[iagno] ComputerPlayer: own Strategy and PossibleMove
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [iagno] ComputerPlayer: own Strategy and PossibleMove
- Date: Sat, 28 Sep 2013 23:41:03 +0000 (UTC)
commit 9813fdf81e937ae3631e40b79e65923ba098857e
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Fri Sep 27 22:08:56 2013 -0500
ComputerPlayer: own Strategy and PossibleMove
These enums are never needed or used outside ComputerPlayer
Also, give PossibleMove a constructor, for convenience
src/computer-player.vala | 44 ++++++++++++++++++++++----------------------
1 files changed, 22 insertions(+), 22 deletions(-)
---
diff --git a/src/computer-player.vala b/src/computer-player.vala
index 7e13dc2..ff90d47 100644
--- a/src/computer-player.vala
+++ b/src/computer-player.vala
@@ -8,22 +8,29 @@
* license.
*/
-private enum Strategy
+public class ComputerPlayer : Object
{
- PERFECT,
- VICTORY,
- BEST
-}
+ private enum Strategy
+ {
+ PERFECT,
+ VICTORY,
+ BEST
+ }
-private struct PossibleMove
-{
- int x;
- int y;
- int n_tiles;
-}
+ private struct PossibleMove
+ {
+ public int x;
+ public int y;
+ public int n_tiles;
+
+ public PossibleMove (int x, int y, int n_tiles)
+ {
+ this.x = x;
+ this.y = y;
+ this.n_tiles = n_tiles;
+ }
+ }
-public class ComputerPlayer : Object
-{
/* Game being played */
private Game game;
@@ -100,11 +107,7 @@ public class ComputerPlayer : Object
var n_tiles = g.place_tile (x, y);
if (n_tiles > 0)
{
- var move = PossibleMove ();
- move.x = x;
- move.y = y;
- //warning ("%d %d", x, y);
- move.n_tiles = n_tiles;
+ var move = PossibleMove (x, y, n_tiles);
moves.insert_sorted (move, compare_move);
g.undo ();
}
@@ -114,10 +117,7 @@ public class ComputerPlayer : Object
/* If no moves then pass */
if (moves == null)
{
- var move = PossibleMove ();
- move.x = 0;
- move.y = 0;
- move.n_tiles = 0;
+ var move = PossibleMove (0, 0, 0);
moves.append (move);
}
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