[grits] Update depth buffer resolution
- From: Andy Spencer <andys src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [grits] Update depth buffer resolution
- Date: Wed, 18 Sep 2013 08:43:07 +0000 (UTC)
commit 8a508b43a6c1498cdfb181cc8580fafa1e07ff89
Author: Andy Spencer <andy753421 gmail com>
Date: Mon Feb 11 06:05:46 2013 +0000
Update depth buffer resolution
src/grits-opengl.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/src/grits-opengl.c b/src/grits-opengl.c
index 2bd0082..9fbe461 100644
--- a/src/grits-opengl.c
+++ b/src/grits-opengl.c
@@ -73,9 +73,9 @@ static void _set_projection(GritsOpenGL *opengl)
double width = alloc.width;
double height = alloc.height;
double ang = atan((height/2)/FOV_DIST)*2;
- double atmos = 100000;
- double near = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere
- double far = elev + 2*EARTH_R + atmos; // on both sides of the earth
+ double atmos = 10000;
+ double near = MAX(elev*0.75 - atmos, 50); // View 100km of atmosphere
+ double far = elev + EARTH_R*1.25 + atmos; // a bit past the cenrt of the earth
glViewport(0, 0, width, height);
gluPerspective(rad2deg(ang), width/height, near, far);
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