<description>
-Gets the maximum waste that will be used when creating a texture or
--1 if slicing is disabled.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> The maximum waste or -1 if the texture waste is
-unlimited.
-
-</return>
-</function>
-
-<function name="clutter_texture_get_pick_with_alpha">
-<description>
-Retrieves the value set by clutter_texture_set_load_data_async()
-
-Since: 1.4
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterTexture should define its shape
-using the alpha channel when picking.
-
-</return>
-</function>
-
-<function name="clutter_texture_get_pixel_format">
-<description>
-Retrieves the pixel format used by @texture. This is
-equivalent to:
-
-|[
-handle = clutter_texture_get_pixel_format (texture);
-
-if (handle != COGL_INVALID_HANDLE)
-format = cogl_texture_get_format (handle);
-]|
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> a #CoglPixelFormat value
-
-</return>
-</function>
-
-<function name="clutter_texture_get_repeat">
-<description>
-Retrieves the horizontal and vertical repeat values set
-using clutter_texture_set_repeat()
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="repeat_x">
-<parameter_description> return location for the horizontal repeat
-</parameter_description>
-</parameter>
-<parameter name="repeat_y">
-<parameter_description> return location for the vertical repeat
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_get_sync_size">
-<description>
-Retrieves the value set with clutter_texture_set_sync_size()
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the #ClutterTexture should have the same
-preferred size of the underlying image data
-
-</return>
-</function>
-
-<function name="clutter_texture_new">
-<description>
-Creates a new empty #ClutterTexture object.
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-</parameters>
-<return> A newly created #ClutterTexture object.
-
-</return>
-</function>
-
-<function name="clutter_texture_new_from_actor">
-<description>
-Creates a new #ClutterTexture object with its source a prexisting
-actor (and associated children). The textures content will contain
-'live' redirected output of the actors scene.
-
-Note this function is intented as a utility call for uniformly applying
-shaders to groups and other potential visual effects. It requires that
-the %CLUTTER_FEATURE_OFFSCREEN feature is supported by the current backend
-and the target system.
-
-Some tips on usage:
-
-&lt;itemizedlist&gt;
-&lt;listitem&gt;
-&lt;para&gt;The source actor must be made visible (i.e by calling
-#clutter_actor_show).&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;listitem&gt;
-&lt;para&gt;The source actor must have a parent in order for it to be
-allocated a size from the layouting mechanism. If the source
-actor does not have a parent when this function is called then
-the ClutterTexture will adopt it and allocate it at its
-preferred size. Using this you can clone an actor that is
-otherwise not displayed. Because of this feature if you do
-intend to display the source actor then you must make sure that
-the actor is parented before calling
-clutter_texture_new_from_actor() or that you unparent it before
-adding it to a container.&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;listitem&gt;
-&lt;para&gt;When getting the image for the clone texture, Clutter
-will attempt to render the source actor exactly as it would
-appear if it was rendered on screen. The source actor's parent
-transformations are taken into account. Therefore if your
-source actor is rotated along the X or Y axes so that it has
-some depth, the texture will appear differently depending on
-the on-screen location of the source actor. While painting the
-source actor, Clutter will set up a temporary asymmetric
-perspective matrix as the projection matrix so that the source
-actor will be projected as if a small section of the screen was
-being viewed. Before version 0.8.2, an orthogonal identity
-projection was used which meant that the source actor would be
-clipped if any part of it was not on the zero Z-plane.&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;listitem&gt;
-&lt;para&gt;Avoid reparenting the source with the created texture.&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;listitem&gt;
-&lt;para&gt;A group can be padded with a transparent rectangle as to
-provide a border to contents for shader output (blurring text
-for example).&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;listitem&gt;
-&lt;para&gt;The texture will automatically resize to contain a further
-transformed source. However, this involves overhead and can be
-avoided by placing the source actor in a bounding group
-sized large enough to contain any child tranformations.&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;listitem&gt;
-&lt;para&gt;Uploading pixel data to the texture (e.g by using
-clutter_texture_set_from_file()) will destroy the offscreen texture
-data and end redirection.&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;listitem&gt;
-&lt;para&gt;cogl_texture_get_data() with the handle returned by
-clutter_texture_get_cogl_texture() can be used to read the
-offscreen texture pixels into a pixbuf.&lt;/para&gt;
-&lt;/listitem&gt;
-&lt;/itemizedlist&gt;
-
-Since: 0.6
-
-Deprecated: 1.8: Use the #ClutterOffscreenEffect and #ClutterShaderEffect
-directly on the intended #ClutterActor to replace the functionality of
-this function.
-
-</description>
-<parameters>
-<parameter name="actor">
-<parameter_description> A source #ClutterActor
-</parameter_description>
-</parameter>
-</parameters>
-<return> A newly created #ClutterTexture object, or %NULL on failure.
-
-</return>
-</function>
-
-<function name="clutter_texture_new_from_file">
-<description>
-Creates a new ClutterTexture actor to display the image contained a
-file. If the image failed to load then NULL is returned and @error
-is set.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="filename">
-<parameter_description> The name of an image file to load.
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> Return locatoin for an error.
-</parameter_description>
-</parameter>
-</parameters>
-<return> A newly created #ClutterTexture object or NULL on
-error.
-
-</return>
-</function>
-
 <function name="clutter_texture_node_new">
 <description>
 Creates a new #ClutterPaintNode that will paint the passed @texture.
@@ -37226,11 +26010,6 @@ Creates a new #ClutterPaintNode that will paint the passed @texture.
 This function will take a reference on @texture, so it is safe to
 call cogl_object_unref() on @texture when it returns.
 
-The @color must not be pre-multiplied with its #ClutterColor.alpha
-channel value; if @color is %NULL, a fully opaque white color will
-be used for blending.
-
-Since: 1.10
 
 </description>
 <parameters>
@@ -37239,7 +26018,7 @@ Since: 1.10
 </parameter_description>
 </parameter>
 <parameter name="color">
-<parameter_description> a #ClutterColor used for blending, or %NULL
+<parameter_description> a #ClutterColor
 </parameter_description>
 </parameter>
 <parameter name="min_filter">
@@ -37254,532 +26033,6 @@ Since: 1.10
 <return> the newly created #ClutterPaintNode.
 Use clutter_paint_node_unref() when done
 
-</return>
-</function>
-
-<function name="clutter_texture_set_area_from_rgb_data">
-<description>
-Updates a sub-region of the pixel data in a #ClutterTexture.
-
-Since: 0.6
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> Image data in RGB type colorspace.
-</parameter_description>
-</parameter>
-<parameter name="has_alpha">
-<parameter_description> Set to TRUE if image data has an alpha channel.
-</parameter_description>
-</parameter>
-<parameter name="x">
-<parameter_description> X coordinate of upper left corner of region to update.
-</parameter_description>
-</parameter>
-<parameter name="y">
-<parameter_description> Y coordinate of upper left corner of region to update.
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> Width in pixels of region to update.
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> Height in pixels of region to update.
-</parameter_description>
-</parameter>
-<parameter name="rowstride">
-<parameter_description> Distance in bytes between row starts on source buffer.
-</parameter_description>
-</parameter>
-<parameter name="bpp">
-<parameter_description> bytes per pixel (Currently only 3 and 4 supported,
-depending on @has_alpha)
-</parameter_description>
-</parameter>
-<parameter name="flags">
-<parameter_description> #ClutterTextureFlags
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> return location for a #GError, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE on success, %FALSE on failure.
-
-</return>
-</function>
-
-<function name="clutter_texture_set_cogl_material">
-<description>
-Replaces the underlying Cogl material drawn by this actor with
- cogl_material  A reference to the material is taken so if the
-handle is no longer needed it should be deref'd with
-cogl_handle_unref. Texture data is attached to the material so
-calling this function also replaces the Cogl
-texture. #ClutterTexture requires that the material have a texture
-layer so you should set one on the material before calling this
-function.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="cogl_material">
-<parameter_description> A CoglHandle for a material
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_cogl_texture">
-<description>
-Replaces the underlying COGL texture drawn by this actor with
- cogl_tex  A reference to the texture is taken so if the handle is
-no longer needed it should be deref'd with cogl_handle_unref.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="cogl_tex">
-<parameter_description> A CoglHandle for a texture
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_filter_quality">
-<description>
-Sets the filter quality when scaling a texture. The quality is an
-enumeration currently the following values are supported:
-%CLUTTER_TEXTURE_QUALITY_LOW which is fast but only uses nearest neighbour
-interpolation. %CLUTTER_TEXTURE_QUALITY_MEDIUM which is computationally a
-bit more expensive (bilinear interpolation), and
-%CLUTTER_TEXTURE_QUALITY_HIGH which uses extra texture memory resources to
-improve scaled down rendering as well (by using mipmaps). The default value
-is %CLUTTER_TEXTURE_QUALITY_MEDIUM.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="filter_quality">
-<parameter_description> new filter quality value
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_from_file">
-<description>
-Sets the #ClutterTexture image data from an image file. In case of
-failure, %FALSE is returned and @error is set.
-
-If #ClutterTexture:load-async is set to %TRUE, this function
-will return as soon as possible, and the actual image loading
-from disk will be performed asynchronously. #ClutterTexture::size-change
-will be emitten when the size of the texture is available and
-#ClutterTexture::load-finished will be emitted when the image has been
-loaded or if an error occurred.
-
-Since: 0.8
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="filename">
-<parameter_description> The filename of the image in GLib file name encoding
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> Return location for a #GError, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the image was successfully loaded and set
-
-</return>
-</function>
-
-<function name="clutter_texture_set_from_rgb_data">
-<description>
-Sets #ClutterTexture image data.
-
-Since: 0.4
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> image data in RGBA type colorspace.
-</parameter_description>
-</parameter>
-<parameter name="has_alpha">
-<parameter_description> set to %TRUE if image data has an alpha channel.
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> width in pixels of image data.
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> height in pixels of image data
-</parameter_description>
-</parameter>
-<parameter name="rowstride">
-<parameter_description> distance in bytes between row starts.
-</parameter_description>
-</parameter>
-<parameter name="bpp">
-<parameter_description> bytes per pixel (currently only 3 and 4 supported, depending
-on the value of @has_alpha)
-</parameter_description>
-</parameter>
-<parameter name="flags">
-<parameter_description> #ClutterTextureFlags
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> return location for a #GError, or %NULL.
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE on success, %FALSE on failure.
-
-</return>
-</function>
-
-<function name="clutter_texture_set_from_yuv_data">
-<description>
-Sets a #ClutterTexture from YUV image data. If an error occurred,
-%FALSE is returned and @error is set.
-
-The YUV support depends on the driver; the format supported by the
-few drivers exposing this capability are not really useful.
-
-The proper way to convert image data in any YUV colorspace to any
-RGB colorspace is to use a fragment shader associated with the
-#ClutterTexture material.
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_texture_get_cogl_material() and
-the Cogl API to install a fragment shader for decoding YUV
-formats on the GPU
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> A #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> Image data in YUV type colorspace.
-</parameter_description>
-</parameter>
-<parameter name="width">
-<parameter_description> Width in pixels of image data.
-</parameter_description>
-</parameter>
-<parameter name="height">
-<parameter_description> Height in pixels of image data
-</parameter_description>
-</parameter>
-<parameter name="flags">
-<parameter_description> #ClutterTextureFlags
-</parameter_description>
-</parameter>
-<parameter name="error">
-<parameter_description> Return location for a #GError, or %NULL.
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the texture was successfully updated
-
-</return>
-</function>
-
-<function name="clutter_texture_set_keep_aspect_ratio">
-<description>
-Sets whether @texture should have a preferred size maintaining
-the aspect ratio of the underlying image
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="keep_aspect">
-<parameter_description> %TRUE to maintain aspect ratio
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_load_async">
-<description>
-Sets whether @texture should use a worker thread to load the data
-from disk asynchronously. Setting @load_async to %TRUE will make
-clutter_texture_set_from_file() return immediately.
-
-See the #ClutterTexture:load-async property documentation, and
-clutter_texture_set_load_data_async().
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="load_async">
-<parameter_description> %TRUE if the texture should asynchronously load data
-from a filename
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_load_data_async">
-<description>
-Sets whether @texture should use a worker thread to load the data
-from disk asynchronously. Setting @load_async to %TRUE will make
-clutter_texture_set_from_file() block until the #ClutterTexture has
-determined the width and height of the image data.
-
-See the #ClutterTexture:load-async property documentation, and
-clutter_texture_set_load_async().
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="load_async">
-<parameter_description> %TRUE if the texture should asynchronously load data
-from a filename
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_pick_with_alpha">
-<description>
-Sets whether @texture should have it's shape defined by the alpha
-channel when picking.
-
-Be aware that this is a bit more costly than the default picking
-due to the texture lookup, extra test against the alpha value and
-the fact that it will also interrupt the batching of geometry done
-internally.
-
-Also there is currently no control over the threshold used to
-determine what value of alpha is considered pickable, and so only
-fully opaque parts of the texture will react to picking.
-
-Since: 1.4
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="pick_with_alpha">
-<parameter_description> %TRUE if the alpha channel should affect the
-picking shape
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_repeat">
-<description>
-Sets whether the @texture should repeat horizontally or
-vertically when the actor size is bigger than the image size
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="repeat_x">
-<parameter_description> %TRUE if the texture should repeat horizontally
-</parameter_description>
-</parameter>
-<parameter name="repeat_y">
-<parameter_description> %TRUE if the texture should repeat vertically
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_texture_set_sync_size">
-<description>
-Sets whether @texture should have the same preferred size as the
-underlying image data.
-
-Since: 1.0
-
-Deprecated: 1.12
-
-</description>
-<parameters>
-<parameter name="texture">
-<parameter_description> a #ClutterTexture
-</parameter_description>
-</parameter>
-<parameter name="sync_size">
-<parameter_description> %TRUE if the texture should have the same size of the
-underlying image data
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_threads_add_frame_source">
-<description>
-Simple wrapper around clutter_threads_add_frame_source_full().
-
-Since: 0.8
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="fps">
-<parameter_description> the number of times per second to call the function
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> function to call
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> data to pass to the function
-</parameter_description>
-</parameter>
-</parameters>
-<return> the ID (greater than 0) of the event source.
-
-</return>
-</function>
-
-<function name="clutter_threads_add_frame_source_full">
-<description>
-Sets a function to be called at regular intervals holding the Clutter
-threads lock, with the given priority. The function is called repeatedly
-until it returns %FALSE, at which point the timeout is automatically
-removed and the function will not be called again. The @notify function
-is called when the timeout is removed.
-
-This function is similar to clutter_threads_add_timeout_full()
-except that it will try to compensate for delays. For example, if
- func takes half the interval time to execute then the function
-will be called again half the interval time after it finished. In
-contrast clutter_threads_add_timeout_full() would not fire until a
-full interval after the function completes so the delay between
-calls would be @interval * 1.5. This function does not however try
-to invoke the function multiple times to catch up missing frames if
- func takes more than @interval ms to execute.
-
-See also clutter_threads_add_idle_full().
-
-Since: 0.8
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="priority">
-<parameter_description> the priority of the frame source. Typically this will be in the
-range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
-</parameter_description>
-</parameter>
-<parameter name="fps">
-<parameter_description> the number of times per second to call the function
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> function to call
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> data to pass to the function
-</parameter_description>
-</parameter>
-<parameter name="notify">
-<parameter_description> function to call when the timeout source is removed
-</parameter_description>
-</parameter>
-</parameters>
-<return> the ID (greater than 0) of the event source.
 
 </return>
 </function>
@@ -37789,7 +26042,6 @@ range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
 Simple wrapper around clutter_threads_add_idle_full() using the
 default priority.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -37804,6 +26056,7 @@ Since: 0.4
 </parameters>
 <return> the ID (greater than 0) of the event source.
 
+
 </return>
 </function>
 
@@ -37890,7 +26143,6 @@ closure,
 NULL);
 ]|
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -37914,6 +26166,7 @@ range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE
 </parameters>
 <return> the ID (greater than 0) of the event source.
 
+
 </return>
 </function>
 
@@ -37945,7 +26198,6 @@ or because clutter_threads_remove_repaint_func() has been called) the
 
 See also: clutter_threads_add_repaint_func_full()
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -37967,6 +26219,7 @@ function, or %NULL
 can use the returned integer to remove the repaint function by
 calling clutter_threads_remove_repaint_func().
 
+
 </return>
 </function>
 
@@ -37996,7 +26249,6 @@ When the repaint function is removed (either because it returned %FALSE
 or because clutter_threads_remove_repaint_func() has been called) the
 @notify function will be called, if any is set.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -38022,6 +26274,7 @@ function, or %NULL
 can use the returned integer to remove the repaint function by
 calling clutter_threads_remove_repaint_func().
 
+
 </return>
 </function>
 
@@ -38029,7 +26282,6 @@ calling clutter_threads_remove_repaint_func().
 <description>
 Simple wrapper around clutter_threads_add_timeout_full().
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -38048,6 +26300,7 @@ Since: 0.4
 </parameters>
 <return> the ID (greater than 0) of the event source.
 
+
 </return>
 </function>
 
@@ -38067,7 +26320,6 @@ implemented, the timing will not be accurate and it will not try to
 
 See also clutter_threads_add_idle_full().
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -38095,73 +26347,15 @@ range between #G_PRIORITY_DEFAULT and #G_PRIORITY_HIGH.
 </parameters>
 <return> the ID (greater than 0) of the event source.
 
-</return>
-</function>
-
-<function name="clutter_threads_enter">
-<description>
-Locks the Clutter thread lock.
-
-Since: 0.4
-
-Deprecated: 1.12: This function should not be used by application
-code; marking critical sections is not portable on various
-platforms. Instead of acquiring the Clutter lock, schedule UI
-updates from the main loop using clutter_threads_add_idle() or
-clutter_threads_add_timeout().
 
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_threads_init">
-<description>
-Initialises the Clutter threading mechanism, so that Clutter API can be
-called by multiple threads, using clutter_threads_enter() and
-clutter_threads_leave() to mark the critical sections.
-
-You must call g_thread_init() before this function.
-
-This function must be called before clutter_init().
-
-It is safe to call this function multiple times.
-
-Since: 0.4
-
-Deprecated: 1.10: This function does not do anything. Threading support
-is initialized when Clutter is initialized.
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_threads_leave">
-<description>
-Unlocks the Clutter thread lock.
-
-Since: 0.4
-
-Deprecated: 1.12: This function should not be used by application
-code; marking critical sections is not portable on various
-platforms. Instead of acquiring the Clutter lock, schedule UI
-updates from the main loop using clutter_threads_add_idle() or
-clutter_threads_add_timeout().
-
-</description>
-<parameters>
-</parameters>
-<return></return>
+</return>
 </function>
 
 <function name="clutter_threads_remove_repaint_func">
 <description>
 Removes the repaint function with @handle_id as its id
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -38197,7 +26391,7 @@ Most threaded Clutter apps won't need to use this method.
 This method must be called before clutter_init(), and cannot
 be called multiple times.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -38229,8 +26423,6 @@ clutter_timeline_advance_to_marker().
 
 See also: clutter_timeline_add_marker_at_time()
 
-Since: 1.14
-
 </description>
 <parameters>
 <parameter name="timeline">
@@ -38264,8 +26456,6 @@ clutter_timeline_advance_to_marker().
 
 See also: clutter_timeline_add_marker()
 
-Since: 0.8
-
 </description>
 <parameters>
 <parameter name="timeline">
@@ -38317,7 +26507,7 @@ emit the #ClutterTimeline::new-frame for the time where @marker_name
 is set, nor it will emit #ClutterTimeline::marker-reached for
 @marker_name.&lt;/para&gt;&lt;/note&gt;
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -38333,44 +26523,10 @@ Since: 0.8
 <return></return>
 </function>
 
-<function name="clutter_timeline_clone">
-<description>
-Create a new #ClutterTimeline instance which has property values
-matching that of supplied timeline. The cloned timeline will not
-be started and will not be positioned to the current position of
-the original @timeline: you will have to start it with clutter_timeline_start().
-
-&lt;note&gt;&lt;para&gt;The only cloned properties are:&lt;/para&gt;
-&lt;itemizedlist&gt;
-&lt;listitem&gt;&lt;simpara&gt;#ClutterTimeline:duration&lt;/simpara&gt;&lt;/listitem&gt;
-&lt;listitem&gt;&lt;simpara&gt;#ClutterTimeline:loop&lt;/simpara&gt;&lt;/listitem&gt;
-&lt;listitem&gt;&lt;simpara&gt;#ClutterTimeline:delay&lt;/simpara&gt;&lt;/listitem&gt;
-&lt;listitem&gt;&lt;simpara&gt;#ClutterTimeline:direction&lt;/simpara&gt;&lt;/listitem&gt;
-&lt;/itemizedlist&gt;&lt;/note&gt;
-
-Since: 0.4
-
-Deprecated: 1.10: Use clutter_timeline_new() or g_object_new()
-instead
-
-</description>
-<parameters>
-<parameter name="timeline">
-<parameter_description> #ClutterTimeline to duplicate.
-</parameter_description>
-</parameter>
-</parameters>
-<return> a new #ClutterTimeline, cloned
-from @timeline
-
-</return>
-</function>
-
 <function name="clutter_timeline_get_auto_reverse">
 <description>
 Retrieves the value set by clutter_timeline_set_auto_reverse().
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -38382,6 +26538,7 @@ Since: 1.6
 <return> %TRUE if the timeline should automatically reverse, and
 %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -38389,7 +26546,6 @@ Since: 1.6
 <description>
 Retrieves the control points for the cubic bezier progress mode.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -38411,6 +26567,7 @@ point of the cubic bezier, or %NULL
 <return> %TRUE if the @timeline is using a cubic bezier progress
 more, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -38420,7 +26577,6 @@ Retrieves the current repeat for a timeline.
 
 Repeats start at 0.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -38431,6 +26587,7 @@ Since: 1.10
 </parameters>
 <return> the current repeat
 
+
 </return>
 </function>
 
@@ -38438,7 +26595,6 @@ Since: 1.10
 <description>
 Retrieves the delay set using clutter_timeline_set_delay().
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -38449,6 +26605,7 @@ Since: 0.4
 </parameters>
 <return> the delay in milliseconds.
 
+
 </return>
 </function>
 
@@ -38461,7 +26618,6 @@ This function is only useful inside handlers for the ::new-frame
 signal, and its behaviour is undefined if the timeline is not
 playing.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -38473,6 +26629,7 @@ Since: 0.6
 <return> the amount of time in milliseconds elapsed since the
 last frame
 
+
 </return>
 </function>
 
@@ -38481,7 +26638,6 @@ last frame
 Retrieves the direction of the timeline set with
 clutter_timeline_set_direction().
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -38492,6 +26648,7 @@ Since: 0.6
 </parameters>
 <return> the direction of the timeline
 
+
 </return>
 </function>
 
@@ -38500,7 +26657,6 @@ Since: 0.6
 Retrieves the duration of a #ClutterTimeline in milliseconds.
 See clutter_timeline_set_duration().
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -38511,6 +26667,7 @@ Since: 0.6
 </parameters>
 <return> the duration of the timeline, in milliseconds.
 
+
 </return>
 </function>
 
@@ -38525,7 +26682,6 @@ will return %G_MAXINT64.
 The returned value is to be considered a hint, and it's only valid
 as long as the @timeline hasn't been changed.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -38536,6 +26692,7 @@ Since: 1.10
 </parameters>
 <return> the full duration of the #ClutterTimeline
 
+
 </return>
 </function>
 
@@ -38555,24 +26712,6 @@ Request the current time position of the timeline.
 </return>
 </function>
 
-<function name="clutter_timeline_get_loop">
-<description>
-Gets whether @timeline is looping
-
-Deprecated: 1.10: Use clutter_timeline_get_repeat_count() instead.
-
-</description>
-<parameters>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline
-</parameter_description>
-</parameter>
-</parameters>
-<return> %TRUE if the timeline is looping
-
-</return>
-</function>
-
 <function name="clutter_timeline_get_progress">
 <description>
 The position of the timeline in a normalized [-1, 2] interval.
@@ -38581,7 +26720,6 @@ The return value of this function is determined by the progress
 mode set using clutter_timeline_set_progress_mode(), or by the
 progress function set using clutter_timeline_set_progress_func().
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -38592,6 +26730,7 @@ Since: 0.6
 </parameters>
 <return> the normalized current position in the timeline.
 
+
 </return>
 </function>
 
@@ -38600,7 +26739,6 @@ Since: 0.6
 Retrieves the progress mode set using clutter_timeline_set_progress_mode()
 or clutter_timeline_set_progress_func().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -38611,6 +26749,7 @@ Since: 1.10
 </parameters>
 <return> a #ClutterAnimationMode
 
+
 </return>
 </function>
 
@@ -38618,7 +26757,6 @@ Since: 1.10
 <description>
 Retrieves the number set using clutter_timeline_set_repeat_count().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -38629,6 +26767,7 @@ Since: 1.10
 </parameters>
 <return> the number of repeats
 
+
 </return>
 </function>
 
@@ -38636,7 +26775,6 @@ Since: 1.10
 <description>
 Retrieves the parameters of the step progress mode used by @timeline.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -38657,6 +26795,7 @@ or %NULL
 <return> %TRUE if the @timeline is using a step progress
 mode, and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -38664,7 +26803,6 @@ mode, and %FALSE otherwise
 <description>
 Checks whether @timeline has a marker set with the given name.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -38679,6 +26817,7 @@ Since: 0.8
 </parameters>
 <return> %TRUE if the marker was found
 
+
 </return>
 </function>
 
@@ -38704,7 +26843,6 @@ Retrieves the list of markers at time @msecs. If @msecs is a
 negative integer, all the markers attached to @timeline will be
 returned.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -38725,6 +26863,7 @@ Since: 0.8
 a newly allocated, %NULL terminated string array containing the names
 of the markers. Use g_strfreev() when done.
 
+
 </return>
 </function>
 
@@ -38732,7 +26871,6 @@ of the markers. Use g_strfreev() when done.
 <description>
 Creates a new #ClutterTimeline with a duration of @msecs.
 
-Since: 0.6
 
 </description>
 <parameters>
@@ -38744,6 +26882,7 @@ Since: 0.6
 <return> the newly created #ClutterTimeline instance. Use
 g_object_unref() when done using it
 
+
 </return>
 </function>
 
@@ -38765,7 +26904,7 @@ Pauses the #ClutterTimeline on current frame
 <description>
 Removes @marker_name, if found, from @timeline.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -38836,7 +26975,7 @@ clutter_timeline_set_repeat_count (timeline, -1);
 clutter_timeline_set_auto_reverse (timeline);
 ]|
 
-Since: 1.6
+
 
 </description>
 <parameters>
@@ -38862,7 +27001,7 @@ The cubic bezier curve is between (0, 0) and (1, 1). The X coordinate
 of the two control points must be in the [ 0, 1 ] range, while the
 Y coordinate of the two control points can exceed this range.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -38886,7 +27025,7 @@ Since: 1.12
 <description>
 Sets the delay, in milliseconds, before @timeline should start.
 
-Since: 0.4
+
 
 </description>
 <parameters>
@@ -38907,7 +27046,7 @@ Since: 0.4
 Sets the direction of @timeline, either %CLUTTER_TIMELINE_FORWARD or
 %CLUTTER_TIMELINE_BACKWARD.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -38928,7 +27067,7 @@ Since: 0.6
 Sets the duration of the timeline, in milliseconds. The speed
 of the timeline depends on the ClutterTimeline:fps setting.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -38944,29 +27083,6 @@ Since: 0.6
 <return></return>
 </function>
 
-<function name="clutter_timeline_set_loop">
-<description>
-Sets whether @timeline should loop.
-
-This function is equivalent to calling clutter_timeline_set_repeat_count()
-with -1 if @loop is %TRUE, and with 0 if @loop is %FALSE.
-
-Deprecated: 1.10: Use clutter_timeline_set_repeat_count() instead.
-
-</description>
-<parameters>
-<parameter name="timeline">
-<parameter_description> a #ClutterTimeline
-</parameter_description>
-</parameter>
-<parameter name="loop">
-<parameter_description> %TRUE for enable looping
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_timeline_set_progress_func">
 <description>
 Sets a custom progress function for @timeline. The progress function will
@@ -38980,7 +27096,7 @@ be set to %CLUTTER_CUSTOM_MODE.
 If @func is %NULL, any previously set progress function will be unset, and
 the #ClutterTimeline:progress-mode property will be set to %CLUTTER_LINEAR.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -39011,7 +27127,7 @@ Sets the progress function using a value from the #ClutterAnimationMode
 enumeration. The @mode cannot be %CLUTTER_CUSTOM_MODE or bigger than
 %CLUTTER_ANIMATION_LAST.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -39036,7 +27152,7 @@ If @count is 0, the timeline never repeats.
 If @count is -1, the timeline will always repeat until
 it's stopped.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -39057,7 +27173,7 @@ Since: 1.10
 Sets the #ClutterTimeline:progress-mode of the @timeline to %CLUTTER_STEPS
 and provides the parameters of the step function.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -39124,115 +27240,10 @@ Stops the #ClutterTimeline and moves to frame 0
 <return></return>
 </function>
 
-<function name="clutter_timeout_pool_add">
-<description>
-Sets a function to be called at regular intervals, and puts it inside
-the @pool. The function is repeatedly called until it returns %FALSE,
-at which point the timeout is automatically destroyed and the function
-won't be called again. If @notify is not %NULL, the @notify function
-will be called. The first call to @func will be at the end of @interval.
-
-Since Clutter 0.8 this will try to compensate for delays. For
-example, if @func takes half the interval time to execute then the
-function will be called again half the interval time after it
-finished. Before version 0.8 it would not fire until a full
-interval after the function completes so the delay between calls
-would be @interval * 1.5. This function does not however try to
-invoke the function multiple times to catch up missing frames if
- func takes more than @interval ms to execute.
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="pool">
-<parameter_description> a #ClutterTimeoutPool
-</parameter_description>
-</parameter>
-<parameter name="fps">
-<parameter_description> the time between calls to the function, in frames per second
-</parameter_description>
-</parameter>
-<parameter name="func">
-<parameter_description> function to call
-</parameter_description>
-</parameter>
-<parameter name="data">
-<parameter_description> data to pass to the function, or %NULL
-</parameter_description>
-</parameter>
-<parameter name="notify">
-<parameter_description> function to call when the timeout is removed, or %NULL
-</parameter_description>
-</parameter>
-</parameters>
-<return> the ID (greater than 0) of the timeout inside the pool.
-Use clutter_timeout_pool_remove() to stop the timeout.
-
-</return>
-</function>
-
-<function name="clutter_timeout_pool_new">
-<description>
-Creates a new timeout pool source. A timeout pool should be used when
-multiple timeout functions, running at the same priority, are needed and
-the g_timeout_add() API might lead to starvation of the time slice of
-the main loop. A timeout pool allocates a single time slice of the main
-loop and runs every timeout function inside it. The timeout pool is
-always sorted, so that the extraction of the next timeout function is
-a constant time operation.
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="priority">
-<parameter_description> the priority of the timeout pool. Typically this will
-be #G_PRIORITY_DEFAULT
-</parameter_description>
-</parameter>
-</parameters>
-<return> the newly created #ClutterTimeoutPool. The created pool
-is owned by the GLib default context and will be automatically
-destroyed when the context is destroyed. It is possible to force
-the destruction of the timeout pool using g_source_destroy()
-
-</return>
-</function>
-
-<function name="clutter_timeout_pool_remove">
-<description>
-Removes a timeout function with @id_ from the timeout pool. The id
-is the same returned when adding a function to the timeout pool with
-clutter_timeout_pool_add().
-
-Since: 0.4
-
-Deprecated: 1.6
-
-</description>
-<parameters>
-<parameter name="pool">
-<parameter_description> a #ClutterTimeoutPool
-</parameter_description>
-</parameter>
-<parameter name="id_">
-<parameter_description> the id of the timeout to remove
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_transition_get_animatable">
 <description>
 Retrieves the #ClutterAnimatable set using clutter_transition_set_animatable().
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -39245,6 +27256,7 @@ Since: 1.10
 animatable is owned by the #ClutterTransition, and it should not be freed
 directly.
 
+
 </return>
 </function>
 
@@ -39252,7 +27264,6 @@ directly.
 <description>
 Retrieves the interval set using clutter_transition_set_interval()
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -39265,6 +27276,7 @@ Since: 1.10
 interval is owned by the #ClutterTransition and it should not be freed
 directly
 
+
 </return>
 </function>
 
@@ -39272,7 +27284,6 @@ directly
 <description>
 Retrieves the value of the #ClutterTransition:remove-on-complete property.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -39284,6 +27295,7 @@ Since: 1.10
 <return> %TRUE if the @transition should be detached when complete,
 and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -39294,7 +27306,7 @@ Adds @transition to @group.
 This function acquires a reference on @transition that will be released
 when calling clutter_transition_group_remove_transition().
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -39314,7 +27326,6 @@ Since: 1.12
 <description>
 Creates a new #ClutterTransitionGroup instance.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -39323,6 +27334,7 @@ Since: 1.12
 g_object_unref() when done to deallocate the resources it
 uses
 
+
 </return>
 </function>
 
@@ -39333,7 +27345,7 @@ Removes all transitions from @group.
 This function releases the reference acquired when calling
 clutter_transition_group_add_transition().
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -39352,7 +27364,7 @@ Removes @transition from @group.
 This function releases the reference acquired on @transition when
 calling clutter_transition_group_add_transition().
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -39379,7 +27391,7 @@ If an existing #ClutterAnimatable is attached to @transition, the
 reference will be released, and the #ClutterTransitionClass.detached()
 virtual function will be called.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -39410,7 +27422,7 @@ as the interval's #ClutterInterval:value-type property.
 This is a convenience function for the C API; language bindings
 should use clutter_transition_set_from_value() instead.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -39447,7 +27459,6 @@ as the interval's #ClutterInterval:value-type property.
 
 This function is meant to be used by language bindings.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -39470,7 +27481,7 @@ Sets the #ClutterTransition:interval property using @interval.
 The @transition will acquire a reference on the @interval, sinking
 the floating flag on it if necessary.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -39492,7 +27503,7 @@ Sets whether @transition should be detached from the #ClutterAnimatable
 set using clutter_transition_set_animatable() when the
 #ClutterTimeline::completed signal is emitted.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -39523,7 +27534,7 @@ as the interval's #ClutterInterval:value-type property.
 This is a convenience function for the C API; language bindings
 should use clutter_transition_set_to_value() instead.
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -39560,7 +27571,6 @@ as the interval's #ClutterInterval:value-type property.
 
 This function is meant to be used by language bindings.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -39580,7 +27590,7 @@ Since: 1.12
 <description>
 Removes an existing grab of the keyboard.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -39592,28 +27602,10 @@ Since: 0.6
 <description>
 Removes an existing grab of the pointer.
 
-Since: 0.6
-
-</description>
-<parameters>
-</parameters>
-<return></return>
-</function>
-
-<function name="clutter_ungrab_pointer_for_device">
-<description>
-Removes an existing grab of the pointer events for device @id_.
-
-Since: 0.8
 
-Deprecated: 1.10: Use clutter_input_device_ungrab() instead.
 
 </description>
 <parameters>
-<parameter name="id_">
-<parameter_description> a device id
-</parameter_description>
-</parameter>
 </parameters>
 <return></return>
 </function>
@@ -39622,7 +27614,6 @@ Deprecated: 1.10: Use clutter_input_device_ungrab() instead.
 <description>
 Convert from a ISO10646 character to a key symbol.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -39634,6 +27625,7 @@ Since: 1.10
 <return> the corresponding Clutter key symbol, if one exists.
 or, if there is no corresponding symbol, wc | 0x01000000
 
+
 </return>
 </function>
 
@@ -39641,7 +27633,6 @@ or, if there is no corresponding symbol, wc | 0x01000000
 <description>
 Copies @units
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -39654,6 +27645,7 @@ Since: 1.0
 #ClutterUnits structure. Use clutter_units_free() to free
 the allocated resources
 
+
 </return>
 </function>
 
@@ -39664,7 +27656,7 @@ Frees the resources allocated by @units
 You should only call this function on a #ClutterUnits
 created using clutter_units_copy()
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -39680,7 +27672,7 @@ Since: 1.0
 <description>
 Stores a value in centimeters inside @units
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -39701,7 +27693,7 @@ Since: 1.2
 Stores a value in em inside @units, using the default font
 name as returned by clutter_backend_get_font_name()
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -39721,7 +27713,7 @@ Since: 1.0
 <description>
 Stores a value in em inside @units using @font_name
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -39745,7 +27737,7 @@ Since: 1.0
 <description>
 Stores a value in millimiters inside @units
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -39765,7 +27757,7 @@ Since: 1.0
 <description>
 Stores a value in pixels inside @units
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -39785,7 +27777,7 @@ Since: 1.0
 <description>
 Stores a value in typographic points inside @units
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -39837,7 +27829,6 @@ omg!1!ponies
 
 &lt;note&gt;&lt;para&gt;If no unit is specified, pixels are assumed.&lt;/para&gt;&lt;/note&gt;
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -39853,6 +27844,7 @@ Since: 1.0
 <return> %TRUE if the string was successfully parsed,
 and %FALSE otherwise
 
+
 </return>
 </function>
 
@@ -39860,7 +27852,6 @@ and %FALSE otherwise
 <description>
 Retrieves the unit type of the value stored inside @units
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -39871,6 +27862,7 @@ Since: 1.0
 </parameters>
 <return> a unit type
 
+
 </return>
 </function>
 
@@ -39878,7 +27870,6 @@ Since: 1.0
 <description>
 Retrieves the value stored inside @units
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -39889,6 +27880,7 @@ Since: 1.0
 </parameters>
 <return> the value stored inside a #ClutterUnits
 
+
 </return>
 </function>
 
@@ -39896,7 +27888,6 @@ Since: 1.0
 <description>
 Converts a value in #ClutterUnits to pixels
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -39907,6 +27898,7 @@ Since: 1.0
 </parameters>
 <return> the value in pixels
 
+
 </return>
 </function>
 
@@ -39921,7 +27913,6 @@ examples of output
 position for em, mm and cm, and to the first decimal position for
 typographic points. Pixels are integers.&lt;/note&gt;
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -39933,23 +27924,6 @@ Since: 1.0
 <return> a newly allocated string containing the encoded
 #ClutterUnits value. Use g_free() to free the string
 
-</return>
-</function>
-
-<function name="clutter_util_next_p2">
-<description>
-Calculates the nearest power of two, greater than or equal to @a.
-
-Deprecated: 1.2
-
-</description>
-<parameters>
-<parameter name="a">
-<parameter_description> Value to get the next power
-</parameter_description>
-</parameter>
-</parameters>
-<return> The nearest power of two, greater or equal to @a.
 
 </return>
 </function>
@@ -39960,7 +27934,6 @@ Retrieves a pointer to the #ClutterPaintNode contained inside
 the passed #GValue, and if not %NULL it will increase the
 reference count.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -39973,6 +27946,7 @@ Since: 1.10
 to the #ClutterPaintNode, with its reference count increased,
 or %NULL
 
+
 </return>
 </function>
 
@@ -39980,7 +27954,6 @@ or %NULL
 <description>
 Gets the #ClutterColor contained in @value.
 
-Since: 0.8.4
 
 </description>
 <parameters>
@@ -39991,25 +27964,6 @@ Since: 0.8.4
 </parameters>
 <return> the color inside the passed #GValue
 
-</return>
-</function>
-
-<function name="clutter_value_get_fixed">
-<description>
-Gets the fixed point value stored inside @value.
-
-Since: 0.8
-
-Deprecated: 1.10: Use g_value_get_int() instead.
-
-</description>
-<parameters>
-<parameter name="value">
-<parameter_description> a #GValue initialized to %COGL_TYPE_FIXED
-</parameter_description>
-</parameter>
-</parameters>
-<return> the value inside the passed #GValue
 
 </return>
 </function>
@@ -40019,7 +27973,6 @@ Deprecated: 1.10: Use g_value_get_int() instead.
 Retrieves a pointer to the #ClutterPaintNode contained inside
 the passed #GValue.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -40031,6 +27984,7 @@ Since: 1.10
 <return> a pointer to
 a #ClutterPaintNode, or %NULL
 
+
 </return>
 </function>
 
@@ -40040,7 +27994,6 @@ Retrieves the list of floating point values stored inside
 the passed #GValue. @value must have been initialized with
 %CLUTTER_TYPE_SHADER_FLOAT.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -40058,6 +28011,7 @@ point values, or %NULL
 floating point values.  The returned value is owned by the
 #GValue and should never be modified or freed.
 
+
 </return>
 </function>
 
@@ -40067,7 +28021,6 @@ Retrieves the list of integer values stored inside the passed
 #GValue. @value must have been initialized with
 %CLUTTER_TYPE_SHADER_INT.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -40085,6 +28038,7 @@ values, or %NULL
 integer values.  The returned value is owned by the #GValue and
 should never be modified or freed.
 
+
 </return>
 </function>
 
@@ -40094,7 +28048,6 @@ Retrieves a matrix of floating point values stored inside
 the passed #GValue. @value must have been initialized with
 %CLUTTER_TYPE_SHADER_MATRIX.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -40112,6 +28065,7 @@ point values, or %NULL
 of floating point values. The returned value is owned by the #GValue and
 should never be modified or freed.
 
+
 </return>
 </function>
 
@@ -40119,7 +28073,6 @@ should never be modified or freed.
 <description>
 Gets the #ClutterUnits contained in @value.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -40130,6 +28083,7 @@ Since: 0.8
 </parameters>
 <return> the units inside the passed #GValue
 
+
 </return>
 </function>
 
@@ -40137,7 +28091,7 @@ Since: 0.8
 <description>
 Sets @value to @color.
 
-Since: 0.8.4
+
 
 </description>
 <parameters>
@@ -40153,28 +28107,6 @@ Since: 0.8.4
 <return></return>
 </function>
 
-<function name="clutter_value_set_fixed">
-<description>
-Sets @value to @fixed_.
-
-Since: 0.8
-
-Deprecated: 1.10: Use g_value_set_int() instead.
-
-</description>
-<parameters>
-<parameter name="value">
-<parameter_description> a #GValue initialized to %COGL_TYPE_FIXED
-</parameter_description>
-</parameter>
-<parameter name="fixed_">
-<parameter_description> the fixed point value to set
-</parameter_description>
-</parameter>
-</parameters>
-<return></return>
-</function>
-
 <function name="clutter_value_set_paint_node">
 <description>
 Sets the contents of a #GValue initialized with %CLUTTER_TYPE_PAINT_NODE.
@@ -40183,7 +28115,7 @@ This function increased the reference count of @node; if you do not wish
 to increase the reference count, use clutter_value_take_paint_node()
 instead. The reference count will be released by g_value_unset().
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -40204,7 +28136,7 @@ Since: 1.10
 Sets @floats as the contents of @value. The passed #GValue
 must have been initialized using %CLUTTER_TYPE_SHADER_FLOAT.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -40229,7 +28161,7 @@ Since: 0.8
 Sets @ints as the contents of @value. The passed #GValue
 must have been initialized using %CLUTTER_TYPE_SHADER_INT.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -40254,7 +28186,7 @@ Since: 0.8
 Sets @matrix as the contents of @value. The passed #GValue
 must have been initialized using %CLUTTER_TYPE_SHADER_MATRIX.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -40278,7 +28210,7 @@ Since: 0.8
 <description>
 Sets @value to @units
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -40302,7 +28234,7 @@ Unlike clutter_value_set_paint_node(), this function will not take a
 reference on the passed @node: instead, it will take ownership of the
 current reference count.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -40322,7 +28254,6 @@ Since: 1.10
 <description>
 Allocates a new, empty #ClutterVertex.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -40330,6 +28261,7 @@ Since: 1.12
 <return> the newly allocated #ClutterVertex.
 Use clutter_vertex_free() to free its resources
 
+
 </return>
 </function>
 
@@ -40337,7 +28269,6 @@ Use clutter_vertex_free() to free its resources
 <description>
 Copies @vertex
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -40349,6 +28280,7 @@ Since: 1.0
 <return> a newly allocated copy of #ClutterVertex.
 Use clutter_vertex_free() to free the allocated resources
 
+
 </return>
 </function>
 
@@ -40356,7 +28288,6 @@ Use clutter_vertex_free() to free the allocated resources
 <description>
 Compares @vertex_a and @vertex_b for equality
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -40371,6 +28302,7 @@ Since: 1.0
 </parameters>
 <return> %TRUE if the passed #ClutterVertex are equal
 
+
 </return>
 </function>
 
@@ -40379,7 +28311,7 @@ Since: 1.0
 Frees a #ClutterVertex allocated using clutter_vertex_alloc() or
 clutter_vertex_copy().
 
-Since: 1.0
+
 
 </description>
 <parameters>
@@ -40395,7 +28327,6 @@ Since: 1.0
 <description>
 Initializes @vertex with the given coordinates.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -40418,6 +28349,7 @@ Since: 1.10
 </parameters>
 <return> the initialized #ClutterVertex
 
+
 </return>
 </function>
 
@@ -40432,7 +28364,6 @@ This function is the logical equivalent of:
 clutter_vertex_init (clutter_vertex_alloc (), x, y, z);
 ]|
 
-Since: 1.0
 
 </description>
 <parameters>
@@ -40452,6 +28383,7 @@ Since: 1.0
 <return> the newly allocated #ClutterVertex.
 Use clutter_vertex_free() to free the resources
 
+
 </return>
 </function>
 
@@ -40484,7 +28416,6 @@ backing this #ClutterInputDevice.
 Note: this function can only be called when running on the Wayland platform.
 Calling this function at any other time will return %NULL.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -40496,6 +28427,7 @@ Since: 1.10
 <return> the Wayland input device associated with the
 @device
 
+
 </return>
 </function>
 
@@ -40504,7 +28436,7 @@ Since: 1.10
 This informs Clutter of your compositor side Wayland display
 object. This must be called before calling clutter_init().
 
-Since: 1.8
+
 Stability: unstable
 
 </description>
@@ -40548,7 +28480,6 @@ backing the #ClutterStage
 Note: this function can only be called when running on the Wayland
 platform. Calling this function at any other time will return %NULL.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -40560,6 +28491,7 @@ Since: 1.10
 <return> the Wayland shell surface associated with
 @stage
 
+
 </return>
 </function>
 
@@ -40618,7 +28550,7 @@ This associates a client's buffer with the #ClutterWaylandSurface
 actor @self. This will automatically result in @self being re-drawn
 with the new buffer contents.
 
-Since: 1.8
+
 Stability: unstable
 
 </description>
@@ -40628,7 +28560,7 @@ Stability: unstable
 </parameter_description>
 </parameter>
 <parameter name="buffer">
-<parameter_description> A compositor side resource representing a wl_buffer
+<parameter_description> A compositor side struct wl_buffer pointer
 </parameter_description>
 </parameter>
 <parameter name="error">
@@ -40648,7 +28580,7 @@ region of the actor @self being redrawn.
 If multiple regions are changed then this should be called multiple
 times with different damage rectangles.
 
-Since: 1.8
+
 Stability: unstable
 
 </description>
@@ -40658,7 +28590,7 @@ Stability: unstable
 </parameter_description>
 </parameter>
 <parameter name="buffer">
-<parameter_description> A wayland resource for a buffer
+<parameter_description> A compositor side struct wl_buffer pointer
 </parameter_description>
 </parameter>
 <parameter name="x">
@@ -40685,7 +28617,6 @@ Stability: unstable
 <description>
 Retrieves the Cogl texture with the contents of the Wayland surface.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -40696,6 +28627,7 @@ Since: 1.10
 </parameters>
 <return> a Cogl texture, or %NULL
 
+
 </return>
 </function>
 
@@ -40703,7 +28635,6 @@ Since: 1.10
 <description>
 Retrieves a point to the Wayland surface used by the actor.
 
-Since: 1.10
 
 </description>
 <parameters>
@@ -40714,6 +28645,7 @@ Since: 1.10
 </parameters>
 <return> a wl_surface pointer, or %NULL
 
+
 </return>
 </function>
 
@@ -40721,8 +28653,6 @@ Since: 1.10
 <description>
 Creates a new #ClutterWaylandSurface for @surface
 
-Since: 1.8
-Stability: unstable
 
 </description>
 <parameters>
@@ -40733,6 +28663,8 @@ Stability: unstable
 </parameters>
 <return> A new #ClutterWaylandSurface representing @surface
 
+
+Stability: unstable
 </return>
 </function>
 
@@ -40740,7 +28672,7 @@ Stability: unstable
 <description>
 Sets the Wayland surface to be used by the actor.
 
-Since: 1.10
+
 
 </description>
 <parameters>
@@ -40763,7 +28695,7 @@ create event-less canvas.
 
 This function can only be called before calling clutter_init().
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -40775,7 +28707,6 @@ Since: 0.8
 <description>
 Gets the stage for a particular window.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -40787,6 +28718,7 @@ Since: 0.8
 <return> The stage or NULL if a stage does not exist for the
 window.
 
+
 </return>
 </function>
 
@@ -40794,7 +28726,6 @@ window.
 <description>
 Gets the stage's window handle
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -40805,6 +28736,7 @@ Since: 0.8
 </parameters>
 <return> An HWND for the stage window.
 
+
 </return>
 </function>
 
@@ -40817,7 +28749,6 @@ filter function).
 If clutter_win32_disable_event_retrieval() has been called, you must
 let this function process events to update Clutter's internal state.
 
-Since: 1.6
 
 </description>
 <parameters>
@@ -40832,6 +28763,7 @@ procedure) should take place. %FALSE is returned if is the message
 was not handled at all or if Clutter expects processing to take
 place.
 
+
 </return>
 </function>
 
@@ -40839,7 +28771,6 @@ place.
 <description>
 Target the #ClutterStage to use an existing external window handle.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -40854,6 +28785,7 @@ Since: 0.8
 </parameters>
 <return> %TRUE if foreign window is valid
 
+
 </return>
 </function>
 
@@ -40861,7 +28793,7 @@ Since: 0.8
 <description>
 Adds an event filter function.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -40899,7 +28831,7 @@ XFixes extension.&lt;/note&gt;
 
 This function should not be normally used by applications.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -40918,13 +28850,6 @@ This function must be called before clutter_init().
 Since XInput might not be supported by the X server, you might
 want to use clutter_x11_has_xinput() to see if support was enabled.
 
-Since: 0.8
-
-Deprecated: 1.14: This function does not do anything; XInput support
-is enabled by default in Clutter. Use the CLUTTER_DISABLE_XINPUT
-environment variable to disable XInput support and use Xlib core
-events instead.
-
 </description>
 <parameters>
 </parameters>
@@ -40935,7 +28860,6 @@ events instead.
 <description>
 Retrieves the group for the modifiers set in @event
 
-Since: 1.4
 
 </description>
 <parameters>
@@ -40946,6 +28870,7 @@ Since: 1.4
 </parameters>
 <return> the group id
 
+
 </return>
 </function>
 
@@ -40953,7 +28878,6 @@ Since: 1.4
 <description>
 Retrieves the touch detail froma #ClutterEventSequence.
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -40963,7 +28887,6 @@ Since: 1.12
 </parameter>
 </parameters>
 <return> the touch detail
-
 </return>
 </function>
 
@@ -40974,13 +28897,13 @@ Clutter. This might be different from the timestamp returned
 by clutter_get_current_event_time(), as Clutter may synthesize
 or throttle events.
 
-Since: 1.0
 
 </description>
 <parameters>
 </parameters>
 <return> a timestamp, in milliseconds
 
+
 </return>
 </function>
 
@@ -40988,13 +28911,13 @@ Since: 1.0
 <description>
 Retrieves the pointer to the default display.
 
-Since: 0.6
 
 </description>
 <parameters>
 </parameters>
 <return> the default display
 
+
 </return>
 </function>
 
@@ -41002,31 +28925,13 @@ Since: 0.6
 <description>
 Gets the number of the default X Screen object.
 
-Since: 0.6
 
 </description>
 <parameters>
 </parameters>
 <return> the number of the default screen
 
-</return>
-</function>
-
-<function name="clutter_x11_get_input_devices">
-<description>
-Retrieves a pointer to the list of input devices
-
-Deprecated: 1.2: Use clutter_device_manager_peek_devices() instead
 
-Since: 0.8
-
-
-</description>
-<parameters>
-</parameters>
-<return> a
-pointer to the internal list of input devices; the returned list is
-owned by Clutter and should not be modified or freed
 </return>
 </function>
 
@@ -41034,13 +28939,13 @@ owned by Clutter and should not be modified or freed
 <description>
 Retrieves the root window.
 
-Since: 0.6
 
 </description>
 <parameters>
 </parameters>
 <return> the id of the root window
 
+
 </return>
 </function>
 
@@ -41048,7 +28953,6 @@ Since: 0.6
 <description>
 Gets the stage for a particular X window.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -41060,32 +28964,6 @@ Since: 0.8
 <return> A #ClutterStage, or% NULL if a stage
 does not exist for the window
 
-</return>
-</function>
-
-<function name="clutter_x11_get_stage_visual">
-<description>
-Returns an XVisualInfo suitable for creating a foreign window for the given
-stage. NOTE: It doesn't do as the name may suggest, which is return the
-XVisualInfo that was used to create an existing window for the given stage.
-
-XXX: It might be best to deprecate this function and replace with something
-along the lines of clutter_backend_x11_get_foreign_visual () or perhaps
-clutter_stage_x11_get_foreign_visual ()
-
-Deprecated: 1.2: Use clutter_x11_get_visual_info() instead
-
-Since: 0.4
-
-</description>
-<parameters>
-<parameter name="stage">
-<parameter_description> a #ClutterStage
-</parameter_description>
-</parameter>
-</parameters>
-<return> An XVisualInfo suitable for creating a
-foreign stage. Use XFree() to free the returned value instead
 
 </return>
 </function>
@@ -41094,7 +28972,6 @@ foreign stage. Use XFree() to free the returned value instead
 <description>
 Gets the stages X Window.
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -41105,6 +28982,7 @@ Since: 0.4
 </parameters>
 <return> An XID for the stage window.
 
+
 </return>
 </function>
 
@@ -41112,13 +28990,13 @@ Since: 0.4
 <description>
 Retrieves whether the Clutter X11 backend is using ARGB visuals by default
 
-Since: 1.2
 
 </description>
 <parameters>
 </parameters>
 <return> %TRUE if ARGB visuals are queried by default
 
+
 </return>
 </function>
 
@@ -41127,7 +29005,6 @@ Since: 1.2
 Retrieves the &lt;structname&gt;XVisualInfo&lt;/structname&gt; used by the Clutter X11
 backend.
 
-Since: 1.2
 
 </description>
 <parameters>
@@ -41136,6 +29013,7 @@ Since: 1.2
 &lt;varname&gt;None&lt;/varname&gt;. The returned value should be freed using XFree()
 when done
 
+
 </return>
 </function>
 
@@ -41148,7 +29026,6 @@ function).
 If clutter_x11_disable_event_retrieval() has been called, you must
 let this function process events to update Clutter's internal state.
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -41165,6 +29042,7 @@ or has used the event to update internal state without taking
 any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not
 occur.
 
+
 </return>
 </function>
 
@@ -41185,13 +29063,13 @@ XComposite extension
 <description>
 Queries the X11 backend to check if event collection has been disabled.
 
-Since: 0.8
 
 </description>
 <parameters>
 </parameters>
 <return> TRUE if event retrival has been disabled. FALSE otherwise.
 
+
 </return>
 </function>
 
@@ -41199,14 +29077,12 @@ Since: 0.8
 <description>
 Gets whether Clutter has XInput support.
 
-Since: 0.8
 
 </description>
 <parameters>
 </parameters>
 <return> %TRUE if Clutter was compiled with XInput support
 and XInput support is available at run time.
-
 </return>
 </function>
 
@@ -41214,7 +29090,7 @@ and XInput support is available at run time.
 <description>
 Removes the given filter function.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -41241,7 +29117,7 @@ If you are parsing the command line arguments by retrieving Clutter's
 g_option_context_parse() yourself, you should also call
 clutter_x11_set_display() before g_option_context_parse().
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -41257,7 +29133,6 @@ Since: 0.8
 <description>
 Target the #ClutterStage to use an existing external X Window
 
-Since: 0.4
 
 </description>
 <parameters>
@@ -41272,6 +29147,7 @@ Since: 0.4
 </parameters>
 <return> %TRUE if foreign window is valid
 
+
 </return>
 </function>
 
@@ -41290,7 +29166,7 @@ ARGB visuals are required for the #ClutterStage:use-alpha property to work.
 &lt;note&gt;This function can only be called once, and before clutter_init() is
 called.&lt;/note&gt;
 
-Since: 1.2
+
 
 </description>
 <parameters>
@@ -41307,13 +29183,13 @@ Since: 1.2
 Creates a new #ClutterX11TexturePixmap which can be used to display the
 contents of an X11 Pixmap inside a Clutter scene graph
 
-Since: 0.8
 
 </description>
 <parameters>
 </parameters>
 <return> A new #ClutterX11TexturePixmap
 
+
 </return>
 </function>
 
@@ -41321,7 +29197,6 @@ Since: 0.8
 <description>
 Creates a new #ClutterX11TexturePixmap for @pixmap
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -41332,6 +29207,7 @@ Since: 0.8
 </parameters>
 <return> A new #ClutterX11TexturePixmap bound to the given X Pixmap
 
+
 </return>
 </function>
 
@@ -41339,7 +29215,6 @@ Since: 0.8
 <description>
 Creates a new #ClutterX11TexturePixmap for @window
 
-Since: 0.8
 
 </description>
 <parameters>
@@ -41350,6 +29225,7 @@ Since: 0.8
 </parameters>
 <return> A new #ClutterX11TexturePixmap bound to the given X window.
 
+
 </return>
 </function>
 
@@ -41358,7 +29234,7 @@ Since: 0.8
 Enables or disables the automatic updates ot @texture in case the backing
 pixmap or window is damaged
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -41378,7 +29254,7 @@ Since: 0.8
 <description>
 Sets the X Pixmap to which the texture should be bound.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -41405,7 +29281,7 @@ this function, or its older sister, clutter_glx_texture_pixmap_set_window().
 
 This function has no effect unless the XComposite extension is available.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -41430,7 +29306,7 @@ Since: 0.8
 Resets the texture's pixmap from its window, perhaps in response to the
 pixmap's invalidation as the window changed size.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -41448,7 +29324,7 @@ Performs the actual binding of texture to the current content of
 the pixmap. Can be called to update the texture if the pixmap
 content has changed.
 
-Since: 0.8
+
 
 </description>
 <parameters>
@@ -41480,7 +29356,7 @@ Since: 0.8
 <description>
 Traps every X error until clutter_x11_untrap_x_errors() is called.
 
-Since: 0.6
+
 
 </description>
 <parameters>
@@ -41492,13 +29368,13 @@ Since: 0.6
 <description>
 Removes the X error trap and returns the current status.
 
-Since: 0.4
 
 </description>
 <parameters>
 </parameters>
 <return> the trapped error code, or 0 for success
 
+
 </return>
 </function>
 
@@ -41506,7 +29382,7 @@ Since: 0.4
 <description>
 Retrieves the focal point of the current zoom
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -41527,7 +29403,7 @@ Since: 1.12
 Retrieves the focal point relative to the actor's coordinates of
 the current zoom
 
-Since: 1.12
+
 
 </description>
 <parameters>
@@ -41547,7 +29423,6 @@ Since: 1.12
 <description>
 Retrieves the axis constraint set by clutter_zoom_action_set_zoom_axis()
 
-Since: 1.12
 
 </description>
 <parameters>
@@ -41558,6 +29433,7 @@ Since: 1.12
 </parameters>
 <return> the axis constraint
 
+
 </return>
 </function>
 
@@ -41565,13 +29441,13 @@ Since: 1.12
 <description>
 Creates a new #ClutterZoomAction instance
 
-Since: 1.12
 
 </description>
 <parameters>
 </parameters>
 <return> the newly created #ClutterZoomAction
 
+
 </return>
 </function>
 
@@ -41579,7 +29455,7 @@ Since: 1.12
 <description>
 Restricts the zooming action to a specific axis
 
-Since: 1.12
+
 
 </description>
 <parameters>


[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]