[iagno] Fix Undo after human player has passed
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [iagno] Fix Undo after human player has passed
- Date: Mon, 30 Sep 2013 00:32:35 +0000 (UTC)
commit adfcc8812c5e4c9a934243c511b164bbf7efb206
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sun Sep 29 19:31:19 2013 -0500
Fix Undo after human player has passed
https://bugzilla.gnome.org/show_bug.cgi?id=679133
src/game.vala | 2 --
src/iagno.vala | 6 ++++++
2 files changed, 6 insertions(+), 2 deletions(-)
---
diff --git a/src/game.vala b/src/game.vala
index 3866167..296a93a 100644
--- a/src/game.vala
+++ b/src/game.vala
@@ -256,8 +256,6 @@ public class Game : Object
/* Previous player to move again */
current_color = Player.flip_color (current_color);
}
-
- move ();
}
private void set_tile (int x, int y, Player color, bool update_history)
diff --git a/src/iagno.vala b/src/iagno.vala
index 69c091c..981398a 100644
--- a/src/iagno.vala
+++ b/src/iagno.vala
@@ -271,6 +271,12 @@ public class Iagno : Gtk.Application
game.undo (1);
else
game.undo (2);
+
+ /* If forced to pass, undo to last chosen move */
+ while (!game.can_move (game.current_color))
+ game.undo (2);
+
+ game_move_cb (game);
}
private void about_cb ()
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]